2899cf8977
as well.
307 lines
17 KiB
CMake
307 lines
17 KiB
CMake
# CMakeLists.txt for Bullet in STK
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}/src/)
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if(APPLE AND NOT IOS)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -arch ${ARCHFLAGS}")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -arch ${ARCHFLAGS} -F/Library/Frameworks")
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endif()
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# libbulletmath
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add_library(bulletmath STATIC
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src/LinearMath/btAabbUtil2.h src/LinearMath/btMotionState.h
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src/LinearMath/btAlignedAllocator.cpp src/LinearMath/btPoolAllocator.h
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src/LinearMath/btAlignedAllocator.h src/LinearMath/btQuadWord.h
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src/LinearMath/btAlignedObjectArray.h src/LinearMath/btQuaternion.h
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src/LinearMath/btConvexHull.cpp src/LinearMath/btQuickprof.cpp
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src/LinearMath/btConvexHull.h src/LinearMath/btQuickprof.h
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src/LinearMath/btConvexHullComputer.h src/LinearMath/btConvexHullComputer.cpp
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src/LinearMath/btDefaultMotionState.h src/LinearMath/btRandom.h
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src/LinearMath/btGeometryUtil.cpp src/LinearMath/btScalar.h
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src/LinearMath/btGeometryUtil.h src/LinearMath/btSerializer.cpp
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src/LinearMath/btGrahamScan2dConvexHull.h
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src/LinearMath/btHashMap.h src/LinearMath/btSerializer.h
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src/LinearMath/btIDebugDraw.h src/LinearMath/btStackAlloc.h
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src/LinearMath/btList.h src/LinearMath/btTransform.h
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src/LinearMath/btMatrix3x3.h src/LinearMath/btTransformUtil.h
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src/LinearMath/btMinMax.h src/LinearMath/btVector3.h
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)
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# TODO: original comment:
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# Certain g++ versions causes stk to crash if btVoronoiSimplexSolver.cpp is
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# compiled with optimisations. Since it's rather difficult to specify certain
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# flags for one file only with auto-tools (you can only specify flags per
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# library, so you have to put this one file into a separate library) we compile
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# the whole libbulletcollision with the modified flags - i.e. by adding
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# -fno-elide-constructors to the flags. The overall performance impact is
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# quite low anyway.
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# libbulletcollision
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add_library(bulletcollision STATIC
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src/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp
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src/BulletCollision/BroadphaseCollision/btAxisSweep3.h
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src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h
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src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp
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src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h
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src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp
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src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h
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src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp
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src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h
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src/BulletCollision/BroadphaseCollision/btDbvt.cpp
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src/BulletCollision/BroadphaseCollision/btDbvt.h
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src/BulletCollision/BroadphaseCollision/btDispatcher.cpp
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src/BulletCollision/BroadphaseCollision/btDispatcher.h
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src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp
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src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h
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src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp
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src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h
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src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h
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src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp
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src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h
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src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp
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src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h
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src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp
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src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h
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src/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp
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src/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h
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src/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp
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src/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h
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src/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp
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src/BulletCollision/CollisionDispatch/btBoxBoxDetector.h
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src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h
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src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h
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src/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp
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src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h
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src/BulletCollision/CollisionDispatch/btCollisionObject.cpp
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src/BulletCollision/CollisionDispatch/btCollisionObject.h
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src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
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src/BulletCollision/CollisionDispatch/btCollisionWorld.h
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src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp
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src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h
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src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp
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src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h
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src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp
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src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h
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src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp
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src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h
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src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp
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src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h
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src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp
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src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h
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src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp
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src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h
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src/BulletCollision/CollisionDispatch/btGhostObject.cpp
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src/BulletCollision/CollisionDispatch/btGhostObject.h
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src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp
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src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h
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src/BulletCollision/CollisionDispatch/btManifoldResult.cpp
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src/BulletCollision/CollisionDispatch/btManifoldResult.h
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src/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp
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src/BulletCollision/CollisionDispatch/btSimulationIslandManager.h
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src/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp
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src/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h
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src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp
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src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h
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src/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp
