stk-code_catmod/src/states_screens/edit_gp_screen.hpp
2016-06-18 19:28:54 +02:00

88 lines
2.7 KiB
C++

// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2014-2015 Marc Coll
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_EDIT_GP_SCREEN_HPP
#define HEADER_EDIT_GP_SCREEN_HPP
#include "guiengine/screen.hpp"
#include "guiengine/widgets/list_widget.hpp"
#include "states_screens/dialogs/message_dialog.hpp"
#include <vector>
namespace GUIEngine { class Widget; }
namespace irr { namespace gui { class STKModifiedSpriteBank; } }
class GrandPrixData;
/**
* \brief screen where the user can edit a grand prix
* \ingroup states_screens
*/
class EditGPScreen :
public GUIEngine::Screen,
public GUIEngine::ScreenSingleton<EditGPScreen>,
public MessageDialog::IConfirmDialogListener
{
friend class GUIEngine::ScreenSingleton<EditGPScreen>;
EditGPScreen();
void onConfirm() OVERRIDE;
void onCancel() OVERRIDE;
void loadList(const int selected);
void setModified(const bool modified);
void setSelected(const int selected);
void edit();
bool save();
void back();
bool canMoveUp() const;
bool canMoveDown() const;
void enableButtons();
GrandPrixData* m_gp;
GUIEngine::ListWidget* m_list;
irr::gui::STKModifiedSpriteBank* m_icon_bank;
std::vector<int> m_icons;
int m_selected;
bool m_modified;
std::string m_action;
public:
~EditGPScreen();
void setSelectedGP(GrandPrixData* gp);
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void loadedFromFile() OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void eventCallback(GUIEngine::Widget* widget, const std::string& name,
const int playerID) OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void init() OVERRIDE;
};
#endif