stk-code_catmod/diff.patch
unitraxx 8656a12d12 Undoing last commit which was not what I wanted after all.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/uni@13391 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-30 22:05:06 +00:00

9474 lines
339 KiB
Diff

Index: src/items/projectile_manager.hpp
===================================================================
--- src/items/projectile_manager.hpp (revision 13389)
+++ src/items/projectile_manager.hpp (revision 13390)
@@ -53,7 +53,6 @@
* being shown or have a sfx playing. */
HitEffects m_active_hit_effects;
- void updateClient(float dt);
void updateServer(float dt);
public:
ProjectileManager() {}
Index: src/items/powerup.cpp
===================================================================
--- src/items/powerup.cpp (revision 13389)
+++ src/items/powerup.cpp (revision 13390)
@@ -29,8 +29,6 @@
#include "karts/controller/controller.hpp"
#include "karts/kart_properties.hpp"
#include "modes/world.hpp"
-#include "network/network_manager.hpp"
-#include "network/race_state.hpp"
#include "physics/triangle_mesh.hpp"
#include "tracks/track.hpp"
#include "utils/string_utils.hpp"
Index: src/items/rubber_ball.cpp
===================================================================
--- src/items/rubber_ball.cpp (revision 13389)
+++ src/items/rubber_ball.cpp (revision 13390)
@@ -419,6 +419,8 @@
// at it directly, stop interpolating, instead fly straight
// towards it.
Vec3 diff = m_target->getXYZ()-getXYZ();
+ if(diff.length()==0)
+ printf("diff=0\n");
*next_xyz = getXYZ() + (dt*m_speed/diff.length())*diff;
Vec3 old_vec = getXYZ()-m_previous_xyz;
Index: src/items/flyable.cpp
===================================================================
--- src/items/flyable.cpp (revision 13389)
+++ src/items/flyable.cpp (revision 13390)
@@ -38,7 +38,6 @@
#include "karts/abstract_kart.hpp"
#include "karts/explosion_animation.hpp"
#include "modes/world.hpp"
-#include "network/flyable_info.hpp"
#include "physics/physics.hpp"
#include "tracks/track.hpp"
#include "utils/constants.hpp"
@@ -411,19 +410,6 @@
} // updateAndDelete
// ----------------------------------------------------------------------------
-/** Updates the position of a projectile based on information received frmo the
- * server.
- */
-void Flyable::updateFromServer(const FlyableInfo &f, float dt)
-{
- setXYZ(f.m_xyz);
- setRotation(f.m_rotation);
-
- // Update the graphical position
- Moveable::update(dt);
-} // updateFromServer
-
-// ----------------------------------------------------------------------------
/** Returns true if the item hit the kart who shot it (to avoid that an item
* that's too close to the shoter hits the shoter).
* \param kart Kart who was hit.
Index: src/items/flyable.hpp
===================================================================
--- src/items/flyable.hpp (revision 13389)
+++ src/items/flyable.hpp (revision 13390)
@@ -34,7 +34,6 @@
#include "tracks/terrain_info.hpp"
class AbstractKart;
-class FlyableInfo;
class HitEffect;
class PhysicalObject;
class XMLNode;
@@ -169,7 +168,6 @@
virtual bool updateAndDelete(float);
virtual const core::stringw getHitString(const AbstractKart *kart) const = 0;
virtual HitEffect* getHitEffect() const;
- void updateFromServer(const FlyableInfo &f, float dt);
bool isOwnerImmunity(const AbstractKart *kart_hit) const;
virtual bool hit(AbstractKart* kart, PhysicalObject* obj=NULL);
void explode(AbstractKart* kart, PhysicalObject* obj=NULL,
Index: src/items/item_manager.cpp
===================================================================
--- src/items/item_manager.cpp (revision 13389)
+++ src/items/item_manager.cpp (revision 13390)
@@ -29,7 +29,6 @@
#include "io/file_manager.hpp"
#include "karts/abstract_kart.hpp"
#include "modes/linear_world.hpp"
-#include "network/network_manager.hpp"
#include "tracks/quad_graph.hpp"
#include "tracks/track.hpp"
#include "utils/string_utils.hpp"
@@ -289,9 +288,6 @@
*/
void ItemManager::checkItemHit(AbstractKart* kart)
{
- // Only do this on the server
- if(network_manager->getMode()==NetworkManager::NW_CLIENT) return;
-
// We could use m_items_in_quads to to check for item hits: take the quad
// of the graph node of the kart, and only check items in that quad. But
// then we also need to check for any adjacent quads (since an item just
Index: src/items/attachment.cpp
===================================================================
--- src/items/attachment.cpp (revision 13389)
+++ src/items/attachment.cpp (revision 13390)
@@ -33,8 +33,6 @@
#include "karts/kart_properties.hpp"
#include "modes/three_strikes_battle.hpp"
#include "modes/world.hpp"
-#include "network/race_state.hpp"
-#include "network/network_manager.hpp"
#include "utils/constants.hpp"
/** Initialises the attachment each kart has.
@@ -258,15 +256,6 @@
new_attachment = m_random.get(3);
} // switch
- // Save the information about the attachment in the race state
- // so that the clients can be updated.
- if(network_manager->getMode()==NetworkManager::NW_SERVER)
- {
- race_state->itemCollected(m_kart->getWorldKartId(),
- item->getItemId(),
- new_attachment);
- }
-
if (add_a_new_item)
{
switch (new_attachment)
Index: src/items/projectile_manager.cpp
===================================================================
--- src/items/projectile_manager.cpp (revision 13389)
+++ src/items/projectile_manager.cpp (revision 13390)
@@ -26,8 +26,6 @@
#include "items/powerup_manager.hpp"
#include "items/powerup.hpp"
#include "items/rubber_ball.hpp"
-#include "network/network_manager.hpp"
-#include "network/race_state.hpp"
ProjectileManager *projectile_manager=0;
@@ -66,14 +64,7 @@
/** General projectile update call. */
void ProjectileManager::update(float dt)
{
- if(network_manager->getMode()==NetworkManager::NW_CLIENT)
- {
- updateClient(dt);
- }
- else
- {
- updateServer(dt);
- }
+ updateServer(dt);
HitEffects::iterator he = m_active_hit_effects.begin();
while(he!=m_active_hit_effects.end())
@@ -100,23 +91,10 @@
/** Updates all rockets on the server (or no networking). */
void ProjectileManager::updateServer(float dt)
{
- // First update all projectiles on the track
- if(network_manager->getMode()!=NetworkManager::NW_NONE)
- {
- race_state->setNumFlyables(m_active_projectiles.size());
- }
-
Projectiles::iterator p = m_active_projectiles.begin();
while(p!=m_active_projectiles.end())
{
bool can_be_deleted = (*p)->updateAndDelete(dt);
- if(network_manager->getMode()!=NetworkManager::NW_NONE)
- {
- race_state->setFlyableInfo(p-m_active_projectiles.begin(),
- FlyableInfo((*p)->getXYZ(),
- (*p)->getRotation(),
- can_be_deleted) );
- }
if(can_be_deleted)
{
HitEffect *he = (*p)->getHitEffect();
@@ -130,33 +108,10 @@
else
p++;
} // while p!=m_active_projectiles.end()
+
} // updateServer
// -----------------------------------------------------------------------------
-/** Updates all rockets and hit effects on the client.
- * updateClient takes the information in race_state and updates all rockets
- * (i.e. position, hit effects etc) */
-void ProjectileManager::updateClient(float dt)
-{
- unsigned int num_projectiles = race_state->getNumFlyables();
- if(num_projectiles != m_active_projectiles.size())
- fprintf(stderr, "Warning: num_projectiles %d active %d\n",
- num_projectiles, (int)m_active_projectiles.size());
-
- unsigned int indx=0;
- for(Projectiles::iterator i = m_active_projectiles.begin();
- i != m_active_projectiles.end(); ++i, ++indx)
- {
- const FlyableInfo &f = race_state->getFlyable(indx);
- (*i)->updateFromServer(f, dt);
- if(f.m_exploded)
- {
- (*i)->hit(NULL);
- }
- } // for i in m_active_projectiles
-
-} // updateClient
-// -----------------------------------------------------------------------------
Flyable *ProjectileManager::newProjectile(AbstractKart *kart, Track* track,
PowerupManager::PowerupType type)
{
Index: src/physics/physics.cpp
===================================================================
--- src/physics/physics.cpp (revision 13389)
+++ src/physics/physics.cpp (revision 13390)
@@ -19,9 +19,11 @@
#include "physics/physics.hpp"
#include "animations/three_d_animation.hpp"
+#include "karts/abstract_kart.hpp"
#include "karts/kart_properties.hpp"
#include "karts/rescue_animation.hpp"
-#include "network/race_state.hpp"
+#include "items/flyable.hpp"
+#include "modes/world.hpp"
#include "graphics/stars.hpp"
#include "karts/explosion_animation.hpp"
#include "physics/btKart.hpp"
@@ -156,8 +158,6 @@
{
AbstractKart *a=p->getUserPointer(0)->getPointerKart();
AbstractKart *b=p->getUserPointer(1)->getPointerKart();
- race_state->addCollision(a->getWorldKartId(),
- b->getWorldKartId());
KartKartCollision(p->getUserPointer(0)->getPointerKart(),
p->getContactPointCS(0),
p->getUserPointer(1)->getPointerKart(),
@@ -443,7 +443,6 @@
else if(upB->is(UserPointer::UP_KART))
{
AbstractKart *kart=upB->getPointerKart();
- race_state->addCollision(kart->getWorldKartId());
int n = contact_manifold->getContactPoint(0).m_index0;
const Material *m
= n>=0 ? upA->getPointerTriangleMesh()->getMaterial(n)
@@ -463,7 +462,6 @@
if(upB->is(UserPointer::UP_TRACK))
{
AbstractKart *kart = upA->getPointerKart();
- race_state->addCollision(kart->getWorldKartId());
int n = contact_manifold->getContactPoint(0).m_index1;
const Material *m
= n>=0 ? upB->getPointerTriangleMesh()->getMaterial(n)
Index: src/karts/kart.cpp
===================================================================
--- src/karts/kart.cpp (revision 13389)
+++ src/karts/kart.cpp (revision 13390)
@@ -57,8 +57,6 @@
#include "karts/max_speed.hpp"
#include "karts/skidding.hpp"
#include "modes/linear_world.hpp"
-#include "network/race_state.hpp"
-#include "network/network_manager.hpp"
#include "physics/btKart.hpp"
#include "physics/btKartRaycast.hpp"
#include "physics/btUprightConstraint.hpp"
@@ -878,15 +876,6 @@
default : break;
} // switch TYPE
- // Attachments and powerups are stored in the corresponding
- // functions (hit{Red,Green}Item), so only coins need to be
- // stored here.
- if(network_manager->getMode()==NetworkManager::NW_SERVER &&
- (type==Item::ITEM_NITRO_BIG || type==Item::ITEM_NITRO_SMALL) )
- {
- race_state->itemCollected(getWorldKartId(), item->getItemId());
- }
-
if ( m_collected_energy > m_kart_properties->getNitroMax())
m_collected_energy = m_kart_properties->getNitroMax();
m_controller->collectedItem(*item, add_info, old_energy);
@@ -1018,14 +1007,6 @@
m_slipstream->update(dt);
- // Store the actual kart controls at the start of update in the server
- // state. This makes it easier to reset some fields when they are not used
- // anymore (e.g. controls.fire).
- if(network_manager->getMode()==NetworkManager::NW_SERVER)
- {
- race_state->storeKartControls(*this);
- }
-
if (!m_flying)
{
// When really on air, free fly, when near ground, try to glide / adjust for landing
@@ -1884,10 +1865,8 @@
updateSliding();
- // Only compute the current speed if this is not the client. On a client the
- // speed is actually received from the server.
- if(network_manager->getMode()!=NetworkManager::NW_CLIENT)
- m_speed = getVehicle()->getRigidBody()->getLinearVelocity().length();
+ // Compute the speed of the kart.
+ m_speed = getVehicle()->getRigidBody()->getLinearVelocity().length();
// calculate direction of m_speed
const btTransform& chassisTrans = getVehicle()->getChassisWorldTransform();
Index: src/karts/controller/skidding_ai.cpp
===================================================================
--- src/karts/controller/skidding_ai.cpp (revision 13389)
+++ src/karts/controller/skidding_ai.cpp (revision 13390)
@@ -54,7 +54,6 @@
#include "items/powerup.hpp"
#include "modes/linear_world.hpp"
#include "modes/profile_world.hpp"
-#include "network/network_manager.hpp"
#include "race/race_manager.hpp"
#include "tracks/quad_graph.hpp"
#include "tracks/track.hpp"
@@ -297,13 +296,6 @@
return;
#endif
- // The client does not do any AI computations.
- if(network_manager->getMode()==NetworkManager::NW_CLIENT)
- {
- AIBaseController::update(dt);
- return;
- }
-
// If the kart needs to be rescued, do it now (and nothing else)
if(isStuck() && !m_kart->getKartAnimation())
{
Index: src/karts/controller/kart_control.hpp
===================================================================
--- src/karts/controller/kart_control.hpp (revision 13389)
+++ src/karts/controller/kart_control.hpp (revision 13390)
@@ -19,9 +19,8 @@
#ifndef HEADER_KART_CONTROL_HPP
#define HEADER_KART_CONTROL_HPP
-#include "network/message.hpp"
-/**
+/**
* \ingroup controller
*/
class KartControl
@@ -52,15 +51,6 @@
reset();
}
// ------------------------------------------------------------------------
- /** Construct kart control from a Message (i.e. unserialise) */
- KartControl(Message *m)
- {
- m_steer = m->getFloat();
- m_accel = m->getFloat();
- char c = m->getChar();
- setButtonsCompressed(c);
- } // KartControl(Message*)
- // ------------------------------------------------------------------------
/** Resets all controls. */
void reset()
{
@@ -74,17 +64,6 @@
m_look_back = false;
} // reset
// ------------------------------------------------------------------------
- /** Return the serialised size in bytes. */
- static int getLength() { return 9; }
- // ------------------------------------------------------------------------
- /** Serialises the kart control into a message. */
- void serialise(Message *m) const
- {
- m->addFloat(m_steer);
- m->addFloat(m_accel);
- m->addChar(getButtonsCompressed());
- } // compress
- // ------------------------------------------------------------------------
void uncompress(char *c)
{
m_steer = ((float*)c)[0];
Index: src/karts/controller/end_controller.cpp
===================================================================
--- src/karts/controller/end_controller.cpp (revision 13389)
+++ src/karts/controller/end_controller.cpp (revision 13390)
@@ -43,7 +43,6 @@
#include "karts/max_speed.hpp"
#include "karts/rescue_animation.hpp"
#include "modes/linear_world.hpp"
-#include "network/network_manager.hpp"
#include "race/race_manager.hpp"
#include "states_screens/race_result_gui.hpp"
#include "tracks/quad_graph.hpp"
Index: src/states_screens/networking_lobby_settings.hpp
===================================================================
--- src/states_screens/networking_lobby_settings.hpp (revision 0)
+++ src/states_screens/networking_lobby_settings.hpp (revision 13390)
@@ -0,0 +1,78 @@
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 Glenn De Jonghe
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef HEADER_NETWORKING_LOBBY_SETTINGS_HPP
+#define HEADER_NETWORKING_LOBBY_SETTINGS_HPP
+
+#include "guiengine/screen.hpp"
+#include "guiengine/widgets/label_widget.hpp"
+#include "guiengine/widgets/ribbon_widget.hpp"
+#include "guiengine/widgets/icon_button_widget.hpp"
+
+namespace GUIEngine { class Widget; class ListWidget; }
+
+/**
+ * \brief Handles the main menu
+ * \ingroup states_screens
+ */
+class NetworkingLobbySettings : public GUIEngine::Screen,
+ public GUIEngine::ScreenSingleton<NetworkingLobbySettings>
+{
+private:
+ friend class GUIEngine::ScreenSingleton<NetworkingLobbySettings>;
+
+ NetworkingLobbySettings();
+
+ /** \brief Checks if the user is still signed in. */
+ bool hasLostConnection();
+ /** \brief Sets which widget has to be focused. Depends on the user state. */
+ void setInitialFocus();
+
+public:
+
+ enum Action
+ {
+ Create = 1, // A new server should be created
+ Edit = 2, // The settings of the server should be edited
+ };
+
+ virtual void onUpdate(float delta, irr::video::IVideoDriver* driver) OVERRIDE;
+
+ /** \brief implement callback from parent class GUIEngine::Screen */
+ virtual void loadedFromFile() OVERRIDE;
+
+ /** \brief implement callback from parent class GUIEngine::Screen */
+ virtual void eventCallback(GUIEngine::Widget* widget, const std::string& name,
+ const int playerID) OVERRIDE;
+
+ /** \brief implement callback from parent class GUIEngine::Screen */
+ virtual void beforeAddingWidget() OVERRIDE;
+
+ /** \brief implement callback from parent class GUIEngine::Screen */
+ virtual void init() OVERRIDE;
+
+ /** \brief implement callback from parent class GUIEngine::Screen */
+ virtual void tearDown() OVERRIDE;
+
+ /** \brief implement callback from parent class GUIEngine::Screen */
+ virtual void onDisabledItemClicked(const std::string& item) OVERRIDE;
+
+ /** \brief Implements the callback when a dialog gets closed. */
+ virtual void onDialogClose() OVERRIDE;
+};
+
+#endif
Property changes on: src/states_screens/networking_lobby_settings.hpp
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+text/plain
\ No newline at end of property
Index: src/states_screens/dialogs/track_info_dialog.cpp
===================================================================
--- src/states_screens/dialogs/track_info_dialog.cpp (revision 13389)
+++ src/states_screens/dialogs/track_info_dialog.cpp (revision 13390)
@@ -28,7 +28,6 @@
#include "io/file_manager.hpp"
#include "karts/kart_properties.hpp"
#include "karts/kart_properties_manager.hpp"
-#include "network/network_manager.hpp"
#include "race/highscores.hpp"
#include "race/highscore_manager.hpp"
#include "race/race_manager.hpp"
Index: src/states_screens/dialogs/select_challenge.cpp
===================================================================
--- src/states_screens/dialogs/select_challenge.cpp (revision 13389)
+++ src/states_screens/dialogs/select_challenge.cpp (revision 13390)
@@ -201,7 +201,7 @@
// Initialise global data - necessary even in local games to avoid
// many if tests in other places (e.g. if network_game call
// network_manager else call race_manager).
- network_manager->initCharacterDataStructures();
+// network_manager->initCharacterDataStructures();
// Launch challenge
if (eventSource == "novice")
@@ -228,7 +228,7 @@
}
// Sets up kart info, including random list of kart for AI
- network_manager->setupPlayerKartInfo();
+ race_manager->setupPlayerKartInfo();
race_manager->startNew(true);
irr_driver->hidePointer();
Index: src/states_screens/dialogs/login_dialog.cpp
===================================================================
--- src/states_screens/dialogs/login_dialog.cpp (revision 13389)
+++ src/states_screens/dialogs/login_dialog.cpp (revision 13390)
@@ -109,16 +109,16 @@
{
const stringw username = m_username_widget->getText().trim();
const stringw password = m_password_widget->getText().trim();
- if (username.size() < 4 || username.size() > 30 || password.size() < 8 || password.size() > 30)
+ stringw info = "";
+ if(CurrentOnlineUser::get()->signIn(username,password,info))
{
- sfx_manager->quickSound("anvil");
- m_info_widget->setErrorColor();
- m_info_widget->setText(_("Username and/or password invalid."), false);
+ m_self_destroy = true;
}
else
{
- m_options_widget->setDeactivated();
- m_sign_in_request = Online::CurrentUser::get()->requestSignIn(username,password, m_remember_widget->getState());
+ sfx_manager->quickSound( "anvil" );
+ m_message_widget->setColor(irr::video::SColor(255, 255, 0, 0));
+ m_message_widget->setText(info, false);
}
}
@@ -144,11 +144,6 @@
m_open_registration_dialog = true;
return GUIEngine::EVENT_BLOCK;
}
- else if(selection == m_recovery_widget->m_properties[PROP_ID])
- {
- m_open_recovery_dialog = true;
- return GUIEngine::EVENT_BLOCK;
- }
}
return GUIEngine::EVENT_LET;
}
@@ -162,8 +157,7 @@
const int playerID = PLAYER_ID_GAME_MASTER;
if (GUIEngine::isFocusedForPlayer(m_options_widget, playerID))
return;
- if (m_sign_in_widget->isActivated())
- login();
+ login();
}
// -----------------------------------------------------------------------------
Index: src/states_screens/dialogs/race_paused_dialog.cpp
===================================================================
--- src/states_screens/dialogs/race_paused_dialog.cpp (revision 13389)
+++ src/states_screens/dialogs/race_paused_dialog.cpp (revision 13390)
@@ -146,7 +146,7 @@
else if (selection == "restart")
{
ModalDialog::dismiss();
- network_manager->setState(NetworkManager::NS_MAIN_MENU);
+// network_manager->setState(NetworkManager::NS_MAIN_MENU);
World::getWorld()->scheduleUnpause();
race_manager->rerunRace();
return GUIEngine::EVENT_BLOCK;
Index: src/states_screens/networking_lobby_settings.cpp
===================================================================
--- src/states_screens/networking_lobby_settings.cpp (revision 0)
+++ src/states_screens/networking_lobby_settings.cpp (revision 13390)
@@ -0,0 +1,114 @@
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 Glenn De Jonghe
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#define DEBUG_MENU_ITEM 0
+
+#include "states_screens/networking_lobby_settings.hpp"
+
+#include <string>
+#include <iostream>
+
+#include "challenges/game_slot.hpp"
+#include "challenges/unlock_manager.hpp"
+#include "graphics/irr_driver.hpp"
+#include "guiengine/scalable_font.hpp"
+#include "input/device_manager.hpp"
+#include "input/input_manager.hpp"
+#include "io/file_manager.hpp"
+#include "main_loop.hpp"
+#include "states_screens/online_screen.hpp"
+#include "states_screens/state_manager.hpp"
+#include "states_screens/dialogs/message_dialog.hpp"
+#include "modes/demo_world.hpp"
+#include "utils/translation.hpp"
+
+#include "online/current_online_user.hpp"
+
+
+using namespace GUIEngine;
+
+DEFINE_SCREEN_SINGLETON( NetworkingLobbySettings );
+
+// ----------------------------------------------------------------------------
+
+NetworkingLobbySettings::NetworkingLobbySettings() : Screen("online/lobby_settings.stkgui")
+{
+
+} // NetworkingLobbySettings
+
+// ----------------------------------------------------------------------------
+
+void NetworkingLobbySettings::loadedFromFile()
+{
+
+} // loadedFromFile
+
+// ----------------------------------------------------------------------------
+bool NetworkingLobbySettings::hasLostConnection()
+{
+ return !CurrentOnlineUser::get()->isSignedIn();
+}
+
+// ----------------------------------------------------------------------------
+void NetworkingLobbySettings::beforeAddingWidget()
+{
+
+} // beforeAddingWidget
+
+
+
+// ----------------------------------------------------------------------------
+void NetworkingLobbySettings::init()
+{
+ Screen::init();
+ setInitialFocus();
+ DemoWorld::resetIdleTime(); //FIXME : what's this?} // init
+}
+// ----------------------------------------------------------------------------
+void NetworkingLobbySettings::onUpdate(float delta, irr::video::IVideoDriver* driver)
+{
+} // onUpdate
+
+// ----------------------------------------------------------------------------
+
+void NetworkingLobbySettings::eventCallback(Widget* widget, const std::string& name, const int playerID)
+{
+
+} // eventCallback
+
+// ----------------------------------------------------------------------------
+
+void NetworkingLobbySettings::tearDown()
+{
+} // tearDown
+
+// ----------------------------------------------------------------------------
+void NetworkingLobbySettings::onDisabledItemClicked(const std::string& item)
+{
+
+} // onDisabledItemClicked
+
+// ----------------------------------------------------------------------------
+void NetworkingLobbySettings::setInitialFocus()
+{
+} // setInitialFocus
+
+// ----------------------------------------------------------------------------
+void NetworkingLobbySettings::onDialogClose()
+{
+ setInitialFocus();
+} // onDialogClose()
Property changes on: src/states_screens/networking_lobby_settings.cpp
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+text/plain
\ No newline at end of property
Index: src/states_screens/help_screen_1.cpp
===================================================================
--- src/states_screens/help_screen_1.cpp (revision 13389)
+++ src/states_screens/help_screen_1.cpp (revision 13390)
@@ -24,7 +24,6 @@
#include "input/device_manager.hpp"
#include "input/input_manager.hpp"
#include "karts/kart_properties_manager.hpp"
-#include "network/network_manager.hpp"
#include "race/race_manager.hpp"
#include "states_screens/help_screen_2.hpp"
#include "states_screens/help_screen_3.hpp"
@@ -82,7 +81,7 @@
->setSinglePlayer( StateManager::get()->getActivePlayer(0) );
StateManager::get()->enterGameState();
- network_manager->setupPlayerKartInfo();
+ race_manager->setupPlayerKartInfo();
race_manager->startNew(false);
}
else if (name == "category")
Index: src/states_screens/online_screen.cpp
===================================================================
--- src/states_screens/online_screen.cpp (revision 13389)
+++ src/states_screens/online_screen.cpp (revision 13390)
@@ -34,14 +34,16 @@
#include "states_screens/dialogs/login_dialog.hpp"
#include "states_screens/dialogs/registration_dialog.hpp"
#include "states_screens/networking_lobby.hpp"
-#include "states_screens/server_selection.hpp"
-#include "states_screens/create_server_screen.hpp"
+#include "states_screens/networking_lobby_settings.hpp"
#include "modes/demo_world.hpp"
#include "online/servers_manager.hpp"
#include "online/messages.hpp"
+#include "network/protocol_manager.hpp"
+#include "network/protocols/connect_to_server.hpp"
+
using namespace GUIEngine;
using namespace Online;
@@ -216,23 +218,14 @@
}
else if (selection == "create_server")
{
- StateManager::get()->pushScreen(CreateServerScreen::getInstance());
+ //if (m_recorded_state == Registered)
+ StateManager::get()->pushScreen(NetworkingLobbySettings::getInstance());
}
else if (selection == "quick_play")
{
- //FIXME temporary and the request join + join sequence should be placed in one method somewhere
- /*
- Server * server = ServersManager::get()->getQuickPlay();
- irr::core::stringw info;
- if (Online::CurrentUser::get()->requestJoin( server->getServerId(), info))
- {
- ServersManager::get()->setJoinedServer(server);
- StateManager::get()->pushScreen(NetworkingLobby::getInstance());
- }
- else
- {
- sfx_manager->quickSound( "anvil" );
- }*/
+ //if (m_recorded_state == Registered || m_recorded_state == Guest) FIXME
+ StateManager::get()->pushScreen(NetworkingLobby::getInstance());
+ ProtocolManager::getInstance()->requestStart(new ConnectToServer(7));
}
} // eventCallback
@@ -251,7 +244,8 @@
}
else if (item =="create_server")
{
- new LoginDialog(LoginDialog::Registration_Required);
+ StateManager::get()->pushScreen(NetworkingLobbySettings::getInstance());
+ // FIXME temporary; new LoginDialog(LoginDialog::Registration_Required);
}
else if (item == "quick_play")
{
Index: src/states_screens/main_menu_screen.cpp
===================================================================
--- src/states_screens/main_menu_screen.cpp (revision 13389)
+++ src/states_screens/main_menu_screen.cpp (revision 13390)
@@ -37,7 +37,6 @@
#include "modes/cutscene_world.hpp"
#include "modes/overworld.hpp"
#include "modes/demo_world.hpp"
-#include "network/network_manager.hpp"
#include "states_screens/online_screen.hpp"
#include "states_screens/addons_screen.hpp"
#include "states_screens/credits.hpp"
@@ -332,7 +331,7 @@
->setSinglePlayer( StateManager::get()->getActivePlayer(0) );
StateManager::get()->enterGameState();
- network_manager->setupPlayerKartInfo();
+ race_manager->setupPlayerKartInfo();
race_manager->startNew(false);
}
else if (selection == "story")
Index: src/tracks/track.cpp
===================================================================
--- src/tracks/track.cpp (revision 13389)
+++ src/tracks/track.cpp (revision 13390)
@@ -494,8 +494,16 @@
core::dimension2du size = m_mini_map_size
.getOptimalSize(!nonpower,!nonsquare);
m_mini_map = QuadGraph::get()->makeMiniMap(size, "minimap::"+m_ident);
- m_minimap_x_scale = float(m_mini_map_size.Width) / float(m_mini_map->getSize().Width);
- m_minimap_y_scale = float(m_mini_map_size.Height) / float(m_mini_map->getSize().Height);
+ if (m_mini_map)
+ {
+ m_minimap_x_scale = float(m_mini_map_size.Width) / float(m_mini_map->getSize().Width);
+ m_minimap_y_scale = float(m_mini_map_size.Height) / float(m_mini_map->getSize().Height);
+ }
+ else
+ {
+ m_minimap_x_scale = 0;
+ m_minimap_y_scale = 0;
+ }
}
} // loadQuadGraph
// -----------------------------------------------------------------------------
Index: src/network/race_info_message.hpp
===================================================================
--- src/network/race_info_message.hpp (revision 13389)
+++ src/network/race_info_message.hpp (revision 13390)
@@ -1,33 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_RACE_INFO_MESSAGE_HPP
-#define HEADER_RACE_INFO_MESSAGE_HPP
-
-#include <vector>
-
-#include "network/message.hpp"
-#include "network/remote_kart_info.hpp"
-
-class RaceInfoMessage : public Message
-{
-public:
- RaceInfoMessage(const std::vector<RemoteKartInfo>& kart_info);
- RaceInfoMessage(ENetPacket* pkt);
-}; // RaceInfoMessage
-#endif
Index: src/network/flyable_info.hpp
===================================================================
--- src/network/flyable_info.hpp (revision 13389)
+++ src/network/flyable_info.hpp (revision 13390)
@@ -1,70 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_FLYABLE_INFO_HPP
-#define HEADER_FLYABLE_INFO_HPP
-
-#include "network/message.hpp"
-
-/** Class used to transfer information about projectiles from server to client.
