stk-code_catmod/data/scripts
2014-06-20 12:24:52 +05:30
..
farm Trigger scripts now work by binding to the FUNCTION pointed by the trigger action instead of by the FILENAME. Started adding files into a structure similiar to that present in the tracks/ directory 2014-06-19 19:02:00 +05:30
tutorial Moved all simple messages into scripts 2014-06-20 12:24:52 +05:30
cycle1.as Action triggers addressable by name, scripts can enable/disable action triggers 2014-05-23 14:39:03 +05:30
cycle2.as Action triggers addressable by name, scripts can enable/disable action triggers 2014-05-23 14:39:03 +05:30
cycle3.as Action triggers addressable by name, scripts can enable/disable action triggers 2014-05-23 14:39:03 +05:30
sheep_approach.as Added ability for scripts to run other scripts and bound getFrameNumber for Skeletal animations to get current frame 2014-06-18 13:12:51 +05:30
sheep_dance.as Added ability for scripts to run other scripts and bound getFrameNumber for Skeletal animations to get current frame 2014-06-18 13:12:51 +05:30
start.as Trigger scripts now work by binding to the FUNCTION pointed by the trigger action instead of by the FILENAME. Started adding files into a structure similiar to that present in the tracks/ directory 2014-06-19 19:02:00 +05:30
update.as Added setCurrentFrame to skeletal animations 2014-06-18 17:53:18 +05:30