871 lines
28 KiB
C++
871 lines
28 KiB
C++
/*
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AngelCode Scripting Library
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Copyright (c) 2003-2015 Andreas Jonsson
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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The original version of this library can be located at:
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http://www.angelcode.com/angelscript/
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Andreas Jonsson
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andreas@angelcode.com
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*/
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//
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// as_callfunc.cpp
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//
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// These functions handle the actual calling of system functions
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//
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#include "as_config.h"
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#include "as_callfunc.h"
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#include "as_scriptengine.h"
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#include "as_texts.h"
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#include "as_context.h"
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BEGIN_AS_NAMESPACE
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// ref: Member Function Pointers and the Fastest Possible C++ Delegates
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// describes the structure of class method pointers for most compilers
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// http://www.codeproject.com/Articles/7150/Member-Function-Pointers-and-the-Fastest-Possible
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// ref: The code comments for ItaniumCXXABI::EmitLoadOfMemberFunctionPointer in the LLVM compiler
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// describes the structure for class method pointers on Itanium and arm64 ABI
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// http://clang.llvm.org/doxygen/CodeGen_2ItaniumCXXABI_8cpp_source.html#l00937
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int DetectCallingConvention(bool isMethod, const asSFuncPtr &ptr, int callConv, void *objForThiscall, asSSystemFunctionInterface *internal)
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{
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memset(internal, 0, sizeof(asSSystemFunctionInterface));
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internal->func = ptr.ptr.f.func;
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internal->objForThiscall = 0;
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// Was a compatible calling convention specified?
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if( internal->func )
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{
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if( ptr.flag == 1 && callConv != asCALL_GENERIC )
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return asWRONG_CALLING_CONV;
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else if( ptr.flag == 2 && (callConv == asCALL_GENERIC || callConv == asCALL_THISCALL || callConv == asCALL_THISCALL_ASGLOBAL || callConv == asCALL_THISCALL_OBJFIRST || callConv == asCALL_THISCALL_OBJLAST) )
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return asWRONG_CALLING_CONV;
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else if( ptr.flag == 3 && !(callConv == asCALL_THISCALL || callConv == asCALL_THISCALL_ASGLOBAL || callConv == asCALL_THISCALL_OBJFIRST || callConv == asCALL_THISCALL_OBJLAST) )
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return asWRONG_CALLING_CONV;
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}
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asDWORD base = callConv;
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if( !isMethod )
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{
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if( base == asCALL_CDECL )
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internal->callConv = ICC_CDECL;
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else if( base == asCALL_STDCALL )
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internal->callConv = ICC_STDCALL;
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else if( base == asCALL_THISCALL_ASGLOBAL )
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{
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if( objForThiscall == 0 )
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return asINVALID_ARG;
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internal->objForThiscall = objForThiscall;
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internal->callConv = ICC_THISCALL;
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// This is really a thiscall, so it is necessary to check for virtual method pointers
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base = asCALL_THISCALL;
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isMethod = true;
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}
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else if( base == asCALL_GENERIC )
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internal->callConv = ICC_GENERIC_FUNC;
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else
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return asNOT_SUPPORTED;
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}
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if( isMethod )
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{
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#ifndef AS_NO_CLASS_METHODS
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if( base == asCALL_THISCALL || base == asCALL_THISCALL_OBJFIRST || base == asCALL_THISCALL_OBJLAST )
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{
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internalCallConv thisCallConv;
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if( base == asCALL_THISCALL )
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{
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if( callConv != asCALL_THISCALL_ASGLOBAL && objForThiscall )
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return asINVALID_ARG;
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thisCallConv = ICC_THISCALL;
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}
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else
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{
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#ifdef AS_NO_THISCALL_FUNCTOR_METHOD
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return asNOT_SUPPORTED;
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#else
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if( objForThiscall == 0 )
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return asINVALID_ARG;
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internal->objForThiscall = objForThiscall;
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if( base == asCALL_THISCALL_OBJFIRST )
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thisCallConv = ICC_THISCALL_OBJFIRST;
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else //if( base == asCALL_THISCALL_OBJLAST )
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thisCallConv = ICC_THISCALL_OBJLAST;
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#endif
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}
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internal->callConv = thisCallConv;
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#ifdef GNU_STYLE_VIRTUAL_METHOD
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if( (size_t(ptr.ptr.f.func) & 1) )
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internal->callConv = (internalCallConv)(thisCallConv + 2);
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#endif
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internal->baseOffset = ( int )MULTI_BASE_OFFSET(ptr);
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#if (defined(AS_ARM) || defined(AS_MIPS)) && (defined(__GNUC__) || defined(AS_PSVITA))
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// As the least significant bit in func is used to switch to THUMB mode
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// on ARM processors, the LSB in the __delta variable is used instead of
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// the one in __pfn on ARM processors.
