stk-code_catmod/src/user_config.hpp
grumbel 7a6d165641 - moved trunk/ to trunk/supertuxkart
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1118 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-05-27 16:01:53 +00:00

117 lines
3.6 KiB
C++

// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2006 SuperTuxKart-Team
// Modelled after Supertux's configfile.h
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_USERCONFIG_HPP
#define HEADER_USERCONFIG_HPP
#define PLAYERS 4
/* The following config versions are currently used:
0: the 0.2 release config file, without config-verison number
(so that defaults to 0)
1: Removed singleWindowMenu, newKeyboardStyle, oldStatusDisplay,
added config-version number
Version 1 can read version 0 without any problems, so
SUPPORTED_CONFIG_VERSION is 0.
2: Changed to SDL keyboard bindings
3: Added username
*/
#define CURRENT_CONFIG_VERSION 4
#define SUPPORTED_CONFIG_VERSION 3
#include <string>
#include "player.hpp"
#include "lisp/lisp.hpp"
#include "lisp/parser.hpp"
#include "lisp/writer.hpp"
#define CONFIGDIR ".supertuxkart"
/*class for managing general tuxkart configuration data*/
class UserConfig
{
private:
std::string filename;
void setFilename ();
int CheckAndCreateDir();
// Attributes which have setter/getter
int m_sfx;
int m_music;
void readInput(const lisp::Lisp* &r,
const char *node,
KartActions action,
Player& player);
void writeInput(lisp::Writer &writer,
const char *node,
KartActions action,
Player& player);
public:
enum UC_Mode {UC_ENABLE, UC_DISABLE, UC_TEMPORARY_DISABLE};
// Attributes that are accessed directly.
bool m_keyboard_debug;
int m_track_debug;
bool m_bullet_debug;
bool m_fullscreen;
bool m_no_start_screen;
bool m_smoke;
bool m_display_fps;
int m_profile; // Positive number: time in seconds, neg: # laps
// 0 if no profiling. Never saved in config file!
std::string m_herring_style;
std::string m_username;
std::string m_background_music;
bool m_disable_magnet; // true if a magnet can be dis- and enabled
bool m_replay_history;
bool m_use_kph;
bool m_improved_physics;
int m_width;
int m_height;
int m_karts;
Player m_player[PLAYERS];
UserConfig();
UserConfig(const std::string& filename);
~UserConfig();
std::string getConfigDir ();
void setDefaults();
void setMusic(int m) { m_music = m; }
void setSFX (int m) { m_sfx = m; }
bool doMusic() const { return m_music == UC_ENABLE;}
bool doSFX() const { return m_sfx == UC_ENABLE;}
void loadConfig();
void loadConfig(const std::string& filename);
void saveConfig();
void saveConfig(const std::string& filename);
std::string getInputAsString(int player_index, KartActions control);
};
extern UserConfig *user_config;
#endif
/*EOF*/