stk-code_catmod/data/shaders
curaga c96bd8d64e Make gum_shield.frag compile
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13550 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-22 15:44:56 +00:00
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bubble.frag Make bubble force fields fade in softly insetad of just popping up 2012-01-10 23:40:14 +00:00
bubble.vert Shader space cleanup 2013-06-18 14:35:29 +00:00
check.sh Add an offline syntax checker for shaders 2013-05-30 19:21:12 +00:00
grass.frag Shader space cleanup 2013-06-18 14:35:29 +00:00
grass.vert Remove Y changes from grass shader, that was intended 2013-05-12 01:14:08 +00:00
gum_shield.frag Make gum_shield.frag compile 2013-08-22 15:44:56 +00:00
gum_shield.vert A basic shader for the bubble gum shield effect 2013-08-08 03:59:15 +00:00
lightbeam.frag lightbeam: Remove unused uniform, add some spacing 2013-07-29 14:41:13 +00:00
lightbeam.vert lightbeam: Remove unused uniform, add some spacing 2013-07-29 14:41:13 +00:00
Makefile.am Shader space cleanup 2013-06-18 14:35:29 +00:00
motion_blur.frag Shader space cleanup 2013-06-18 14:35:29 +00:00
motion_blur.vert Enabled motion blur shader in split screen multiplayer. 2013-03-14 21:04:48 +00:00
normalmap.frag Shader space cleanup 2013-06-18 14:35:29 +00:00
normalmap.vert Shader space cleanup 2013-06-18 14:35:29 +00:00
skinning.vert Shader space cleanup 2013-06-18 14:35:29 +00:00
spheremap.frag Shader space cleanup 2013-06-18 14:35:29 +00:00
spheremap.vert Shader space cleanup 2013-06-18 14:35:29 +00:00
splatting.frag Shader space cleanup 2013-06-18 14:35:29 +00:00
splatting.vert Shader space cleanup 2013-06-18 14:35:29 +00:00
water_fog.frag Shader space cleanup 2013-06-18 14:35:29 +00:00
water_fog.vert Shader space cleanup 2013-06-18 14:35:29 +00:00
water.frag Shader space cleanup 2013-06-18 14:35:29 +00:00
water.vert Shader space cleanup 2013-06-18 14:35:29 +00:00