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// MIPS also appear to use the base offset to indicate virtual method.
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if( (size_t(internal->baseOffset) & 1) )
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internal->callConv = (internalCallConv)(thisCallConv + 2);
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#endif
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#ifdef HAVE_VIRTUAL_BASE_OFFSET
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// We don't support virtual inheritance
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if( VIRTUAL_BASE_OFFSET(ptr) != 0 )
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return asNOT_SUPPORTED;
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#endif
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}
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else
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#endif
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if( base == asCALL_CDECL_OBJLAST )
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internal->callConv = ICC_CDECL_OBJLAST;
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else if( base == asCALL_CDECL_OBJFIRST )
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internal->callConv = ICC_CDECL_OBJFIRST;
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else if( base == asCALL_GENERIC )
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internal->callConv = ICC_GENERIC_METHOD;
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else
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return asNOT_SUPPORTED;
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}
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return 0;
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}
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// This function should prepare system functions so that it will be faster to call them
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int PrepareSystemFunctionGeneric(asCScriptFunction *func, asSSystemFunctionInterface *internal, asCScriptEngine * /*engine*/)
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{
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asASSERT(internal->callConv == ICC_GENERIC_METHOD || internal->callConv == ICC_GENERIC_FUNC);
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// Calculate the size needed for the parameters
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internal->paramSize = func->GetSpaceNeededForArguments();
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// Prepare the clean up instructions for the function arguments
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internal->cleanArgs.SetLength(0);
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int offset = 0;
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for( asUINT n = 0; n < func->parameterTypes.GetLength(); n++ )
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{
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asCDataType &dt = func->parameterTypes[n];
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if( dt.IsObject() && !dt.IsReference() )
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{
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asSTypeBehaviour *beh = &dt.GetObjectType()->beh;
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if( dt.GetObjectType()->flags & asOBJ_REF )
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{
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asASSERT( (dt.GetObjectType()->flags & asOBJ_NOCOUNT) || beh->release );
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if( beh->release )
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{
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asSSystemFunctionInterface::SClean clean;
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clean.op = 0; // call release
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clean.ot = dt.GetObjectType();
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clean.off = short(offset);
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internal->cleanArgs.PushLast(clean);
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}
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}
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else
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{
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asSSystemFunctionInterface::SClean clean;
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clean.op = 1; // call free
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clean.ot = dt.GetObjectType();
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clean.off = short(offset);
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// Call the destructor then free the memory
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if( beh->destruct )
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clean.op = 2; // call destruct, then free
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internal->cleanArgs.PushLast(clean);
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}
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}
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if( dt.IsObject() && !dt.IsObjectHandle() && !dt.IsReference() )
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offset += AS_PTR_SIZE;
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else
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offset += dt.GetSizeOnStackDWords();
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}
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return 0;
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}
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// This function should prepare system functions so that it will be faster to call them
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int PrepareSystemFunction(asCScriptFunction *func, asSSystemFunctionInterface *internal, asCScriptEngine *engine)
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{
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#ifdef AS_MAX_PORTABILITY
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UNUSED_VAR(func);
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UNUSED_VAR(internal);
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UNUSED_VAR(engine);
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// This should never happen, as when AS_MAX_PORTABILITY is on, all functions
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// are asCALL_GENERIC, which are prepared by PrepareSystemFunctionGeneric
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asASSERT(false);
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#else
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// References are always returned as primitive data
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if( func->returnType.IsReference() || func->returnType.IsObjectHandle() )
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{
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internal->hostReturnInMemory = false;
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internal->hostReturnSize = sizeof(void*)/4;
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internal->hostReturnFloat = false;
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}
