522 lines
20 KiB
C++
522 lines
20 KiB
C++
//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2013 Lionel Fuentes
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "debug.hpp"
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#include "config/user_config.hpp"
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#include "graphics/irr_driver.hpp"
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#include "items/powerup_manager.hpp"
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#include "items/attachment.hpp"
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#include "karts/abstract_kart.hpp"
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#include "karts/controller/controller.hpp"
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#include "modes/world.hpp"
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#include "physics/irr_debug_drawer.hpp"
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#include "physics/physics.hpp"
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#include "race/history.hpp"
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#include "main_loop.hpp"
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#include "replay/replay_recorder.hpp"
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#include "states_screens/dialogs/debug_slider.hpp"
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#include "utils/constants.hpp"
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#include "utils/log.hpp"
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#include "utils/profiler.hpp"
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#include <IGUIEnvironment.h>
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#include <IGUIContextMenu.h>
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using namespace irr;
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using namespace gui;
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namespace Debug {
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/** This is to let mouse input events go through when the debug menu is
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* visible, otherwise GUI events would be blocked while in a race...
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*/
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static bool g_debug_menu_visible = false;
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// -----------------------------------------------------------------------------
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// Commands for the debug menu
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enum DebugMenuCommand
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{
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//! graphics commands
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DEBUG_GRAPHICS_RELOAD_SHADERS,
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DEBUG_GRAPHICS_RESET,
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DEBUG_GRAPHICS_WIREFRAME,
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DEBUG_GRAPHICS_MIPMAP_VIZ,
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DEBUG_GRAPHICS_NORMALS_VIZ,
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DEBUG_GRAPHICS_SSAO_VIZ,
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DEBUG_GRAPHICS_RSM_VIZ,
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DEBUG_GRAPHICS_RH_VIZ,
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DEBUG_GRAPHICS_GI_VIZ,
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DEBUG_GRAPHICS_SHADOW_VIZ,
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DEBUG_GRAPHICS_LIGHT_VIZ,
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DEBUG_GRAPHICS_DISTORT_VIZ,
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DEBUG_GRAPHICS_BULLET_1,
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DEBUG_GRAPHICS_BULLET_2,
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DEBUG_GRAPHICS_BOUNDING_BOXES_VIZ,
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DEBUG_PROFILER,
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DEBUG_PROFILER_GENERATE_REPORT,
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DEBUG_FPS,
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DEBUG_SAVE_REPLAY,
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DEBUG_SAVE_HISTORY,
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DEBUG_POWERUP_BOWLING,
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DEBUG_POWERUP_BUBBLEGUM,
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DEBUG_POWERUP_CAKE,
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DEBUG_POWERUP_PARACHUTE,
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DEBUG_POWERUP_PLUNGER,
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DEBUG_POWERUP_RUBBERBALL,
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DEBUG_POWERUP_SWATTER,
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DEBUG_POWERUP_SWITCH,
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DEBUG_POWERUP_ZIPPER,
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DEBUG_POWERUP_NITRO,
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DEBUG_ATTACHMENT_PARACHUTE,
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DEBUG_ATTACHMENT_BOMB,
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DEBUG_ATTACHMENT_ANVIL,
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DEBUG_TOGGLE_GUI,
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DEBUG_HIDE_KARTS,
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DEBUG_THROTTLE_FPS,
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DEBUG_VISUAL_VALUES,
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DEBUG_PRINT_START_POS,
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}; // DebugMenuCommand
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// -----------------------------------------------------------------------------
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// Add powerup selected from debug menu for all player karts
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void addPowerup(PowerupManager::PowerupType powerup)
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{
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World* world = World::getWorld();
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if (!world) return;
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for(unsigned int i = 0; i < race_manager->getNumLocalPlayers(); i++)
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{
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AbstractKart* kart = world->getLocalPlayerKart(i);
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kart->setPowerup(powerup, 10000);
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}
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} // addPowerup
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// ----------------------------------------------------------------------------
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void addAttachment(Attachment::AttachmentType type)
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{
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World* world = World::getWorld();
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if (world == NULL) return;
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for (unsigned int i = 0; i < world->getNumKarts(); i++)
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{
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AbstractKart *kart = world->getKart(i);
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if (!kart->getController()->isPlayerController())
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continue;
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if (type == Attachment::ATTACH_ANVIL)
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{
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kart->getAttachment()
