4438f74940
accelerating have been removed; sound when hitting parts of the track have been re-enabled. 2) Special handling of smaller karts (wilber/hexley) has been removed. 3) Added option to specify the exact wheel positions for the physics. 4) Added option to move the center of gravity along all three axis (not only height). 5) Added --kartsize-debug command line option to print the sizes of each kart (which is useful when specifying the wheel positions). 6) Removed unused entry from stk_config.data. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2168 178a84e3-b1eb-0310-8ba1-8eac791a3b58
101 lines
4.8 KiB
Common Lisp
101 lines
4.8 KiB
Common Lisp
;; -*- mode: lisp -*-
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(config
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;; STK parameters
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;; --------------
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(max-karts 10 ) ;; maximum number of karts
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(scores 10 8 6 5 4 3 2 1 0 0 )
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(grid-order 1 ) ;; order for grand prix, 1 is most
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;; points 1st, 0 is least points
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;; 1st
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(title-music "main_theme.music")
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;; Attachment related parameters
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;; -----------------------------
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(anvil-weight 150.0 ) ;; additional weight an anvil adds to a kart
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(anvil-speed-factor 0.2 ) ;; additional slowdown caused by anvil
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(parachute-friction 2.0 ) ;; friction increase when a parachute is sttached
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(parachute-time 4.0 ) ;; time an attached parachute is active
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(parachute-time-other 8.0 ) ;; time a parachute attached from other kart is active
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(parachute-done-fraction 0.7 ) ;; fraction of speed when lost will detach parachute
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(bomb-time 30.0 ) ;; time till a bomb explodes
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(bomb-time-increase -5.0 ) ;; time added to timer when bomb is passed on
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(leader-intervals 30 20 10) ;; Time till a kart is removed in follow leader mode
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(anvil-time 2.0 ) ;; time an anvil is active
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(zipper-time 3.0 ) ;; time a zipper is active
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(zipper-force 800.0 ) ;; additional zipper force
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(zipper-speed-gain 10.0 ) ;; one time additional speed boost given by zippers
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(shortcut-skipped-segments 5 ) ;; skipping more than this number of segments
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;; is considered to be a shortcut
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(explosion-impulse 10000.0 ) ;; explosion impulse on not directly hit karts
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(explosion-impulse-objects 500.0 ) ;; explosion impulse for physics objects (smaller
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;; else a cone e.g. will be pushed way too far)
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;; The following files are the defaults for karts
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;; ----------------------------------------------
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(kart-defaults
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(wheel-base 1.2 )
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(heightCOG 0.2 )
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(time-full-steer 0.3 )
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(corn-f 4 )
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(corn-r 4 )
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(wheelie-max-speed-ratio 0.7 ) ;; percentage of max speed for wheelies to work
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(wheelie-max-pitch 45.0 ) ;; maximum pitch to use when doing a wheelie
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(wheelie-pitch-rate 60.0 ) ;; rate/sec with which the kart goes up
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(wheelie-restore-rate 90.0 ) ;; rate/sec with which the kart does down
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(wheelie-speed-boost 10.0 ) ;; speed boost while doing a wheelie
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(wheelie-lean-recovery 1 )
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(wheelie-balance-recovery 2 )
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(wheelie-step 1 )
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(wheelie-power-boost 1 ) ;; increase in engine power, i.e. 1=plus 100%
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;; Bullet physics attributes
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(brake-factor 2.75 )
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;; Defines the (maximum) steering angle at a lowest speed (19 degrees at
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;; speed 0) and at high speed (6.4 degrees at speed 12 m/s). Maximum
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;; steering angles for speeds in between will be interpolated. This
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;; allows for tighter turns at lower speeds
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(min-speed-angle 0 19)
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(max-speed-angle 12 6.4)
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(engine-power 400 )
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(mass 225 )
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(suspension-stiffness 18.0 )
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(wheel-damping-relaxation 2.3 )
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(wheel-damping-compression 4.4 )
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(friction-slip 10000000 )
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(roll-influence 0.1 )
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(wheel-radius 0.25 )
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(wheel-width 0.3 )
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(chassis-linear-damping 0.2 )
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(chassis-angular-damping 0.2 )
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(maximum-speed 22.22 ) ;; = 80 km/h
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(max-speed-reverse-ratio 0.2 ) ;; percentage of max speed for reverse gear
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(gravity-center-shift 0.0 0.0 0.3 ) ;; Shift center of gravity
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(front-wheel-connection 0.38 0.6 0)
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(rear-wheel-connection 0.38 -0.6 0)
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(suspension-rest 0.2 )
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(suspension-travel-cm 500 )
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;; The z-axis velocity set when a jump is initiated. This will cause the
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;; kart to start rising, till it is pulled back by gravity. A higher value
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;; means higher Z velocity, meaning the kart will rise faster and higher,
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;; and will be in the air longer
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(jump-velocity 3.0 )
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;; The following two vectors define at what ratio of the maximum speed what
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;; gear is selected, e.g. 0.25 means: if speed <=0.25*maxSpeed --> gear 1,
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;; 0.5 means: if speed <=0.5 *maxSpeed --> gear 2
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;; The next vector contains the increase in max power (to simulate different
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;; gears), e.g. 2.5 as first entry means: 2.5*maxPower in gear 1
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(gear-switch-ratio 0.25 0.5 0.75)
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(gear-power-increase 2.5 1.8 1.4 )
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(upright-tolerance 0.2)
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(upright-max-force 30)
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(camera-max-accel 10)
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(camera-max-brake 10)
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(camera-distance 3.5)
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) ;; end kart-defaults
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)
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;; EOF ;;
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