stk-code_catmod/lib/irrlicht/source/Irrlicht/CImage.cpp

467 lines
9.7 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CImage.h"
#include "irrString.h"
#include "CColorConverter.h"
#include "CBlit.h"
namespace irr
{
namespace video
{
//! Constructor of empty image
CImage::CImage(ECOLOR_FORMAT format, const core::dimension2d<u32>& size)
:Data(0), Size(size), Format(format), DeleteMemory(true)
{
initData();
}
//! Constructor from raw data
CImage::CImage(ECOLOR_FORMAT format, const core::dimension2d<u32>& size, void* data,
bool ownForeignMemory, bool deleteForeignMemory)
: Data(0), Size(size), Format(format), DeleteMemory(deleteForeignMemory)
{
if (ownForeignMemory)
{
Data = (u8*)0xbadf00d;
initData();
Data = (u8*)data;
}
else
{
Data = 0;
initData();
memcpy(Data, data, Size.Height * Pitch);
}
}
//! assumes format and size has been set and creates the rest
void CImage::initData()
{
#ifdef _DEBUG
setDebugName("CImage");
#endif
BytesPerPixel = getBitsPerPixelFromFormat(Format) / 8;
// Pitch should be aligned...
Pitch = BytesPerPixel * Size.Width;
if (!Data)
{
DeleteMemory=true;
Data = new u8[Size.Height * Pitch];
}
}
//! destructor
CImage::~CImage()
{
if ( DeleteMemory )
delete [] Data;
}
//! Returns width and height of image data.
const core::dimension2d<u32>& CImage::getDimension() const
{
return Size;
}
//! Returns bits per pixel.
u32 CImage::getBitsPerPixel() const
{
return getBitsPerPixelFromFormat(Format);
}
//! Returns bytes per pixel
u32 CImage::getBytesPerPixel() const
{
return BytesPerPixel;
}
//! Returns image data size in bytes
u32 CImage::getImageDataSizeInBytes() const
{
return Pitch * Size.Height;
}
//! Returns image data size in pixels
u32 CImage::getImageDataSizeInPixels() const
{
return Size.Width * Size.Height;
}
//! returns mask for red value of a pixel
u32 CImage::getRedMask() const
{
switch(Format)
{
case ECF_A1R5G5B5:
return 0x1F<<10;
case ECF_R5G6B5:
return 0x1F<<11;
case ECF_R8G8B8:
return 0x00FF0000;
case ECF_A8R8G8B8:
return 0x00FF0000;
default:
return 0x0;
}
}
//! returns mask for green value of a pixel
u32 CImage::getGreenMask() const
{
switch(Format)
{
case ECF_A1R5G5B5:
return 0x1F<<5;
case ECF_R5G6B5:
return 0x3F<<5;
case ECF_R8G8B8:
return 0x0000FF00;
case ECF_A8R8G8B8:
return 0x0000FF00;
default:
return 0x0;
}
}
//! returns mask for blue value of a pixel
u32 CImage::getBlueMask() const
{
switch(Format)
{
case ECF_A1R5G5B5:
return 0x1F;
case ECF_R5G6B5:
return 0x1F;
case ECF_R8G8B8:
return 0x000000FF;
case ECF_A8R8G8B8:
return 0x000000FF;
default:
return 0x0;
}
}
//! returns mask for alpha value of a pixel
u32 CImage::getAlphaMask() const
{
switch(Format)
{
case ECF_A1R5G5B5:
return 0x1<<15;
case ECF_R5G6B5:
return 0x0;
case ECF_R8G8B8:
return 0x0;
case ECF_A8R8G8B8:
return 0xFF000000;
default:
return 0x0;
}
}
//! sets a pixel
void CImage::setPixel(u32 x, u32 y, const SColor &color, bool blend)
{
if (x >= Size.Width || y >= Size.Height)
return;
switch(Format)
{
case ECF_A1R5G5B5:
{
u16 * dest = (u16*) (Data + ( y * Pitch ) + ( x << 1 ));
*dest = video::A8R8G8B8toA1R5G5B5( color.color );
} break;
case ECF_R5G6B5:
{
u16 * dest = (u16*) (Data + ( y * Pitch ) + ( x << 1 ));
*dest = video::A8R8G8B8toR5G6B5( color.color );