- * It contains only the coordinates, rotation, and explosion state.
- */
-class FlyableInfo
-{
-public:
- Vec3 m_xyz; /** Position of object. */
- btQuaternion m_rotation; /** Orientation of object */
- bool m_exploded; /** If the object exploded in the current frame. */
-
- /** Constructor to initialise all fields.
- */
- FlyableInfo(const Vec3& xyz, const btQuaternion &rotation, bool exploded) :
- m_xyz(xyz), m_rotation(rotation), m_exploded(exploded)
- {};
- // ------------------------------------------------------------------------
- /** Allow this object to be stored in std::vector fields.
- */
- FlyableInfo() {};
- // ------------------------------------------------------------------------
- /** Construct a FlyableInfo from a message (which is unpacked).
- */
- FlyableInfo(Message *m)
- {
- m_xyz = m->getVec3();
- m_rotation = m->getQuaternion();
- m_exploded = m->getBool();
- } // FlyableInfo(Message)
- // ------------------------------------------------------------------------
- /** Returns the length of the serialised message. */
- static int getLength()
- {
- return Message::getVec3Length()
- + Message::getQuaternionLength()
- + Message::getBoolLength();
- } // getLength
- // ------------------------------------------------------------------------
- void serialise(Message *m)
- {
- m->addVec3(m_xyz);
- m->addQuaternion(m_rotation);
- m->addBool(m_exploded);
- } // serialise
-};
-
-#endif
-
Index: src/network/race_result_ack_message.hpp
===================================================================
--- src/network/race_result_ack_message.hpp (revision 13389)
+++ src/network/race_result_ack_message.hpp (revision 13390)
@@ -1,58 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_RACE_RESULT_ACK_MESSAGE_HPP
-#define HEADER_RACE_RESULT_ACK_MESSAGE_HPP
-
-#include <string>
-
-#include "network/message.hpp"
-
-
-/** This message is sent from the clients to the server when the race result
- * screen was acknowledged, and then from the server to all clients to
- * finish synchronisation.
- */
-class RaceResultAckMessage : public Message
-{
-private:
- char m_menu_selected;
-public:
- /** Constructor, creates an empty message
- */
- RaceResultAckMessage(char menu_choice) : Message(Message::MT_RACE_RESULT_ACK)
- {
- allocate(getCharLength());
- addChar(menu_choice);
- } // RaceResultAckMessage
-
- // ------------------------------------------------------------------------
- /** Receives the ack message.
- * \param pkt Received enet packet.
- */
- RaceResultAckMessage(ENetPacket* pkt):Message(pkt, MT_RACE_RESULT_ACK)
- {
- m_menu_selected = getChar();
- } // RaceResultAckMessage(EnetPacket)
- // ------------------------------------------------------------------------
- /** Returns the menu selected on the server after this message is received
- * on a client. */
- char getSelectedMenu() const {return m_menu_selected; }
-
-}; // RaceResultAckMessageMessage
-#endif
Index: src/network/race_start_message.hpp
===================================================================
--- src/network/race_start_message.hpp (revision 13389)
+++ src/network/race_start_message.hpp (revision 13390)
@@ -1,40 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_RACE_START_MESSAGE_HPP
-#define HEADER_RACE_START_MESSAGE_HPP
-
-#include "network/message.hpp"
-#include "network/remote_kart_info.hpp"
-#include "race/race_manager.hpp"
-
-class RaceStartMessage : public Message
-{
-private:
-// For now this is an empty message
-public:
- RaceStartMessage() : Message(Message::MT_RACE_START)
- {
- allocate(0);
- } // RaceStartMessage
-
- RaceStartMessage(ENetPacket* pkt):Message(pkt, MT_RACE_START)
- {
- }
-}; // RaceStartMessage
-#endif
Index: src/network/connect_message.hpp
===================================================================
--- src/network/connect_message.hpp (revision 13389)
+++ src/network/connect_message.hpp (revision 13390)
@@ -1,37 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_CONNECT_MESSAGE_HPP
-#define HEADER_CONNECT_MESSAGE_HPP
-
-#include <string>
-
-#include "network/message.hpp"
-
-class ConnectMessage : public Message
-{
-private:
- std::string m_id;
- void setId();
-public:
- ConnectMessage();
- ConnectMessage(ENetPacket* pkt);
- const std::string&
- getId() { return m_id; }
-}; // ConnectMessage
-#endif
Index: src/network/kart_control_message.cpp
===================================================================
--- src/network/kart_control_message.cpp (revision 13389)
+++ src/network/kart_control_message.cpp (revision 13390)
@@ -1,61 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include "network/kart_control_message.hpp"
-
-#include "karts/controller/controller.hpp"
-#include "modes/world.hpp"
-#include "network/network_kart.hpp"
-
-KartControlMessage::KartControlMessage()
- : Message(Message::MT_KART_CONTROL)
-{
- World *world=World::getWorld();
- unsigned int num_local_players = race_manager->getNumLocalPlayers();
- unsigned int control_size = KartControl::getLength();
- allocate(control_size*num_local_players);
- for(unsigned int i=0; i<num_local_players; i++)
- {
- const AbstractKart *kart = world->getLocalPlayerKart(i);
- const KartControl& controls = kart->getControls();
- controls.serialise(this);
- }
-} // KartControlMessage
-// ----------------------------------------------------------------------------
-/** Receives a kart control message.
- * \param kart_id_offset is the global id of the first kart on the host from
- * which this packet was received.
- */
-KartControlMessage::KartControlMessage(ENetPacket* pkt, int kart_id_offset,
- int num_local_players)
- : Message(pkt, MT_KART_CONTROL)
-{
- // FIXME: This probably does not work anymore - it assume that
- // num_local_Players is the number of all local karts, while it might
- // only be the number of all network karts.
- for(int i=kart_id_offset; i<kart_id_offset+num_local_players; i++)
- {
- KartControl kc(this);
- AbstractKart *kart = World::getWorld()->getKart(i);
- if(kart->getController()->isNetworkController())
- {
- ((NetworkKart*)kart)->setControl(kc);
- }
- }
-}; // KartControlMessage
-
Index: src/network/num_players_message.hpp
===================================================================
--- src/network/num_players_message.hpp (revision 13389)
+++ src/network/num_players_message.hpp (revision 13390)
@@ -1,42 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_NUM_PLAYERS_MESSAGE_HPP
-#define HEADER_NUM_PLAYERS_MESSAGE_HPP
-
-#include <string>
-#include <sstream>
-#ifndef WIN32
-# include <unistd.h>
-#endif
-
-#include "network/message.hpp"
-#include "race/race_manager.hpp"
-
-class NumPlayersMessage : public Message
-{
-private:
- int m_num_players
-public:
- NumPlayersMessage():Message(Message::MT_CONNECT) { m_num_players=race }
- NumPlayersMessage(ENetPacket* pkt):Message(pkt)
- { m_id=getString(); }
- const std::string&
- getNumPlayers() { return m_num_players; }
-}; // ConnectMessage
-#endif
Index: src/network/kart_update_message.cpp
===================================================================
--- src/network/kart_update_message.cpp (revision 13389)
+++ src/network/kart_update_message.cpp (revision 13390)
@@ -1,62 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include "network/kart_update_message.hpp"
-
-#include "karts/abstract_kart.hpp"
-#include "modes/world.hpp"
-
-KartUpdateMessage::KartUpdateMessage()
- : Message(Message::MT_KART_INFO)
-{
- World *world = World::getWorld();
- unsigned int num_karts = world->getNumKarts();
-
- // Send the number of karts and for each kart the compressed
- // control structure (3 ints) and xyz,hpr (4 floats: quaternion:
- allocate(getCharLength()+
- num_karts*(KartControl::getLength() + getVec3Length()
- +getQuaternionLength()) );
- addChar(num_karts);
- for(unsigned int i=0; i<num_karts; i++)
- {
- const AbstractKart* kart = world->getKart(i);
- const KartControl& kc=kart->getControls();
- kc.serialise(this);
- addVec3(kart->getXYZ());
- addQuaternion(kart->getRotation());
- } // for i
-} // KartUpdateMessage
-// ----------------------------------------------------------------------------
-KartUpdateMessage::KartUpdateMessage(ENetPacket* pkt)
- : Message(pkt, MT_KART_INFO)
-{
- World *world = World::getWorld();
- unsigned int num_karts = getInt();
- for(unsigned int i=0; i<num_karts; i++)
- {
- // Currently not used
- KartControl kc(this);
- Vec3 xyz = getVec3();
- btQuaternion q = getQuaternion();
- AbstractKart *kart = world->getKart(i);
- kart->setXYZ(xyz);
- kart->setRotation(q);
- } // for i
-}; // KartUpdateMessage
-
Index: src/network/world_loaded_message.hpp
===================================================================
--- src/network/world_loaded_message.hpp (revision 13389)
+++ src/network/world_loaded_message.hpp (revision 13390)
@@ -1,31 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_WORLD_LOADED_HPP
-#define HEADER_WORLD_LOADED_HPP
-
-#include "network/message.hpp"
-
-class WorldLoadedMessage : public Message
-{
-// For now this is an empty message
-public:
- WorldLoadedMessage() :Message(MT_WORLD_LOADED) {allocate(0);}
- WorldLoadedMessage(ENetPacket* pkt):Message(pkt, MT_WORLD_LOADED) {}
-}; // WorldLoadedMessage
-#endif
Index: src/network/race_state.cpp
===================================================================
--- src/network/race_state.cpp (revision 13389)
+++ src/network/race_state.cpp (revision 13390)
@@ -1,195 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include "network/race_state.hpp"
-
-#include "items/item_manager.hpp"
-#include "items/powerup.hpp"
-#include "items/projectile_manager.hpp"
-#include "karts/rescue_animation.hpp"
-#include "modes/world.hpp"
-#include "network/network_manager.hpp"
-#include "physics/physics.hpp"
-
-RaceState *race_state=NULL;
-
-// ----------------------------------------------------------------------------
-void RaceState::serialise()
-{
- // First compute the overall size needed
- // =====================================
- int len = 0;
-
- // 1. Add all kart information
- // ---------------------------
- unsigned int num_karts = World::getWorld()->getCurrentNumKarts();
- KartControl c;
- // Send the number of karts and for each kart the compressed
- // control structure, xyz,hpr, and speed (which is necessary to
- // display the speed, and e.g. to determine when a parachute is detached)
- len += 1 + num_karts*(KartControl::getLength()
- + getVec3Length()+getQuaternionLength()
- + getFloatLength()) ;
-
- // 2. Add information about collected items
- // ---------------------------------------
- len += 1 + m_item_info.size()* ItemInfo::getLength();
-
- // 3. Add rocket positions
- // -----------------------
- len += 2 + m_flyable_info.size()*FlyableInfo::getLength();
-
- // 4. Add collisions
- // =================
- len += 1 + m_collision_info.size()*getCharLength();
-
- // Now add the data
- // ================
- allocate(len);
-
- // 1. Kart positions
- // -----------------
- addChar(num_karts);
- World *world = World::getWorld();
- for(unsigned int i=0; i<num_karts; i++)
- {
- const AbstractKart* kart = world->getKart(i);
- m_kart_controls[i].serialise(this);
- addVec3(kart->getXYZ());
- addQuaternion(kart->getRotation());
- addFloat(kart->getSpeed());
- } // for i
-
- // 2. Collected items
- // -----------------
- addChar(m_item_info.size());
- for(unsigned int i=0; i<m_item_info.size(); i++)
- {
- m_item_info[i].serialise(this);
- }
-
- // 3. Projectiles
- // --------------
- addShort(m_flyable_info.size());
- for(unsigned int i=0; i<(unsigned int)m_flyable_info.size(); i++)
- {
- m_flyable_info[i].serialise(this);
- }
-
- // 4. Collisions
- // -------------
- addChar(m_collision_info.size());
- for(unsigned int i=0; i<m_collision_info.size(); i++)
- {
- addChar(m_collision_info[i]);
- }
- m_collision_info.clear();
-
-} // serialise
-
-// ----------------------------------------------------------------------------
-void RaceState::clear()
-{
- m_item_info.clear();
-} // clear
-
-// ----------------------------------------------------------------------------
-/** Unserialises a race state message.
- * This function unserialises the message, and updates the state of the race
- * simulation appropriately.
- */
-void RaceState::receive(ENetPacket *pkt)
-{
- Message::receive(pkt, MT_RACE_STATE);
-
- // 1. Kart information
- // -------------------
- unsigned int num_karts = getChar();
- World *world = World::getWorld();
- for(unsigned int i=0; i<num_karts; i++)
- {
- KartControl kc(this);
- // Currently not used!
- Vec3 xyz = getVec3();
- btQuaternion q = getQuaternion();
- AbstractKart *kart = world->getKart(i);
- // Firing needs to be done from here to guarantee that any potential
- // new rockets are created before the update for the rockets is handled
- if(kc.m_fire)
- kart->getPowerup()->use();
- kart->setXYZ(xyz);
- kart->setRotation(q);
- kart->setSpeed(getFloat());
- } // for i
-
- // 2. Collected Items
- // -----------------
- unsigned short num_items=getChar();
- for(unsigned int i=0; i<num_items; i++)
- {
- ItemInfo hi(this);
- if(hi.m_item_id==-1) // Rescue triggered
- new RescueAnimation(world->getKart(hi.m_kart_id));
- else
- {
- Item *item = ItemManager::get()->getItem(hi.m_item_id);
- ItemManager::get()->collectedItem(item,
- world->getKart(hi.m_kart_id),
- hi.m_add_info);
- }
- }
-
- // 3. Projectiles
- // --------------
- unsigned short num_flyables = getShort();
- m_flyable_info.clear();
- m_flyable_info.resize(num_flyables);
- for(unsigned short i=0; i<num_flyables; i++)
- {
- FlyableInfo f(this);
- m_flyable_info[i] = f;
- }
-
- // 4. Collisions
- // -------------
- unsigned int num_collisions = getChar();
- // Collisions are stored as pairs, so handle a pair at a time
- for(unsigned int i=0; i<num_collisions; i+=2)
- {
- signed char kart_id1 = getChar();
- signed char kart_id2 = getChar();
- if(kart_id2==-1)
- { // kart - track collision
- Vec3 normal(0, 1, 0); // need to be fixed for online
- world->getKart(kart_id1)->crashed(NULL, normal);
- }
- else
- {
- // FIXME: KartKartCollision now takes information about the
- // collision points. This either needs to be added as the third
- // parameter, or perhaps the outcome of the collision (the
- // impulse) could be added.
- world->getPhysics()->KartKartCollision(
- world->getKart(kart_id1), Vec3(0,0,0),
- world->getKart(kart_id2), Vec3(0,0,0));
- }
- } // for(i=0; i<num_collisions; i+=2)
- clear(); // free message buffer
-
-} // receive
-// ----------------------------------------------------------------------------
Index: src/network/kart_control_message.hpp
===================================================================
--- src/network/kart_control_message.hpp (revision 13389)
+++ src/network/kart_control_message.hpp (revision 13390)
@@ -1,31 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_KART_CONTROL_MESSAGE_HPP
-#define HEADER_KART_CONTROL_MESSAGE_HPP
-
-#include "network/message.hpp"
-
-class KartControlMessage : public Message
-{
-public:
- KartControlMessage();
- KartControlMessage(ENetPacket* pkt, int kart_id_offset,
- int num_local_players);
-}; // KartUpdateMessage
-#endif
Index: src/network/network_kart.cpp
===================================================================
--- src/network/network_kart.cpp (revision 13389)
+++ src/network/network_kart.cpp (revision 13390)
@@ -1,43 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2004-2005 Steve Baker <sjbaker1@airmail.net>
-// Copyright (C) 2006 SuperTuxKart-Team, Joerg Henrichs, Steve Baker
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include "network/network_manager.hpp"
-#include "network/network_kart.hpp"
-
-/** A network kart. On the server, it receives its control information (steering etc)
- from the network manager.
- */
-NetworkKart::NetworkKart(const std::string &kart_name,
- unsigned int world_kart_id, int position,
- const btTransform &init_transform,
- int global_player_id,
- RaceManager::KartType type)
- : Kart(kart_name, world_kart_id, position,
- init_transform)
-{
- m_global_player_id = global_player_id;
-} // NetworkKart
-
-// ----------------------------------------------------------------------------
-void NetworkKart::setControl(const KartControl& kc)
-{
- assert(network_manager->getMode()==NetworkManager::NW_SERVER);
- m_controls = kc;
-} // setControl
-
Index: src/network/race_result_message.cpp
===================================================================
--- src/network/race_result_message.cpp (revision 13389)
+++ src/network/race_result_message.cpp (revision 13390)
@@ -1,60 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include "network/race_result_message.hpp"
-
-#include "karts/abstract_kart.hpp"
-#include "modes/world.hpp"
-#include "race/race_manager.hpp"
-
-/** Creates a message containing the finishing time and rank of each kart.
- * This message is serialised so that it can be sent.
- */
-RaceResultMessage::RaceResultMessage() : Message(MT_RACE_RESULT)
-{
- World *world = World::getWorld();
- const unsigned int num_karts = world->getNumKarts();
- allocate(num_karts * (getFloatLength()+getCharLength()));
- for(unsigned int i=0; i<num_karts; i++)
- {
- const AbstractKart *kart = world->getKart(i);
- addFloat(kart->getFinishTime());
- addChar(kart->getPosition());
- } // for i in karts
-} // RaceResultMessage
-
-// ----------------------------------------------------------------------------
-/** De-serialises a race result message and sets the appropriate results in
- * the kart and the race manager.
- * \param pkt The enet message paket.
- */
-RaceResultMessage::RaceResultMessage(ENetPacket* pkt)
- : Message(pkt, MT_RACE_RESULT)
-{
- World *world = World::getWorld();
- const unsigned int num_karts = world->getNumKarts();
- for(unsigned int i=0; i<num_karts; i++)
- {
- AbstractKart *kart = world->getKart(i);
- float time = getFloat();
- char position = getChar();
- kart->setPosition(position);
- kart->finishedRace(time);
- }
-} // RaceResultMessage
-
Index: src/network/kart_update_message.hpp
===================================================================
--- src/network/kart_update_message.hpp (revision 13389)
+++ src/network/kart_update_message.hpp (revision 13390)
@@ -1,30 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_KART_UPDATE_MESSAGE_HPP
-#define HEADER_KART_UPDATE_MESSAGE_HPP
-
-#include "network/message.hpp"
-
-class KartUpdateMessage : public Message
-{
-public:
- KartUpdateMessage();
- KartUpdateMessage(ENetPacket* pkt);
-}; // KartUpdateMessage
-#endif
Index: src/network/character_selected_message.hpp
===================================================================
--- src/network/character_selected_message.hpp (revision 13389)
+++ src/network/character_selected_message.hpp (revision 13390)
@@ -1,105 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_CHARACTER_SELECTED_MESSAGE_HPP
-#define HEADER_CHARACTER_SELECTED_MESSAGE_HPP
-
-#include "network/message.hpp"
-#include "network/remote_kart_info.hpp"
-#include "race/race_manager.hpp"
-
-/** This message is send contains information about selected karts. It is send
- * from the client to the server to indicate a selected kart, and from the
- * server to the clients to indicate that a kart was selected. In the latter
- * case it contains the hostid of the successful selecter. This way a client
- * selecting a kart can check if its selection was successful or not, and
- * other clients are informed that a certain kart is not available anymore.
