198 lines
4.6 KiB
Bash
Executable File
198 lines
4.6 KiB
Bash
Executable File
#!/bin/sh
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#
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# (C) 2018 Dawid Gan, under the GPLv3
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#
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# A script that builds Android APKs for all architectures
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#
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# The script assumes that you know what you are doing. It allows to generate all
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# packages for Google Play Store with single command. If you just want to build
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# STK for your own use, then use android/make.sh script instead.
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export BUILD_TYPE=Beta
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export PROJECT_VERSION=git20211004
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export PROJECT_CODE=299
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export STK_STOREPASS="xxx"
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export STK_KEYSTORE="/path/to/stk.keystore"
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export STK_ALIAS="alias"
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check_error()
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{
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if [ $? -gt 0 ]; then
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echo "Error ocurred."
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exit
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fi
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}
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clean()
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{
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echo "Clean everything"
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rm -rf ./android/assets
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rm -rf ./android-output
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cd android
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./make.sh clean
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cd -
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}
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generate_assets()
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{
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echo "Generate assets"
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if [ -d "./android/assets" ]; then
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echo "Assets already found in ./android/assets"
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return
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fi
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cd ./android
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DECREASE_QUALITY=0 \
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CONVERT_TO_JPG=0 \
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ASSETS_PATHS="../android-output/assets-lq/data" \
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./generate_assets.sh
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if [ ! -f "./assets/files.txt" ]; then
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echo "Error: Couldn't generate assets"
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return
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fi
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if [ -f "./assets/data/supertuxkart.git" ]; then
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mv "./assets/data/supertuxkart.git" \
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"./assets/data/supertuxkart.$PROJECT_VERSION"
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sed -i "s/data\/supertuxkart.git/data\/supertuxkart.$PROJECT_VERSION/g" \
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"./assets/files.txt"
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fi
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cd -
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}
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generate_full_assets()
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{
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echo "Generate zip file with full assets"
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if [ -f "./android-output/stk-assets.zip" ]; then
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echo "Full assets already found in ./android-output/stk-assets.zip"
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return
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fi
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cp -a ./android/generate_assets.sh ./android-output/
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cd ./android-output/
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ONLY_ASSETS=1 \
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TRACKS="all" \
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TEXTURE_SIZE=512 \
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JPEG_QUALITY=95 \
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PNG_QUALITY=95 \
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PNGQUANT_QUALITY=95 \
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SOUND_QUALITY=112 \
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SOUND_MONO=0 \
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SOUND_SAMPLE=44100 \
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OUTPUT_PATH="assets-hq" \
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./generate_assets.sh
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if [ ! -f "./assets-hq/files.txt" ]; then
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echo "Error: Couldn't generate full assets"
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return
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fi
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cd ./assets-hq/data
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zip -r ../../stk-assets.zip ./*
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cd ../../
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rm ./generate_assets.sh
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if [ ! -f "./stk-assets.zip" ]; then
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echo "Error: Couldn't generate full assets"
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return
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fi
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FULL_ASSETS_SIZE=`du -b ./stk-assets.zip | cut -f1`
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sed -i "s/stk_assets_size = .*\;/stk_assets_size = $FULL_ASSETS_SIZE\;/g" \
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"../src/utils/download_assets_size.hpp"
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cd ../
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}
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generate_lq_assets()
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{
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echo "Generate zip file with lq assets"
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if [ -f "./android-output/stk-assets-lq.zip" ]; then
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echo "Full assets already found in ./android-output/stk-assets-lq..zip"
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return
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fi
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cp -a ./android/generate_assets.sh ./android-output/
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cd ./android-output/
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ONLY_ASSETS=1 \
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OUTPUT_PATH="assets-lq" \
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./generate_assets.sh
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if [ ! -f "./assets-lq/files.txt" ]; then
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echo "Error: Couldn't generate lq assets"
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return
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fi
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cd ./assets-lq/data
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zip -r ../../stk-assets-lq.zip ./*
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cd ../../
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rm ./generate_assets.sh
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if [ ! -f "./stk-assets-lq.zip" ]; then
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echo "Error: Couldn't generate lq assets"
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return
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fi
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cd ../
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}
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# Handle clean command
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if [ ! -z "$1" ] && [ "$1" = "clean" ]; then
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clean
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exit
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fi
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#Build packages
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generate_lq_assets
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generate_full_assets
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generate_assets
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if [ -f "./android-output/SuperTuxKart-$PROJECT_VERSION.apk" ]; then
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echo "Package for architecture $ARCH1 is already built"
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#exit
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fi
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cd ./android
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./make_deps.sh
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check_error
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./make.sh
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cd -
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if [ ! -f ./android/build/outputs/apk/release/android-release.apk ]; then
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echo "Error: Couldn't build apk"
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exit
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fi
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if [ ! -f ./android/build/outputs/bundle/release/android-release.aab ]; then
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echo "Error: Couldn't build app bundle"
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exit
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fi
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cp ./android/build/outputs/apk/release/android-release.apk \
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./android-output/SuperTuxKart-$PROJECT_VERSION.apk
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cp ./android/build/outputs/bundle/release/android-release.aab \
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./android-output/SuperTuxKart-$PROJECT_VERSION.aab
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for arch in $(ls ./android/build/intermediates/ndkBuild/release/obj/local); do
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cp ./android/build/intermediates/ndkBuild/release/obj/local/$arch/libmain.so \
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./android-output/SuperTuxKart-$PROJECT_VERSION-$arch-libmain.so
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cp ./android/build/intermediates/ndkBuild/release/obj/local/$arch/libSDL2.so \
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./android-output/SuperTuxKart-$PROJECT_VERSION-$arch-libSDL2.so
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done
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