88 lines
2.7 KiB
C++
88 lines
2.7 KiB
C++
// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2014-2015 Marc Coll
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_EDIT_GP_SCREEN_HPP
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#define HEADER_EDIT_GP_SCREEN_HPP
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#include "guiengine/screen.hpp"
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#include "guiengine/widgets/list_widget.hpp"
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#include "states_screens/dialogs/message_dialog.hpp"
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#include <vector>
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namespace GUIEngine { class Widget; }
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namespace irr { namespace gui { class STKModifiedSpriteBank; } }
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class GrandPrixData;
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/**
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* \brief screen where the user can edit a grand prix
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* \ingroup states_screens
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*/
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class EditGPScreen :
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public GUIEngine::Screen,
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public GUIEngine::ScreenSingleton<EditGPScreen>,
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public MessageDialog::IConfirmDialogListener
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{
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friend class GUIEngine::ScreenSingleton<EditGPScreen>;
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EditGPScreen();
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void onConfirm() OVERRIDE;
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void onCancel() OVERRIDE;
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void loadList(const int selected);
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void setModified(const bool modified);
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void setSelected(const int selected);
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void edit();
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bool save();
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void back();
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bool canMoveUp() const;
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bool canMoveDown() const;
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void enableButtons();
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GrandPrixData* m_gp;
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GUIEngine::ListWidget* m_list;
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irr::gui::STKModifiedSpriteBank* m_icon_bank;
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std::vector<int> m_icons;
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int m_selected;
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bool m_modified;
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std::string m_action;
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public:
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~EditGPScreen();
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void setSelectedGP(GrandPrixData* gp);
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/** \brief implement callback from parent class GUIEngine::Screen */
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virtual void loadedFromFile() OVERRIDE;
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/** \brief implement callback from parent class GUIEngine::Screen */
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virtual void eventCallback(GUIEngine::Widget* widget, const std::string& name,
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const int playerID) OVERRIDE;
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/** \brief implement callback from parent class GUIEngine::Screen */
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virtual void init() OVERRIDE;
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};
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#endif
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