- */
-class CharacterSelectedMessage : public Message
-{
-private:
- /** Number of local players on a host. If the message is send from the
- * server to the clients, this field instead contains the host id of
- * the host which selected the kart
- */
- int m_num_local_players;
- /** Stores information about the selected kart. */
- RemoteKartInfo m_kart_info;
-
-public:
- /** Contains information about a selected kart. When send from the client
- * to the server, it contains the number of local players (which
- * technically needs only to be sent once); when send from from the server
- * to the clients this field instead contains the host id of the host
- * selected the character. This allows the client to detect if a selected
- * kart was not confirmed by the server (i.e. another client or the server
- * has selected the kart first
- * \param player_id The local player id.
- * \param host_id If this value is specified (>-1), then this value is
- * used in the message instead of the number of local
- * players.
- */
- CharacterSelectedMessage(int player_id, int host_id=-1)
- : Message(Message::MT_CHARACTER_INFO)
- {
- m_kart_info = race_manager->getLocalKartInfo(player_id);
- m_num_local_players = race_manager->getNumLocalPlayers();
-
- allocate(getCharLength() // m_kart_info.getLocalPlayerId())
- +getStringLength(m_kart_info.getKartName())
- +m_kart_info.getPlayerName().size() + 1 // FIXME: encoding issues
- +getCharLength()); // m_num_local_players)
- addChar(m_kart_info.getLocalPlayerId());
- addString(m_kart_info.getKartName());
- addString(core::stringc(m_kart_info.getPlayerName().c_str()).c_str()); // FIXME: encoding issues
- // Piggy backing this information saves sending it as a separate
- // message. It is actually only required in the first message
- if(host_id>-1)
- addChar(host_id);
- else
- addChar(race_manager->getNumLocalPlayers());
- } // CharacterSelectedMessage
-
- // ------------------------------------------------------------------------
- /** Unpacks a character selected message. The additional field is either
- * the number of local players (when send from client to server), or the
- * hostid of the host selected the character.
- * \param pkt Received enet packet.
- */
- CharacterSelectedMessage(ENetPacket* pkt):Message(pkt, MT_CHARACTER_INFO)
- {
- m_kart_info.setLocalPlayerId(getChar());
- m_kart_info.setKartName(getString());
- m_kart_info.setPlayerName(core::stringw(getString().c_str())); // FIXME: encoding issues
- m_num_local_players = getChar();
- } // CharacterSelectedMessage(EnetPacket)
-
- // ------------------------------------------------------------------------
- /** Returns the remote kart info structure of the selected kart. */
- const RemoteKartInfo& getKartInfo () const { return m_kart_info; }
-
- /** Returns the number of local players. */
- int getNumPlayers() const { return m_num_local_players; }
-
- /** Returns the host id of the host who selected the kart successfully.
- * This information is actually stored in m_num_local_players field, which
- * is used when a client receives this message.
- */
- int getHostId () const { return m_num_local_players; }
-}; // CharacterSelectedMessage
-#endif
Index: src/network/item_info.hpp
===================================================================
--- src/network/item_info.hpp (revision 13389)
+++ src/network/item_info.hpp (revision 13390)
@@ -1,66 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_ITEM_INFO_HPP
-#define HEADER_ITEM_INFO_HPP
-/** Class used to transfer information about collected items from
-* server to client.
-*/
-class ItemInfo
-{
-public:
- /** Kart id (in world) of the kart collecting the item. */
- unsigned char m_kart_id;
- /** Index of the collected item. This is set to -1 if a kart
- * triggers a rescue (i.e. attaches the butterfly).]
- */
- short m_item_id;
- /** Additional info used, depending on item type. This is usually
- * the type of the collected item.
- */
- char m_add_info;
-
- /** Constructor to initialise all fields. */
- ItemInfo(int kart, int item, char add_info) :
- m_kart_id(kart), m_item_id(item),
- m_add_info(add_info)
- {}
- // -------------------------------------------------------------
- /** Construct ItemInfo from a message (which is unpacked). */
- ItemInfo(Message *m)
- {
- m_kart_id = m->getChar();
- m_item_id = m->getShort();
- m_add_info = m->getChar();
- }
- // -------------------------------------------------------------
- /*** Returns size in bytes necessary to store ItemInfo. */
- static int getLength() {return 2*Message::getCharLength()
- + Message::getShortLength();}
- // -------------------------------------------------------------
- /** Serialises this object into the message object */
- void serialise(Message *m)
- {
- m->addChar(m_kart_id);
- m->addShort(m_item_id);
- m->addChar(m_add_info);
- } // serialise
-}; // ItemInfo
-
-#endif
-
Index: src/network/network_kart.hpp
===================================================================
--- src/network/network_kart.hpp (revision 13389)
+++ src/network/network_kart.hpp (revision 13390)
@@ -1,37 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_NETWORK_KART_HPP
-#define HEADER_NETWORK_KART_HPP
-
-#include "karts/kart.hpp"
-
-class Track;
-
-class NetworkKart : public Kart
-{
-private:
- int m_global_player_id; // to identify this kart to the network manager
-public:
- NetworkKart(const std::string& kart_name, unsigned int world_kart_id,
- int position, const btTransform& init_transform,
- int global_player_id, RaceManager::KartType type);
- void setControl(const KartControl& kc);
- virtual bool isNetworkKart() const { return true; }
-}; // NetworkKart
-#endif
Index: src/network/race_state.hpp
===================================================================
--- src/network/race_state.hpp (revision 13389)
+++ src/network/race_state.hpp (revision 13390)
@@ -1,109 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_RACE_STATE_HPP
-#define HEADER_RACE_STATE_HPP
-
-#include <vector>
-
-#include "items/flyable.hpp"
-#include "items/item.hpp"
-#include "karts/abstract_kart.hpp"
-#include "karts/controller/kart_control.hpp"
-#include "modes/world.hpp"
-#include "network/flyable_info.hpp"
-#include "network/item_info.hpp"
-#include "network/message.hpp"
-#include "utils/aligned_array.hpp"
-
-/** This class stores the state information of a (single) race, e.g. the
- position and orientation of karts, collisions that have happened etc.
- It is used for the network version to update the clients with the
- 'official' state information from the server.
- */
-class RaceState : public Message
-{
-private:
-
- /** Updates about collected items. */
- std::vector<ItemInfo> m_item_info;
- /** Updates about existing flyables. */
- AlignedArray<FlyableInfo> m_flyable_info;
- /** Stores the controls of each kart at the beginning of its update(). */
- std::vector<KartControl> m_kart_controls;
- /** Collision information. This vector stores information about which
- * kart collided with which kart or track (kartid=-1) */
- std::vector<signed char> m_collision_info;
-
- public:
- /** Initialise the global race state. */
- RaceState() : Message(MT_RACE_STATE)
- {
- m_kart_controls.resize(World::getWorld()->getNumKarts());
- } // RaceState()
- // --------------------------------------------------------------------
- void itemCollected(int kartid, int item_id, char add_info=-1)
- {
- m_item_info.push_back(ItemInfo(kartid, item_id, add_info));
- } // itemCollected
- // --------------------------------------------------------------------
- /** Collects information about collision in which at least one kart was
- * involved. Other collision (e.g. projectiles, moving physics) are
- * not needed on the client, so it's not stored at all. If a kart
- * track collision happens, the second kart id is -1 (necessary to
- * play back sound effects). A simple int vector is used to store the
- * pair of collision, so the first collision is using the index 0 and
- * 1; the second one 2 and 3 etc.
- * \param kartId1 World id of the kart involved in the collision.
- * \param kartId2 World id of the 2nd kart involved in the collision,
- * or -1 if it's the track (which is the default).
- */
- void addCollision(signed char kartId1, signed char kartId2=-1)
- {
- m_collision_info.push_back(kartId1);
- m_collision_info.push_back(kartId2);
- } // addCollision
- // --------------------------------------------------------------------
- void setNumFlyables(int n) { m_flyable_info.resize(n); }
- // --------------------------------------------------------------------
- void setFlyableInfo(int n, const FlyableInfo& fi)
- {
- m_flyable_info[n] = fi;
- }
- // --------------------------------------------------------------------
- /** Stores the current kart control (at the time kart->update() is
- * called. This allows modifications of kart->m_control during the
- * update (e.g. see in kart::update() how firing is handled).
- */
- void storeKartControls(const AbstractKart& kart)
- {
- m_kart_controls[kart.getWorldKartId()] = kart.getControls();
- } // storeKartControls
- // --------------------------------------------------------------------
- void serialise();
- void receive(ENetPacket *pkt);
- void clear(); // Removes all currently stored information
- unsigned int getNumFlyables() const {return m_flyable_info.size(); }
- const FlyableInfo
- &getFlyable(unsigned int i) const {return m_flyable_info[i];}
- }; // RaceState
-
-extern RaceState *race_state;
-
-#endif
-
Index: src/network/character_info_message.hpp
===================================================================
--- src/network/character_info_message.hpp (revision 13389)
+++ src/network/character_info_message.hpp (revision 13390)
@@ -1,50 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_CHARACTER_INFO_MESSAGE_HPP
-#define HEADER_CHARACTER_INFO_MESSAGE_HPP
-
-#include "karts/kart_properties_manager.hpp"
-#include "network/message.hpp"
-
-/** This message is sent from the server to the clients and contains the list
- * of available characters. Additionally, it contains the clients id.
- */
-class CharacterInfoMessage : public Message
-{
-// Add the remote host id to this message (to avoid sending this separately)
-public:
- CharacterInfoMessage(int hostid) : Message(Message::MT_CHARACTER_INFO)
- {
- std::vector<std::string> all_karts =
- kart_properties_manager->getAllAvailableKarts();
- allocate(getCharLength()+getStringVectorLength(all_karts));
- addChar(hostid);
- addStringVector(all_karts);
- }
- // ------------------------------------------------------------------------
- CharacterInfoMessage(ENetPacket* pkt):Message(pkt, MT_CHARACTER_INFO)
- {
- int hostid=getChar();
- network_manager->setHostId(hostid);
- std::vector<std::string> all_karts;
- all_karts = getStringVector();
- kart_properties_manager->setUnavailableKarts(all_karts);
- }
-}; // CharacterInfoMessage
-#endif
Index: src/network/race_result_message.hpp
===================================================================
--- src/network/race_result_message.hpp (revision 13389)
+++ src/network/race_result_message.hpp (revision 13390)
@@ -1,45 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_RACE_RESULT_MESSAGE_HPP
-#define HEADER_RACE_RESULT_MESSAGE_HPP
-
-#include <vector>
-
-#include "network/message.hpp"
-
-
-/** This message is from the server to all clients to inform them about the
- * result of a race. The clients wait for this message before they finish
- * a race.
- */
-class RaceResultMessage : public Message
-{
- struct RaceResult {
- float m_time;
- int m_score;
- }; // RaceResult
-private:
- std::vector<RaceResult> m_all_results;
-public:
- RaceResultMessage();
- RaceResultMessage(ENetPacket* pkt);
- void addRaceResult(int kart_id, float time, int points);
- void getRaceResult(int kart_id, float &time, int &points);
-}; // RaceResultMessage
-#endif
Index: src/network/character_confirm_message.hpp
===================================================================
--- src/network/character_confirm_message.hpp (revision 13389)
+++ src/network/character_confirm_message.hpp (revision 13390)
@@ -1,71 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_CHARACTER_CONFIRM_MESSAGE_HPP
-#define HEADER_CHARACTER_CONFIRM_MESSAGE_HPP
-
-#include <string>
-
-#include "network/message.hpp"
-
-
-/** This message is from the server to all clients to inform them about a
- * newly selected character. This means that this character is not available
- * anymore. The message contains the hostid of the client who selected this
- * character (0 in case of server), so that this message acts as a
- * confirmation for the corresponding client (or a reject if the message has
- * a different hostid, meaning that another client selected the character
- * earlier).
- */
-class CharacterConfirmMessage : public Message
-{
-private:
- /** The host id. */
- int m_host_id;
- /** Name of the selected kart. */
- std::string m_kart_name;
-public:
- /** Constructor, takes the name of the kart name and the host id.
- * \param kart_name Name of the kart.
- * \param host_id Id of the host who selected this character.
- */
- CharacterConfirmMessage(const std::string &kart_name, int host_id)
- : Message(Message::MT_CHARACTER_CONFIRM)
- {
- allocate(getStringLength(kart_name) + getCharLength());
- addString(kart_name);
- addChar(host_id);
- } // CharacterConfirmMessage
-
- // ------------------------------------------------------------------------
- /** Unpacks a character confirm message.
- * \param pkt Received enet packet.
- */
- CharacterConfirmMessage(ENetPacket* pkt):Message(pkt, MT_CHARACTER_CONFIRM)
- {
- m_kart_name = getString();
- m_host_id = getChar();
- } // CharacterConfirmMessage(EnetPacket)
- // ------------------------------------------------------------------------
- /** Returns the kart name contained in a received message. */
- const std::string &getKartName() const { return m_kart_name; }
- /** Returns the host id contained in a received message. */
- int getHostId() const { return m_host_id; }
-
-}; // CharacterConfirmMessage
-#endif
Index: src/network/message.cpp
===================================================================
--- src/network/message.cpp (revision 13389)
+++ src/network/message.cpp (revision 13390)
@@ -1,225 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs, Stephen Leak
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include "network/message.hpp"
-
-#include <string>
-#include <math.h>
-#include <stdexcept>
-#include <assert.h>
-
-/** Creates a message to be sent.
- * This only initialised the data structures, it does not reserve any memory.
- * A call to allocate() is therefore necessary.
- * \param type The type of the message
- */
-Message::Message(MessageType type)
-{
- assert(sizeof(int)==4);
- m_type = type;
- m_pos = 0;
- m_data_size = -1;
- m_data = NULL;
- m_needs_destroy = 0; // enet destroys message after send
-} // Message
-
-// ----------------------------------------------------------------------------
-/** Handles a received message.
- * The message in pkt is received, and the message type is checked.
- * \param pkt The ENetPacket
- * \param m The type of the message. The type is checked via an assert!
- */
-
-Message::Message(ENetPacket* pkt, MessageType m)
-{
- receive(pkt, m);
-}
-
-// ----------------------------------------------------------------------------
-/** Loads the message in pkt, and checks for the correct message type.
- * Paramaters:
- * \param pkt The ENetPacket
- * \param m The type of the message. The type is checked via an assert!
- */
-void Message::receive(ENetPacket* pkt, MessageType m)
-{
- assert(sizeof(int)==4);
- m_pkt = pkt;
- m_data_size = pkt->dataLength;
- m_data = (char*)pkt->data;
- m_type = (MessageType)m_data[0];
- if(m_type!=m)
- printf("type %d %d\n",m_type,m);
- assert(m_type==m);
- m_pos = 1;
- m_needs_destroy = true;
-} // Message
-
-// ----------------------------------------------------------------------------
-/** Frees the memory allocated for this message. */
-Message::~Message()
-{
- clear();
-} // ~Message
-
-// ----------------------------------------------------------------------------
-/** Frees the memory for a received message.
- * Calls enet_packet_destroy if necessary (i.e. if the message was received).
- * The memory for a message created to be sent does not need to be freed, it
- * is handled by enet. */
-void Message::clear()
-{
- if(m_needs_destroy)
- enet_packet_destroy(m_pkt);
-} // clear
-
-// ----------------------------------------------------------------------------
-/** Reserves the memory for a message.
- * \param size Number of bytes to reserve.
- */
-void Message::allocate(int size)
-{
- m_data_size = size+1;
- m_pkt = enet_packet_create (NULL, m_data_size, ENET_PACKET_FLAG_RELIABLE);
- m_data = (char*)m_pkt->data;
- m_data[0] = m_type;
- m_pos = 1;
-} // allocate
-
-// ----------------------------------------------------------------------------
-/** Adds an integer value to the message.
- * \param data The integer value to add.
- */
-void Message::addInt(int data)
-{
- assert((int)(m_pos + sizeof(int)) <= m_data_size);
- int l=htonl(data);
- memcpy(m_data+m_pos, &l, sizeof(int));
- m_pos+=sizeof(int);
-} // addInt
-
-// ----------------------------------------------------------------------------
-/** Extracts an integer value from a message.
- * \return The extracted integer.
- */
-int Message::getInt()
-{
- m_pos+=sizeof(int);
- return ntohl(*(int*)(&m_data[m_pos-sizeof(int)]));
-} // getInt
-
-// ----------------------------------------------------------------------------
-/** Adds a short value to the message.
- * \param data The integer value to add.
- */
-void Message::addShort(short data)
-{
- assert((int)(m_pos + sizeof(short)) <= m_data_size);
- int l=htons(data);
- memcpy(m_data+m_pos, &l, sizeof(short));
- m_pos+=sizeof(short);
-} // addShort
-
-// ----------------------------------------------------------------------------
-/** Extracts a short value from a message.
- * \return The short value.
- */
-short Message::getShort()
-{
- m_pos+=sizeof(short);
- return ntohs(*(short*)(&m_data[m_pos-sizeof(short)]));
-} // getShort
-
-// ----------------------------------------------------------------------------
-/** Adds a floating point value to the message.
- * \param data Floating point value to add.
- */
-void Message::addFloat(const float data)
-{
- // The simple approach of using addInt(*(int*)&data)
- // does not work (at least with optimisation on certain g++ versions,
- // see getFloat for more details)
- int n;
- memcpy(&n, &data, sizeof(float));
- addInt(n);
-} // addFloat
-// ----------------------------------------------------------------------------
-float Message::getFloat()
-{
- int i = getInt();
- float f;
- memcpy(&f, &i, sizeof(int));
- return f;
- // The 'obvious' way:
- // float *f = (float*) &i;
- // return *f;
- // does NOT work, see http://www.velocityreviews.com/forums/showthread.php?t=537336
- // for details
-} // getFloat
-
-// ----------------------------------------------------------------------------
-void Message::addString(const std::string &data)
-{
- int len = data.size()+1; // copy 0 end byte
- assert((int)(m_pos+len) <=m_data_size);
- memcpy (&(m_data[m_pos]), data.c_str(), len);
- m_pos += len;
-} // addString
-
-// ----------------------------------------------------------------------------
-std::string Message::getString()
-{
- char *str = (char*) &(m_data[m_pos]);
- int len = strlen(str)+1;
- m_pos += len;
- return std::string(str);
-} // getString
-
-// ----------------------------------------------------------------------------
-/** Returns the number of bytes necessary to store a string vector.
- * \param vs std::vector<std::string>
- */
-int Message::getStringVectorLength(const std::vector<std::string>& vs)
-{
- int len=getShortLength();
- for(unsigned int i=0; i<vs.size(); i++)
- len += getStringLength(vs[i]);
- return len;
-} // getStringVectorLength
-
-// ----------------------------------------------------------------------------
-/** Adds a std::vector<std::string> to the message.
- */
-void Message::addStringVector(const std::vector<std::string>& vs)
-{
- assert(vs.size()<32767);
- addShort(vs.size());
- for(unsigned short i=0; i<vs.size(); i++)
- addString(vs[i]);
-} // addStringVector
-
-// ----------------------------------------------------------------------------
-std::vector<std::string> Message::getStringVector()
-{
- std::vector<std::string> vs;
- vs.resize(getShort());
- for(unsigned int i=0; i<vs.size(); i++)
- vs[i]=getString();
- return vs;
-} // getStringVector
-// ----------------------------------------------------------------------------
Index: src/network/message.hpp
===================================================================
--- src/network/message.hpp (revision 13389)
+++ src/network/message.hpp (revision 13390)
@@ -1,143 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs, Stephen Leak
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef HEADER_MESSAGE_HPP
-#define HEADER_MESSAGE_HPP
-
-#include <cstring>
-#include <string>
-#include <vector>
-#include <assert.h>
-#include "btBulletDynamicsCommon.h"
-
-using std::memcpy;
-
-#include "enet/enet.h"
-
-#include "utils/vec3.hpp"
-
-// sjl: when a message is received, need to work out what kind of message it
-// is and therefore what to do with it
-
-/** Base class to serialises/deserialises messages.
- * This is the base class for all messages being exchange between client
- * and server. It handles the interface to enet, and adds a message type
- * (which is checked via an assert to help finding bugs by receiving a
- * message of an incorrect type). It also takes care of endianess (though
- * floats are converted via a byte swap, too - so it must be guaranteed
- * that the float representation between all machines is identical).
- */
-class Message
-{
-public:
- /** Contains all tags used in identifying a message. */
- enum MessageType {MT_CONNECT=1, MT_CHARACTER_INFO, MT_CHARACTER_CONFIRM,
- MT_RACE_INFO, MT_RACE_START, MT_WORLD_LOADED,
- MT_KART_INFO, MT_KART_CONTROL, MT_RACE_STATE,
- MT_RACE_RESULT, MT_RACE_RESULT_ACK
- };
-private:
- ENetPacket *m_pkt;
- char *m_data;
- MessageType m_type;
- int m_data_size;
- unsigned int m_pos; // simple stack counter for constructing packet data
- bool m_needs_destroy; // only received messages need to be destroyed
-
-public:
- void addInt(int data);
- void addShort(short data);
- void addString(const std::string &data);
- void addStringVector(const std::vector<std::string>& vs);
- void addUInt(unsigned int data) { addInt(*(int*)&data); }
- void addFloat(const float data);
- void addBool(bool data) { addChar(data?1:0); }
- void addChar(char data) { addCharArray((char*)&data,1);}
- void addCharArray(char *c, unsigned int n=1)
- { assert((int)(m_pos+n)<=m_data_size);
- memcpy(m_data+m_pos,c,n);
- m_pos+=n; }
-#ifndef WIN32 // on windows size_t is unsigned int
- void addSizeT(size_t data) { addInt((int)data); }
-#endif
- void addIntArray(int *d, unsigned int n)
- { for(unsigned int i=0;
- i<n; i++)
- addInt(d[i]); }
- void addVec3(const Vec3& v) { addFloat(v.getX());
- addFloat(v.getY());
- addFloat(v.getZ()); }
- void addQuaternion(const btQuaternion& q) { addFloat(q.getX());
- addFloat(q.getY());
- addFloat(q.getZ());
- addFloat(q.getW()); }
- int getInt();
- bool getBool() { return getChar()==1; }
- short getShort();
- float getFloat();
- std::string getString();
- std::vector<std::string>
- getStringVector();
- char getChar() {char c;getCharArray(&c,1);
- return c; }
- void getCharArray(char *c, int n=1) {memcpy(c,m_data+m_pos,n);
- m_pos+=n;
- return; }
- Vec3 getVec3() { Vec3 v;
- v.setX(getFloat());
- v.setY(getFloat());
- v.setZ(getFloat());
- return v; }
- btQuaternion getQuaternion() { btQuaternion q;
- q.setX(getFloat());
- q.setY(getFloat());
- q.setZ(getFloat());
- q.setW(getFloat());
- return q; }
- static int getIntLength() { return sizeof(int); }
- static int getUIntLength() { return sizeof(int); }
- static int getShortLength() { return sizeof(short); }
- static int getCharLength() { return sizeof(char); }
- static int getBoolLength() { return sizeof(char); }
- static int getFloatLength() { return sizeof(float); }
- static int getStringLength(const std::string& s) { return s.size()+1;}
- static int getVec3Length() { return 3*sizeof(float); }
- static int getQuaternionLength() { return 4*sizeof(float); }
- static int getStringVectorLength(const std::vector<std::string>& vs);
-#ifndef WIN32
- static int getSizeTLength(size_t n) { return sizeof(int); }
-#endif
-
-public:
- Message(MessageType m);
- Message(ENetPacket *pkt, MessageType m);
- void receive(ENetPacket *pkt, MessageType m);
- ~Message();
- void clear();
- void allocate(int size);
- MessageType getType() const { return m_type; }
- ENetPacket* getPacket() const { assert(m_data_size>-1); return m_pkt; }
- /** Return the type of a message without unserialising the message */
- static MessageType peekType(ENetPacket *pkt)
- { return (MessageType)pkt->data[0];}
-
-}; // Message
-
-
-#endif
-
Index: src/network/race_info_message.cpp
===================================================================
--- src/network/race_info_message.cpp (revision 13389)
+++ src/network/race_info_message.cpp (revision 13390)
@@ -1,116 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include "network/race_info_message.hpp"
-
-#include "race/grand_prix_manager.hpp"
-#include "race/race_manager.hpp"
-
-RaceInfoMessage::RaceInfoMessage(const std::vector<RemoteKartInfo>& kart_info)
- : Message(Message::MT_RACE_INFO)
-{
- const GrandPrixData *cup=NULL;
- int len = 2*getCharLength() // major, difficulty
- + getIntLength() // minor - which is too big for a char/short!