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->set(type, stk_config->m_anvil_time);
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kart->adjustSpeed(stk_config->m_anvil_speed_factor);
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kart->updateWeight();
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}
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else if (type == Attachment::ATTACH_PARACHUTE)
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{
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kart->getAttachment()
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->set(type, stk_config->m_parachute_time);
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}
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else if (type == Attachment::ATTACH_BOMB)
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{
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kart->getAttachment()
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->set(type, stk_config->m_bomb_time);
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}
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}
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} // addAttachment
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// -----------------------------------------------------------------------------
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// Debug menu handling
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bool onEvent(const SEvent &event)
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{
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// Only activated in artist debug mode
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if(!UserConfigParams::m_artist_debug_mode)
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return true; // keep handling the events
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if(event.EventType == EET_MOUSE_INPUT_EVENT)
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{
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// Create the menu (only one menu at a time)
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if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN &&
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!g_debug_menu_visible)
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{
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// root menu
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gui::IGUIEnvironment* guienv = irr_driver->getGUI();
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core::rect<s32> r(event.MouseInput.X, event.MouseInput.Y,
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event.MouseInput.Y+100, event.MouseInput.Y+100);
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IGUIContextMenu* mnu = guienv->addContextMenu(r, NULL);
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int graphicsMenuIndex = mnu->addItem(L"Graphics >",-1,true,true);
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// graphics menu
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IGUIContextMenu* sub = mnu->getSubMenu(graphicsMenuIndex);
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sub->addItem(L"Reload shaders", DEBUG_GRAPHICS_RELOAD_SHADERS );
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sub->addItem(L"Wireframe", DEBUG_GRAPHICS_WIREFRAME );
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sub->addItem(L"Mipmap viz", DEBUG_GRAPHICS_MIPMAP_VIZ );
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sub->addItem(L"Normals viz", DEBUG_GRAPHICS_NORMALS_VIZ );
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sub->addItem(L"SSAO viz", DEBUG_GRAPHICS_SSAO_VIZ );
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sub->addItem(L"RSM viz", DEBUG_GRAPHICS_RSM_VIZ);
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sub->addItem(L"RH viz", DEBUG_GRAPHICS_RH_VIZ);
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sub->addItem(L"GI viz", DEBUG_GRAPHICS_GI_VIZ);
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sub->addItem(L"Shadow viz", DEBUG_GRAPHICS_SHADOW_VIZ );
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sub->addItem(L"Light viz", DEBUG_GRAPHICS_LIGHT_VIZ );
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sub->addItem(L"Distort viz", DEBUG_GRAPHICS_DISTORT_VIZ );
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sub->addItem(L"Physics debug", DEBUG_GRAPHICS_BULLET_1);
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sub->addItem(L"Physics debug (no kart)", DEBUG_GRAPHICS_BULLET_2);
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sub->addItem(L"Bounding Boxes viz", DEBUG_GRAPHICS_BOUNDING_BOXES_VIZ);
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sub->addItem(L"Reset debug views", DEBUG_GRAPHICS_RESET );
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mnu->addItem(L"Items >",-1,true,true);
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sub = mnu->getSubMenu(1);
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sub->addItem(L"Basketball", DEBUG_POWERUP_RUBBERBALL );
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sub->addItem(L"Bowling", DEBUG_POWERUP_BOWLING );
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sub->addItem(L"Bubblegum", DEBUG_POWERUP_BUBBLEGUM );
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sub->addItem(L"Cake", DEBUG_POWERUP_CAKE );
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sub->addItem(L"Parachute", DEBUG_POWERUP_PARACHUTE );
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sub->addItem(L"Plunger", DEBUG_POWERUP_PLUNGER );
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sub->addItem(L"Swatter", DEBUG_POWERUP_SWATTER );
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sub->addItem(L"Switch", DEBUG_POWERUP_SWITCH );
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sub->addItem(L"Zipper", DEBUG_POWERUP_ZIPPER );
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sub->addItem(L"Nitro", DEBUG_POWERUP_NITRO );
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mnu->addItem(L"Attachments >",-1,true, true);
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sub = mnu->getSubMenu(2);
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sub->addItem(L"Bomb", DEBUG_ATTACHMENT_BOMB);
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sub->addItem(L"Anvil", DEBUG_ATTACHMENT_ANVIL);
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sub->addItem(L"Parachute", DEBUG_ATTACHMENT_PARACHUTE);
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mnu->addItem(L"Adjust values", DEBUG_VISUAL_VALUES);
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mnu->addItem(L"Profiler",DEBUG_PROFILER);
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if (UserConfigParams::m_profiler_enabled)
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mnu->addItem(L"Toggle capture profiler report",
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DEBUG_PROFILER_GENERATE_REPORT);
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mnu->addItem(L"Do not limit FPS", DEBUG_THROTTLE_FPS);
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mnu->addItem(L"FPS",DEBUG_FPS);
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mnu->addItem(L"Save replay", DEBUG_SAVE_REPLAY);
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mnu->addItem(L"Save history", DEBUG_SAVE_HISTORY);
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mnu->addItem(L"Toggle GUI", DEBUG_TOGGLE_GUI);
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mnu->addItem(L"Hide karts", DEBUG_HIDE_KARTS);
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mnu->addItem(L"Print position", DEBUG_PRINT_START_POS);
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g_debug_menu_visible = true;
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irr_driver->showPointer();
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}
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// Let Irrlicht handle the event while the menu is visible.
