stk-code_catmod/src/states_screens/grand_prix_editor_screen.hpp
2016-12-26 10:53:14 +08:00

78 lines
2.7 KiB
C++

// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2014-2015 Marc Coll
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_GRAND_PRIX_EDITOR_SCREEN_HPP
#define HEADER_GRAND_PRIX_EDITOR_SCREEN_HPP
#include "guiengine/screen.hpp"
#include "race/grand_prix_data.hpp"
#include "states_screens/dialogs/message_dialog.hpp"
namespace GUIEngine { class Widget; class LabelWidget; }
class GrandPrixData;
/**
* \brief screen where the user can edit his own grand prix
* \ingroup states_screens
*/
class GrandPrixEditorScreen :
public GUIEngine::Screen,
public GUIEngine::ScreenSingleton<GrandPrixEditorScreen>,
public MessageDialog::IConfirmDialogListener
{
friend class GUIEngine::ScreenSingleton<GrandPrixEditorScreen>;
GrandPrixEditorScreen();
void setSelection(const GrandPrixData* gpdata);
void loadGPList();
void loadTrackList(const std::string& gpname);
void showEditScreen(GrandPrixData* gp);
void enableButtons();
void setNewGPWithName(const irr::core::stringw& newName);
void onConfirm() OVERRIDE;
static const core::stringw getGroupName(enum GrandPrixData::GPGroupType group);
GrandPrixData* m_selection;
std::string m_action;
enum GrandPrixData::GPGroupType m_gpgroup;
public:
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void beforeAddingWidget() OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void loadedFromFile() OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void eventCallback(GUIEngine::Widget* widget, const std::string& name,
const int playerID) OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void init() OVERRIDE;
/** \brief Global function to validate grand prix names. */
static bool validateName(GUIEngine::LabelWidget*, GUIEngine::TextBoxWidget*);
};
#endif