- + getCharLength(); // num karts
- if(race_manager->getMajorMode()==RaceManager::MAJOR_MODE_GRAND_PRIX)
- {
- cup = race_manager->getGrandPrix();
- len += getStringLength(cup->getId());
- }
- else
- {
- len += getStringLength(race_manager->getTrackName());
- len += getCharLength(); // num laps
- }
- len += getCharLength(); // kart_info.size()
- for(unsigned int i=0; i<kart_info.size(); i++)
- {
- len += getCharLength() // kart_info[i].getGlobalPlayerId())
- + getCharLength() // kart_info[i].getHostId())
- + getStringLength(kart_info[i].getKartName())
- + getCharLength() // kart_info[i].getLocalPlayerId())
- + kart_info[i].getPlayerName().size() + 1; // FIXME: encoding issues
- }
- const std::vector<std::string>& rkl=race_manager->getAIKartList();
- len += getStringVectorLength(rkl);
-
- allocate(len);
- addChar(race_manager->getMajorMode() );
- addInt (race_manager->getMinorMode() );
- addChar(race_manager->getDifficulty() );
- addChar(race_manager->getNumberOfKarts());
- if(race_manager->getMajorMode()==RaceManager::MAJOR_MODE_GRAND_PRIX)
- addString(cup->getId());
- else
- {
- addString(race_manager->getTrackName());
- addChar(race_manager->getNumLaps());
- }
-
- addChar(kart_info.size());
- for(unsigned int i=0; i<kart_info.size(); i++)
- {
- addChar(kart_info[i].getGlobalPlayerId());
- addChar(kart_info[i].getHostId());
- addString(kart_info[i].getKartName());
- addChar(kart_info[i].getLocalPlayerId());
- addString( core::stringc(kart_info[i].getPlayerName().c_str()).c_str()); // FIXME: encoding issues
- }
- addStringVector(rkl);
-} // RaceInfoMessage
-
-// ----------------------------------------------------------------------------
-RaceInfoMessage::RaceInfoMessage(ENetPacket* pkt):Message(pkt, MT_RACE_INFO)
-{
- race_manager->setMajorMode ( RaceManager::MajorRaceModeType(getChar()) );
- race_manager->setMinorMode ( RaceManager::MinorRaceModeType(getInt()) );
- race_manager->setDifficulty( RaceManager::Difficulty (getChar()) );
- race_manager->setNumKarts ( getChar() );
- if(race_manager->getMajorMode()==RaceManager::MAJOR_MODE_GRAND_PRIX)
- {
- const GrandPrixData *cup = grand_prix_manager->getGrandPrix(getString());
- race_manager->setGrandPrix(*cup);
- }
- else
- {
- race_manager->setTrack(getString());
- race_manager->setNumLaps(getChar());
- }
-
- std::vector<RemoteKartInfo> kart_info;
- kart_info.resize(getChar());
-
- for(unsigned int i=0; i<kart_info.size(); i++)
- {
- kart_info[i].setGlobalPlayerId(getChar());
- kart_info[i].setHostId(getChar());
- kart_info[i].setKartName(getString());
- kart_info[i].setLocalPlayerId(getChar());
- kart_info[i].setPlayerName( core::stringw(getString().c_str()) );
- }
-
- // Set the player kart information
- race_manager->setNumPlayers(kart_info.size());
- for(unsigned int i=0; i<kart_info.size(); i++)
- {
- race_manager->setPlayerKart(i, kart_info[i]);
- }
- std::vector<std::string> rkl=getStringVector();
- race_manager->setAIKartList(rkl);
-} // RaceInfoMessage
Index: src/network/connect_message.cpp
===================================================================
--- src/network/connect_message.cpp (revision 13389)
+++ src/network/connect_message.cpp (revision 13390)
@@ -1,77 +0,0 @@
-//
-// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 3
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include "network/connect_message.hpp"
-
-#include <string>
-#include <vector>
-#include <sstream>
-#ifndef WIN32
-# include <unistd.h>
-#endif
-
-#include "config/player.hpp"
-#include "karts/kart_properties_manager.hpp"
-#include "states_screens/state_manager.hpp"
-#include "tracks/track_manager.hpp"
-
-// ----------------------------------------------------------------------------
-/** Creates the connect message. It includes the id of the client (currently
- * player name @ hostname), and the list of available tracks.
- */
-ConnectMessage::ConnectMessage() : Message(MT_CONNECT)
-{
- setId();
- const std::vector<std::string> &all_tracks =
- track_manager->getAllTrackIdentifiers();
- std::vector<std::string> all_karts =
- kart_properties_manager->getAllAvailableKarts();
- allocate(getStringLength(m_id) + getStringVectorLength(all_tracks)
- + getStringVectorLength(all_karts));
- addString(m_id);
- addStringVector(all_tracks);
- addStringVector(all_karts);
-} // ConnectMessage
-
-// ----------------------------------------------------------------------------
-/** Unpacks a connect message. The id of the client is stored in this object,
- * and the list of tracks is used to set tracks that are not available on
- * the client to be 'unavailable' on the server.
- * \param pkt Enet packet.
- */
-ConnectMessage::ConnectMessage(ENetPacket* pkt):Message(pkt, MT_CONNECT)
-{
- m_id = getString();
- std::vector<std::string> all_tracks = getStringVector();
- std::vector<std::string> all_karts = getStringVector();
- track_manager->setUnavailableTracks(all_tracks);
- kart_properties_manager->setUnavailableKarts(all_karts);
-} // ConnectMessage
-
-// ----------------------------------------------------------------------------
-/** Sets the id, i.e. player name @ hostname, of this client.
- */
-void ConnectMessage::setId()
-{
- char hostname[256];
- gethostname(hostname, 255);
- const std::string& id = core::stringc(StateManager::get()->getActivePlayerProfile(0)->getName()).c_str();
- std::ostringstream o;
- o << id << '@' << hostname;
- m_id = o.str();
-} // ConnectMessage
Index: src/network/stk_host.cpp
===================================================================
--- src/network/stk_host.cpp (revision 0)
+++ src/network/stk_host.cpp (revision 13390)
@@ -0,0 +1,239 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/stk_host.hpp"
+
+#include "graphics/irr_driver.hpp" // get access to irrlicht sleep function
+#include "network/network_manager.hpp"
+#include "utils/log.hpp"
+
+#include <string.h>
+#ifdef WIN32
+# include "Ws2tcpip.h"
+# define inet_ntop InetNtop
+#else
+# include <arpa/inet.h>
+#endif
+#include <pthread.h>
+#include <signal.h>
+
+// ----------------------------------------------------------------------------
+
+void* STKHost::receive_data(void* self)
+{
+ ENetEvent event;
+ ENetHost* host = (((STKHost*)(self))->m_host);
+ while (1)
+ {
+ while (enet_host_service(host, &event, 0) != 0) {
+ Event* evt = new Event(&event);
+ NetworkManager::getInstance()->notifyEvent(evt);
+ }
+ }
+ return NULL;
+}
+
+// ----------------------------------------------------------------------------
+
+STKHost::STKHost()
+{
+ m_host = NULL;
+ m_listening_thread = NULL;
+}
+
+// ----------------------------------------------------------------------------
+
+STKHost::~STKHost()
+{
+ if (m_listening_thread)
+ {
+ pthread_cancel(*m_listening_thread);//, SIGKILL);
+ delete m_listening_thread;
+ m_listening_thread = NULL;
+ }
+ if (m_host)
+ {
+ enet_host_destroy(m_host);
+ }
+}
+
+// ----------------------------------------------------------------------------
+
+void STKHost::setupServer(uint32_t address, uint16_t port, int peer_count,
+ int channel_limit, uint32_t max_incoming_bandwidth,
+ uint32_t max_outgoing_bandwidth)
+{
+ ENetAddress* addr = (ENetAddress*)(malloc(sizeof(ENetAddress)));
+ addr->host = address;
+ addr->port = port;
+
+ m_host = enet_host_create(addr, peer_count, channel_limit,
+ max_incoming_bandwidth, max_outgoing_bandwidth);
+ if (m_host == NULL)
+ {
+ Log::error("STKHost", "An error occurred while trying to create an ENet \
+ server host.");
+ exit (EXIT_FAILURE);
+ }
+}
+
+// ----------------------------------------------------------------------------
+
+void STKHost::setupClient(int peer_count, int channel_limit,
+ uint32_t max_incoming_bandwidth,
+ uint32_t max_outgoing_bandwidth)
+{
+ m_host = enet_host_create(NULL, peer_count, channel_limit,
+ max_incoming_bandwidth, max_outgoing_bandwidth);
+ if (m_host == NULL)
+ {
+ Log::error("STKHost", "An error occurred while trying to create an ENet \
+ client host.");
+ exit (EXIT_FAILURE);
+ }
+}
+
+// ----------------------------------------------------------------------------
+
+void STKHost::startListening()
+{
+ m_listening_thread = (pthread_t*)(malloc(sizeof(pthread_t)));
+ pthread_create(m_listening_thread, NULL, &STKHost::receive_data, this);
+}
+
+// ----------------------------------------------------------------------------
+
+void STKHost::stopListening()
+{
+ if(m_listening_thread)
+ {
+ pthread_cancel(*m_listening_thread);
+ m_listening_thread = NULL;
+ }
+}
+
+// ----------------------------------------------------------------------------
+
+void STKHost::sendRawPacket(uint8_t* data, int length, TransportAddress dst)
+{
+ struct sockaddr_in to;
+ int to_len = sizeof(to);
+ memset(&to,0,to_len);
+
+ to.sin_family = AF_INET;
+ to.sin_port = htons(dst.port);
+ to.sin_addr.s_addr = htonl(dst.ip);
+
+ sendto(m_host->socket, (char*)data, length, 0,(sockaddr*)&to, to_len);
+ printf("Raw packet sent to %u:%u\n", dst.ip, dst.port);
+}
+
+// ----------------------------------------------------------------------------
+
+uint8_t* STKHost::receiveRawPacket()
+{
+ uint8_t* buffer; // max size needed normally (only used for stun)
+ buffer = (uint8_t*)(malloc(sizeof(uint8_t)*2048));
+ memset(buffer, 0, 2048);
+
+ int len = recv(m_host->socket,(char*)buffer,2048, 0);
+ int i = 0;
+ // wait to receive the message because enet sockets are non-blocking
+ while(len < 0)
+ {
+ i++;
+ len = recv(m_host->socket,(char*)buffer,2048, 0);
+ irr_driver->getDevice()->sleep(1);
+ }
+ return buffer;
+}
+
+// ----------------------------------------------------------------------------
+
+uint8_t* STKHost::receiveRawPacket(TransportAddress sender)
+{
+ uint8_t* buffer; // max size needed normally (only used for stun)
+ buffer = (uint8_t*)(malloc(sizeof(uint8_t)*2048));
+ memset(buffer, 0, 2048);
+
+ socklen_t from_len;
+ struct sockaddr addr;
+
+ from_len = sizeof(addr);
+ int len = recvfrom(m_host->socket, (char*)buffer, 2048, 0, &addr, &from_len);
+
+ int i = 0;
+ // wait to receive the message because enet sockets are non-blocking
+ while(len < 0 || (
+ (uint8_t)(addr.sa_data[2]) != (sender.ip>>24&0xff)
+ && (uint8_t)(addr.sa_data[3]) != (sender.ip>>16&0xff)
+ && (uint8_t)(addr.sa_data[4]) != (sender.ip>>8&0xff)
+ && (uint8_t)(addr.sa_data[5]) != (sender.ip&0xff)))
+ {
+ i++;
+ len = recvfrom(m_host->socket, (char*)buffer, 2048, 0, &addr, &from_len);
+ irr_driver->getDevice()->sleep(1); // wait 1 millisecond between two checks
+ }
+ if (addr.sa_family == AF_INET)
+ {
+ char s[20];
+ inet_ntop(AF_INET, &(((struct sockaddr_in *)&addr)->sin_addr), s, 20);
+ Log::info("STKHost", "IPv4 Address of the sender was %s", s);
+ }
+ return buffer;
+}
+
+// ----------------------------------------------------------------------------
+
+void STKHost::broadcastPacket(const NetworkString& data)
+{
+ ENetPacket* packet = enet_packet_create(data.c_str(), data.size()+1,
+ ENET_PACKET_FLAG_RELIABLE);
+ enet_host_broadcast(m_host, 0, packet);
+}
+
+// ----------------------------------------------------------------------------
+
+bool STKHost::peerExists(TransportAddress peer)
+{
+ for (unsigned int i = 0; i < m_host->peerCount; i++)
+ {
+ if (m_host->peers[i].address.host == turnEndianness(peer.ip) &&
+ m_host->peers[i].address.port == peer.port)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+// ----------------------------------------------------------------------------
+
+bool STKHost::isConnectedTo(TransportAddress peer)
+{
+ for (unsigned int i = 0; i < m_host->peerCount; i++)
+ {
+ if (m_host->peers[i].address.host == turnEndianness(peer.ip) &&
+ m_host->peers[i].address.port == peer.port &&
+ m_host->peers[i].state == ENET_PEER_STATE_CONNECTED)
+ {
+ return true;
+ }
+ }
+ return false;
+}
Index: src/network/game_setup.hpp
===================================================================
--- src/network/game_setup.hpp (revision 0)
+++ src/network/game_setup.hpp (revision 13390)
@@ -0,0 +1,67 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+/*! \file game_setup.hpp
+ */
+
+#ifndef GAME_SETUP_HPP
+#define GAME_SETUP_HPP
+
+#include "online/online_user.hpp"
+
+#include <vector>
+#include <string>
+
+/*! \class PlayerProfile
+ * \brief Contains the profile of a player.
+ */
+class NetworkPlayerProfile
+{
+ public:
+ NetworkPlayerProfile() { race_id = 0; user_profile = NULL; }
+ ~NetworkPlayerProfile() {}
+
+ uint8_t race_id; //!< The id of the player for the race
+ std::string kart_name; //!< The selected kart.
+ OnlineUser* user_profile; //!< Pointer to the lobby profile
+};
+
+/*! \class GameSetup
+ * \brief Used to store the needed data about the players that join a game.
+ * This class stores all the possible information about players in a lobby.
+ */
+class GameSetup
+{
+ public:
+ GameSetup();
+ virtual ~GameSetup();
+
+ void addPlayer(NetworkPlayerProfile profile); //!< Add a player.
+ void removePlayer(uint32_t id); //!< Remove a player by id.
+ void removePlayer(uint8_t id); //!< Remove a player by local id.
+
+ int getPlayerCount() { return m_players.size(); }
+ const NetworkPlayerProfile* getProfile(uint32_t id); //!< Get a profile by database id
+ const NetworkPlayerProfile* getProfile(uint8_t id); //!< Get the profile by the lobby id
+
+ protected:
+ std::vector<NetworkPlayerProfile> m_players; //!< Information about players
+ NetworkPlayerProfile m_self_profile; //!< Information about self (client only)
+};
+
+#endif // GAME_SETUP_HPP
Index: src/network/protocol_manager.hpp
===================================================================
--- src/network/protocol_manager.hpp (revision 0)
+++ src/network/protocol_manager.hpp (revision 13390)
@@ -0,0 +1,295 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+/*! \file protocol_manager.hpp
+ * \brief Contains structures and enumerations related to protocol management.
+ */
+
+#ifndef PROTOCOL_MANAGER_HPP
+#define PROTOCOL_MANAGER_HPP
+
+#include "network/singleton.hpp"
+#include "network/event.hpp"
+#include "network/network_string.hpp"
+#include "utils/types.hpp"
+
+#include <vector>
+
+class Protocol;
+
+/*!
+ * \enum PROTOCOL_STATE
+ * \brief Defines the three states that a protocol can have.
+ */
+enum PROTOCOL_STATE
+{
+ PROTOCOL_STATE_RUNNING, //!< The protocol is being updated everytime.
+ PROTOCOL_STATE_PAUSED, //!< The protocol is paused.
+ PROTOCOL_STATE_TERMINATED //!< The protocol is terminated/does not exist.
+};
+
+/*!
+ * \enum PROTOCOL_REQUEST_TYPE
+ * \brief Defines actions that can be done about protocols.
+ * This enum is used essentially to keep the manager thread-safe and
+ * to avoid protocols modifying directly their state.
+ */
+enum PROTOCOL_REQUEST_TYPE
+{
+ PROTOCOL_REQUEST_START, //!< Start a protocol
+ PROTOCOL_REQUEST_STOP, //!< Stop a protocol
+ PROTOCOL_REQUEST_PAUSE, //!< Pause a protocol
+ PROTOCOL_REQUEST_UNPAUSE, //!< Unpause a protocol
+ PROTOCOL_REQUEST_TERMINATE //!< Terminate a protocol
+};
+
+/*!
+* \struct ProtocolInfo
+* \brief Stores the information needed to manage protocols
+*/
+typedef struct ProtocolInfo
+{
+ PROTOCOL_STATE state; //!< The state of the protocol
+ Protocol* protocol; //!< A pointer to the protocol
+ uint32_t id; //!< The unique id of the protocol
+} ProtocolInfo;
+
+/*!
+* \struct ProtocolRequest
+* \brief Represents a request to do an action about a protocol.
+*/
+typedef struct ProtocolRequest
+{
+ PROTOCOL_REQUEST_TYPE type; //!< The type of request
+ ProtocolInfo protocol_info; //!< The concerned protocol information
+} ProtocolRequest;
+
+/*!
+ * \class ProtocolManager
+ * \brief Manages the protocols at runtime.
+ *
+ * This class is in charge of storing and managing protocols.
+ * It is a singleton as there can be only one protocol manager per game
+ * instance. Any game object that wants to start a protocol must create a
+ * protocol and give it to this singleton. The protocols are updated in a
+ * special thread, to ensure that they are processed independently from the
+ * frames per second. Then, the management of protocols is thread-safe: any
+ * object can start/pause/stop protocols whithout problems.
+ */
+class ProtocolManager : public Singleton<ProtocolManager>
+{
+ friend class Singleton<ProtocolManager>;
+
+ public:
+ /*!
+ * \brief Function that processes incoming events.
+ * This function is called by the network manager each time there is an
+ * incoming packet.
+ */
+ virtual void notifyEvent(Event* event);
+ /*!
+ * \brief WILL BE COMMENTED LATER
+ */
+ virtual void sendMessage(Protocol* sender, const NetworkString& message);
+ /*!
+ * \brief WILL BE COMMENTED LATER
+ */
+ virtual void sendMessage(Protocol* sender, STKPeer* peer, const NetworkString& message);
+ /*!
+ * \brief WILL BE COMMENTED LATER
+ */
+ virtual void sendMessageExcept(Protocol* sender, STKPeer* peer, const NetworkString& message);
+
+ /*!
+ * \brief Asks the manager to start a protocol.
+ * This function will store the request, and process it at a time it is
+ * thread-safe.
+ * \param protocol : A pointer to the protocol to start
+ * \return The unique id of the protocol that is being started.
+ */
+ virtual uint32_t requestStart(Protocol* protocol);
+ /*!
+ * \brief Asks the manager to stop a protocol.
+ * This function will store the request, and process it at a time it is
+ * thread-safe.
+ * \param protocol : A pointer to the protocol to stop
+ */
+ virtual void requestStop(Protocol* protocol);
+ /*!
+ * \brief Asks the manager to pause a protocol.
+ * This function will store the request, and process it at a time it is
+ * thread-safe.
+ * \param protocol : A pointer to the protocol to pause
+ */
+ virtual void requestPause(Protocol* protocol);
+ /*!
+ * \brief Asks the manager to unpause a protocol.
+ * This function will store the request, and process it at a time it is
+ * thread-safe.
+ * \param protocol : A pointer to the protocol to unpause
+ */
+ virtual void requestUnpause(Protocol* protocol);
+ /*!
+ * \brief Notifies the manager that a protocol is terminated.
+ * This function will store the request, and process it at a time it is
+ * thread-safe.
+ * \param protocol : A pointer to the protocol that is finished
+ */
+ virtual void requestTerminate(Protocol* protocol);
+
+ /*!
+ * \brief Updates the manager.
+ *
+ * This function processes the events queue, notifies the concerned
+ * protocols that they have events to process. Then ask all protocols
+ * to update themselves. Finally processes stored requests about
+ * starting, stoping, pausing etc... protocols.
+ * This function is called by a thread as often as possible.
+ * This function is not FPS-dependant.
+ */
+ virtual void update();
+
+ /*!
+ * \brief Get the number of protocols running.
+ * \return The number of protocols that are actually running.
+ */
+ virtual int runningProtocolsCount();
+ /*!
+ * \brief Get the state of a protocol using its id.
+ * \param id : The id of the protocol you seek the state.
+ * \return The state of the protocol.
+ */
+ virtual PROTOCOL_STATE getProtocolState(uint32_t id);
+ /*!
+ * \brief Get the state of a protocol using a pointer on it.
+ * \param protocol : A pointer to the protocol you seek the state.
+ * \return The state of the protocol.
+ */
+ virtual PROTOCOL_STATE getProtocolState(Protocol* protocol);
+ /*!
+ * \brief Get the id of a protocol.
+ * \param protocol : A pointer to the protocol you seek the id.
+ * \return The id of the protocol pointed by the protocol parameter.
+ */
+ virtual uint32_t getProtocolID(Protocol* protocol);
+
+ /*!
+ * \brief Get a protocol using his id.
+ * \param id : Unique ID of the seek protocol.
+ * \return The protocol that has the ID id.
+ */
+ virtual Protocol* getProtocol(uint32_t id);
+
+ /*! \brief Know whether the app is a server.
+ * \return True if this application is in server mode, false elseway.
+ */
+ bool isServer();
+
+ /*! \brief Tells if we need to stop the update thread. */
+ int exit();
+
+ protected:
+ // protected functions
+ /*!
+ * \brief Constructor
+ */
+ ProtocolManager();
+ /*!
+ * \brief Destructor
+ */
+ virtual ~ProtocolManager();
+ /*!
+ * \brief Assign an id to a protocol.
+ * This function will assign m_next_protocol_id as the protocol id.
+ * This id starts at 0 at the beginning and is increased by 1 each time
+ * a protocol starts.
+ * \param protocol_info : The protocol info that needs an id.
+ */
+ void assignProtocolId(ProtocolInfo* protocol_info);
+
+ /*!
+ * \brief Starts a protocol.
+ * Add the protocol info to the m_protocols vector.
+ * \param protocol : ProtocolInfo to start.
+ */
+ virtual void startProtocol(ProtocolInfo protocol);
+ /*!
+ * \brief Stops a protocol.
+ * Coes nothing. Noone can stop running protocols for now.
+ * \param protocol : ProtocolInfo to stop.
+ */
+ virtual void stopProtocol(ProtocolInfo protocol);
+ /*!
+ * \brief Pauses a protocol.
+ * Pauses a protocol and tells it that it's being paused.
+ * \param protocol : ProtocolInfo to pause.
+ */
+ virtual void pauseProtocol(ProtocolInfo protocol);
+ /*!
+ * \brief Unpauses a protocol.
+ * Unpauses a protocol and notifies it.
+ * \param protocol : ProtocolInfo to unpause.
+ */
+ virtual void unpauseProtocol(ProtocolInfo protocol);
+ /*!
+ * \brief Notes that a protocol is terminated.
+ * Remove a protocol from the protocols vector.
+ * \param protocol : ProtocolInfo concerned.
+ */
+ virtual void protocolTerminated(ProtocolInfo protocol);
+
+ // protected members
+ /*!
+ * \brief Contains the running protocols.
+ * This stores the protocols that are either running or paused, their
+ * state and their unique id.
+ */
+ std::vector<ProtocolInfo> m_protocols;
+ /*!
+ * \brief Contains the network events to pass to protocols.
+ */
+ std::vector<Event*> m_events_to_process;
+ /*!
+ * \brief Contains the requests to start/stop etc... protocols.
+ */
+ std::vector<ProtocolRequest> m_requests;
+ /*! \brief The next id to assign to a protocol.
+ * This value is incremented by 1 each time a protocol is started.
+ * If a protocol has an id lower than this value, it means that it have
+ * been formerly started.
+ */
+ uint32_t m_next_protocol_id;
+
+ // mutexes:
+ /*! Used to ensure that the event queue is used thread-safely. */
+ pthread_mutex_t m_events_mutex;
+ /*! Used to ensure that the protocol vector is used thread-safely. */
+ pthread_mutex_t m_protocols_mutex;
+ /*! Used to ensure that the request vector is used thread-safely. */
+ pthread_mutex_t m_requests_mutex;
+ /*! Used to ensure that the protocol id is used in a thread-safe way.*/
+ pthread_mutex_t m_id_mutex;
+ /*! Used when need to quit.*/
+ pthread_mutex_t m_exit_mutex;
+
+ /*! Update thread.*/
+ pthread_t* m_update_thread;
+
+};
+
+#endif // PROTOCOL_MANAGER_HPP
Index: src/network/protocol.cpp
===================================================================
--- src/network/protocol.cpp (revision 0)
+++ src/network/protocol.cpp (revision 13390)
@@ -0,0 +1,52 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/protocol.hpp"
+
+Protocol::Protocol(CallbackObject* callback_object, PROTOCOL_TYPE type)
+{
+ m_callback_object = callback_object;
+ m_type = type;
+}
+
+Protocol::~Protocol()
+{
+}
+
+void Protocol::pause()
+{
+ m_listener->requestPause(this);
+}
+void Protocol::unpause()
+{
+ m_listener->requestUnpause(this);
+}
+
+void Protocol::kill()
+{
+}
+
+void Protocol::setListener(ProtocolManager* listener)
+{
+ m_listener = listener;
+}
+
+PROTOCOL_TYPE Protocol::getProtocolType()
+{
+ return m_type;
+}
Index: src/network/stk_host.hpp
===================================================================
--- src/network/stk_host.hpp (revision 0)
+++ src/network/stk_host.hpp (revision 13390)
@@ -0,0 +1,145 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+/*! \file stk_host.hpp
+ * \brief Defines an interface to use network low-level functions easily.