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// Otherwise in a race the GUI events won't be generated
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if(g_debug_menu_visible)
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return false;
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}
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if (event.EventType == EET_GUI_EVENT)
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{
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if (event.GUIEvent.Caller != NULL &&
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event.GUIEvent.Caller->getType() == EGUIET_CONTEXT_MENU )
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{
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IGUIContextMenu *menu = (IGUIContextMenu*)event.GUIEvent.Caller;
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s32 cmdID = menu->getItemCommandId(menu->getSelectedItem());
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if(event.GUIEvent.EventType == EGET_ELEMENT_CLOSED)
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{
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g_debug_menu_visible = false;
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}
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if (event.GUIEvent.EventType == gui::EGET_MENU_ITEM_SELECTED)
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{
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World *world = World::getWorld();
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Physics *physics = world ? world->getPhysics() : NULL;
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if(cmdID == DEBUG_GRAPHICS_RELOAD_SHADERS)
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{
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Log::info("Debug", "Reloading shaders...");
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irr_driver->updateShaders();
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}
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else if (cmdID == DEBUG_GRAPHICS_RESET)
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{
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if (physics)
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physics->setDebugMode(IrrDebugDrawer::DM_NONE);
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irr_driver->resetDebugModes();
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}
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else if (cmdID == DEBUG_GRAPHICS_WIREFRAME)
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{
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if (physics)
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physics->setDebugMode(IrrDebugDrawer::DM_NONE);
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irr_driver->resetDebugModes();
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irr_driver->toggleWireframe();
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}
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else if (cmdID == DEBUG_GRAPHICS_MIPMAP_VIZ)
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{
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if (physics)
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physics->setDebugMode(IrrDebugDrawer::DM_NONE);
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irr_driver->resetDebugModes();
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irr_driver->toggleMipVisualization();
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}
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else if (cmdID == DEBUG_GRAPHICS_NORMALS_VIZ)
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{
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if (physics)
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physics->setDebugMode(IrrDebugDrawer::DM_NONE);
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irr_driver->resetDebugModes();
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irr_driver->toggleNormals();
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}
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else if (cmdID == DEBUG_GRAPHICS_SSAO_VIZ)
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{
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if (physics)
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physics->setDebugMode(IrrDebugDrawer::DM_NONE);
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irr_driver->resetDebugModes();
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irr_driver->toggleSSAOViz();
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}
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else if (cmdID == DEBUG_GRAPHICS_RSM_VIZ)
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{
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if (physics)
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physics->setDebugMode(IrrDebugDrawer::DM_NONE);
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irr_driver->resetDebugModes();
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irr_driver->toggleRSM();
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}
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else if (cmdID == DEBUG_GRAPHICS_RH_VIZ)
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{
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if (physics)
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physics->setDebugMode(IrrDebugDrawer::DM_NONE);
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irr_driver->resetDebugModes();
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irr_driver->toggleRH();
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}
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else if (cmdID == DEBUG_GRAPHICS_GI_VIZ)
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{
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if (physics)
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physics->setDebugMode(IrrDebugDrawer::DM_NONE);
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irr_driver->resetDebugModes();
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irr_driver->toggleGI();
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}
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else if (cmdID == DEBUG_GRAPHICS_SHADOW_VIZ)
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{
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if (physics)
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physics->setDebugMode(IrrDebugDrawer::DM_NONE);
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irr_driver->resetDebugModes();
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irr_driver->toggleShadowViz();