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// Registered types have special flags that determine how they are returned
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else if( func->returnType.IsObject() )
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{
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asDWORD objType = func->returnType.GetObjectType()->flags;
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// Only value types can be returned by value
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asASSERT( objType & asOBJ_VALUE );
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if( !(objType & (asOBJ_APP_CLASS | asOBJ_APP_PRIMITIVE | asOBJ_APP_FLOAT | asOBJ_APP_ARRAY)) )
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{
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// If the return is by value then we need to know the true type
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engine->WriteMessage("", 0, 0, asMSGTYPE_INFORMATION, func->GetDeclarationStr().AddressOf());
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asCString str;
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str.Format(TXT_CANNOT_RET_TYPE_s_BY_VAL, func->returnType.GetObjectType()->name.AddressOf());
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engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
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engine->ConfigError(asINVALID_CONFIGURATION, 0, 0, 0);
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}
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else if( objType & asOBJ_APP_ARRAY )
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{
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// Array types are always returned in memory
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internal->hostReturnInMemory = true;
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internal->hostReturnSize = sizeof(void*)/4;
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internal->hostReturnFloat = false;
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}
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else if( objType & asOBJ_APP_CLASS )
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{
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internal->hostReturnFloat = false;
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if( objType & COMPLEX_RETURN_MASK )
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{
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internal->hostReturnInMemory = true;
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internal->hostReturnSize = sizeof(void*)/4;
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}
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else
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{
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#ifdef HAS_128_BIT_PRIMITIVES
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if( func->returnType.GetSizeInMemoryDWords() > 4 )
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#else
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if( func->returnType.GetSizeInMemoryDWords() > 2 )
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#endif
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{
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internal->hostReturnInMemory = true;
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internal->hostReturnSize = sizeof(void*)/4;
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}
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else
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{
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internal->hostReturnInMemory = false;
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internal->hostReturnSize = func->returnType.GetSizeInMemoryDWords();
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#ifdef SPLIT_OBJS_BY_MEMBER_TYPES
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if( func->returnType.GetObjectType()->flags & asOBJ_APP_CLASS_ALLFLOATS )
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internal->hostReturnFloat = true;
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#endif
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}
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#ifdef THISCALL_RETURN_SIMPLE_IN_MEMORY
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if((internal->callConv == ICC_THISCALL ||
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#ifdef AS_NO_THISCALL_FUNCTOR_METHOD
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internal->callConv == ICC_VIRTUAL_THISCALL) &&
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#else
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internal->callConv == ICC_VIRTUAL_THISCALL ||
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internal->callConv == ICC_THISCALL_OBJFIRST ||
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internal->callConv == ICC_THISCALL_OBJLAST) &&
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#endif
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func->returnType.GetSizeInMemoryDWords() >= THISCALL_RETURN_SIMPLE_IN_MEMORY_MIN_SIZE)
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{
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internal->hostReturnInMemory = true;
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internal->hostReturnSize = sizeof(void*)/4;
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}
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#endif
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#ifdef CDECL_RETURN_SIMPLE_IN_MEMORY
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if((internal->callConv == ICC_CDECL ||
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internal->callConv == ICC_CDECL_OBJLAST ||
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internal->callConv == ICC_CDECL_OBJFIRST) &&
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func->returnType.GetSizeInMemoryDWords() >= CDECL_RETURN_SIMPLE_IN_MEMORY_MIN_SIZE)
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{
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internal->hostReturnInMemory = true;
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internal->hostReturnSize = sizeof(void*)/4;
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}
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#endif
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#ifdef STDCALL_RETURN_SIMPLE_IN_MEMORY
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if( internal->callConv == ICC_STDCALL &&
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func->returnType.GetSizeInMemoryDWords() >= STDCALL_RETURN_SIMPLE_IN_MEMORY_MIN_SIZE)
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{
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internal->hostReturnInMemory = true;
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internal->hostReturnSize = sizeof(void*)/4;
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}
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#endif
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}
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#ifdef SPLIT_OBJS_BY_MEMBER_TYPES
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// It's not safe to return objects by value because different registers
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// will be used depending on the memory layout of the object.