} break;
case ECF_R8G8B8:
{
u8* dest = Data + ( y * Pitch ) + ( x * 3 );
dest[0] = (u8)color.getRed();
dest[1] = (u8)color.getGreen();
dest[2] = (u8)color.getBlue();
} break;
case ECF_A8R8G8B8:
{
u32 * dest = (u32*) (Data + ( y * Pitch ) + ( x << 2 ));
*dest = blend ? PixelBlend32 ( *dest, color.color ) : color.color;
} break;
#ifndef _DEBUG
default:
break;
#endif
}
}
//! returns a pixel
SColor CImage::getPixel(u32 x, u32 y) const
{
if (x >= Size.Width || y >= Size.Height)
return SColor(0);
switch(Format)
{
case ECF_A1R5G5B5:
return A1R5G5B5toA8R8G8B8(((u16*)Data)[y*Size.Width + x]);
case ECF_R5G6B5:
return R5G6B5toA8R8G8B8(((u16*)Data)[y*Size.Width + x]);
case ECF_A8R8G8B8:
return ((u32*)Data)[y*Size.Width + x];
case ECF_R8G8B8:
{
u8* p = Data+(y*3)*Size.Width + (x*3);
return SColor(255,p[0],p[1],p[2]);
}
#ifndef _DEBUG
default:
break;
#endif
}
return SColor(0);
}
//! returns the color format
ECOLOR_FORMAT CImage::getColorFormat() const
{
return Format;
}
//! copies this surface into another at given position
void CImage::copyTo(IImage* target, const core::position2d<s32>& pos)
{
Blit(BLITTER_TEXTURE, target, 0, &pos, this, 0, 0);
}
//! copies this surface partially into another at given position
void CImage::copyTo(IImage* target, const core::position2d<s32>& pos, const core::rect<s32>& sourceRect, const core::rect<s32>* clipRect)
{
Blit(BLITTER_TEXTURE, target, clipRect, &pos, this, &sourceRect, 0);
}
//! copies this surface into another, using the alpha mask, a cliprect and a color to add with
void CImage::copyToWithAlpha(IImage* target, const core::position2d<s32>& pos, const core::rect<s32>& sourceRect, const SColor &color, const core::rect<s32>* clipRect)
{
// color blend only necessary on not full spectrum aka. color.color != 0xFFFFFFFF
Blit(color.color == 0xFFFFFFFF ? BLITTER_TEXTURE_ALPHA_BLEND: BLITTER_TEXTURE_ALPHA_COLOR_BLEND,
target, clipRect, &pos, this, &sourceRect, color.color);
}
//! copies this surface into another, scaling it to the target image size
// note: this is very very slow.
void CImage::copyToScaling(void* target, u32 width, u32 height, ECOLOR_FORMAT format, u32 pitch)
{
if (!target || !width || !height)
return;
const u32 bpp=getBitsPerPixelFromFormat(format)/8;
if (0==pitch)
pitch = width*bpp;
if (Format==format && Size.Width==width && Size.Height==height)
{
if (pitch==Pitch)
{
memcpy(target, Data, height*pitch);
return;
}
else
{
u8* tgtpos = (u8*) target;
u8* srcpos = Data;
const u32 bwidth = width*bpp;
const u32 rest = pitch-bwidth;
for (u32 y=0; y<height; ++y)
{
// copy scanline
memcpy(tgtpos, srcpos, bwidth);
// clear pitch
memset(tgtpos+bwidth, 0, rest);
tgtpos += pitch;
srcpos += Pitch;
}
return;
}
}
const f32 sourceXStep = (f32)Size.Width / (f32)width;
const f32 sourceYStep = (f32)Size.Height / (f32)height;
s32 yval=0, syval=0;
f32 sy = 0.0f;
for (u32 y=0; y<height; ++y)
{
f32 sx = 0.0f;
for (u32 x=0; x<width; ++x)
{
CColorConverter::convert_viaFormat(Data+ syval + ((s32)sx)*BytesPerPixel, Format, 1, ((u8*)target)+ yval + (x*bpp), format);
sx+=sourceXStep;
}
sy+=sourceYStep;
syval=((s32)sy)*Pitch;
yval+=pitch;
}
}
//! copies this surface into another, scaling it to the target image size
// note: this is very very slow.