+ */
+#ifndef STK_HOST_HPP
+#define STK_HOST_HPP
+
+#include "network/types.hpp"
+#include "network/network_string.hpp"
+
+#include <enet/enet.h>
+
+#include <pthread.h>
+
+/*! \class STKHost
+ * \brief Represents the local host.
+ * This host is either a server host or a client host. A client host is in
+ * charge of connecting to a server. A server opens a socket for incoming
+ * connections.
+ * By default, this host will use ENet to exchange packets. It also defines an
+ * interface for ENet use. Nevertheless, this class can be used to send and/or
+ * receive packets whithout ENet adding its headers.
+ * This class is used by the Network Manager to send packets.
+ */
+class STKHost
+{
+ friend class STKPeer; // allow direct enet modifications in implementations
+ public:
+ /*! \enum HOST_TYPE
+ * \brief Defines three host types for the server.
+ * These values tells the host where he will accept connections from.
+ */
+ enum HOST_TYPE
+ {
+ HOST_ANY = 0, //!< Any host.
+ HOST_BROADCAST = 0xFFFFFFFF, //!< Defines the broadcast address.
+ PORT_ANY = 0 //!< Any port.
+ };
+
+ /*! \brief Constructor */
+ STKHost();
+ /*! \brief Destructor */
+ virtual ~STKHost();
+
+ /*! \brief Thread function checking if data is received.
+ * This function tries to get data from network low-level functions as
+ * often as possible. When something is received, it generates an
+ * event and passes it to the Network Manager.
+ * \param self : used to pass the ENet host to the function.
+ */
+ static void* receive_data(void* self);
+
+ /*! \brief Setups the host as a server.
+ * \param address : The IPv4 address of incoming connections.
+ * \param port : The port on which the server listens.
+ * \param peer_count : The maximum number of peers.
+ * \param channel_limit : The maximum number of channels per peer.
+ * \param max_incoming_bandwidth : The maximum incoming bandwidth.
+ * \param max_outgoing_bandwidth : The maximum outgoing bandwidth.
+ */
+ void setupServer(uint32_t address, uint16_t port,
+ int peer_count, int channel_limit,
+ uint32_t max_incoming_bandwidth,
+ uint32_t max_outgoing_bandwidth);
+ /*! \brief Setups the host as a client.
+ * In fact there is only one peer connected to this host.
+ * \param peer_count : The maximum number of peers.
+ * \param channel_limit : The maximum number of channels per peer.
+ * \param max_incoming_bandwidth : The maximum incoming bandwidth.
+ * \param max_outgoing_bandwidth : The maximum outgoing bandwidth.
+ */
+ void setupClient(int peer_count, int channel_limit,
+ uint32_t max_incoming_bandwidth,
+ uint32_t max_outgoing_bandwidth);
+
+ /*! \brief Starts the listening of events from ENet.
+ * Starts a thread that updates it as often as possible.
+ */
+ void startListening();
+ /*! \brief Stops the listening of events from ENet.
+ * Stops the thread that was receiving events.
+ */
+ void stopListening();
+
+ /*! \brief Sends a packet whithout ENet adding its headers.
+ * This function is used in particular to achieve the STUN protocol.
+ * \param data : Data to send.
+ * \param length : Length of the sent data.
+ * \param dst : Destination of the packet.
+ */
+ void sendRawPacket(uint8_t* data, int length,
+ TransportAddress dst);
+ /*! \brief Receives a packet directly from the network interface.
+ * Receive a packet whithout ENet processing it.
+ * \return A string containing the data of the received packet.
+ */
+ uint8_t* receiveRawPacket();
+ /*! \brief Receives a packet directly from the network interface and
+ * filter its address.
+ * Receive a packet whithout ENet processing it. Checks that the
+ * sender of the packet is the one that corresponds to the sender
+ * parameter. Does not check the port right now.
+ * \param sender : Transport address of the original sender of the
+ * wanted packet.
+ * \return A string containing the data of the received packet
+ * matching the sender's ip address.
+ */
+ uint8_t* receiveRawPacket(TransportAddress sender);
+ /*! \brief Broadcasts a packet to all peers.
+ * \param data : Data to send.
+ */
+ void broadcastPacket(const NetworkString& data);
+
+ /*! \brief Tells if a peer is known.
+ * \return True if the peer is known, false elseway.
+ */
+ bool peerExists(TransportAddress peer_address);
+ /*! \brief Tells if a peer is known and connected.
+ * \return True if the peer is known and connected, false elseway.
+ */
+ bool isConnectedTo(TransportAddress peer_address);
+ protected:
+ ENetHost* m_host; //!< ENet host interfacing sockets.
+ pthread_t* m_listening_thread; //!< Thread listening network events.
+
+};
+
+#endif // STK_HOST_HPP
Index: src/network/protocols/get_peer_address.cpp
===================================================================
--- src/network/protocols/get_peer_address.cpp (revision 0)
+++ src/network/protocols/get_peer_address.cpp (revision 13390)
@@ -0,0 +1,89 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/protocols/get_peer_address.hpp"
+
+#include "network/http_functions.hpp"
+#include "online/http_connector.hpp"
+#include "online/current_online_user.hpp"
+#include "config/user_config.hpp"
+#include "utils/log.hpp"
+
+GetPeerAddress::GetPeerAddress(uint32_t peer_id, CallbackObject* callback_object) : Protocol(callback_object, PROTOCOL_SILENT)
+{
+ m_peer_id = peer_id;
+}
+
+GetPeerAddress::~GetPeerAddress()
+{
+}
+
+void GetPeerAddress::notifyEvent(Event* event)
+{
+ // nothing there. If we receive events, they must be ignored
+}
+
+void GetPeerAddress::setup()
+{
+ m_state = NONE;
+}
+
+void GetPeerAddress::update()
+{
+ if (m_state == NONE)
+ {
+
+ HTTPConnector * connector = new HTTPConnector((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
+ connector->setParameter("id",CurrentOnlineUser::get()->getUserID());
+ connector->setParameter("token",CurrentOnlineUser::get()->getToken());
+ connector->setParameter("peer_id",m_peer_id);
+ connector->setParameter("action","get");
+
+ const XMLNode * result = connector->getXMLFromPage();
+ std::string rec_success;
+
+ if(result->get("success", &rec_success))
+ {
+ if (rec_success == "yes")
+ {
+ TransportAddress* addr = static_cast<TransportAddress*>(m_callback_object);
+ result->get("ip", &addr->ip);
+ result->get("port", &addr->port);
+ Log::info("GetPeerAddress", "Address gotten successfully.");
+ }
+ else
+ {
+ Log::error("GetPeerAddress", "Fail to get address.");
+ }
+ }
+ else
+ {
+ Log::error("GetPeerAddress", "Fail to get address.");
+ }
+ m_state = DONE;
+ }
+ else if (m_state == DONE)
+ {
+ m_listener->requestTerminate(this);
+ }
+}
+
+void GetPeerAddress::setPeerID(uint32_t peer_id)
+{
+ m_peer_id = peer_id;
+}
Index: src/network/protocols/get_peer_address.hpp
===================================================================
--- src/network/protocols/get_peer_address.hpp (revision 0)
+++ src/network/protocols/get_peer_address.hpp (revision 13390)
@@ -0,0 +1,47 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef GET_PEER_ADDRESS_HPP
+#define GET_PEER_ADDRESS_HPP
+
+#include "network/protocol.hpp"
+
+class GetPeerAddress : public Protocol
+{
+ public:
+ GetPeerAddress(uint32_t peer_id, CallbackObject* callback_object);
+ virtual ~GetPeerAddress();
+
+ virtual void notifyEvent(Event* event);
+ virtual void setup();
+ virtual void update();
+
+ void setPeerID(uint32_t m_peer_id);
+ protected:
+ uint32_t m_peer_id;
+
+ enum STATE
+ {
+ NONE,
+ DONE
+ };
+ STATE m_state;
+
+};
+
+#endif // GET_PEER_ADDRESS_HPP
Index: src/network/protocols/connect_to_peer.cpp
===================================================================
--- src/network/protocols/connect_to_peer.cpp (revision 0)
+++ src/network/protocols/connect_to_peer.cpp (revision 13390)
@@ -0,0 +1,122 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/protocols/connect_to_peer.hpp"
+
+#include "network/client_network_manager.hpp"
+#include "network/protocols/get_public_address.hpp"
+#include "network/protocols/get_peer_address.hpp"
+#include "network/protocols/show_public_address.hpp"
+#include "network/protocols/hide_public_address.hpp"
+#include "network/protocols/request_connection.hpp"
+#include "network/protocols/ping_protocol.hpp"
+#include "online/current_online_user.hpp"
+#include "utils/time.hpp"
+#include "utils/log.hpp"
+
+// ----------------------------------------------------------------------------
+
+ConnectToPeer::ConnectToPeer(uint32_t peer_id) :
+ Protocol(NULL, PROTOCOL_CONNECTION)
+{
+ m_peer_id = peer_id;
+ m_state = NONE;
+}
+
+// ----------------------------------------------------------------------------
+
+ConnectToPeer::~ConnectToPeer()
+{
+}
+
+// ----------------------------------------------------------------------------
+
+void ConnectToPeer::notifyEvent(Event* event)
+{
+ if (event->type == EVENT_TYPE_CONNECTED)
+ {
+ Log::info("ConnectToPeer", "The Connect To Server protocol has \
+ received an event notifying that he's connected to the peer.");
+ m_state = CONNECTED; // we received a message, we are connected
+ }
+}
+
+// ----------------------------------------------------------------------------
+
+void ConnectToPeer::setup()
+{
+ m_state = NONE;
+ m_public_address.ip = 0;
+ m_public_address.port = 0;
+ m_peer_address.ip = 0;
+ m_peer_address.port = 0;
+ m_current_protocol_id = 0;
+}
+
+// ----------------------------------------------------------------------------
+
+void ConnectToPeer::update()
+{
+ switch(m_state)
+ {
+ case NONE:
+ {
+ m_current_protocol_id = m_listener->requestStart(new GetPeerAddress(m_peer_id, &m_peer_address));
+ m_state = WAITING_PEER_ADDRESS;
+ break;
+ }
+ case WAITING_PEER_ADDRESS:
+ if (m_listener->getProtocolState(m_current_protocol_id)
+ == PROTOCOL_STATE_TERMINATED) // we know the peer address
+ {
+ if (m_peer_address.ip != 0 && m_peer_address.port != 0)
+ {
+ m_state = CONNECTING;
+ m_current_protocol_id = m_listener->requestStart(new PingProtocol(m_peer_address, 2.0));
+ }
+ else
+ {
+ Log::error("ConnectToPeer", "The peer you want to connect to has hidden his address.");
+ m_state = DONE;
+ }
+ }
+ break;
+ case CONNECTING: // waiting the peer to connect
+ {
+ static double timer = 0;
+ if (Time::getRealTime() > timer+5.0) // every 5 seconds
+ {
+ timer = Time::getRealTime();
+ NetworkManager::getInstance()->connect(m_peer_address);
+ }
+ break;
+ }
+ case CONNECTED:
+ {
+ m_listener->requestTerminate( m_listener->getProtocol(m_current_protocol_id)); // kill the ping protocol because we're connected
+ m_state = DONE;
+ break;
+ }
+ case DONE:
+ m_listener->requestTerminate(this);
+ break;
+ }
+}
+
+// ----------------------------------------------------------------------------
+
Index: src/network/protocols/request_connection.cpp
===================================================================
--- src/network/protocols/request_connection.cpp (revision 0)
+++ src/network/protocols/request_connection.cpp (revision 13390)
@@ -0,0 +1,64 @@
+#include "network/protocols/request_connection.hpp"
+
+#include "online/http_connector.hpp"
+#include "online/current_online_user.hpp"
+#include "config/user_config.hpp"
+
+RequestConnection::RequestConnection(uint32_t server_id) : Protocol(NULL, PROTOCOL_SILENT)
+{
+ m_server_id = server_id;
+}
+
+RequestConnection::~RequestConnection()
+{
+}
+
+void RequestConnection::notifyEvent(Event* event)
+{
+}
+
+void RequestConnection::setup()
+{
+ m_state = NONE;
+}
+
+void RequestConnection::update()
+{
+ switch (m_state)
+ {
+ case NONE:
+ {
+ HTTPConnector * connector = new HTTPConnector((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
+ connector->setParameter("id",CurrentOnlineUser::get()->getUserID());
+ connector->setParameter("token",CurrentOnlineUser::get()->getToken());
+ connector->setParameter("server_id",m_server_id);
+ connector->setParameter("action","request-connection");
+
+ const XMLNode * result = connector->getXMLFromPage();
+ std::string rec_success;
+
+ if(result->get("success", &rec_success))
+ {
+ if (rec_success == "yes")
+ {
+ Log::info("RequestConnection", "Connection Request made successfully.");
+ }
+ else
+ {
+ Log::error("RequestConnection", "Fail to make a request.");
+ }
+ }
+ else
+ {
+ Log::error("RequestConnection", "Fail to make a request.");
+ }
+ m_state = DONE;
+
+ break;
+ }
+ case DONE:
+ m_listener->requestTerminate(this);
+ break;
+ }
+}
+
Index: src/network/protocols/stop_server.cpp
===================================================================
--- src/network/protocols/stop_server.cpp (revision 0)
+++ src/network/protocols/stop_server.cpp (revision 13390)
@@ -0,0 +1,61 @@
+#include "network/protocols/stop_server.hpp"
+
+#include "network/network_manager.hpp"
+#include "online/current_online_user.hpp"
+#include "online/http_connector.hpp"
+#include "config/user_config.hpp"
+
+StopServer::StopServer() : Protocol(NULL, PROTOCOL_SILENT)
+{
+}
+
+StopServer::~StopServer()
+{
+}
+
+void StopServer::notifyEvent(Event* event)
+{
+}
+
+void StopServer::setup()
+{
+ m_state = NONE;
+}
+
+void StopServer::update()
+{
+ if (m_state == NONE)
+ {
+ TransportAddress addr = NetworkManager::getInstance()->getPublicAddress();
+ HTTPConnector * connector = new HTTPConnector((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
+ connector->setParameter("id",CurrentOnlineUser::get()->getUserID());
+ connector->setParameter("token",CurrentOnlineUser::get()->getToken());
+ connector->setParameter("address",addr.ip);
+ connector->setParameter("port",addr.port);
+ connector->setParameter("action","stop-server");
+
+ const XMLNode * result = connector->getXMLFromPage();
+ std::string rec_success;
+
+ if(result->get("success", &rec_success))
+ {
+ if(rec_success == "yes")
+ {
+ Log::info("StopServer", "Server is now offline.");
+ }
+ else
+ {
+ Log::error("StopServer", "Fail to stop server.");
+ }
+ }
+ else
+ {
+ Log::error("StopServer", "Fail to stop server.");
+ }
+ m_state = DONE;
+ }
+ else if (m_state == DONE)
+ {
+ m_listener->requestTerminate(this);
+ }
+}
Index: src/network/protocols/connect_to_peer.hpp
===================================================================
--- src/network/protocols/connect_to_peer.hpp (revision 0)
+++ src/network/protocols/connect_to_peer.hpp (revision 13390)
@@ -0,0 +1,53 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef CONNECT_TO_SERVER_HPP
+#define CONNECT_TO_SERVER_HPP
+
+#include "network/protocol.hpp"
+#include "network/types.hpp"
+#include <string>
+
+class ConnectToPeer : public Protocol, public CallbackObject
+{
+ public:
+ ConnectToPeer(uint32_t peer_id);
+ virtual ~ConnectToPeer();
+
+ virtual void notifyEvent(Event* event);
+ virtual void setup();
+ virtual void update();
+
+ protected:
+ TransportAddress m_peer_address;
+ TransportAddress m_public_address;
+ uint32_t m_peer_id;
+ uint32_t m_current_protocol_id;
+
+ enum STATE
+ {
+ NONE,
+ WAITING_PEER_ADDRESS,
+ CONNECTING,
+ CONNECTED,
+ DONE
+ };
+ STATE m_state;
+};
+
+#endif // CONNECT_TO_SERVER_HPP
Index: src/network/protocols/hide_public_address.cpp
===================================================================
--- src/network/protocols/hide_public_address.cpp (revision 0)
+++ src/network/protocols/hide_public_address.cpp (revision 13390)
@@ -0,0 +1,76 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/protocols/hide_public_address.hpp"
+
+#include "online/http_connector.hpp"
+#include "online/current_online_user.hpp"
+#include "config/user_config.hpp"
+#include "utils/log.hpp"
+
+HidePublicAddress::HidePublicAddress() : Protocol(NULL, PROTOCOL_SILENT)
+{
+}
+
+HidePublicAddress::~HidePublicAddress()
+{
+}
+
+void HidePublicAddress::notifyEvent(Event* event)
+{
+}
+
+void HidePublicAddress::setup()
+{
+ m_state = NONE;
+}
+
+void HidePublicAddress::update()
+{
+ if (m_state == NONE)
+ {
+ HTTPConnector * connector = new HTTPConnector((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
+ connector->setParameter("id",CurrentOnlineUser::get()->getUserID());
+ connector->setParameter("token",CurrentOnlineUser::get()->getToken());
+ connector->setParameter("action","unset");
+
+ const XMLNode * result = connector->getXMLFromPage();
+ std::string rec_success;
+
+ if(result->get("success", &rec_success))
+ {
+ if(rec_success == "yes")
+ {
+ Log::info("ShowPublicAddress", "Address hidden successfully.");
+ }
+ else
+ {
+ Log::error("ShowPublicAddress", "Fail to hide address.");
+ }
+ }
+ else
+ {
+ Log::error("ShowPublicAddress", "Fail to hide address.");
+ }
+ m_state = DONE;
+ }
+ else if (m_state == DONE)
+ {
+ m_listener->requestTerminate(this);
+ }
+}
Index: src/network/protocols/request_connection.hpp
===================================================================
--- src/network/protocols/request_connection.hpp (revision 0)
+++ src/network/protocols/request_connection.hpp (revision 13390)
@@ -0,0 +1,28 @@
+#ifndef REQUEST_CONNECTION_HPP
+#define REQUEST_CONNECTION_HPP
+
+#include "network/protocol.hpp"
+
+class RequestConnection : public Protocol
+{
+ public:
+ RequestConnection(uint32_t server_id);
+ virtual ~RequestConnection();
+
+ virtual void notifyEvent(Event* event);
+ virtual void setup();
+ virtual void update();
+
+ protected:
+ uint32_t m_server_id;
+
+ enum STATE
+ {
+ NONE,
+ DONE
+ };
+ STATE m_state;
+
+};
+
+#endif // REQUEST_CONNECTION_HPP
Index: src/network/protocols/ping_protocol.cpp
===================================================================
--- src/network/protocols/ping_protocol.cpp (revision 0)
+++ src/network/protocols/ping_protocol.cpp (revision 13390)
@@ -0,0 +1,33 @@
+#include "network/protocols/ping_protocol.hpp"
+
+#include "network/network_manager.hpp"
+#include "utils/time.hpp"
+
+PingProtocol::PingProtocol(const TransportAddress& ping_dst, double delay_between_pings) : Protocol(NULL, PROTOCOL_SILENT)
+{
+ m_ping_dst = ping_dst;
+ m_delay_between_pings = delay_between_pings;
+}
+
+PingProtocol::~PingProtocol()
+{
+}
+
+void PingProtocol::notifyEvent(Event* event)
+{
+}
+
+void PingProtocol::setup()
+{
+ m_last_ping_time = 0;
+}
+
+void PingProtocol::update()
+{
+ if (Time::getRealTime() > m_last_ping_time+m_delay_between_pings)
+ {
+ m_last_ping_time = Time::getRealTime();
+ uint8_t data = 0;
+ NetworkManager::getInstance()->getHost()->sendRawPacket(&data, 1, m_ping_dst);
+ }
+}
Index: src/network/protocols/stop_server.hpp
===================================================================
--- src/network/protocols/stop_server.hpp (revision 0)
+++ src/network/protocols/stop_server.hpp (revision 13390)
@@ -0,0 +1,29 @@
+#ifndef STOP_SERVER_HPP
+#define STOP_SERVER_HPP
+
+#include "network/protocol.hpp"
+
+
+/*! \brief Removes the server info from the database
+ */
+
+class StopServer : public Protocol
+{
+ public:
+ StopServer();
+ virtual ~StopServer();
+
+ virtual void notifyEvent(Event* event);
+ virtual void setup();
+ virtual void update();
+
+ protected:
+ enum STATE
+ {
+ NONE,
+ DONE
+ };
+ STATE m_state;
+};
+
+#endif // STOP_SERVER_HPP
Index: src/network/protocols/connect_to_server.cpp
===================================================================
--- src/network/protocols/connect_to_server.cpp (revision 0)
+++ src/network/protocols/connect_to_server.cpp (revision 13390)
@@ -0,0 +1,155 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/protocols/connect_to_server.hpp"
+
+#include "network/client_network_manager.hpp"
+#include "network/protocols/get_public_address.hpp"
+#include "network/protocols/get_peer_address.hpp"
+#include "network/protocols/show_public_address.hpp"
+#include "network/protocols/hide_public_address.hpp"
+#include "network/protocols/request_connection.hpp"
+#include "network/protocols/ping_protocol.hpp"
+#include "network/protocols/lobby_room_protocol.hpp"
+#include "online/current_online_user.hpp"
+#include "utils/time.hpp"
+#include "utils/log.hpp"
+
+// ----------------------------------------------------------------------------
+
+ConnectToServer::ConnectToServer(uint32_t server_id) :
+ Protocol(NULL, PROTOCOL_CONNECTION)
+{
+ m_server_id = server_id;
+ m_state = NONE;
+}
+
+// ----------------------------------------------------------------------------
+
+ConnectToServer::~ConnectToServer()
+{
+}
+
+// ----------------------------------------------------------------------------
+
+void ConnectToServer::notifyEvent(Event* event)
+{
+ if (event->type == EVENT_TYPE_CONNECTED)
+ {
+ Log::info("ConnectToServer", "The Connect To Server protocol has \
+ received an event notifying that he's connected to the peer.");
+ m_state = CONNECTED; // we received a message, we are connected
+ }
+}
+
+// ----------------------------------------------------------------------------
+
+void ConnectToServer::setup()