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// Ref: http://www.x86-64.org/documentation/abi.pdf
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// Ref: http://www.agner.org/optimize/calling_conventions.pdf
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// If the application informs that the class should be treated as all integers, then we allow it
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if( !internal->hostReturnInMemory &&
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!(func->returnType.GetObjectType()->flags & (asOBJ_APP_CLASS_ALLINTS | asOBJ_APP_CLASS_ALLFLOATS)) )
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{
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engine->WriteMessage("", 0, 0, asMSGTYPE_INFORMATION, func->GetDeclarationStr().AddressOf());
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asCString str;
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str.Format(TXT_DONT_SUPPORT_RET_TYPE_s_BY_VAL, func->returnType.Format(func->nameSpace).AddressOf());
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engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
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engine->ConfigError(asINVALID_CONFIGURATION, 0, 0, 0);
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}
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#endif
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}
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else if( objType & asOBJ_APP_PRIMITIVE )
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{
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internal->hostReturnInMemory = false;
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internal->hostReturnSize = func->returnType.GetSizeInMemoryDWords();
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internal->hostReturnFloat = false;
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}
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else if( objType & asOBJ_APP_FLOAT )
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{
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internal->hostReturnInMemory = false;
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internal->hostReturnSize = func->returnType.GetSizeInMemoryDWords();
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internal->hostReturnFloat = true;
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}
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}
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// Primitive types can easily be determined
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#ifdef HAS_128_BIT_PRIMITIVES
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else if( func->returnType.GetSizeInMemoryDWords() > 4 )
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{
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// Shouldn't be possible to get here
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asASSERT(false);
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}
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else if( func->returnType.GetSizeInMemoryDWords() == 4 )
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{
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internal->hostReturnInMemory = false;
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internal->hostReturnSize = 4;
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internal->hostReturnFloat = false;
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}
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#else
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else if( func->returnType.GetSizeInMemoryDWords() > 2 )
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{
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// Shouldn't be possible to get here
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asASSERT(false);
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}
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#endif
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else if( func->returnType.GetSizeInMemoryDWords() == 2 )
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{
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internal->hostReturnInMemory = false;
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internal->hostReturnSize = 2;
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internal->hostReturnFloat = func->returnType.IsEqualExceptConst(asCDataType::CreatePrimitive(ttDouble, true));
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}
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else if( func->returnType.GetSizeInMemoryDWords() == 1 )
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{
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internal->hostReturnInMemory = false;
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internal->hostReturnSize = 1;
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internal->hostReturnFloat = func->returnType.IsEqualExceptConst(asCDataType::CreatePrimitive(ttFloat, true));
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}
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else
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{
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internal->hostReturnInMemory = false;
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internal->hostReturnSize = 0;
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internal->hostReturnFloat = false;
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}
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// Calculate the size needed for the parameters
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internal->paramSize = func->GetSpaceNeededForArguments();
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// Verify if the function takes any objects by value
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asUINT n;
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internal->takesObjByVal = false;
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for( n = 0; n < func->parameterTypes.GetLength(); n++ )
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{
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if( func->parameterTypes[n].IsObject() && !func->parameterTypes[n].IsObjectHandle() && !func->parameterTypes[n].IsReference() )
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{
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internal->takesObjByVal = true;
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// Can't pass objects by value unless the application type is informed
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if( !(func->parameterTypes[n].GetObjectType()->flags & (asOBJ_APP_CLASS | asOBJ_APP_PRIMITIVE | asOBJ_APP_FLOAT | asOBJ_APP_ARRAY)) )
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{
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engine->WriteMessage("", 0, 0, asMSGTYPE_INFORMATION, func->GetDeclarationStr().AddressOf());
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asCString str;
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str.Format(TXT_CANNOT_PASS_TYPE_s_BY_VAL, func->parameterTypes[n].GetObjectType()->name.AddressOf());
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engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
