85bd8c3146
Also fix normal map with skinned mesh, now vertices and joints will be recalculated for tangents mesh |
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angelscript | ||
bullet | ||
enet | ||
glew | ||
irrlicht | ||
jpeglib | ||
libpng | ||
wiiuse | ||
zlib |
85bd8c3146
Also fix normal map with skinned mesh, now vertices and joints will be recalculated for tangents mesh |
||
---|---|---|
.. | ||
angelscript | ||
bullet | ||
enet | ||
glew | ||
irrlicht | ||
jpeglib | ||
libpng | ||
wiiuse | ||
zlib |