stk-code_catmod/src
auria 58cfaa27fa Implemented model preview for all karts
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3697 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-03 19:06:24 +00:00
..
animations fixed compiler warning 2009-07-03 17:17:10 +00:00
audio Further improved XML generation for user config + prepared infrastructure for saving challenges/players (groups) 2009-06-21 16:15:27 +00:00
bullet More EOL prop setting and fixing of files with mixed EOLs. 2009-03-01 00:46:47 +00:00
challenges Added saving challenges to config file 2009-06-23 01:44:49 +00:00
config Added saving challenges to config file 2009-06-23 01:44:49 +00:00
enet Applied Yann's patch to allow to build STK in different build 2008-11-20 01:35:07 +00:00
graphics 1) Animations can now be bullet rigid bodies, which means collisions are 2009-07-03 00:51:31 +00:00
gui Implemented model preview for all karts 2009-07-03 19:06:24 +00:00
ide Improved Release target of Xcode to build application bundle with data cleanly 2009-07-03 01:44:55 +00:00
input Improved input sensing for gamepad 2009-06-29 00:06:37 +00:00
io Added support for bezier interpolation. 2009-07-01 12:04:26 +00:00
items started converting user config to XML. Implementation is not 100% complete yet; saving works, not lodading. Implementation is not the prettiest but designed for minimal maintenance. 2009-06-21 01:10:43 +00:00
karts Tux now has wheels in the kart selection screen 2009-06-26 01:19:57 +00:00
lisp 1) Created new config subdir and moved the last remaining files into 2009-06-11 10:00:43 +00:00
modes 1) Animations can now be bullet rigid bodies, which means collisions are 2009-07-03 00:51:31 +00:00
network The player list can now be extended in Options, and is saved to file and loaded too 2009-06-21 18:55:12 +00:00
physics 1) Animations can now be bullet rigid bodies, which means collisions are 2009-07-03 00:51:31 +00:00
race started converting user config to XML. Implementation is not 100% complete yet; saving works, not lodading. Implementation is not the prettiest but designed for minimal maintenance. 2009-06-21 01:10:43 +00:00
replay 1) Created new config subdir and moved the last remaining files into 2009-06-11 10:00:43 +00:00
robots 1) Animations can now be bullet rigid bodies, which means collisions are 2009-07-03 00:51:31 +00:00
tracks Fixed line endings. 2009-07-03 03:54:33 +00:00
utils 1) Animations can now be bullet rigid bodies, which means collisions are 2009-07-03 00:51:31 +00:00
windows_installer Fixing all remaining "executable" flags. 2009-02-27 02:54:25 +00:00
Doxyfile Some updates to doxyfile (mostly to support subdirs). 2008-11-20 02:12:47 +00:00
main_loop.cpp Removed compiler warning. 2009-06-29 03:38:48 +00:00
main_loop.hpp totally removed SDL dependency. wav sounds have been converted to OGG, since we already have an OGG reader in - why require an additionnal dep like SDL, that does input, graphics, etc. when we only need audio and already have an audio reader in? Original .wav files (lossless) will be added tomedia repository (second part) 2009-05-03 00:50:09 +00:00
main.cpp started converting user config to XML. Implementation is not 100% complete yet; saving works, not lodading. Implementation is not the prettiest but designed for minimal maintenance. 2009-06-21 01:10:43 +00:00
Makefile.am More work on animations (still work in progress) 2009-06-30 12:51:38 +00:00