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engine->ConfigError(asINVALID_CONFIGURATION, 0, 0, 0);
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}
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#ifdef SPLIT_OBJS_BY_MEMBER_TYPES
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// It's not safe to pass objects by value because different registers
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// will be used depending on the memory layout of the object
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// Ref: http://www.x86-64.org/documentation/abi.pdf
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// Ref: http://www.agner.org/optimize/calling_conventions.pdf
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if(
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#ifdef COMPLEX_OBJS_PASSED_BY_REF
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!(func->parameterTypes[n].GetObjectType()->flags & COMPLEX_MASK) &&
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#endif
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#ifdef LARGE_OBJS_PASS_BY_REF
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func->parameterTypes[n].GetSizeInMemoryDWords() < AS_LARGE_OBJ_MIN_SIZE &&
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#endif
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!(func->parameterTypes[n].GetObjectType()->flags & (asOBJ_APP_PRIMITIVE | asOBJ_APP_FLOAT | asOBJ_APP_CLASS_ALLINTS | asOBJ_APP_CLASS_ALLFLOATS)) )
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{
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engine->WriteMessage("", 0, 0, asMSGTYPE_INFORMATION, func->GetDeclarationStr().AddressOf());
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asCString str;
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str.Format(TXT_DONT_SUPPORT_TYPE_s_BY_VAL, func->parameterTypes[n].GetObjectType()->name.AddressOf());
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engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
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engine->ConfigError(asINVALID_CONFIGURATION, 0, 0, 0);
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}
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#endif
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break;
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}
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}
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// Prepare the clean up instructions for the function arguments
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internal->cleanArgs.SetLength(0);
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int offset = 0;
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for( n = 0; n < func->parameterTypes.GetLength(); n++ )
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{
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asCDataType &dt = func->parameterTypes[n];
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#if defined(COMPLEX_OBJS_PASSED_BY_REF) || defined(AS_LARGE_OBJS_PASSED_BY_REF)
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bool needFree = false;
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#ifdef COMPLEX_OBJS_PASSED_BY_REF
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if( dt.GetObjectType() && dt.GetObjectType()->flags & COMPLEX_MASK ) needFree = true;
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#endif
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#ifdef AS_LARGE_OBJS_PASSED_BY_REF
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if( dt.GetSizeInMemoryDWords() >= AS_LARGE_OBJ_MIN_SIZE ) needFree = true;
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#endif
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if( needFree &&
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dt.IsObject() &&
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!dt.IsObjectHandle() &&
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!dt.IsReference() )
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{
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asSSystemFunctionInterface::SClean clean;
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clean.op = 1; // call free
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clean.ot = dt.GetObjectType();
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clean.off = short(offset);
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#ifndef AS_CALLEE_DESTROY_OBJ_BY_VAL
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// If the called function doesn't destroy objects passed by value we must do so here
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asSTypeBehaviour *beh = &dt.GetObjectType()->beh;
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if( beh->destruct )
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clean.op = 2; // call destruct, then free
|
|
#endif
|
|
|
|
internal->cleanArgs.PushLast(clean);
|
|
}
|
|
#endif
|
|
|
|
if( n < internal->paramAutoHandles.GetLength() && internal->paramAutoHandles[n] )
|
|
{
|
|
asSSystemFunctionInterface::SClean clean;
|
|
clean.op = 0; // call release
|
|
clean.ot = dt.GetObjectType();
|
|
clean.off = short(offset);
|
|
internal->cleanArgs.PushLast(clean);
|
|
}
|
|
|
|
if( dt.IsObject() && !dt.IsObjectHandle() && !dt.IsReference() )
|
|
offset += AS_PTR_SIZE;
|
|
else
|
|
offset += dt.GetSizeOnStackDWords();
|
|
}
|
|
#endif // !defined(AS_MAX_PORTABILITY)
|
|
return 0;
|
|
}
|
|
|
|
#ifdef AS_MAX_PORTABILITY
|
|
|
|
int CallSystemFunction(int id, asCContext *context)
|
|
{
|
|
asCScriptEngine *engine = context->m_engine;
|
|
asCScriptFunction *func = engine->scriptFunctions[id];
|
|
asSSystemFunctionInterface *sysFunc = func->sysFuncIntf;
|
|
int callConv = sysFunc->callConv;
|
|
if( callConv == ICC_GENERIC_FUNC || callConv == ICC_GENERIC_METHOD )
|
|
return context->CallGeneric(func);
|
|
|
|
context->SetInternalException(TXT_INVALID_CALLING_CONVENTION);
|
|
|
|
return 0;
|
|
}
|
|
|
|
#else
|
|
|
|
//
|
|
// CallSystemFunctionNative
|
|
//
|
|
// This function is implemented for each platform where the native calling conventions is supported.
|
|
// See the various as_callfunc_xxx.cpp files for their implementation. It is responsible for preparing
|
|
// the arguments for the function call, calling the function, and then retrieving the return value.
|
|
//
|
|
// Parameters:
|
|
//
|
|
// context - This is the context that can be used to retrieve specific information from the engine
|
|
// descr - This is the script function object that holds the information on how to call the function
|
|
// obj - This is the object pointer, if the call is for a class method, otherwise it is null
|
|
// args - This is the function arguments, which are packed as in AngelScript
|
|
// retPointer - This points to a the memory buffer where the return object is to be placed, if the function returns the value in memory rather than in registers
|
|
// retQW2 - This output parameter should be used if the function returns a value larger than 64bits in registers
|
|
// secondObj - This is the object pointer that the proxy method should invoke its method on when the call convention is THISCALL_OBJFIRST/LAST
|
|
//
|
|
// Return value:
|
|
//
|
|
// The function should return the value that is returned in registers.