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}
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else if (cmdID == DEBUG_GRAPHICS_LIGHT_VIZ)
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{
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if (physics)
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physics->setDebugMode(IrrDebugDrawer::DM_NONE);
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irr_driver->resetDebugModes();
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irr_driver->toggleLightViz();
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}
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else if (cmdID == DEBUG_GRAPHICS_DISTORT_VIZ)
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{
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if (physics)
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physics->setDebugMode(IrrDebugDrawer::DM_NONE);
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irr_driver->resetDebugModes();
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irr_driver->toggleDistortViz();
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}
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else if (cmdID == DEBUG_GRAPHICS_BULLET_1)
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{
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irr_driver->resetDebugModes();
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if (!world) return false;
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physics->setDebugMode(IrrDebugDrawer::DM_KARTS_PHYSICS);
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}
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else if (cmdID == DEBUG_GRAPHICS_BULLET_2)
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{
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irr_driver->resetDebugModes();
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if (!world) return false;
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Physics *physics = world->getPhysics();
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physics->setDebugMode(IrrDebugDrawer::DM_NO_KARTS_GRAPHICS);
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}
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else if (cmdID == DEBUG_GRAPHICS_BOUNDING_BOXES_VIZ)
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{
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irr_driver->resetDebugModes();
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irr_driver->toggleBoundingBoxesViz();
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}
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else if (cmdID == DEBUG_PROFILER)
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{
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UserConfigParams::m_profiler_enabled =
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!UserConfigParams::m_profiler_enabled;
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}
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else if (cmdID == DEBUG_PROFILER_GENERATE_REPORT)
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{
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profiler.setCaptureReport(!profiler.getCaptureReport());
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}
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else if (cmdID == DEBUG_THROTTLE_FPS)
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{
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main_loop->setThrottleFPS(false);
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}
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else if (cmdID == DEBUG_FPS)
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{
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UserConfigParams::m_display_fps =
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!UserConfigParams::m_display_fps;
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}
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else if (cmdID == DEBUG_SAVE_REPLAY)
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{
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ReplayRecorder::get()->Save();
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}
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else if (cmdID == DEBUG_SAVE_HISTORY)
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{
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history->Save();
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}
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else if (cmdID == DEBUG_POWERUP_BOWLING)
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{
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addPowerup(PowerupManager::POWERUP_BOWLING);
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}
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else if (cmdID == DEBUG_POWERUP_BUBBLEGUM)
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{
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addPowerup(PowerupManager::POWERUP_BUBBLEGUM);
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}
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else if (cmdID == DEBUG_POWERUP_CAKE)
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{
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addPowerup(PowerupManager::POWERUP_CAKE);
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}
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else if (cmdID == DEBUG_POWERUP_PARACHUTE)
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{
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addPowerup(PowerupManager::POWERUP_PARACHUTE);
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}
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else if (cmdID == DEBUG_POWERUP_PLUNGER)
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{
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addPowerup(PowerupManager::POWERUP_PLUNGER);
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}
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else if (cmdID == DEBUG_POWERUP_RUBBERBALL)
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{
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addPowerup(PowerupManager::POWERUP_RUBBERBALL);
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}
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else if (cmdID == DEBUG_POWERUP_SWATTER)
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{
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addPowerup(PowerupManager::POWERUP_SWATTER);
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}
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else if (cmdID == DEBUG_POWERUP_SWITCH)
