d00f587d7a
added black shadow/outline to text in the race gui. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8107 178a84e3-b1eb-0310-8ba1-8eac791a3b58
176 lines
5.2 KiB
C++
176 lines
5.2 KiB
C++
// Copyright (C) 2002-2009 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_GUI_FONT_H_INCLUDED__
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#define __C_GUI_FONT_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#include "IGUIFontBitmap.h"
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#include "irrString.h"
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#include "irrMap.h"
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#include "IXMLReader.h"
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#include "IReadFile.h"
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#include "irrArray.h"
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#include <map>
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#include <iostream>
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namespace irr
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{
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namespace video
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{
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class IVideoDriver;
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class IImage;
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}
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namespace gui
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{
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class IGUIEnvironment;
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class ScalableFont : public IGUIFontBitmap
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{
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float m_scale;
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bool m_shadow;
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/** True if digits should be mono spaced. */
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bool m_mono_space_digits;
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irr::video::SColor m_shadow_color;
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struct TextureInfo
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{
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irr::core::stringc m_file_name;
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bool m_has_alpha;
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float m_scale;
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TextureInfo()
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{
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m_has_alpha = false;
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m_scale = 1.0f;
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}
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};
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std::map<int /* texture file ID */, TextureInfo> m_texture_files;
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void lazyLoadTexture(int texID);
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void doReadXmlFile(io::IXMLReader* xml);
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bool m_is_hollow_copy;
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bool m_rtl;
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public:
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bool m_black_border;
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ScalableFont* m_fallback_font;
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float m_fallback_font_scale;
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int m_fallback_kerning_width;
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//! constructor
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ScalableFont(IGUIEnvironment* env, const io::path& filename);
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/** Creates a hollow copy of this font; i.e. the underlying font data is the *same* for
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* both fonts. The advantage of doing this is that you can change "view" parameters
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* in the copy, for example kerning or scale.
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* The object returned by this method is 'new'ed and must be deleted. Deleting it will
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* not delete the data of the original. Do *not* delete the original as long as this
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* hollow copy is still used, since they share their data (and the original is the one
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* that "owns" it).
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*/
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ScalableFont* getHollowCopy() const
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{
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ScalableFont* out = new ScalableFont(*this);
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out->m_is_hollow_copy = true;
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return out;
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}
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//! destructor
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virtual ~ScalableFont();
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//! loads a font from an XML file
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bool load(io::IXMLReader* xml);
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//! draws an text and clips it to the specified rectangle if wanted
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virtual void draw(const core::stringw& text, const core::rect<s32>& position,
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video::SColor color, bool hcenter=false,
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bool vcenter=false, const core::rect<s32>* clip=0);
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virtual void draw(const core::stringw& text, const core::rect<s32>& position,
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video::SColor color, bool hcenter,
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bool vcenter, const core::rect<s32>* clip, bool ignoreRTL);
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//! returns the dimension of a text
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virtual core::dimension2d<u32> getDimension(const wchar_t* text) const;
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//! Calculates the index of the character in the text which is on a specific position.
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virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const;
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//! Returns the type of this font
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virtual EGUI_FONT_TYPE getType() const { return EGFT_BITMAP; }
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//! set an Pixel Offset on Drawing ( scale position on width )
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virtual void setKerningWidth (s32 kerning);
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virtual void setKerningHeight (s32 kerning);
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//! set an Pixel Offset on Drawing ( scale position on width )
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virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const;
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virtual s32 getKerningHeight() const;
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/** Sets if digits are to be mono-spaced. */
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void setMonospaceDigits(bool mono) {m_mono_space_digits = mono; }
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bool getMonospaceDigits() const { return m_mono_space_digits; }
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void setShadow(const irr::video::SColor &col);
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void disableShadow() {m_shadow = false;}
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//! gets the sprite bank
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virtual IGUISpriteBank* getSpriteBank() const;
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//! returns the sprite number from a given character
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virtual u32 getSpriteNoFromChar(const wchar_t *c) const;
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virtual void setInvisibleCharacters( const wchar_t *s );
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void setScale(const float scale);
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float getScale() const { return m_scale; }
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void updateRTL();
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private:
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struct SFontArea
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{
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SFontArea() : underhang(0), overhang(0), width(0), spriteno(0) {}
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s32 underhang;
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s32 overhang;
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s32 width;
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u32 spriteno;
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};
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int getCharWidth(const SFontArea& area, const bool fallback) const;
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s32 getAreaIDFromCharacter(const wchar_t c, bool* fallback_font) const;
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const SFontArea &getAreaFromCharacter(const wchar_t c, bool* fallback_font) const;
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void setMaxHeight();
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core::array<SFontArea> Areas;
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/** The maximum values of all digits, used in monospace_digits. */
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mutable SFontArea m_max_digit_area;
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std::map<wchar_t, s32> CharacterMap;
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video::IVideoDriver* Driver;
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IGUISpriteBank* SpriteBank;
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IGUIEnvironment* Environment;
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u32 WrongCharacter;
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s32 MaxHeight;
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s32 GlobalKerningWidth, GlobalKerningHeight;
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core::stringw Invisible;
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};
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} // end namespace gui
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} // end namespace irr
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#endif // __C_GUI_FONT_H_INCLUDED__
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