|
|
asQWORD CallSystemFunctionNative(asCContext *context, asCScriptFunction *descr, void *obj, asDWORD *args, void *retPointer, asQWORD &retQW2, void *secondObj);
|
|
|
|
|
|
int CallSystemFunction(int id, asCContext *context)
|
|
{
|
|
asCScriptEngine *engine = context->m_engine;
|
|
asCScriptFunction *descr = engine->scriptFunctions[id];
|
|
asSSystemFunctionInterface *sysFunc = descr->sysFuncIntf;
|
|
|
|
int callConv = sysFunc->callConv;
|
|
if( callConv == ICC_GENERIC_FUNC || callConv == ICC_GENERIC_METHOD )
|
|
return context->CallGeneric(descr);
|
|
|
|
asQWORD retQW = 0;
|
|
asQWORD retQW2 = 0;
|
|
asDWORD *args = context->m_regs.stackPointer;
|
|
void *retPointer = 0;
|
|
int popSize = sysFunc->paramSize;
|
|
|
|
#ifdef AS_NO_THISCALL_FUNCTOR_METHOD
|
|
void *obj = 0;
|
|
void *secondObj = 0;
|
|
|
|
if( callConv >= ICC_THISCALL )
|
|
{
|
|
if( sysFunc->objForThiscall )
|
|
{
|
|
// This class method is being called as if it is a global function
|
|
obj = sysFunc->objForThiscall;
|
|
}
|
|
else
|
|
{
|
|
// The object pointer should be popped from the context stack
|
|
popSize += AS_PTR_SIZE;
|
|
|
|
// Check for null pointer
|
|
obj = (void*)*(asPWORD*)(args);
|
|
if( obj == 0 )
|
|
{
|
|
context->SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return 0;
|
|
}
|
|
|
|
// Add the base offset for multiple inheritance
|
|
#if (defined(__GNUC__) && (defined(AS_ARM) || defined(AS_MIPS))) || defined(AS_PSVITA)
|
|
// On GNUC + ARM the lsb of the offset is used to indicate a virtual function
|
|
// and the whole offset is thus shifted one bit left to keep the original
|
|
// offset resolution
|
|
// MIPS also work like ARM in this regard
|
|
obj = (void*)(asPWORD(obj) + (sysFunc->baseOffset>>1));
|
|
#else
|
|
obj = (void*)(asPWORD(obj) + sysFunc->baseOffset);
|
|
#endif
|
|
|
|
// Skip the object pointer
|
|
args += AS_PTR_SIZE;
|
|
}
|
|
}
|
|
#else
|
|
// TODO: clean-up: CallSystemFunctionNative should have two arguments for object pointers
|
|
// objForThiscall is the object pointer that should be used for the thiscall
|
|
// objForArg is the object pointer that should be passed as argument when using OBJFIRST or OBJLAST
|
|
|
|
// Used to save two object pointers with THISCALL_OBJLAST or THISCALL_OBJFIRST
|
|
void *obj = 0;
|
|
void *secondObj = 0;
|
|
|
|
if( callConv >= ICC_THISCALL )
|
|
{
|
|
bool continueCheck = true; // True if need check objectPointer or context stack for object
|
|
int continueCheckIndex = 0; // Index into objectsPtrs to save the object if continueCheck
|
|
|
|
if( callConv >= ICC_THISCALL_OBJLAST )
|
|
{
|
|
asASSERT( sysFunc->objForThiscall != 0 );
|
|
// This class method is being called as object method (sysFunc->objForThiscall must be set).