+{
+ m_state = NONE;
+ m_public_address.ip = 0;
+ m_public_address.port = 0;
+ m_server_address.ip = 0;
+ m_server_address.port = 0;
+ m_current_protocol_id = 0;
+}
+
+// ----------------------------------------------------------------------------
+
+void ConnectToServer::update()
+{
+ switch(m_state)
+ {
+ case NONE:
+ {
+ m_current_protocol_id = m_listener->requestStart(new GetPublicAddress(&m_public_address));
+ m_state = WAITING_SELF_ADDRESS;
+ break;
+ }
+ case WAITING_SELF_ADDRESS:
+ if (m_listener->getProtocolState(m_current_protocol_id)
+ == PROTOCOL_STATE_TERMINATED) // now we know the public addr
+ {
+ m_state = SELF_ADDRESS_KNOWN;
+ NetworkManager::getInstance()->setPublicAddress(m_public_address); // set our public address
+ m_current_protocol_id = m_listener->requestStart(new GetPeerAddress(m_server_id, &m_server_address));
+ }
+ break;
+ case SELF_ADDRESS_KNOWN:
+ if (m_listener->getProtocolState(m_current_protocol_id)
+ == PROTOCOL_STATE_TERMINATED) // now we have the server's address
+ {
+ if (m_server_address.ip == 0 || m_server_address.port == 0)
+ {
+ m_state = HIDING_ADDRESS;
+ m_current_protocol_id = m_listener->requestStart(new HidePublicAddress());
+ return;
+ }
+ m_state = PEER_ADDRESS_KNOWN;
+ m_current_protocol_id = m_listener->requestStart(new ShowPublicAddress());
+ }
+ break;
+ case PEER_ADDRESS_KNOWN:
+ if (m_listener->getProtocolState(m_current_protocol_id)
+ == PROTOCOL_STATE_TERMINATED) // now our public address is public
+ {
+ m_state = SELF_ADDRESS_SHOWN;
+ m_current_protocol_id = m_listener->requestStart(new RequestConnection(m_server_id));
+ }
+ break;
+ case SELF_ADDRESS_SHOWN:
+ if (m_listener->getProtocolState(m_current_protocol_id)
+ == PROTOCOL_STATE_TERMINATED) // we have put a request to access the server
+ {
+ m_state = CONNECTING;
+ m_current_protocol_id = m_listener->requestStart(new PingProtocol(m_server_address, 2.0));
+ }
+ break;
+ case CONNECTING: // waiting the server to answer our connection
+ {
+ static double timer = 0;
+ if (Time::getRealTime() > timer+5.0) // every 5 seconds
+ {
+ timer = Time::getRealTime();
+ NetworkManager::getInstance()->connect(m_server_address);
+ }
+ break;
+ }
+ case CONNECTED:
+ {
+ m_listener->requestTerminate( m_listener->getProtocol(m_current_protocol_id)); // kill the ping protocol because we're connected
+ m_current_protocol_id = m_listener->requestStart(new HidePublicAddress());
+ m_state = HIDING_ADDRESS;
+ break;
+ }
+ case HIDING_ADDRESS:
+ if (m_listener->getProtocolState(m_current_protocol_id)
+ == PROTOCOL_STATE_TERMINATED) // we have hidden our address
+ {
+ m_state = DONE;
+ m_listener->requestStart(new ClientLobbyRoomProtocol(m_server_address));
+ }
+ break;
+ case DONE:
+ m_listener->requestTerminate(this);
+ break;
+ }
+}
+
+// ----------------------------------------------------------------------------
+
Index: src/network/protocols/hide_public_address.hpp
===================================================================
--- src/network/protocols/hide_public_address.hpp (revision 0)
+++ src/network/protocols/hide_public_address.hpp (revision 13390)
@@ -0,0 +1,45 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef HIDE_PUBLIC_ADDRESS_HPP
+#define HIDE_PUBLIC_ADDRESS_HPP
+
+#include "network/protocol.hpp"
+#include <string>
+
+class HidePublicAddress : public Protocol
+{
+ public:
+ HidePublicAddress();
+ virtual ~HidePublicAddress();
+
+ virtual void notifyEvent(Event* event);
+ virtual void setup();
+ virtual void update();
+
+ protected:
+
+ enum STATE
+ {
+ NONE,
+ DONE
+ };
+ STATE m_state;
+};
+
+#endif // HIDE_PUBLIC_ADDRESS_HPP
Index: src/network/protocols/get_public_address.cpp
===================================================================
--- src/network/protocols/get_public_address.cpp (revision 0)
+++ src/network/protocols/get_public_address.cpp (revision 13390)
@@ -0,0 +1,206 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/protocols/get_public_address.hpp"
+
+#include "network/network_manager.hpp"
+#include "network/client_network_manager.hpp"
+#include "network/protocols/connect_to_server.hpp"
+#include "network/network_interface.hpp"
+
+#include "utils/log.hpp"
+
+#include <assert.h>
+
+int stunRand()
+{
+ static bool init = false;
+ if (!init)
+ {
+ srand((unsigned int)time(NULL));
+ init = true;
+ }
+ return rand();
+}
+
+GetPublicAddress::GetPublicAddress(CallbackObject* callback_object) : Protocol(callback_object, PROTOCOL_SILENT)
+{
+}
+
+GetPublicAddress::~GetPublicAddress()
+{
+}
+
+void GetPublicAddress::notifyEvent(Event* event)
+{
+
+}
+
+void GetPublicAddress::setup()
+{
+ m_state = NOTHING_DONE;
+}
+
+void GetPublicAddress::update()
+{
+ if (m_state == NOTHING_DONE)
+ {
+ // format : 00MMMMMCMMMCMMMM (cf rfc 5389)
+ uint16_t message_type = 0x0001; // binding request
+ m_stun_tansaction_id[0] = stunRand();
+ m_stun_tansaction_id[1] = stunRand();
+ m_stun_tansaction_id[2] = stunRand();
+ uint16_t message_length = 0x0000;
+
+ uint8_t bytes[21]; // the message to be sent
+ // bytes 0-1 : the type of the message,
+ bytes[0] = (uint8_t)(message_type>>8);
+ bytes[1] = (uint8_t)(message_type);
+
+ // bytes 2-3 : message length added to header (attributes)
+ bytes[2] = (uint8_t)(message_length>>8);
+ bytes[3] = (uint8_t)(message_length);
+
+ // bytes 4-7 : magic cookie to recognize the stun protocol
+ bytes[4] = (uint8_t)(m_stun_magic_cookie>>24);
+ bytes[5] = (uint8_t)(m_stun_magic_cookie>>16);
+ bytes[6] = (uint8_t)(m_stun_magic_cookie>>8);
+ bytes[7] = (uint8_t)(m_stun_magic_cookie);
+
+ // bytes 8-19 : the transaction id
+ bytes[8] = (uint8_t)(m_stun_tansaction_id[0]>>24);
+ bytes[9] = (uint8_t)(m_stun_tansaction_id[0]>>16);
+ bytes[10] = (uint8_t)(m_stun_tansaction_id[0]>>8);
+ bytes[11] = (uint8_t)(m_stun_tansaction_id[0]);
+ bytes[12] = (uint8_t)(m_stun_tansaction_id[1]>>24);
+ bytes[13] = (uint8_t)(m_stun_tansaction_id[1]>>16);
+ bytes[14] = (uint8_t)(m_stun_tansaction_id[1]>>8);
+ bytes[15] = (uint8_t)(m_stun_tansaction_id[1]);
+ bytes[16] = (uint8_t)(m_stun_tansaction_id[2]>>24);
+ bytes[17] = (uint8_t)(m_stun_tansaction_id[2]>>16);
+ bytes[18] = (uint8_t)(m_stun_tansaction_id[2]>>8);
+ bytes[19] = (uint8_t)(m_stun_tansaction_id[2]);
+ bytes[20] = '\0';
+
+ Log::info("GetPublicAddress", "Querrying STUN server 132.177.123.6");
+ unsigned int dst = (132<<24)+(177<<16)+(123<<8)+6;
+ NetworkManager::getInstance()->setManualSocketsMode(true);
+ NetworkManager::getInstance()->getHost()->sendRawPacket(bytes, 20, TransportAddress(dst, 3478));
+ m_state = TEST_SENT;
+ }
+ if (m_state == TEST_SENT)
+ {
+ unsigned int dst = (132<<24)+(177<<16)+(123<<8)+6;
+ uint8_t* data = NetworkManager::getInstance()->getHost()->receiveRawPacket(TransportAddress(dst, 3478));
+ assert(data);
+
+ // check that the stun response is a response, contains the magic cookie and the transaction ID
+ if ( data[0] == 0x01 &&
+ data[1] == 0x01 &&
+ data[4] == (uint8_t)(m_stun_magic_cookie>>24) &&
+ data[5] == (uint8_t)(m_stun_magic_cookie>>16) &&
+ data[6] == (uint8_t)(m_stun_magic_cookie>>8) &&
+ data[7] == (uint8_t)(m_stun_magic_cookie) )
+ {
+ if(
+ data[8] == (uint8_t)(m_stun_tansaction_id[0]>>24) &&
+ data[9] == (uint8_t)(m_stun_tansaction_id[0]>>16) &&
+ data[10] == (uint8_t)(m_stun_tansaction_id[0]>>8 ) &&
+ data[11] == (uint8_t)(m_stun_tansaction_id[0] ) &&
+ data[12] == (uint8_t)(m_stun_tansaction_id[1]>>24) &&
+ data[13] == (uint8_t)(m_stun_tansaction_id[1]>>16) &&
+ data[14] == (uint8_t)(m_stun_tansaction_id[1]>>8 ) &&
+ data[15] == (uint8_t)(m_stun_tansaction_id[1] ) &&
+ data[16] == (uint8_t)(m_stun_tansaction_id[2]>>24) &&
+ data[17] == (uint8_t)(m_stun_tansaction_id[2]>>16) &&
+ data[18] == (uint8_t)(m_stun_tansaction_id[2]>>8 ) &&
+ data[19] == (uint8_t)(m_stun_tansaction_id[2] ))
+ {
+ Log::info("GetPublicAddress", "The STUN server responded with a valid answer");
+ int message_size = data[2]*256+data[3];
+
+ // parse the stun message now:
+ bool finish = false;
+ uint8_t* attributes = data+20;
+ if (message_size == 0)
+ {
+ Log::error("GetPublicAddress", "STUN answer does not contain any information.");
+ finish = true;
+ }
+ if (message_size < 4) // cannot even read the size
+ {
+ Log::error("GetPublicAddress", "STUN message is not valid.");
+ finish = true;
+ }
+ uint16_t port;
+ uint32_t address;
+ bool valid = false;
+ while(!finish)
+ {
+ int type = attributes[0]*256+attributes[1];
+ int size = attributes[2]*256+attributes[3];
+ switch(type)
+ {
+ case 0:
+ case 1:
+ assert(size == 8);
+ assert(attributes[5] = 0x01); // IPv4 only
+ port = attributes[6]*256+attributes[7];
+ address = (attributes[8]<<24 & 0xFF000000)+(attributes[9]<<16 & 0x00FF0000)+(attributes[10]<<8 & 0x0000FF00)+(attributes[11] & 0x000000FF);
+ finish = true;
+ valid = true;
+ continue;
+ break;
+ default:
+ break;
+ }
+ attributes = attributes + 4 + size;
+ message_size -= 4 + size;
+ if (message_size == 0)
+ finish = true;
+ if (message_size < 4) // cannot even read the size
+ {
+ Log::error("GetPublicAddress", "STUN message is not valid.");
+ finish = true;
+ }
+ }
+ // finished parsing, we know our public transport address
+ if (valid)
+ {
+ Log::info("GetPublicAddress", "The public address has been found : %i.%i.%i.%i:%i", address>>24&0xff, address>>16&0xff, address>>8&0xff, address&0xff, port);
+ m_state = ADDRESS_KNOWN;
+ NetworkManager::getInstance()->setManualSocketsMode(false);
+ TransportAddress* addr = static_cast<TransportAddress*>(m_callback_object);
+ addr->ip = address;
+ addr->port = port;
+ }
+ else
+ m_state = NOTHING_DONE; // need to re-send the stun request
+ }
+ else
+ {
+ m_state = NOTHING_DONE; // need to re-send the stun request
+ }
+ }
+ }
+ if (m_state == ADDRESS_KNOWN)
+ {
+ // terminate the protocol
+ m_listener->requestTerminate(this);
+ }
+}
Index: src/network/protocols/start_server.cpp
===================================================================
--- src/network/protocols/start_server.cpp (revision 0)
+++ src/network/protocols/start_server.cpp (revision 13390)
@@ -0,0 +1,62 @@
+#include "network/protocols/start_server.hpp"
+
+#include "network/network_manager.hpp"
+#include "online/current_online_user.hpp"
+#include "online/http_connector.hpp"
+#include "config/user_config.hpp"
+
+StartServer::StartServer() : Protocol(NULL, PROTOCOL_SILENT)
+{
+}
+
+StartServer::~StartServer()
+{
+}
+
+void StartServer::notifyEvent(Event* event)
+{
+}
+
+void StartServer::setup()
+{
+ m_state = NONE;
+}
+
+void StartServer::update()
+{
+ if (m_state == NONE)
+ {
+ TransportAddress addr = NetworkManager::getInstance()->getPublicAddress();
+ HTTPConnector * connector = new HTTPConnector((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
+ connector->setParameter("id",CurrentOnlineUser::get()->getUserID());
+ connector->setParameter("token",CurrentOnlineUser::get()->getToken());
+ connector->setParameter("address",addr.ip);
+ connector->setParameter("port",addr.port);
+ connector->setParameter("max_players",UserConfigParams::m_server_max_players);
+ connector->setParameter("action","start-server");
+
+ const XMLNode * result = connector->getXMLFromPage();
+ std::string rec_success;
+
+ if(result->get("success", &rec_success))
+ {
+ if(rec_success == "yes")
+ {
+ Log::info("StartServer", "Server is now online.");
+ }
+ else
+ {
+ Log::error("StartServer", "Fail to start server.");
+ }
+ }
+ else
+ {
+ Log::error("StartServer", "Fail to start server.");
+ }
+ m_state = DONE;
+ }
+ else if (m_state == DONE)
+ {
+ m_listener->requestTerminate(this);
+ }
+}
Index: src/network/protocols/show_public_address.cpp
===================================================================
--- src/network/protocols/show_public_address.cpp (revision 0)
+++ src/network/protocols/show_public_address.cpp (revision 13390)
@@ -0,0 +1,80 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/protocols/show_public_address.hpp"
+
+#include "network/network_manager.hpp"
+#include "online/http_connector.hpp"
+#include "online/current_online_user.hpp"
+#include "config/user_config.hpp"
+#include "utils/log.hpp"
+
+ShowPublicAddress::ShowPublicAddress() : Protocol(NULL, PROTOCOL_SILENT)
+{
+}
+
+ShowPublicAddress::~ShowPublicAddress()
+{
+}
+
+void ShowPublicAddress::notifyEvent(Event* event)
+{
+}
+
+void ShowPublicAddress::setup()
+{
+ m_state = NONE;
+}
+
+void ShowPublicAddress::update()
+{
+ if (m_state == NONE)
+ {
+ HTTPConnector * connector = new HTTPConnector((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
+ connector->setParameter("id",CurrentOnlineUser::get()->getUserID());
+ connector->setParameter("token",CurrentOnlineUser::get()->getToken());
+ TransportAddress addr = NetworkManager::getInstance()->getPublicAddress();
+ connector->setParameter("address",addr.ip);
+ connector->setParameter("port",addr.port);
+ connector->setParameter("action","set");
+
+ const XMLNode * result = connector->getXMLFromPage();
+ std::string rec_success;
+
+ if(result->get("success", &rec_success))
+ {
+ if(rec_success == "yes")
+ {
+ Log::info("ShowPublicAddress", "Address shown successfully.");
+ }
+ else
+ {
+ Log::error("ShowPublicAddress", "Fail to show address.");
+ }
+ }
+ else
+ {
+ Log::error("ShowPublicAddress", "Fail to show address.");
+ }
+ m_state = DONE;
+ }
+ else if (m_state == DONE)
+ {
+ m_listener->requestTerminate(this);
+ }
+}
Index: src/network/protocols/ping_protocol.hpp
===================================================================
--- src/network/protocols/ping_protocol.hpp (revision 0)
+++ src/network/protocols/ping_protocol.hpp (revision 13390)
@@ -0,0 +1,23 @@
+#ifndef PING_PROTOCOL_HPP
+#define PING_PROTOCOL_HPP
+
+#include "network/protocol.hpp"
+
+
+class PingProtocol : public Protocol
+{
+ public:
+ PingProtocol(const TransportAddress& ping_dst, double delay_between_pings);
+ virtual ~PingProtocol();
+
+ virtual void notifyEvent(Event* event);
+ virtual void setup();
+ virtual void update();
+
+ protected:
+ TransportAddress m_ping_dst;
+ double m_delay_between_pings;
+ double m_last_ping_time;
+};
+
+#endif // PING_PROTOCOL_HPP
Index: src/network/protocols/lobby_room_protocol.cpp
===================================================================
--- src/network/protocols/lobby_room_protocol.cpp (revision 0)
+++ src/network/protocols/lobby_room_protocol.cpp (revision 13390)
@@ -0,0 +1,338 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/protocols/lobby_room_protocol.hpp"
+
+#include "network/network_manager.hpp"
+#include "network/protocol_manager.hpp"
+#include "network/client_network_manager.hpp"
+#include "network/protocols/get_public_address.hpp"
+#include "network/protocols/show_public_address.hpp"
+#include "network/protocols/connect_to_peer.hpp"
+#include "network/protocols/start_server.hpp"
+#include "online/current_online_user.hpp"
+#include "online/http_connector.hpp"
+#include "config/user_config.hpp"
+#include "utils/log.hpp"
+#include "utils/random_generator.hpp"
+#include "utils/time.hpp"
+
+#include <assert.h>
+
+LobbyRoomProtocol::LobbyRoomProtocol(CallbackObject* callback_object) : Protocol(callback_object, PROTOCOL_LOBBY_ROOM)
+{
+ m_setup = NULL;
+}
+
+//-----------------------------------------------------------------------------
+
+LobbyRoomProtocol::~LobbyRoomProtocol()
+{
+}
+
+//-----------------------------------------------------------------------------
+
+void ClientLobbyRoomProtocol::setup()
+{
+ m_setup = NetworkManager::getInstance()->setupNewGame(); // create a new setup
+ m_state = NONE;
+ Log::info("ClientLobbyRoomProtocol", "Starting the protocol.");
+}
+
+//-----------------------------------------------------------------------------
+
+void ServerLobbyRoomProtocol::setup()
+{
+ m_setup = NetworkManager::getInstance()->setupNewGame(); // create a new setup
+ m_next_id = 0;
+ m_state = NONE;
+ m_public_address.ip = 0;
+ m_public_address.port = 0;
+ Log::info("ServerLobbyRoomProtocol", "Starting the protocol.");
+}
+
+//-----------------------------------------------------------------------------
+
+void ClientLobbyRoomProtocol::notifyEvent(Event* event)
+{
+ assert(m_setup); // assert that the setup exists
+ if (event->type == EVENT_TYPE_MESSAGE)
+ {
+ assert(event->data.size()); // assert that data isn't empty
+ Log::verbose("LobbyRoomProtocol", "Message from %u : \"%s\"", event->peer->getAddress(), event->data.c_str());
+ uint8_t message_type = event->data.getAndRemoveUInt8();
+ if (message_type == 1) // new player connected
+ {
+ if (event->data.size() != 7 || event->data[0] != 4 || event->data[5] != 1) // 7 bytes remains now
+ {
+ Log::error("LobbyRoomProtocol", "A message notifying a new player wasn't formated as expected.");
+ return;
+ }
+
+ uint32_t global_id = event->data.gui32(1);
+
+ NetworkPlayerProfile profile;
+ profile.kart_name = "";
+ profile.race_id = event->data.gui8(6);
+
+ if (global_id == CurrentOnlineUser::get()->getUserID())
+ {
+ Log::error("LobbyRoomProtocol", "The server notified me that i'm a new player in the room (not normal).");
+ }
+ else
+ {
+ Log::verbose("LobbyRoomProtocol", "New player connected.");
+ profile.user_profile = new OnlineUser(""); ///! INSERT THE ID OF THE PLAYER HERE (global_id)
+ m_setup->addPlayer(profile);
+ }
+ } // new player connected
+ else if (message_type == 0x81) // connection accepted
+ {
+ if (event->data.size() != 12 || event->data[0] != 1 || event->data[2] != 4 || event->data[7] != 4) // 12 bytes remains now
+ {
+ Log::error("LobbyRoomProtocol", "A message notifying an accepted connection wasn't formated as expected.");
+ return;
+ }
+
+ NetworkPlayerProfile profile;
+ profile.kart_name = "";
+ profile.race_id = event->data.gui8(1);
+ uint32_t token = event->data.gui32(3);
+ uint32_t global_id = event->data.gui32(8);
+ if (global_id == CurrentOnlineUser::get()->getUserID())
+ {
+ Log::info("LobbyRoomProtocol", "The server accepted the connection.");
+ profile.user_profile = CurrentOnlineUser::get();
+ m_setup->addPlayer(profile);
+ event->peer->setClientServerToken(token);
+ m_state = CONNECTED;
+ }
+ } // connection accepted
+ else if (message_type == 0x80) // connection refused
+ {
+ if (event->data.size() != 2 || event->data[0] != 1) // 2 bytes remains now
+ {
+ Log::error("LobbyRoomProtocol", "A message notifying a refused connection wasn't formated as expected.");
+ return;
+ }
+
+ Log::info("LobbyRoomProtocol", "The connection has been refused.");
+ switch (event->data[1]) // the second byte
+ {
+ case 0:
+ Log::info("LobbyRoomProtocol", "Too many clients in the race.");
+ break;
+ case 1:
+ Log::info("LobbyRoomProtocol", "The host has banned you.");
+ break;
+ default:
+ break;
+ }
+ } // connection refused
+ } // if (event->type == EVENT_TYPE_MESSAGE)
+ else if (event->type == EVENT_TYPE_CONNECTED)
+ {
+ } // if (event->type == EVENT_TYPE_CONNECTED)
+ else if (event->type == EVENT_TYPE_DISCONNECTED)
+ {
+ } // if (event->type == EVENT_TYPE_DISCONNECTED)
+}
+
+//-----------------------------------------------------------------------------
+
+void ServerLobbyRoomProtocol::notifyEvent(Event* event)
+{
+ assert(m_setup); // assert that the setup exists
+ if (event->type == EVENT_TYPE_MESSAGE)
+ {
+ assert(event->data.size()); // message not empty
+ uint8_t message_type;
+ message_type = event->data.getAndRemoveUInt8();
+ Log::info("ServerLobbyRoomProtocol", "Message received with type %d.", message_type);
+ if (message_type == 1) // player requesting connection
+ {
+ if (event->data.size() != 5 || event->data[0] != 4)
+ {
+ Log::warn("LobbyRoomProtocol", "A player is sending a badly formated message. Size is %d and first byte %d", event->data.size(), event->data[0]);
+ return;
+ }
+ Log::verbose("LobbyRoomProtocol", "New player.");
+ int player_id = 0;
+ player_id = event->data.getUInt32(1);
+ // can we add the player ?
+ if (m_setup->getPlayerCount() < 16) // accept player
+ {
+ // add the player to the game setup
+ while(m_setup->getProfile(m_next_id)!=NULL)
+ m_next_id++;
+ NetworkPlayerProfile profile;
+ profile.race_id = m_next_id;
+ profile.kart_name = "";
+ profile.user_profile = new OnlineUser("Unnamed Player");
+ m_setup->addPlayer(profile);
+ // notify everybody that there is a new player
+ NetworkString message;
+ // new player (1) -- size of id -- id -- size of local id -- local id;
+ message.ai8(1).ai8(4).ai32(player_id).ai8(1).ai8(m_next_id);
+ m_listener->sendMessageExcept(this, event->peer, message);
+ // send a message to the one that asked to connect
+ NetworkString message_ack;
+ // 0b10000001 (connection success) ;
+ RandomGenerator token_generator;
+ // use 4 random numbers because rand_max is probably 2^15-1.
