36673a2112
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@12979 178a84e3-b1eb-0310-8ba1-8eac791a3b58
139 lines
4.5 KiB
C++
139 lines
4.5 KiB
C++
//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2013 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <iostream>
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#include <enet/enet.h>
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#include "client_network_manager.hpp"
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#include "server_network_manager.hpp"
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#include "protocol_manager.hpp"
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#include "protocols/get_public_address.hpp"
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#include "http_functions.hpp"
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#include "protocols/connect_to_server.hpp"
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#include "protocols/hide_public_address.hpp"
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#include "network_interface.hpp"
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#include <stdio.h>
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#include <string.h>
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using namespace std;
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int main()
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{
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HTTP::init();
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std::string answer;
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cout << "host or client:";
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answer = "client";
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cin >> answer;
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if (answer == "client")
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{
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ClientNetworkManager::getInstance()->run();
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std::string nickname;
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std::string password;
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std::string hostNickname;
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std::cout << "Username=";
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std::cin >> nickname;
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std::cout << "Password=";
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std::cin >> password;
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//NetworkManager::getInstance()->run();
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NetworkManager::getInstance()->setLogin(nickname, password);
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bool connected = false;
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//clt.connect(0x0100007f, 7000); // addr in little endian, real address is 7f 00 00 01 (127.0.0.1)
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std::string buffer;
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while (1)
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{
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getline(std::cin, buffer);
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if (buffer == "cmd=connect")
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{
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cout << "Host Nickname=";
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std::cin >> hostNickname;
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connected = ClientNetworkManager::getInstance()->connectToHost(hostNickname);
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continue;
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}
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if (buffer == "cmd=login")
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{
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std::cout << "Username=";
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std::cin >> nickname;
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std::cout << "Password=";
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std::cin >> password;
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NetworkManager::getInstance()->setLogin(nickname, password);
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}
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if (buffer.size() == 0) { continue; }
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char buffer2[256];
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strcpy(buffer2, buffer.c_str());
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if (connected)
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ClientNetworkManager::getInstance()->sendPacket(buffer2);
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}
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enet_deinitialize();
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}
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else if (answer == "host")
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{
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std::string nickname;
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std::string password;
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std::cout << "Username=";
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std::cin >> nickname;
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std::cout << "Password=";
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std::cin >> password;
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//NetworkInterface::getInstance()->initNetwork(true);
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ServerNetworkManager::getInstance()->setLogin(nickname, password);
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ServerNetworkManager::getInstance()->run();
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ServerNetworkManager::getInstance()->start();
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//GetPublicAddress
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std::string buffer;
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while (1)
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{
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getline(std::cin, buffer);
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if (buffer == "cmd=connect")
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{
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std::string peer;
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std::cout << "Peer nickname=";
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std::cin >> peer;
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ServerNetworkManager::getInstance()->connectToPeer(peer);
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continue;
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}
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if (buffer == "cmd=talkto")
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{
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uint32_t peer;
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std::cout << "Peer ip=";
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std::cin >> peer;
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uint32_t port;
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std::cout << "Peer port=";
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std::cin >> port;
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ServerNetworkManager::getInstance()->setManualSocketsMode(true);
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char msg[] = "test";
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ServerNetworkManager::getInstance()->getHost()->sendRawPacket((uint8_t*)(msg), sizeof(msg), TransportAddress(peer, port));
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ServerNetworkManager::getInstance()->setManualSocketsMode(false);
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continue;
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}
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if (buffer.size() == 0) { continue; }
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char buffer2[256];
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strcpy(buffer2, buffer.c_str());
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}
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}
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return 0;
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}
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