stk-code_catmod/data/shaders/glow.frag
vincentlj fa068d7810 OGL32CTX: Ask #version 130 for all our shaders
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14919 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-05 00:08:00 +00:00

19 lines
276 B
GLSL

#version 130
uniform sampler2D tex;
uniform vec2 res;
void main()
{
vec2 coords = gl_FragCoord.xy / res;
vec4 col = texture2D(tex, coords);
float alpha = col.a;
if (alpha < 0.04) discard;
col *= vec4(vec3(4.0), 1.5);
col.a *= 0.6;
gl_FragColor = col;
}