void CImage::copyToScaling(IImage* target)
{
if (!target)
return;
const core::dimension2d<u32>& targetSize = target->getDimension();
if (targetSize==Size)
{
copyTo(target);
return;
}
copyToScaling(target->lock(), targetSize.Width, targetSize.Height, target->getColorFormat());
target->unlock();
}
//! copies this surface into another, scaling it to fit it.
void CImage::copyToScalingBoxFilter(IImage* target, s32 bias, bool blend)
{
const core::dimension2d<u32> destSize = target->getDimension();
const f32 sourceXStep = (f32) Size.Width / (f32) destSize.Width;
const f32 sourceYStep = (f32) Size.Height / (f32) destSize.Height;
target->lock();
s32 fx = core::ceil32( sourceXStep );
s32 fy = core::ceil32( sourceYStep );
f32 sx;
f32 sy;
sy = 0.f;
for ( u32 y = 0; y != destSize.Height; ++y )
{
sx = 0.f;
for ( u32 x = 0; x != destSize.Width; ++x )
{
target->setPixel( x, y,
getPixelBox( core::floor32(sx), core::floor32(sy), fx, fy, bias ), blend );
sx += sourceXStep;
}
sy += sourceYStep;
}
target->unlock();
}
//! fills the surface with given color
void CImage::fill(const SColor &color)
{
u32 c;
switch ( Format )
{
case ECF_A1R5G5B5:
c = color.toA1R5G5B5();
c |= c << 16;
break;
case ECF_R5G6B5:
c = video::A8R8G8B8toR5G6B5( color.color );
c |= c << 16;
break;
case ECF_A8R8G8B8:
c = color.color;
break;
case ECF_R8G8B8:
{
u8 rgb[3];
CColorConverter::convert_A8R8G8B8toR8G8B8(&color, 1, rgb);
const u32 size = getImageDataSizeInBytes();
for (u32 i=0; i<size; i+=3)
{
memcpy(Data+i, rgb, 3);
}
return;
}
break;
default:
// TODO: Handle other formats
return;
}
memset32( Data, c, getImageDataSizeInBytes() );
}
//! get a filtered pixel
inline SColor CImage::getPixelBox( s32 x, s32 y, s32 fx, s32 fy, s32 bias ) const
{
SColor c;
s32 a = 0, r = 0, g = 0, b = 0;
for ( s32 dx = 0; dx != fx; ++dx )
{
for ( s32 dy = 0; dy != fy; ++dy )
{
c = getPixel( core::s32_min ( x + dx, Size.Width - 1 ) ,
core::s32_min ( y + dy, Size.Height - 1 )
);
a += c.getAlpha();
r += c.getRed();
g += c.getGreen();
b += c.getBlue();
}
}
s32 sdiv = s32_log2_s32(fx * fy);
a = core::s32_clamp( ( a >> sdiv ) + bias, 0, 255 );
r = core::s32_clamp( ( r >> sdiv ) + bias, 0, 255 );
g = core::s32_clamp( ( g >> sdiv ) + bias, 0, 255 );
b = core::s32_clamp( ( b >> sdiv ) + bias, 0, 255 );
c.set( a, r, g, b );
return c;
}
void CImage::setDeleteMemory(bool val)
{
DeleteMemory = val;
}
} // end namespace video
} // end namespace irr