f351c359fd
This solves issues with multiple build directories (every one should have its own angelscript lib). It was causing conflicts eg. 32-bit library with 64-bit STK. Ideally it should be commited upstream to avoid this problem after updating library. |
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angelscript | ||
bullet | ||
enet | ||
glew | ||
irrlicht | ||
jpeglib | ||
libpng | ||
wiiuse | ||
zlib |