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src/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h
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src/BulletCollision/CollisionDispatch/btUnionFind.cpp
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src/BulletCollision/CollisionDispatch/btUnionFind.h
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src/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp
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src/BulletCollision/CollisionDispatch/SphereTriangleDetector.h
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src/BulletCollision/CollisionShapes/btBox2dShape.cpp
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src/BulletCollision/CollisionShapes/btBox2dShape.h
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src/BulletCollision/CollisionShapes/btBoxShape.cpp
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src/BulletCollision/CollisionShapes/btBoxShape.h
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src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp
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src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h
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src/BulletCollision/CollisionShapes/btCapsuleShape.cpp
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src/BulletCollision/CollisionShapes/btCapsuleShape.h
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src/BulletCollision/CollisionShapes/btCollisionMargin.h
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src/BulletCollision/CollisionShapes/btCollisionShape.cpp
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src/BulletCollision/CollisionShapes/btCollisionShape.h
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src/BulletCollision/CollisionShapes/btCompoundShape.cpp
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src/BulletCollision/CollisionShapes/btCompoundShape.h
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src/BulletCollision/CollisionShapes/btConcaveShape.cpp
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src/BulletCollision/CollisionShapes/btConcaveShape.h
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src/BulletCollision/CollisionShapes/btConeShape.cpp
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src/BulletCollision/CollisionShapes/btConeShape.h
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src/BulletCollision/CollisionShapes/btConvex2dShape.cpp
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src/BulletCollision/CollisionShapes/btConvex2dShape.h
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src/BulletCollision/CollisionShapes/btConvexHullShape.cpp
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src/BulletCollision/CollisionShapes/btConvexHullShape.h
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src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp
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src/BulletCollision/CollisionShapes/btConvexInternalShape.h
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src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp
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src/BulletCollision/CollisionShapes/btConvexPointCloudShape.h
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src/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp
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src/BulletCollision/CollisionShapes/btConvexPolyhedron.h
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src/BulletCollision/CollisionShapes/btConvexShape.cpp
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src/BulletCollision/CollisionShapes/btConvexShape.h
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src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp
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src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h
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src/BulletCollision/CollisionShapes/btCylinderShape.cpp
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src/BulletCollision/CollisionShapes/btCylinderShape.h
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src/BulletCollision/CollisionShapes/btEmptyShape.cpp
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src/BulletCollision/CollisionShapes/btEmptyShape.h
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src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp
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src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h
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src/BulletCollision/CollisionShapes/btMaterial.h
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src/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp
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src/BulletCollision/CollisionShapes/btMinkowskiSumShape.h
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src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp
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src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h
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src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp
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src/BulletCollision/CollisionShapes/btMultiSphereShape.h
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src/BulletCollision/CollisionShapes/btOptimizedBvh.cpp
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src/BulletCollision/CollisionShapes/btOptimizedBvh.h
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src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp
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src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h
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src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp
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src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h
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src/BulletCollision/CollisionShapes/btShapeHull.cpp
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src/BulletCollision/CollisionShapes/btShapeHull.h
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src/BulletCollision/CollisionShapes/btSphereShape.cpp
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src/BulletCollision/CollisionShapes/btSphereShape.h
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src/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp
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src/BulletCollision/CollisionShapes/btStaticPlaneShape.h
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src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp
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src/BulletCollision/CollisionShapes/btStridingMeshInterface.h
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src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp
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src/BulletCollision/CollisionShapes/btTetrahedronShape.h
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src/BulletCollision/CollisionShapes/btTriangleBuffer.cpp
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src/BulletCollision/CollisionShapes/btTriangleBuffer.h
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src/BulletCollision/CollisionShapes/btTriangleCallback.cpp
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src/BulletCollision/CollisionShapes/btTriangleCallback.h
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src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp
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src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h
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src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp
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src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h
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src/BulletCollision/CollisionShapes/btTriangleInfoMap.h
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src/BulletCollision/CollisionShapes/btTriangleMesh.cpp
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src/BulletCollision/CollisionShapes/btTriangleMesh.h
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src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp
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src/BulletCollision/CollisionShapes/btTriangleMeshShape.h
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src/BulletCollision/CollisionShapes/btTriangleShape.h
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src/BulletCollision/CollisionShapes/btUniformScalingShape.cpp
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src/BulletCollision/CollisionShapes/btUniformScalingShape.h
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src/BulletCollision/Gimpact/btBoxCollision.h
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src/BulletCollision/Gimpact/btClipPolygon.h
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src/BulletCollision/Gimpact/btContactProcessing.cpp
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src/BulletCollision/Gimpact/btContactProcessing.h
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src/BulletCollision/Gimpact/btGenericPoolAllocator.cpp
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src/BulletCollision/Gimpact/btGenericPoolAllocator.h
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src/BulletCollision/Gimpact/btGeometryOperations.h
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src/BulletCollision/Gimpact/btGImpactBvh.cpp
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src/BulletCollision/Gimpact/btGImpactBvh.h
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src/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp
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src/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h
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src/BulletCollision/Gimpact/btGImpactMassUtil.h
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src/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp
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src/BulletCollision/Gimpact/btGImpactQuantizedBvh.h
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src/BulletCollision/Gimpact/btGImpactShape.cpp
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src/BulletCollision/Gimpact/btGImpactShape.h
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src/BulletCollision/Gimpact/btQuantization.h
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src/BulletCollision/Gimpact/btTriangleShapeEx.cpp
