75 lines
2.6 KiB
C++
75 lines
2.6 KiB
C++
// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2010-2015 Glenn De Jonghe
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "states_screens/online_profile_settings.hpp"
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#include "guiengine/engine.hpp"
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#include "guiengine/scalable_font.hpp"
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#include "guiengine/screen.hpp"
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#include "guiengine/widget.hpp"
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#include "states_screens/state_manager.hpp"
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#include "states_screens/dialogs/change_password_dialog.hpp"
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#include "utils/translation.hpp"
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#include <IGUIButton.h>
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#include <iostream>
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#include <sstream>
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using namespace GUIEngine;
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using namespace irr::core;
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using namespace irr::gui;
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using namespace Online;
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DEFINE_SCREEN_SINGLETON( OnlineProfileSettings );
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// -----------------------------------------------------------------------------
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OnlineProfileSettings::OnlineProfileSettings() : OnlineProfileBase("online/profile_settings.stkgui")
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{
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} // OnlineProfileSettings
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// -----------------------------------------------------------------------------
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void OnlineProfileSettings::loadedFromFile()
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{
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OnlineProfileBase::loadedFromFile();
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m_change_password_button = this->getWidget<ButtonWidget>("change_password_button");
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assert(m_change_password_button != NULL);
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} // loadedFromFile
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// -----------------------------------------------------------------------------
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void OnlineProfileSettings::init()
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{
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OnlineProfileBase::init();
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m_profile_tabs->select( m_settings_tab->m_properties[PROP_ID], PLAYER_ID_GAME_MASTER );
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m_settings_tab->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
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} // init
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// -----------------------------------------------------------------------------
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void OnlineProfileSettings::eventCallback(Widget* widget, const std::string& name, const int playerID)
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{
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OnlineProfileBase::eventCallback( widget, name, playerID);
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if (name == m_change_password_button->m_properties[GUIEngine::PROP_ID])
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{
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new ChangePasswordDialog();
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}
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} // eventCallback
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