|
|
obj = sysFunc->objForThiscall;
|
|
continueCheckIndex = 1;
|
|
}
|
|
else if( sysFunc->objForThiscall )
|
|
{
|
|
// This class method is being called as if it is a global function
|
|
obj = sysFunc->objForThiscall;
|
|
continueCheck = false;
|
|
}
|
|
|
|
if( continueCheck )
|
|
{
|
|
void *tempPtr = 0;
|
|
|
|
// The object pointer should be popped from the context stack
|
|
popSize += AS_PTR_SIZE;
|
|
|
|
// Check for null pointer
|
|
tempPtr = (void*)*(asPWORD*)(args);
|
|
if( tempPtr == 0 )
|
|
{
|
|
context->SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return 0;
|
|
}
|
|
|
|
// Add the base offset for multiple inheritance
|
|
#if (defined(__GNUC__) && (defined(AS_ARM) || defined(AS_MIPS))) || defined(AS_PSVITA)
|
|
// On GNUC + ARM the lsb of the offset is used to indicate a virtual function
|
|
// and the whole offset is thus shifted one bit left to keep the original
|
|
// offset resolution
|
|
// MIPS also work like ARM in this regard
|
|
tempPtr = (void*)(asPWORD(tempPtr) + (sysFunc->baseOffset>>1));
|
|
#else
|
|
tempPtr = (void*)(asPWORD(tempPtr) + sysFunc->baseOffset);
|
|
#endif
|
|
|
|
// Skip the object pointer
|
|
args += AS_PTR_SIZE;
|
|
|
|
if( continueCheckIndex )
|
|
secondObj = tempPtr;
|
|
else
|
|
{
|
|
asASSERT( obj == 0 );
|
|
obj = tempPtr;
|
|
}
|
|
}
|
|
}
|
|
#endif // AS_NO_THISCALL_FUNCTOR_METHOD
|
|
|
|
if( descr->DoesReturnOnStack() )
|
|
{
|
|
// Get the address of the location for the return value from the stack
|
|
retPointer = (void*)*(asPWORD*)(args);
|
|
popSize += AS_PTR_SIZE;
|
|
args += AS_PTR_SIZE;
|
|
|
|
// When returning the value on the location allocated by the called
|
|
// we shouldn't set the object type in the register
|
|
context->m_regs.objectType = 0;
|
|
}
|
|
else
|
|
{
|
|
// Set the object type of the reference held in the register
|
|
context->m_regs.objectType = descr->returnType.GetObjectType();
|
|
}
|
|
|
|
context->m_callingSystemFunction = descr;
|
|
bool cppException = false;
|
|
#ifdef AS_NO_EXCEPTIONS
|
|
retQW = CallSystemFunctionNative(context, descr, obj, args, sysFunc->hostReturnInMemory ? retPointer : 0, retQW2, secondObj);
|
|
#else
|
|
// This try/catch block is to catch potential exception that may
|
|
// be thrown by the registered function. The implementation of the
|
|
// CallSystemFunctionNative() must make sure not to have any manual
|
|
// clean-up after the call to the real function, or that won't be
|
|
// executed in case of an exception.
|
|
try
|
|
{
|
|
retQW = CallSystemFunctionNative(context, descr, obj, args, sysFunc->hostReturnInMemory ? retPointer : 0, retQW2, secondObj);
|
|
}
|
|
catch(...)
|
|
{
|
|
cppException = true;
|
|
|
|
// Convert the exception to a script exception so the VM can
|
|
// properly report the error to the application and then clean up
|
|
context->SetException(TXT_EXCEPTION_CAUGHT);
|
|
}
|
|
#endif
|
|
context->m_callingSystemFunction = 0;
|
|
|
|
// Store the returned value in our stack
|
|
if( descr->returnType.IsObject() && !descr->returnType.IsReference() )
|
|
{
|
|
if( descr->returnType.IsObjectHandle() )
|
|
{
|
|
#if defined(AS_BIG_ENDIAN) && AS_PTR_SIZE == 1
|
|
// Since we're treating the system function as if it is returning a QWORD we are
|
|
// actually receiving the value in the high DWORD of retQW.
|
|
retQW >>= 32;
|
|
#endif
|
|
|
|
context->m_regs.objectRegister = (void*)(asPWORD)retQW;
|
|
|
|
if( sysFunc->returnAutoHandle && context->m_regs.objectRegister )
|
|
{
|
|
asASSERT( !(descr->returnType.GetObjectType()->flags & asOBJ_NOCOUNT) );
|
|
engine->CallObjectMethod(context->m_regs.objectRegister, descr->returnType.GetObjectType()->beh.addref);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
asASSERT( retPointer );
|
|
|
|
if( !sysFunc->hostReturnInMemory )
|
|
{
|
|
// Copy the returned value to the pointer sent by the script engine
|
|
if( sysFunc->hostReturnSize == 1 )
|
|
{
|
|
#if defined(AS_BIG_ENDIAN) && AS_PTR_SIZE == 1
|
|
// Since we're treating the system function as if it is returning a QWORD we are
|
|
// actually receiving the value in the high DWORD of retQW.
