stk-code_catmod/data/shaders/bloomblend.frag
2013-11-30 21:33:06 +00:00

11 lines
151 B
GLSL

uniform sampler2D tex;
void main()
{
vec4 col = texture2D(tex, gl_TexCoord[0].xy);
col.xyz *= 10.0 * col.a;
gl_FragColor = vec4(col.xyz, 1.0);
}