7a6d165641
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1118 178a84e3-b1eb-0310-8ba1-8eac791a3b58
117 lines
3.6 KiB
C++
117 lines
3.6 KiB
C++
// $Id$
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2006 SuperTuxKart-Team
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// Modelled after Supertux's configfile.h
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_USERCONFIG_HPP
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#define HEADER_USERCONFIG_HPP
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#define PLAYERS 4
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/* The following config versions are currently used:
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0: the 0.2 release config file, without config-verison number
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(so that defaults to 0)
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1: Removed singleWindowMenu, newKeyboardStyle, oldStatusDisplay,
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added config-version number
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Version 1 can read version 0 without any problems, so
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SUPPORTED_CONFIG_VERSION is 0.
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2: Changed to SDL keyboard bindings
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3: Added username
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*/
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#define CURRENT_CONFIG_VERSION 4
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#define SUPPORTED_CONFIG_VERSION 3
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#include <string>
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#include "player.hpp"
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#include "lisp/lisp.hpp"
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#include "lisp/parser.hpp"
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#include "lisp/writer.hpp"
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#define CONFIGDIR ".supertuxkart"
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/*class for managing general tuxkart configuration data*/
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class UserConfig
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{
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private:
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std::string filename;
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void setFilename ();
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int CheckAndCreateDir();
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// Attributes which have setter/getter
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int m_sfx;
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int m_music;
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void readInput(const lisp::Lisp* &r,
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const char *node,
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KartActions action,
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Player& player);
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void writeInput(lisp::Writer &writer,
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const char *node,
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KartActions action,
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Player& player);
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public:
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enum UC_Mode {UC_ENABLE, UC_DISABLE, UC_TEMPORARY_DISABLE};
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// Attributes that are accessed directly.
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bool m_keyboard_debug;
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int m_track_debug;
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bool m_bullet_debug;
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bool m_fullscreen;
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bool m_no_start_screen;
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bool m_smoke;
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bool m_display_fps;
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int m_profile; // Positive number: time in seconds, neg: # laps
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// 0 if no profiling. Never saved in config file!
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std::string m_herring_style;
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std::string m_username;
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std::string m_background_music;
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bool m_disable_magnet; // true if a magnet can be dis- and enabled
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bool m_replay_history;
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bool m_use_kph;
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bool m_improved_physics;
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int m_width;
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int m_height;
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int m_karts;
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Player m_player[PLAYERS];
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UserConfig();
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UserConfig(const std::string& filename);
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~UserConfig();
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std::string getConfigDir ();
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void setDefaults();
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void setMusic(int m) { m_music = m; }
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void setSFX (int m) { m_sfx = m; }
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bool doMusic() const { return m_music == UC_ENABLE;}
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bool doSFX() const { return m_sfx == UC_ENABLE;}
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void loadConfig();
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void loadConfig(const std::string& filename);
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void saveConfig();
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void saveConfig(const std::string& filename);
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std::string getInputAsString(int player_index, KartActions control);
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};
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extern UserConfig *user_config;
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#endif
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/*EOF*/
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