+ uint32_t token = (uint32_t)(((token_generator.get(RAND_MAX)<<24) & 0xff) +
+ ((token_generator.get(RAND_MAX)<<16) & 0xff) +
+ ((token_generator.get(RAND_MAX)<<8) & 0xff) +
+ ((token_generator.get(RAND_MAX) & 0xff)));
+ // connection success (129) -- size of token -- token
+ message_ack.ai8(0x81).ai8(1).ai8(m_next_id).ai8(4).ai32(token).ai8(4).ai32(player_id);
+ m_listener->sendMessage(this, event->peer, message_ack);
+ } // accept player
+ else // refuse the connection with code 0 (too much players)
+ {
+ NetworkString message;
+ message.ai8(0x80); // 128 means connection refused
+ message.ai8(1); // 1 bytes for the error code
+ message.ai8(0); // 0 = too much players
+ // send only to the peer that made the request
+ m_listener->sendMessage(this, event->peer, message);
+ }
+ }
+ } // if (event->type == EVENT_TYPE_MESSAGE)
+ else if (event->type == EVENT_TYPE_CONNECTED)
+ {
+ } // if (event->type == EVENT_TYPE_CONNECTED)
+ else if (event->type == EVENT_TYPE_DISCONNECTED)
+ {
+
+ } // if (event->type == EVENT_TYPE_DISCONNECTED)
+}
+
+//-----------------------------------------------------------------------------
+
+void ClientLobbyRoomProtocol::update()
+{
+ switch (m_state)
+ {
+ case NONE:
+ if (NetworkManager::getInstance()->isConnectedTo(m_server_address))
+ {
+ m_state = LINKED;
+ }
+ break;
+ case LINKED:
+ {
+ NetworkString ns;
+ // 1 (connection request), 4 (size of id), global id
+ ns.ai8(1).ai8(4).ai32(CurrentOnlineUser::get()->getUserID());
+ m_listener->sendMessage(this, ns);
+ m_state = REQUESTING_CONNECTION;
+ break;
+ }
+ case REQUESTING_CONNECTION:
+ break;
+ case CONNECTED:
+ break;
+ case DONE:
+ m_listener->requestTerminate(this);
+ break;
+ }
+}
+
+//-----------------------------------------------------------------------------
+
+void ServerLobbyRoomProtocol::update()
+{
+ switch (m_state)
+ {
+ case NONE:
+ m_current_protocol_id = m_listener->requestStart(new GetPublicAddress(&m_public_address));
+ m_state = GETTING_PUBLIC_ADDRESS;
+ break;
+ case GETTING_PUBLIC_ADDRESS:
+ if (m_listener->getProtocolState(m_current_protocol_id) == PROTOCOL_STATE_TERMINATED)
+ {
+ NetworkManager::getInstance()->setPublicAddress(m_public_address);
+ m_current_protocol_id = m_listener->requestStart(new StartServer());
+ m_state = LAUNCHING_SERVER;
+ Log::info("ServerLobbyRoomProtocol", "Public address known.");
+ }
+ break;
+ case LAUNCHING_SERVER:
+ if (m_listener->getProtocolState(m_current_protocol_id) == PROTOCOL_STATE_TERMINATED)
+ {
+ m_state = WORKING;
+ Log::info("ServerLobbyRoomProtocol", "Server setup");
+ }
+ break;
+ case WORKING:
+ {
+ // first poll every 5 seconds
+ static double last_poll_time = 0;
+ if (Time::getRealTime() > last_poll_time+10.0)
+ {
+ last_poll_time = Time::getRealTime();
+ HTTPConnector * connector = new HTTPConnector((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
+ connector->setParameter("id",CurrentOnlineUser::get()->getUserID());
+ connector->setParameter("token",CurrentOnlineUser::get()->getToken());
+ connector->setParameter("action","poll-connection-requests");
+
+ const XMLNode * result = connector->getXMLFromPage();
+ std::string rec_success;
+ if(result->get("success", &rec_success))
+ {
+ if(rec_success == "yes")
+ {
+ const XMLNode * users_xml = result->getNode("users");
+ uint32_t id = 0;
+ for (unsigned int i = 0; i < users_xml->getNumNodes(); i++)
+ {
+ users_xml->getNode(i)->get("id", &id);
+ Log::info("ServerLobbyRoomProtocol", "User with id %d wants to connect.", id);
+ m_incoming_peers_ids.push_back(id);
+ }
+ }
+ else
+ {
+ Log::error("ServerLobbyRoomProtocol", "INSERT SOME ERROR MESSAGE");
+ }
+ }
+ else
+ {
+ Log::error("ServerLobbyRoomProtocol", "Cannot retrieve the list");
+ }
+ }
+
+ // now
+ for (unsigned int i = 0; i < m_incoming_peers_ids.size(); i++)
+ {
+ m_listener->requestStart(new ConnectToPeer(m_incoming_peers_ids[i]));
+ }
+ m_incoming_peers_ids.clear();
+
+ break;
+ }
+ case DONE:
+ m_listener->requestTerminate(this);
+ break;
+ }
+}
+//-----------------------------------------------------------------------------
+
+
+
Index: src/network/protocols/connect_to_server.hpp
===================================================================
--- src/network/protocols/connect_to_server.hpp (revision 0)
+++ src/network/protocols/connect_to_server.hpp (revision 13390)
@@ -0,0 +1,57 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef CONNECT_TO_SERVER_HPP
+#define CONNECT_TO_SERVER_HPP
+
+#include "network/protocol.hpp"
+#include "network/types.hpp"
+#include <string>
+
+class ConnectToServer : public Protocol, public CallbackObject
+{
+ public:
+ ConnectToServer(uint32_t server_id);
+ virtual ~ConnectToServer();
+
+ virtual void notifyEvent(Event* event);
+ virtual void setup();
+ virtual void update();
+
+ protected:
+ TransportAddress m_server_address;
+ TransportAddress m_public_address;
+ uint32_t m_server_id;
+ uint32_t m_current_protocol_id;
+
+ enum STATE
+ {
+ NONE,
+ WAITING_SELF_ADDRESS,
+ SELF_ADDRESS_KNOWN,
+ PEER_ADDRESS_KNOWN,
+ SELF_ADDRESS_SHOWN,
+ CONNECTING,
+ CONNECTED,
+ HIDING_ADDRESS,
+ DONE
+ };
+ STATE m_state;
+};
+
+#endif // CONNECT_TO_SERVER_HPP
Index: src/network/protocols/get_public_address.hpp
===================================================================
--- src/network/protocols/get_public_address.hpp (revision 0)
+++ src/network/protocols/get_public_address.hpp (revision 13390)
@@ -0,0 +1,47 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef GET_PUBLIC_ADDRESS_HPP
+#define GET_PUBLIC_ADDRESS_HPP
+
+#include "network/protocol.hpp"
+
+class GetPublicAddress : public Protocol
+{
+ public:
+ GetPublicAddress(CallbackObject* callback_object);
+ virtual ~GetPublicAddress();
+
+ virtual void notifyEvent(Event* event);
+
+ virtual void setup();
+ virtual void update();
+
+ protected:
+ enum STATE
+ {
+ NOTHING_DONE,
+ TEST_SENT,
+ ADDRESS_KNOWN
+ };
+ STATE m_state;
+ uint32_t m_stun_tansaction_id[3];
+ static const uint32_t m_stun_magic_cookie = 0x2112A442;
+};
+
+#endif // GET_PUBLIC_ADDRESS_HPP
Index: src/network/protocols/show_public_address.hpp
===================================================================
--- src/network/protocols/show_public_address.hpp (revision 0)
+++ src/network/protocols/show_public_address.hpp (revision 13390)
@@ -0,0 +1,45 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef SHOW_PUBLIC_ADDRESS_HPP
+#define SHOW_PUBLIC_ADDRESS_HPP
+
+#include "network/protocol.hpp"
+#include <string>
+
+class ShowPublicAddress : public Protocol
+{
+ public:
+ ShowPublicAddress();
+ virtual ~ShowPublicAddress();
+
+ virtual void notifyEvent(Event* event);
+ virtual void setup();
+ virtual void update();
+
+ protected:
+
+ enum STATE
+ {
+ NONE,
+ DONE
+ };
+ STATE m_state;
+};
+
+#endif // HIDE_PUBLIC_ADDRESS_HPP
Index: src/network/protocols/start_server.hpp
===================================================================
--- src/network/protocols/start_server.hpp (revision 0)
+++ src/network/protocols/start_server.hpp (revision 13390)
@@ -0,0 +1,29 @@
+#ifndef START_SERVER_HPP
+#define START_SERVER_HPP
+
+#include "network/protocol.hpp"
+
+/*!
+ * This protocol tells to the database that the server is up and running,
+ * and shows online the public IP:port that stores the NetworkManager.
+ */
+class StartServer : public Protocol
+{
+ public:
+ StartServer();
+ virtual ~StartServer();
+
+ virtual void notifyEvent(Event* event);
+ virtual void setup();
+ virtual void update();
+
+ protected:
+ enum STATE
+ {
+ NONE,
+ DONE
+ };
+ STATE m_state;
+};
+
+#endif // START_SERVER_HPP
Index: src/network/protocols/lobby_room_protocol.hpp
===================================================================
--- src/network/protocols/lobby_room_protocol.hpp (revision 0)
+++ src/network/protocols/lobby_room_protocol.hpp (revision 13390)
@@ -0,0 +1,102 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef LOBBY_ROOM_PROTOCOL_HPP
+#define LOBBY_ROOM_PROTOCOL_HPP
+
+#include "network/protocol.hpp"
+
+#include "network/game_setup.hpp"
+#include "network/network_string.hpp"
+
+/*!
+ * \class LobbyRoomProtocol
+ * \brief Class used while the game is being prepared.
+ * This protocol starts when a server opens a game, or when a client joins a game.
+ * It is used to exchange data about the race settings, like kart selection.
+ */
+class LobbyRoomProtocol : public Protocol
+{
+ public:
+ LobbyRoomProtocol(CallbackObject* callback_object);
+ virtual ~LobbyRoomProtocol();
+
+ virtual void notifyEvent(Event* event) = 0;
+ virtual void setup() = 0;
+ virtual void update() = 0;
+
+ protected:
+ GameSetup* m_setup; //!< The game setup.
+};
+
+class ClientLobbyRoomProtocol : public LobbyRoomProtocol
+{
+ public:
+ ClientLobbyRoomProtocol(const TransportAddress& server_address) : LobbyRoomProtocol(NULL)
+ { m_server_address = server_address;}
+ virtual ~ClientLobbyRoomProtocol() {}
+
+ virtual void notifyEvent(Event* event);
+ virtual void setup();
+ virtual void update();
+
+ void sendMessage(std::string message);
+
+ protected:
+ TransportAddress m_server_address;
+
+ enum STATE
+ {
+ NONE,
+ LINKED,
+ REQUESTING_CONNECTION,
+ CONNECTED,
+ DONE
+ };
+ STATE m_state;
+};
+
+class ServerLobbyRoomProtocol : public LobbyRoomProtocol
+{
+ public:
+ ServerLobbyRoomProtocol() : LobbyRoomProtocol(NULL) {}
+ virtual ~ServerLobbyRoomProtocol() {}
+
+ virtual void notifyEvent(Event* event);
+ virtual void setup();
+ virtual void update();
+
+ protected:
+ uint8_t m_next_id; //!< Next id to assign to a peer.
+ std::vector<TransportAddress> m_peers;
+ std::vector<uint32_t> m_incoming_peers_ids;
+ uint32_t m_current_protocol_id;
+ TransportAddress m_public_address;
+
+ enum STATE
+ {
+ NONE,
+ GETTING_PUBLIC_ADDRESS,
+ LAUNCHING_SERVER,
+ WORKING,
+ DONE
+ };
+ STATE m_state;
+};
+
+#endif // LOBBY_ROOM_PROTOCOL_HPP
Index: src/network/types.cpp
===================================================================
--- src/network/types.cpp (revision 0)
+++ src/network/types.cpp (revision 13390)
@@ -0,0 +1,9 @@
+#include "network/types.hpp"
+
+uint32_t turnEndianness(uint32_t val)
+{
+ return ((val&0xff000000)>>24)
+ +((val&0x00ff0000)>>8)
+ +((val&0x0000ff00)<<8)
+ +((val&0x000000ff)<<24);
+}
Index: src/network/protocol.hpp
===================================================================
--- src/network/protocol.hpp (revision 0)
+++ src/network/protocol.hpp (revision 13390)
@@ -0,0 +1,108 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef PROTOCOL_HPP
+#define PROTOCOL_HPP
+
+#include "network/protocol_manager.hpp"
+#include "network/types.hpp"
+#include "utils/types.hpp"
+
+/** \enum PROTOCOL_TYPE
+ * \brief The types that protocols can have. This is used to select which protocol receives which event.
+ * \ingroup network
+ */
+enum PROTOCOL_TYPE
+{
+ PROTOCOL_NONE = 0, //!< No protocol type assigned.
+ PROTOCOL_CONNECTION = 1, //!< Protocol that deals with client-server connection.
+ PROTOCOL_LOBBY_ROOM = 2, //!< Protocol that is used during the lobby room phase.
+ PROTOCOL_SILENT = 0xffff //!< Used for protocols that do not subscribe to any network event.
+};
+
+/** \class Protocol
+ * \brief Abstract class used to define the global protocol functions.
+ * A protocol is an entity that is started at a point, and that is updated by a thread.
+ * A protocol can be terminated by an other class, or it can terminate itself if has fulfilled its role.
+ * This class must be inherited to make any network job.
+ * \ingroup network
+ */
+class Protocol
+{
+ public:
+ /*!
+ * \brief Constructor
+ *
+ * Sets the basic protocol parameters, as the callback object and the protocol type.
+ *
+ * \param callback_object The callback object that will be used by the protocol. Protocols that do not use callback objects must set it to NULL.
+ * \param type The type of the protocol.
+ */
+ Protocol(CallbackObject* callback_object, PROTOCOL_TYPE type);
+ /*!
+ * \brief Destructor
+ */
+ virtual ~Protocol();
+
+ /*!
+ * \brief Notify a protocol matching the Event type of that event.
+ * \param event : Pointer to the event.
+ */
+ virtual void notifyEvent(Event* event) = 0;
+
+ /*!
+ * \brief Set the protocol listener.
+ * \param listener : Pointer to the listener.
+ */
+ void setListener(ProtocolManager* listener);
+
+ /*!
+ * \brief Called when the protocol is going to start. Must be re-defined by subclasses.
+ */
+ virtual void setup() = 0;
+ /*!
+ * \brief Called when the protocol is paused (by an other entity or by itself).
+ * This function must be called by the subclasse's pause function if re-defined.
+ */
+ virtual void pause();
+ /*!
+ * \brief Called when the protocol is unpaused.
+ * This function must be called by the subclasse's unpause function if re-defined.
+ */
+ virtual void unpause();
+ /*!
+ * \brief Called by the protocol listener as often as possible. Must be re-defined.
+ */
+ virtual void update() = 0;
+ /*!
+ * \brief Called when the protocol is to be killed.
+ */
+ virtual void kill();
+
+ /*!
+ * \brief Method to get a protocol's type.
+ * \return The protocol type.
+ */
+ PROTOCOL_TYPE getProtocolType();
+ protected:
+ ProtocolManager* m_listener; //!< The protocol listener
+ PROTOCOL_TYPE m_type; //!< The type of the protocol
+ CallbackObject* m_callback_object; //!< The callback object, if needed
+};
+
+#endif // PROTOCOL_HPP
Index: src/network/singleton.hpp
===================================================================
--- src/network/singleton.hpp (revision 0)
+++ src/network/singleton.hpp (revision 13390)
@@ -0,0 +1,65 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef SINGLETON_HPP
+#define SINGLETON_HPP
+
+#include "utils/log.hpp"
+
+template <typename T>
+class Singleton
+{
+ protected:
+ Singleton () { m_singleton = NULL; }
+ virtual ~Singleton ()
+ {
+ Log::info("Singleton", "Destroyed singleton.");
+ }
+
+ public:
+ template<typename S>
+ static S *getInstance ()
+ {
+ if (m_singleton == NULL)
+ m_singleton = new S;
+
+ S* result = (dynamic_cast<S*> (m_singleton));
+ if (result == NULL)
+ Log::debug("Singleton", "THE SINGLETON HAS NOT BEEN REALOCATED, IT IS NOT OF THE REQUESTED TYPE.");
+ return result;
+ }
+ static T *getInstance()
+ {
+ return (dynamic_cast<T*> (m_singleton));
+ }
+
+ static void kill ()
+ {
+ if (m_singleton)
+ {
+ delete m_singleton;
+ }
+ }
+
+ private:
+ static T *m_singleton;
+};
+
+template <typename T> T *Singleton<T>::m_singleton = NULL;
+
+#endif // SINGLETON_HPP
Index: src/network/http_functions.cpp
===================================================================
--- src/network/http_functions.cpp (revision 0)
+++ src/network/http_functions.cpp (revision 13390)
@@ -0,0 +1,67 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/http_functions.hpp"
+
+#include "utils/log.hpp"
+
+#include <string>
+#include <curl/curl.h>
+#include <stdlib.h>
+#include <string.h>
+#include <memory.h>
+
+namespace HTTP
+{
+CURL *curl;
+CURLcode res;
+
+static size_t WriteCallback(void *contents, size_t size, size_t nmemb, void *userp)
+{
+ ((std::string*)userp)->append((char*)contents, size * nmemb);
+ return size * nmemb;
+}
+
+void init()
+{
+ curl_global_init(CURL_GLOBAL_DEFAULT);
+ curl = curl_easy_init();
+ if(!curl)
+ Log::error("HTTP", "Error while loading cURL library.\n");
+}
+
+std::string getPage(std::string url)
+{
+ std::string readBuffer;
+ curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
+ curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, WriteCallback);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
+ res = curl_easy_perform(curl);
+ if(res != CURLE_OK)
+ Log::error("HTTP", "curl_easy_perform() failed: %s\n", curl_easy_strerror(res));
+
+ return readBuffer;
+}
+
+void shutdown()
+{
+ curl_easy_cleanup(curl);
+ curl_global_cleanup();
+}
+
+}
Index: src/network/types.hpp
===================================================================
--- src/network/types.hpp (revision 0)
+++ src/network/types.hpp (revision 13390)
@@ -0,0 +1,71 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+/*! \file types.hpp
+ * \brief Declares the general types that are used by the network.
+ */
+#ifndef TYPES_HPP
+#define TYPES_HPP
+
+#include "utils/types.hpp"
+
+#include <string>
+
+/*! \class CallbackObject
+ * \brief Class that must be inherited to pass objects to protocols.
+ */
+class CallbackObject
+{
+ public:
+ CallbackObject() {}
+ ~CallbackObject() {}
+
+};
+
+/*! \class TransportAddress
+ * \brief Describes a transport-layer address.
+ * For IP networks, a transport address is the couple ip:port.
+ */
+class TransportAddress : public CallbackObject
+{
+ public:
+ TransportAddress(uint32_t p_ip = 0, uint16_t p_port = 0)
+ { ip = p_ip; port = p_port; }
+ ~TransportAddress() {}
+
+ uint32_t ip; //!< The IPv4 address
+ uint16_t port; //!< The port number
+};
+
+/*! \class PlayerLogin
+ * \brief Contains the information needed to authenticate a user.
+ */
+class PlayerLogin : public CallbackObject
+{
+ public:
+ PlayerLogin() {}
+ ~PlayerLogin() { username.clear(); password.clear(); }
+
+ std::string username; //!< Username of the player
+ std::string password; //!< Password of the player
+};
+
+uint32_t turnEndianness(uint32_t val);
+
+
+#endif // TYPES_HPP
Index: src/network/server_network_manager.cpp
===================================================================
--- src/network/server_network_manager.cpp (revision 0)
+++ src/network/server_network_manager.cpp (revision 13390)
@@ -0,0 +1,99 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/server_network_manager.hpp"
+
+#include "network/protocols/get_public_address.hpp"
+#include "network/protocols/hide_public_address.hpp"
+#include "network/protocols/show_public_address.hpp"
+#include "network/protocols/get_peer_address.hpp"
+#include "network/protocols/connect_to_server.hpp"
+#include "network/protocols/stop_server.hpp"
+
+#include "main_loop.hpp"
+#include "utils/log.hpp"
+
+#include <enet/enet.h>
+#include <pthread.h>
+#include <iostream>
+#include <string>
+#include <stdlib.h>
+
+void* waitInput2(void* data)
+{
+ std::string str = "";
+ bool stop = false;
+ while(!stop)
+ {
+ getline(std::cin, str);
+ if (str == "quit")
+ {
+ stop = true;
+ }
+ }
+
+ uint32_t id = ProtocolManager::getInstance()->requestStart(new StopServer());
+ while(ProtocolManager::getInstance()->getProtocolState(id) != PROTOCOL_STATE_TERMINATED)
+ {
+ }
+
+ main_loop->abort();
+ exit(0);
+
+ return NULL;
+}
+
+ServerNetworkManager::ServerNetworkManager()
+{
+ m_localhost = NULL;
+ m_thread_keyboard = NULL;
+}
+
+ServerNetworkManager::~ServerNetworkManager()
+{
+ if (m_thread_keyboard)
+ pthread_cancel(*m_thread_keyboard);//, SIGKILL);
+}
+
+void ServerNetworkManager::run()
+{
+ if (enet_initialize() != 0)
+ {
+ Log::error("ServerNetworkManager", "Could not initialize enet.\n");
+ return;
+ }
+ m_localhost = new STKHost();
+ m_localhost->setupServer(STKHost::HOST_ANY, 7321, 16, 2, 0, 0);
+ m_localhost->startListening();
+
+ // listen keyboard console input
+ m_thread_keyboard = (pthread_t*)(malloc(sizeof(pthread_t)));
+ pthread_create(m_thread_keyboard, NULL, waitInput2, NULL);
+
+ NetworkManager::run();
+}
+
+void ServerNetworkManager::start()
+{
+
+}
+
+void ServerNetworkManager::sendPacket(const NetworkString& data)
+{
+ m_localhost->broadcastPacket(data);
+}
Index: src/network/network_interface.cpp
===================================================================
--- src/network/network_interface.cpp (revision 0)
+++ src/network/network_interface.cpp (revision 13390)
@@ -0,0 +1,28 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/network_interface.hpp"
+
+
+NetworkInterface::NetworkInterface()
+{
+}
+
+NetworkInterface::~NetworkInterface()
+{
+}
Index: src/network/stk_peer.cpp
===================================================================
--- src/network/stk_peer.cpp (revision 0)
+++ src/network/stk_peer.cpp (revision 13390)
@@ -0,0 +1,85 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/stk_peer.hpp"
+
+#include "utils/log.hpp"
+
+#include <string.h>
+
+STKPeer::STKPeer()
+{
+ m_peer = NULL;
+}
+
+STKPeer::~STKPeer()
+{
+ if (m_peer)
+ {
+ //free(m_peer);
+ m_peer = NULL;
+ }
+}
+
+bool STKPeer::connectToHost(STKHost* localhost, TransportAddress host, uint32_t channel_count, uint32_t data)
+{
+ ENetAddress address;
+ address.host =
+ ((host.ip & 0xff000000) >> 24)
+ + ((host.ip & 0x00ff0000) >> 8)
+ + ((host.ip & 0x0000ff00) << 8)
+ + ((host.ip & 0x000000ff) << 24); // because ENet wants little endian
+ address.port = host.port;
+
+ ENetPeer* peer = enet_host_connect(localhost->m_host, &address, 2, 0);
+ if (peer == NULL)
+ {
+ Log::error("STKPeer", "Could not try to connect to server.\n");
+ return false;
+ }
+ Log::info("STKPeer", "Connecting to %i.%i.%i.%i:%i.\n", (peer->address.host>>0)&0xff,(peer->address.host>>8)&0xff,(peer->address.host>>16)&0xff,(peer->address.host>>24)&0xff,peer->address.port);
+ return true;
+}
+
+void STKPeer::sendPacket(NetworkString const& data)
+{
+ Log::info("STKPeer", "sending packet of size %d to %i.%i.%i.%i:%i", data.size(), (m_peer->address.host>>24)&0xff,(m_peer->address.host>>16)&0xff,(m_peer->address.host>>8)&0xff,(m_peer->address.host>>0)&0xff,m_peer->address.port);
+ ENetPacket* packet = enet_packet_create(data.c_str(), data.size()+1,ENET_PACKET_FLAG_RELIABLE);
+
+ enet_peer_send(m_peer, 0, packet);
+}
+
+uint32_t STKPeer::getAddress() const
+{
+ return m_peer->address.host;
+}
+
+uint16_t STKPeer::getPort() const
+{
+ return m_peer->address.port;
+}
+
+bool STKPeer::isConnected() const
+{
+ Log::info("STKPeer", "The peer state is %i\n", m_peer->state);
+ return (m_peer->state == ENET_PEER_STATE_CONNECTED);
+}
+bool STKPeer::operator==(const ENetPeer* peer) const
+{
+ return peer==m_peer;
+}
Index: src/network/http_functions.hpp
===================================================================
--- src/network/http_functions.hpp (revision 0)
+++ src/network/http_functions.hpp (revision 13390)
@@ -0,0 +1,35 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef HTTP_FUNCTIONS_HPP
+#define HTTP_FUNCTIONS_HPP
+
+#include <string>
+
+namespace HTTP
+{
+
+void init();
+void shutdown();
+
+std::string getPage(std::string url);
+
+
+}
+
+#endif // HTTP_FUNCTIONS_HPP
Index: src/network/network_interface.hpp
===================================================================
--- src/network/network_interface.hpp (revision 0)
+++ src/network/network_interface.hpp (revision 13390)
@@ -0,0 +1,44 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef NETWORK_INTERFACE_H
+#define NETWORK_INTERFACE_H
+
+#include "network/singleton.hpp"
+#include "network/types.hpp"
+#include "network/network_manager.hpp"
+
+#include <pthread.h>
+#include <string>
+
+
+class NetworkInterface : public Singleton<NetworkInterface>
+{
+ friend class Singleton<NetworkInterface>;
+ public:
+
+ void initNetwork(bool server);
+
+ protected:
+ // protected functions
+ NetworkInterface();
+ virtual ~NetworkInterface();
+
+};
+
+#endif // NETWORK_INTERFACE_H
Index: src/network/server_network_manager.hpp
===================================================================
--- src/network/server_network_manager.hpp (revision 0)
+++ src/network/server_network_manager.hpp (revision 13390)
@@ -0,0 +1,50 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef SERVER_NETWORK_MANAGER_HPP
+#define SERVER_NETWORK_MANAGER_HPP
+
+#include "network/network_manager.hpp"
+
+
+class ServerNetworkManager : public NetworkManager
+{
+ friend class Singleton<NetworkManager>;
+ public:
+ static ServerNetworkManager* getInstance()
+ {
+ return Singleton<NetworkManager>::getInstance<ServerNetworkManager>();
+ }
+
+ virtual void run();
+
+ void start();
+
+ virtual void sendPacket(const NetworkString& data);
+
+ virtual bool isServer() { return true; }
+
+ protected:
+ ServerNetworkManager();
+ virtual ~ServerNetworkManager();
+
+ pthread_t* m_thread_keyboard;
+
+};
+
+#endif // SERVER_NETWORK_MANAGER_HPP
