stk-code_catmod/src/graphics
auria 59b43cdbaf Bugfix : particle emission direction now rotates along the node
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7343 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-09 16:42:52 +00:00
..
camera.cpp Removed debug output. 2010-11-09 21:50:14 +00:00
camera.hpp Fixed bogus Doxygen comment 2010-09-09 01:03:30 +00:00
CBatchingMesh.cpp Fixed line endings. 2010-12-15 22:52:59 +00:00
CBatchingMesh.hpp Fixed line endings. 2010-12-15 22:52:59 +00:00
explosion.cpp Fixed rare crash with explosions, when m_remaining_time is exactly equal to explosion_time 2010-12-09 01:22:22 +00:00
explosion.hpp Fixed rare crash with explosions, when m_remaining_time is exactly equal to explosion_time 2010-12-09 01:22:22 +00:00
irr_driver.cpp Fix typo 2010-12-21 21:30:28 +00:00
irr_driver.hpp Fixed resolution changing on linux: previously the resolution was 2010-11-23 23:23:40 +00:00
material_manager.cpp Fix weird opaque particles 2011-01-07 02:25:34 +00:00
material_manager.hpp Fix weird opaque particles 2011-01-07 02:25:34 +00:00
material.cpp Fix weird opaque particles 2011-01-07 02:25:34 +00:00
material.hpp Fix weird opaque particles 2011-01-07 02:25:34 +00:00
mesh_tools.cpp Very first changes. Doesn't really work yet and will most likely crash - not recommended to use :) 2010-02-23 13:27:01 +00:00
mesh_tools.hpp Lots of small changes to make the output Doxygen file much more useful 2010-04-23 20:36:13 +00:00
moving_texture.cpp Added some slip stream graphical effects (which are disabled by default) - pretty much work in progress. 2010-01-19 23:15:25 +00:00
moving_texture.hpp More NoCopy - embarrassingly left out in previous commit :( 2010-09-09 00:30:58 +00:00
particle_emitter.cpp Bugfix : particle emission direction now rotates along the node 2011-01-09 16:42:52 +00:00
particle_emitter.hpp Made per-material particles almost a reality. Sadly now we have terrible problems with irrlicht's render order 2011-01-07 01:32:46 +00:00
particle_kind_manager.cpp Made per-material particles almost a reality. Sadly now we have terrible problems with irrlicht's render order 2011-01-07 01:32:46 +00:00
particle_kind_manager.hpp Made per-material particles almost a reality. Sadly now we have terrible problems with irrlicht's render order 2011-01-07 01:32:46 +00:00
particle_kind.cpp Fix weird opaque particles 2011-01-07 02:25:34 +00:00
particle_kind.hpp Made per-material particles almost a reality. Sadly now we have terrible problems with irrlicht's render order 2011-01-07 01:32:46 +00:00
shadow.cpp Added names to scene nodes. 2010-08-08 22:54:04 +00:00
shadow.hpp More NoCopy - embarrassingly left out in previous commit :( 2010-09-09 00:30:58 +00:00
skid_marks.cpp Added names to scene nodes. 2010-08-08 22:54:04 +00:00
skid_marks.hpp More NoCopy - embarrassingly left out in previous commit :( 2010-09-09 00:30:58 +00:00
slip_stream.cpp Fixed leak (Joerg: I'm not 100% sure on this one, can you check if what I did makes sense?) 2010-12-12 02:14:29 +00:00
slip_stream.hpp Added visual debug support (--slipstream-debug). 2010-11-24 21:05:45 +00:00
stars.cpp Added names to scene nodes. 2010-08-08 22:54:04 +00:00
stars.hpp More NoCopy - embarrassingly left out in previous commit :( 2010-09-09 00:30:58 +00:00
water_splash.cpp Added names to scene nodes. 2010-08-08 22:54:04 +00:00
water_splash.hpp More NoCopy - embarrassingly left out in previous commit :( 2010-09-09 00:30:58 +00:00