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src/BulletCollision/Gimpact/btTriangleShapeEx.h
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src/BulletCollision/Gimpact/gim_array.h
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src/BulletCollision/Gimpact/gim_basic_geometry_operations.h
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src/BulletCollision/Gimpact/gim_bitset.h
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src/BulletCollision/Gimpact/gim_box_collision.h
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src/BulletCollision/Gimpact/gim_box_set.cpp
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src/BulletCollision/Gimpact/gim_box_set.h
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src/BulletCollision/Gimpact/gim_clip_polygon.h
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src/BulletCollision/Gimpact/gim_contact.cpp
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src/BulletCollision/Gimpact/gim_contact.h
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src/BulletCollision/Gimpact/gim_geometry.h
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src/BulletCollision/Gimpact/gim_geom_types.h
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src/BulletCollision/Gimpact/gim_hash_table.h
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src/BulletCollision/Gimpact/gim_linear_math.h
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src/BulletCollision/Gimpact/gim_math.h
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src/BulletCollision/Gimpact/gim_memory.cpp
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src/BulletCollision/Gimpact/gim_memory.h
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src/BulletCollision/Gimpact/gim_radixsort.h
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src/BulletCollision/Gimpact/gim_tri_collision.cpp
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src/BulletCollision/Gimpact/gim_tri_collision.h
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src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp
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src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h
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src/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp
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src/BulletCollision/NarrowPhaseCollision/btConvexCast.h
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src/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h
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src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h
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src/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp
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src/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h
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src/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp
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src/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h
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src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp
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src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h
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src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp
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src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h
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src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h
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src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp
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src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h
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src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp
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src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h
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src/BulletCollision/NarrowPhaseCollision/btPointCollector.h
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src/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp
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src/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h
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src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp
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src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
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src/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h
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src/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp
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src/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h
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src/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp
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src/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h
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)
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# libbulletdynamics
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add_library(bulletdynamics STATIC
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src/BulletDynamics/Character/btCharacterControllerInterface.h
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src/BulletDynamics/Character/btKinematicCharacterController.cpp
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src/BulletDynamics/Character/btKinematicCharacterController.h
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src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp
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src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h
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src/BulletDynamics/ConstraintSolver/btConstraintSolver.h
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src/BulletDynamics/ConstraintSolver/btContactConstraint.cpp
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src/BulletDynamics/ConstraintSolver/btContactConstraint.h
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src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h
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src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp
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src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h
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src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp
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src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h
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src/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp
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src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h
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src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp
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src/BulletDynamics/ConstraintSolver/btHingeConstraint.h
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src/BulletDynamics/ConstraintSolver/btJacobianEntry.h
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src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp
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src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h
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src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp
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src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h
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src/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp
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src/BulletDynamics/ConstraintSolver/btSliderConstraint.h
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src/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp
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src/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h
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src/BulletDynamics/ConstraintSolver/btSolverBody.h
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src/BulletDynamics/ConstraintSolver/btSolverConstraint.h
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src/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp
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src/BulletDynamics/ConstraintSolver/btTypedConstraint.h
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src/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp
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src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h
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src/BulletDynamics/Dynamics/btActionInterface.h
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src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.cpp
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src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h
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src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp
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src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h
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src/BulletDynamics/Dynamics/btDynamicsWorld.h
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src/BulletDynamics/Dynamics/btRigidBody.cpp
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src/BulletDynamics/Dynamics/btRigidBody.h
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src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp
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src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h
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src/BulletDynamics/Dynamics/Bullet-C-API.cpp
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src/BulletDynamics/Vehicle/btRaycastVehicle.cpp
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src/BulletDynamics/Vehicle/btRaycastVehicle.h
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src/BulletDynamics/Vehicle/btVehicleRaycaster.h
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src/BulletDynamics/Vehicle/btWheelInfo.cpp
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src/BulletDynamics/Vehicle/btWheelInfo.h
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)
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