Files
stk-code_catmod/src/graphics/stk_tex_manager.cpp
2017-01-03 11:08:33 +08:00

131 lines
4.3 KiB
C++

// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2017 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "graphics/stk_tex_manager.hpp"
#include "graphics/central_settings.hpp"
#include "graphics/stk_texture.hpp"
#include "io/file_manager.hpp"
#include "utils/string_utils.hpp"
#include "utils/log.hpp"
// ----------------------------------------------------------------------------
STKTexManager::~STKTexManager()
{
} // ~STKTexManager
// ----------------------------------------------------------------------------
STKTexture* STKTexManager::findTextureInFileSystem(const std::string& filename,
std::string* full_path)
{
*full_path = file_manager->searchTexture(filename);
if (*full_path == "")
{
Log::warn("STKTexManager", "Failed to load %s.", filename.c_str());
return NULL;
}
for (auto p : m_all_textures)
{
if (p.second == NULL)
continue;
if (*full_path == p.second->getName().getPtr())
return p.second;
}
return NULL;
} // findTextureInFileSystem
// ----------------------------------------------------------------------------
STKTexture* STKTexManager::findTexturePathless(const std::string& filename)
{
for (auto p : m_all_textures)
{
if (p.second == NULL)
continue;
std::string lc_name = StringUtils::toLowerCase(filename);
std::string lc_path =
StringUtils::toLowerCase(p.second->getName().getPtr());
std::string tex_name = StringUtils::getBasename(lc_path);
if (lc_name == tex_name || lc_name == lc_path)
return p.second;
}
return NULL;
} // findTexturePathless
// ----------------------------------------------------------------------------
STKTexture* STKTexManager::getTexture(const std::string& path, bool srgb,
bool premul_alpha, bool set_material,
bool mesh_tex, bool no_upload)
{
auto ret = m_all_textures.find(path);
if (ret != m_all_textures.end())
return ret->second;
STKTexture* new_texture = NULL;
std::string full_path;
if (path.find('/') == std::string::npos)
{
new_texture = findTextureInFileSystem(path, &full_path);
if (full_path == "")
return NULL;
if (new_texture)
return new_texture;
}
new_texture = new STKTexture(full_path == "" ? path : full_path, srgb,
premul_alpha, set_material, mesh_tex, no_upload);
if (new_texture->getOpenGLTextureName() == 0 && !no_upload)
{
m_all_textures[new_texture->getName().getPtr()] = NULL;
delete new_texture;
return NULL;
}
if (!no_upload)
addTexture(new_texture);
return new_texture;
} // getTexture
// ----------------------------------------------------------------------------
void STKTexManager::addTexture(STKTexture* t)
{
m_all_textures[t->getName().getPtr()] = t;
} // addTexture
// ----------------------------------------------------------------------------
void STKTexManager::dumpAllTexture()
{
for (auto p : m_all_textures)
{
Log::info("STKTexManager", "%s loc: %p", p.first.c_str(), p.second);
}
} // dumpAllTexture
// ----------------------------------------------------------------------------
int STKTexManager::dumpTextureUsage()
{
int size = 0;
for (auto p : m_all_textures)
{
if (p.second == NULL)
continue;
size += p.second->getTextureSize() / 1024 / 1024;
}
Log::info("STKTexManager", "Total %dMB", size);
return size;
} // dumpAllTexture