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{
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addPowerup(PowerupManager::POWERUP_SWITCH);
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}
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else if (cmdID == DEBUG_POWERUP_ZIPPER)
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{
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addPowerup(PowerupManager::POWERUP_ZIPPER);
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}
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else if (cmdID == DEBUG_POWERUP_NITRO)
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{
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if (!world) return false;
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const unsigned int num_local_players =
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race_manager->getNumLocalPlayers();
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for(unsigned int i = 0; i < num_local_players; i++)
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{
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AbstractKart* kart = world->getLocalPlayerKart(i);
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kart->setEnergy(100.0f);
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}
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}
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else if (cmdID == DEBUG_ATTACHMENT_ANVIL)
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{
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addAttachment(Attachment::ATTACH_ANVIL);
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}
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else if (cmdID == DEBUG_ATTACHMENT_BOMB)
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{
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addAttachment(Attachment::ATTACH_BOMB);
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}
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else if (cmdID == DEBUG_ATTACHMENT_PARACHUTE)
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{
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addAttachment(Attachment::ATTACH_PARACHUTE);
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}
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else if (cmdID == DEBUG_TOGGLE_GUI)
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{
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if (!world) return false;
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RaceGUIBase* gui = world->getRaceGUI();
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if (gui != NULL) gui->m_enabled = !gui->m_enabled;
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}
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else if (cmdID == DEBUG_HIDE_KARTS)
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{
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if (!world) return false;
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for (unsigned int n = 0; n<world->getNumKarts(); n++)
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{
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AbstractKart* kart = world->getKart(n);
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if (kart->getController()->isPlayerController())
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kart->getNode()->setVisible(false);
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}
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}
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else if (cmdID == DEBUG_PRINT_START_POS)
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{
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if(!world) return false;
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for(unsigned int i=0; i<world->getNumKarts(); i++)
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{
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AbstractKart *kart = world->getKart(i);
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Log::warn(kart->getIdent().c_str(),
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"<start position=\"%d\" x=\"%f\" y=\"%f\" z=\"%f\" h=\"%f\"/>",
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i, kart->getXYZ().getX(), kart->getXYZ().getY(),
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kart->getXYZ().getZ(),kart->getHeading()*RAD_TO_DEGREE
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);
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}
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}
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else if (cmdID == DEBUG_VISUAL_VALUES)
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{
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#if !defined(__APPLE__)
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DebugSliderDialog *dsd = new DebugSliderDialog();
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dsd->setSliderHook( "red_slider", 0, 255,
|
|
[](){ return int(irr_driver->getAmbientLight().r * 255.f); },
|
|
[](int v){
|
|
video::SColorf ambient = irr_driver->getAmbientLight();
|
|
ambient.setColorComponentValue(0, v / 255.f);
|
|
irr_driver->setAmbientLight(ambient); }
|
|
);
|
|
dsd->setSliderHook("green_slider", 0, 255,
|
|
[](){ return int(irr_driver->getAmbientLight().g * 255.f); },
|
|
[](int v){
|
|
video::SColorf ambient = irr_driver->getAmbientLight();
|
|
ambient.setColorComponentValue(1, v / 255.f);
|
|
irr_driver->setAmbientLight(ambient); }
|
|
);
|
|
dsd->setSliderHook("blue_slider", 0, 255,
|
|
[](){ return int(irr_driver->getAmbientLight().b * 255.f); },
|
|
[](int v){
|
|
video::SColorf ambient = irr_driver->getAmbientLight();
|
|
ambient.setColorComponentValue(2, v / 255.f);
|
|
irr_driver->setAmbientLight(ambient); }
|
|
);
|
|
dsd->setSliderHook("ssao_radius", 0, 100,
|
|
[](){ return int(irr_driver->getSSAORadius() * 10.f); },
|
|
[](int v){irr_driver->setSSAORadius(v / 10.f); }
|
|
);
|
|
dsd->setSliderHook("ssao_k", 0, 100,
|
|
[](){ return int(irr_driver->getSSAOK() * 10.f); },
|
|
[](int v){irr_driver->setSSAOK(v / 10.f); }
|
|
);
|
|
dsd->setSliderHook("ssao_sigma", 0, 100,
|
|
[](){ return int(irr_driver->getSSAOSigma() * 10.f); },
|
|
[](int v){irr_driver->setSSAOSigma(v / 10.f); }
|
|
);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
return false; // event has been handled
|
|
}
|
|
}
|
|
return true; // continue event handling
|
|
} // onEvent
|
|
|
|
// ----------------------------------------------------------------------------
|
|
/** Returns if the debug menu is visible.
|
|
*/
|
|
bool isOpen()
|
|
{
|
|
return g_debug_menu_visible;
|
|
} // isOpen
|
|
|
|
} // namespace Debug
|