|
|
retQW >>= 32;
|
|
#endif
|
|
|
|
*(asDWORD*)retPointer = (asDWORD)retQW;
|
|
}
|
|
else if( sysFunc->hostReturnSize == 2 )
|
|
*(asQWORD*)retPointer = retQW;
|
|
else if( sysFunc->hostReturnSize == 3 )
|
|
{
|
|
*(asQWORD*)retPointer = retQW;
|
|
*(((asDWORD*)retPointer) + 2) = (asDWORD)retQW2;
|
|
}
|
|
else // if( sysFunc->hostReturnSize == 4 )
|
|
{
|
|
*(asQWORD*)retPointer = retQW;
|
|
*(((asQWORD*)retPointer) + 1) = retQW2;
|
|
}
|
|
}
|
|
|
|
if( context->m_status == asEXECUTION_EXCEPTION && !cppException )
|
|
{
|
|
// If the function raised a script exception it really shouldn't have
|
|
// initialized the object. However, as it is a soft exception there is
|
|
// no way for the application to not return a value, so instead we simply
|
|
// destroy it here, to pretend it was never created.
|
|
if( descr->returnType.GetObjectType()->beh.destruct )
|
|
engine->CallObjectMethod(retPointer, descr->returnType.GetObjectType()->beh.destruct);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Store value in value register
|
|
if( sysFunc->hostReturnSize == 1 )
|
|
{
|
|
#if defined(AS_BIG_ENDIAN)
|
|
// Since we're treating the system function as if it is returning a QWORD we are
|
|
// actually receiving the value in the high DWORD of retQW.
|
|
retQW >>= 32;
|
|
|
|
// Due to endian issues we need to handle return values that are
|
|
// less than a DWORD (32 bits) in size specially
|
|
int numBytes = descr->returnType.GetSizeInMemoryBytes();
|
|
if( descr->returnType.IsReference() ) numBytes = 4;
|
|
switch( numBytes )
|
|
{
|
|
case 1:
|
|
{
|
|
// 8 bits
|
|
asBYTE *val = (asBYTE*)&context->m_regs.valueRegister;
|
|
val[0] = (asBYTE)retQW;
|
|
val[1] = 0;
|
|
val[2] = 0;
|
|
val[3] = 0;
|
|
val[4] = 0;
|
|
val[5] = 0;
|
|
val[6] = 0;
|
|
val[7] = 0;
|
|
}
|
|
break;
|
|
case 2:
|
|
{
|
|
// 16 bits
|
|
asWORD *val = (asWORD*)&context->m_regs.valueRegister;
|
|
val[0] = (asWORD)retQW;
|
|
val[1] = 0;
|
|
val[2] = 0;
|
|
val[3] = 0;
|
|
}
|
|
break;
|
|
default:
|
|
{
|
|
// 32 bits
|
|
asDWORD *val = (asDWORD*)&context->m_regs.valueRegister;
|
|
val[0] = (asDWORD)retQW;
|
|
val[1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
#else
|
|
*(asDWORD*)&context->m_regs.valueRegister = (asDWORD)retQW;
|
|
#endif
|
|
}
|
|
else
|
|
context->m_regs.valueRegister = retQW;
|
|
}
|
|
|
|
// Clean up arguments
|
|
const asUINT cleanCount = sysFunc->cleanArgs.GetLength();
|
|
if( cleanCount )
|
|
{
|
|
args = context->m_regs.stackPointer;
|
|
|
|
// Skip the hidden argument for the return pointer
|
|
// TODO: runtime optimize: This check and increment should have been done in PrepareSystemFunction
|
|
if( descr->DoesReturnOnStack() )
|
|
args += AS_PTR_SIZE;
|
|
|
|
// Skip the object pointer on the stack
|
|
// TODO: runtime optimize: This check and increment should have been done in PrepareSystemFunction
|
|
if( callConv >= ICC_THISCALL && sysFunc->objForThiscall == 0 )
|
|
args += AS_PTR_SIZE;
|
|
|
|
asSSystemFunctionInterface::SClean *clean = sysFunc->cleanArgs.AddressOf();
|
|
for( asUINT n = 0; n < cleanCount; n++, clean++ )
|
|
{
|
|
void **addr = (void**)&args[clean->off];
|
|
if( clean->op == 0 )
|
|
{
|
|
if( *addr != 0 )
|
|
{
|
|
engine->CallObjectMethod(*addr, clean->ot->beh.release);
|
|
*addr = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
asASSERT( clean->op == 1 || clean->op == 2 );
|
|
asASSERT( *addr );
|
|
|
|
if( clean->op == 2 )
|
|
engine->CallObjectMethod(*addr, clean->ot->beh.destruct);
|
|
|
|
engine->CallFree(*addr);
|
|
}
|
|
}
|
|
}
|
|
|
|
return popSize;
|
|
}
|
|
|
|
#endif // AS_MAX_PORTABILITY
|
|
|
|
END_AS_NAMESPACE
|
|
|