Index: src/network/network_string.cpp
===================================================================
--- src/network/network_string.cpp (revision 0)
+++ src/network/network_string.cpp (revision 13390)
@@ -0,0 +1,8 @@
+#include "network/network_string.hpp"
+
+NetworkString operator+(NetworkString const& a, NetworkString const& b)
+{
+ NetworkString ns(a);
+ ns += b;
+ return ns;
+}
Index: src/network/event.cpp
===================================================================
--- src/network/event.cpp (revision 0)
+++ src/network/event.cpp (revision 13390)
@@ -0,0 +1,81 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/event.hpp"
+#include "network/network_manager.hpp"
+
+#include "utils/log.hpp"
+
+#include <string.h>
+
+Event::Event(ENetEvent* event)
+{
+ switch (event->type)
+ {
+ case ENET_EVENT_TYPE_CONNECT:
+ type = EVENT_TYPE_CONNECTED;
+ break;
+ case ENET_EVENT_TYPE_DISCONNECT:
+ type = EVENT_TYPE_DISCONNECTED;
+ break;
+ case ENET_EVENT_TYPE_RECEIVE:
+ type = EVENT_TYPE_MESSAGE;
+ break;
+ default:
+ break;
+ }
+ if (type == EVENT_TYPE_MESSAGE)
+ {
+ data = std::string((char*)(event->packet->data), event->packet->dataLength-1);
+ }
+ else if (event->data)
+ {
+ }
+
+ if (event->packet)
+ m_packet = event->packet;
+
+ std::vector<STKPeer*> peers = NetworkManager::getInstance()->getPeers();
+ peer = NULL;
+ for (unsigned int i = 0; i < peers.size(); i++)
+ {
+ if (*peers[i] == event->peer)
+ {
+ peer = peers[i];
+ return;
+ }
+ }
+ if (peer == NULL) // peer does not exist, create him
+ {
+ STKPeer* new_peer = new STKPeer();
+ new_peer->m_peer = event->peer;
+ peer = new_peer;
+ }
+}
+
+Event::~Event()
+{
+ if (m_packet)
+ enet_packet_destroy(m_packet);
+}
+
+void Event::removeFront(int size)
+{
+ data.removeFront(size);
+}
+
Index: src/network/client_network_manager.cpp
===================================================================
--- src/network/client_network_manager.cpp (revision 0)
+++ src/network/client_network_manager.cpp (revision 13390)
@@ -0,0 +1,94 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/client_network_manager.hpp"
+
+#include "network/protocols/get_public_address.hpp"
+#include "network/protocols/hide_public_address.hpp"
+#include "network/protocols/show_public_address.hpp"
+#include "network/protocols/get_peer_address.hpp"
+#include "network/protocols/connect_to_server.hpp"
+
+#include "utils/log.hpp"
+
+#include <stdlib.h>
+#include <iostream>
+#include <string>
+
+void* waitInput(void* data)
+{
+ std::string str = "";
+ bool stop = false;
+ while(!stop)
+ {
+ getline(std::cin, str);
+ if (str == "connect=")
+ {
+ int id = 0;
+ std::cin >> id;
+ ProtocolManager::getInstance()->requestStart(new ConnectToServer(id));
+ }
+ if (str == "quit")
+ {
+ stop = true;
+ }
+ }
+
+ exit(0);
+
+ return NULL;
+}
+
+ClientNetworkManager::ClientNetworkManager()
+{
+ m_thread_keyboard = NULL;
+}
+
+ClientNetworkManager::~ClientNetworkManager()
+{
+}
+
+void ClientNetworkManager::run()
+{
+ if (enet_initialize() != 0)
+ {
+ Log::error("ClientNetworkManager", "Could not initialize enet.\n");
+ return;
+ }
+ m_localhost = new STKHost();
+ m_localhost->setupClient(1, 2, 0, 0);
+ m_localhost->startListening();
+
+ // listen keyboard console input
+ m_thread_keyboard = (pthread_t*)(malloc(sizeof(pthread_t)));
+ pthread_create(m_thread_keyboard, NULL, waitInput, NULL);
+
+ NetworkManager::run();
+}
+
+void ClientNetworkManager::sendPacket(const NetworkString& data)
+{
+ if (m_peers.size() > 1)
+ Log::warn("ClientNetworkManager", "Ambiguous send of data.\n");
+ m_peers[0]->sendPacket(data);
+}
+
+STKPeer* ClientNetworkManager::getPeer()
+{
+ return m_peers[0];
+}
Index: src/network/stk_peer.hpp
===================================================================
--- src/network/stk_peer.hpp (revision 0)
+++ src/network/stk_peer.hpp (revision 13390)
@@ -0,0 +1,54 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef STK_PEER_HPP
+#define STK_PEER_HPP
+
+#include "network/stk_host.hpp"
+#include "network/network_string.hpp"
+#include <enet/enet.h>
+
+class STKPeer
+{
+ friend class Event;
+ public:
+ STKPeer();
+ virtual ~STKPeer();
+
+ virtual void sendPacket(const NetworkString& data);
+
+ static bool connectToHost(STKHost* localhost, TransportAddress host, uint32_t channel_count, uint32_t data);
+
+ bool isConnected() const;
+ void setClientServerToken(const uint32_t& token) { m_client_server_token = token; m_token_set = true; }
+ void unsetClientServerToken() { m_token_set = false; }
+
+ uint32_t getAddress() const;
+ uint16_t getPort() const;
+ uint32_t getClientServerToken() const;
+ bool isClientServerTokenSet() const { return m_token_set; }
+
+ bool operator==(const ENetPeer* peer) const;
+
+ protected:
+ ENetPeer* m_peer;
+ uint32_t m_client_server_token;
+ bool m_token_set;
+};
+
+#endif // STK_PEER_HPP
Index: src/network/network_manager.cpp
===================================================================
--- src/network/network_manager.cpp (revision 13389)
+++ src/network/network_manager.cpp (revision 13390)
@@ -1,6 +1,6 @@
//
// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs, Stephen Leak
+// Copyright (C) 2013 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
@@ -18,723 +18,170 @@
#include "network/network_manager.hpp"
-#include "config/stk_config.hpp"
-#include "config/user_config.hpp"
-#include "karts/kart_properties_manager.hpp"
-#include "modes/world.hpp"
-#include "network/connect_message.hpp"
-#include "network/character_info_message.hpp"
-#include "network/character_selected_message.hpp"
-#include "network/race_info_message.hpp"
-#include "network/race_start_message.hpp"
-#include "network/world_loaded_message.hpp"
-#include "network/race_state.hpp"
-#include "network/kart_control_message.hpp"
-#include "network/character_confirm_message.hpp"
-#include "network/race_result_message.hpp"
-#include "network/race_result_ack_message.hpp"
-#include "race/race_manager.hpp"
+#include "network/protocols/hide_public_address.hpp"
+#include "network/protocols/show_public_address.hpp"
+#include "network/protocols/get_public_address.hpp"
-NetworkManager* network_manager = 0;
+#include "network/protocol_manager.hpp"
+#include "network/client_network_manager.hpp"
+#include "network/server_network_manager.hpp"
-NetworkManager::NetworkManager()
-{
- m_mode = NW_NONE;
- m_state = NS_ACCEPT_CONNECTIONS;
- m_host = NULL;
+#include "utils/log.hpp"
- m_num_clients = 0;
- m_host_id = 0;
+#include <pthread.h>
+#include <signal.h>
- if (enet_initialize () != 0)
- {
- fprintf (stderr, "An error occurred while initializing ENet.\n");
- exit(-1);
- }
-} // NetworkManager
+//-----------------------------------------------------------------------------
-// -----------------------------------------------------------------------------
-bool NetworkManager::initialiseConnections()
+NetworkManager::NetworkManager()
{
- switch(m_mode)
- {
- case NW_NONE: return true;
- case NW_CLIENT: return initClient();
- case NW_SERVER: return initServer();
- }
- return true;
-} // NetworkManager
+ m_public_address.ip = 0;
+ m_public_address.port = 0;
+ m_localhost = NULL;
+ m_game_setup = NULL;
+}
-// -----------------------------------------------------------------------------
-NetworkManager::~NetworkManager()
-{
- if(m_mode==NW_SERVER || m_mode==NW_CLIENT) enet_host_destroy(m_host);
- enet_deinitialize();
-} // ~NetworkManager
+//-----------------------------------------------------------------------------
-// -----------------------------------------------------------------------------
-bool NetworkManager::initServer()
+NetworkManager::~NetworkManager()
{
- ENetAddress address;
- address.host = ENET_HOST_ANY;
- address.port = UserConfigParams::m_server_port;
-
- m_host = enet_host_create (& address /* the address to bind the server host to */,
- stk_config->m_max_karts /* number of connections */,
- 0 /* channel limit */,
- 0 /* incoming bandwidth */,
- 0 /* outgoing bandwidth */ );
- if (m_host == NULL)
+ ProtocolManager::kill();
+
+ if (m_localhost)
+ delete m_localhost;
+ while(!m_peers.empty())
{
- fprintf (stderr,
- "An error occurred while trying to create an ENet server host.\n"
- "Progressing in non-network mode\n");
- m_mode = NW_NONE;
- return false;
+ delete m_peers.back();
+ m_peers.pop_back();
}
+}
- m_server = NULL;
- m_clients.push_back(NULL); // server has host_id=0, so put a dummy entry at 0 in client array
+//-----------------------------------------------------------------------------
- m_client_names.push_back("server");
- return true;
-} // initServer
+void NetworkManager::run()
+{
+ // create the protocol manager
+ ProtocolManager::getInstance<ProtocolManager>();
+}
-// -----------------------------------------------------------------------------
-/** Initialises the client. This function tries to connect to the server.
- */
-bool NetworkManager::initClient()
-{
- m_host = enet_host_create (NULL /* create a client host */,
- 1 /* only allow 1 outgoing connection */,
- 0 /* channel limit */,
- 0 /* downstream bandwidth unlimited */,
- 0 /* upstream bandwidth unlimited */ );
+//-----------------------------------------------------------------------------
- if (m_host == NULL)
- {
- fprintf (stderr,
- "An error occurred while trying to create an ENet client host.\n");
- return false;
- }
-
- ENetAddress address;
- ENetEvent event;
- ENetPeer *peer;
-
- enet_address_set_host (& address, UserConfigParams::m_server_address.c_str());
- address.port = UserConfigParams::m_server_port;
-
- /* Initiate the connection, allocating the two channels 0 and 1. */
- peer = enet_host_connect (m_host, &address, 2, 0);
-
- if (peer == NULL)
- {
- fprintf(stderr,
- "No available peers for initiating an ENet connection.\n");
- return false;
- }
-
- /* Wait up to 5 seconds for the connection attempt to succeed. */
- if (enet_host_service (m_host, & event, 5000) <= 0 ||
- event.type != ENET_EVENT_TYPE_CONNECT)
- {
- /* Either the 5 seconds are up or a disconnect event was */
- /* received. Reset the peer in the event the 5 seconds */
- /* had run out without any significant event. */
- enet_peer_reset (peer);
-
- fprintf(stderr, "Connection to '%s:%d' failed.\n",
- UserConfigParams::m_server_address.c_str(), (int)UserConfigParams::m_server_port);
- return false;
- }
- m_server = peer;
- return true;
-} // initClient
-
-// ----------------------------------------------------------------------------
-/** Switches the network manager to client mode. This function sets the state
- * to waiting_for_chars (so that the message from the server containing all
- * available characters can be received).
- */
-void NetworkManager::becomeClient()
+bool NetworkManager::connect(TransportAddress peer)
{
- m_mode = NW_CLIENT;
- m_state = NS_WAIT_FOR_AVAILABLE_CHARACTERS;
-} // becomeClient
+ if (peerExists(peer))
+ return isConnectedTo(peer);
+
+ return STKPeer::connectToHost(m_localhost, peer, 2, 0);
+}
-// ----------------------------------------------------------------------------
-/** Switches the network manager to server mode. This function sets the state
- * to accepting connections.
- */
-void NetworkManager::becomeServer()
-{
- m_mode = NW_SERVER;
- m_state = NS_ACCEPT_CONNECTIONS;
-} // becomeServer
+//-----------------------------------------------------------------------------
-// ----------------------------------------------------------------------------
-/** Called in case of an error, to switch back to non-networking mode.
-*/
-void NetworkManager::disableNetworking()
+void NetworkManager::setManualSocketsMode(bool manual)
{
- m_mode=NW_NONE;
- if (m_host != NULL)
- {
- enet_host_destroy(m_host);
- m_host = NULL;
- }
- // FIXME: what other enet data structures do we have to free/reset???
+ if (manual)
+ m_localhost->stopListening();
+ else
+ m_localhost->startListening();
+}
-} // disableNetworking
+//-----------------------------------------------------------------------------
-// ----------------------------------------------------------------------------
-void NetworkManager::handleNewConnection(ENetEvent *event)
+void NetworkManager::notifyEvent(Event* event)
{
- // Only accept while waiting for connections
- if(m_state!=NS_ACCEPT_CONNECTIONS) return;
-
- // The logical connection (from STK point of view) happens when
- // the connection message is received. But for now reserve the
- // space in the data structures (e.g. in case that two connects
- // happen before a connect message is received
- m_client_names.push_back("NOT SET YET");
- m_clients.push_back(event->peer);
- event->peer->data = (void*)int(m_clients.size()-1); // save hostid in peer data
-
-} // handleNewConnection
-
-// ----------------------------------------------------------------------------
-void NetworkManager::handleDisconnection(ENetEvent *event)
-{
- if(m_state!=NS_ACCEPT_CONNECTIONS)
+ Log::info("NetworkManager", "EVENT received");
+ switch (event->type)
{
- fprintf(stderr, "Disconnect while in race - close your eyes and hope for the best.\n");
- return;
- }
- fprintf(stderr, "%x:%d disconnected (host id %d).\n", event->peer->address.host,
- event->peer->address.port, (int)(long)event->peer->data );
- m_num_clients--;
-} // handleDisconnection
-
-// ----------------------------------------------------------------------------
-void NetworkManager::handleMessageAtServer(ENetEvent *event)
-{ // handle message at server (from client)
-
- switch(m_state)
- {
- case NS_ACCEPT_CONNECTIONS:
- {
- ConnectMessage m(event->packet);
- m_client_names[(int)(long)event->peer->data] = m.getId();
- m_num_clients++;
- return;
- }
- case NS_KART_CONFIRMED: // Fall through
- case NS_CHARACTER_SELECT:
- {
- CharacterSelectedMessage m(event->packet);
- unsigned int hostid=(unsigned int)(long)event->peer->data;
- assert(hostid>=1 && hostid<=m_num_clients);
- if(m_num_local_players[hostid]==-1) // first package from that host
- {
- m_num_local_players[hostid] = m.getNumPlayers();
- m_num_all_players += m.getNumPlayers();
- // count how many hosts have sent (at least) one message
- m_barrier_count ++;
- }
- RemoteKartInfo ki=m.getKartInfo();
- ki.setHostId(hostid);
- m_kart_info.push_back(ki);
-
- int kart_id = kart_properties_manager->getKartId(ki.getKartName());
- kart_properties_manager->testAndSetKart(kart_id);
- // TODO - character selection screen in networking
- /*
- CharSel *menu = dynamic_cast<CharSel*>(menu_manager->getCurrentMenu());
- if(menu)
- menu->updateAvailableCharacters();
- */
-
- // Broadcast the information about a selected kart to all clients
- CharacterConfirmMessage ccm(ki.getKartName(), hostid);
- broadcastToClients(ccm);
- // See if this was the last message, i.e. we have received at least
- // one message from each client, and the size of the kart_info
- // array is the same as the number of all players (which does not
- // yet include the number of players on the host).
- if(m_barrier_count == (int)m_num_clients &&
- m_num_all_players==(int)m_kart_info.size())
- {
- // we can't send the race info yet, since the server might
- // not yet have selected all characters!
- m_state = NS_ALL_REMOTE_CHARACTERS_DONE;
- }
+ case EVENT_TYPE_MESSAGE:
+ Log::info("NetworkManager", "Message, Sender : %u, message = \"%s\"", event->peer->getAddress(), event->data.c_str());
break;
- }
- case NS_READY_SET_GO_BARRIER:
+ case EVENT_TYPE_DISCONNECTED:
{
- m_barrier_count ++;
- if(m_barrier_count==(int)m_num_clients)
+ Log::info("NetworkManager", "Somebody is now disconnected. There are now %lu peers.", m_peers.size());
+ Log::info("NetworkManager", "Disconnected host: %i.%i.%i.%i:%i", event->peer->getAddress()>>24&0xff, event->peer->getAddress()>>16&0xff, event->peer->getAddress()>>8&0xff, event->peer->getAddress()&0xff,event->peer->getPort());
+ // remove the peer:
+ bool removed = false;
+ for (unsigned int i = 0; i < m_peers.size(); i++)
{
- m_state = NS_RACING;
- RaceStartMessage m;
- broadcastToClients(m);
+ if (m_peers[i] == event->peer && !removed) // remove only one
+ {
+ delete m_peers[i];
+ m_peers.erase(m_peers.begin()+i, m_peers.begin()+i+1);
+ Log::info("NetworkManager", "The peer has been removed from the Network Manager.");
+ removed = true;
+ }
+ else if (m_peers[i] == event->peer)
+ {
+ Log::fatal("NetworkManager", "Multiple peers match the disconnected one.");
+ }
}
+ if (!removed)
+ Log::fatal("NetworkManager", "The peer that has been disconnected was not registered by the Network Manager.");
break;
}
- case NS_RACE_RESULT_BARRIER:
- {
- // Other message, esp. kart control, are silently ignored.
- // FIXME: we might want to make sure that no such message actually arrives
- if(Message::peekType(event->packet)!=Message::MT_RACE_RESULT_ACK)
- {
- enet_packet_destroy(event->packet);
- return;
- }
- m_barrier_count++;
- if(m_barrier_count==(int)m_num_clients)
- {
- m_state = NS_MAIN_MENU;
- }
+ case EVENT_TYPE_CONNECTED:
+ Log::info("NetworkManager", "A client has just connected. There are now %lu peers.", m_peers.size() + 1);
+ // create the new peer:
+ m_peers.push_back(event->peer);
break;
- }
- default: assert(0); // should not happen
- } // switch m_state
-} // handleMessageAtServer
-
-// ----------------------------------------------------------------------------
-void NetworkManager::handleMessageAtClient(ENetEvent *event)
-{ // handle message at client (from server)
- switch(m_state)
- {
- case NS_WAIT_FOR_AVAILABLE_CHARACTERS:
- {
- CharacterInfoMessage m(event->packet);
- // FIXME: handle list of available characters
- m_state = NS_CHARACTER_SELECT;
- break;
- }
- case NS_CHARACTER_SELECT:
- {
- CharacterConfirmMessage m(event->packet);
- kart_properties_manager->selectKartName(m.getKartName());
- // TODO - karts selection screen in networking
- /*
- CharSel *menu = dynamic_cast<CharSel*>(menu_manager->getCurrentMenu());
- if(menu)
- menu->updateAvailableCharacters();
- */
- break;
- }
- case NS_WAIT_FOR_KART_CONFIRMATION:
- {
- CharacterConfirmMessage m(event->packet);
- kart_properties_manager->selectKartName(m.getKartName());
-
- // If the current menu is the character selection menu,
- // update the menu so that the newly taken character is removed.
- // TODO - kart selection screen and networking
- /*
- CharSel *menu = dynamic_cast<CharSel*>(menu_manager->getCurrentMenu());
- if(menu)
- menu->updateAvailableCharacters();*/
- // Check if we received a message about the kart we just selected.
- // If so, the menu needs to progress, otherwise a different kart
- // must be selected by the current player.
- if(m.getKartName()==m_kart_to_confirm)
- {
- int host_id = m.getHostId();
- m_state = (host_id == getMyHostId()) ? NS_KART_CONFIRMED
- : NS_CHARACTER_SELECT;
- } // m.getkartName()==m_kart_to_confirm
- break;
- } // wait for kart confirmation
- case NS_WAIT_FOR_RACE_DATA:
- {
- // It is possible that character confirm messages arrive at the
- // client when it has already left the character selection screen.
- // In this case the messages can simply be ignored.
- if(Message::peekType(event->packet)==Message::MT_CHARACTER_CONFIRM)
- {
- // Receiving it will automatically free the memory.
- CharacterConfirmMessage m(event->packet);
- return;
- }
- RaceInfoMessage m(event->packet);
- // The constructor actually sets the information in the race manager
- m_state = NS_LOADING_WORLD;
- break;
- }
- case NS_READY_SET_GO_BARRIER:
- {
- // Not actually needed, but the destructor of RaceStartMessage
- // will free the memory of the event.
- RaceStartMessage m(event->packet);
- m_state = NS_RACING;
- break;
- }
- case NS_RACING:
- {
- assert(false); // should never be here while racing
- break;
- }
- case NS_RACE_RESULT_BARRIER:
- {
- RaceResultAckMessage message(event->packet);
- // TODO - race results menu in networking
- /*
- RaceResultsGUI *menu = dynamic_cast<RaceResultsGUI*>(menu_manager->getCurrentMenu());
- if(menu)
- menu->setSelectedWidget(message.getSelectedMenu());*/
- m_state = NS_RACE_RESULT_BARRIER_OVER;
- break;
- }
- default:
- {
- printf("received unknown message: type %d\n",
- Message::peekType(event->packet));
- // assert(0); // should not happen
- }
- } // switch m_state
-} // handleMessageAtClient
-
-// ----------------------------------------------------------------------------
-void NetworkManager::update(float dt)
-{
- if(m_mode==NW_NONE) return;
- // Messages during racing are handled in the sendUpdates/receiveUpdate
- // calls, so don't do anything in this case.
- if(m_state==NS_RACING) return;
-
- ENetEvent event;
- int result = enet_host_service (m_host, &event, 0);
- if(result==0) return;
- if(result<0)
- {
- fprintf(stderr, "Error while receiving messages -> ignored.\n");
- return;
}
- switch (event.type)
- {
- case ENET_EVENT_TYPE_CONNECT: handleNewConnection(&event); break;
- case ENET_EVENT_TYPE_RECEIVE:
- if(m_mode==NW_SERVER)
- handleMessageAtServer(&event);
- else
- handleMessageAtClient(&event);
- break;
- case ENET_EVENT_TYPE_DISCONNECT: handleDisconnection(&event); break;
- case ENET_EVENT_TYPE_NONE: break;
- }
-} // update
+ ProtocolManager::getInstance()->notifyEvent(event);
+}
-// ----------------------------------------------------------------------------
-void NetworkManager::broadcastToClients(Message &m)
-{
- enet_host_broadcast(m_host, 0, m.getPacket());
- enet_host_flush(m_host);
-} // broadcastToClients
+//-----------------------------------------------------------------------------
-// ----------------------------------------------------------------------------
-void NetworkManager::sendToServer(Message &m)
+void NetworkManager::sendPacket(STKPeer* peer, const NetworkString& data)
{
- enet_peer_send(m_server, 0, m.getPacket());
- enet_host_flush(m_host);
-} // sendToServer
+ if (peer)
+ peer->sendPacket(data);
+}
-// ----------------------------------------------------------------------------
-/** Cleans up character related data structures. Must be called before any
- * character related data is set.
- */
-void NetworkManager::initCharacterDataStructures()
-{
- // This is called the first time the character selection menu is displayed
+//-----------------------------------------------------------------------------
- if(m_mode==NW_CLIENT)
- {
- // Change state to wait for list of characters from server
- m_state = NS_WAIT_FOR_AVAILABLE_CHARACTERS;
- }
- else // Server or no network
- {
- if(m_mode==NW_SERVER)
- {
- // server: create message with all valid characters
- // ================================================
- for(unsigned int i=1; i<=m_num_clients; i++)
- {
- CharacterInfoMessage m(i);
- enet_peer_send(m_clients[i], 0, m.getPacket());
- }
- enet_host_flush(m_host);
- }
- // For server and no network:
- // ==========================
- // Prepare the data structures to receive and
- // store information from all clients.
- m_num_local_players.clear();
- // Server (hostid 0) is not included in the num_clients count. So to
- // be able to use the hostid as index, we have to allocate one
- // additional element.
- m_num_local_players.resize(m_num_clients+1, -1);
- m_num_local_players[0] = race_manager->getNumLocalPlayers();
- m_kart_info.clear();
- m_num_all_players = 0;
- // use barrier count to see if we had at least one message from each host
- m_barrier_count = 0;
- m_state = NS_CHARACTER_SELECT;
- }
-
-} // switchTocharacterSelection
-
-// ----------------------------------------------------------------------------
-/** Called on the client to send the data about the selected kart to the
- * server and wait for confirmation.
- * \param player_id Local id of the player which selected the kart.
- * \param kart_id Identifier of the selected kart. this is used to wait till
- * a message about this kart is received back from the server.
- */
-void NetworkManager::sendCharacterSelected(int player_id,
- const std::string &kart_id)
+void NetworkManager::sendPacketExcept(STKPeer* peer, const NetworkString& data)
{
- if(m_mode==NW_SERVER)
+ for (unsigned int i = 0; i < m_peers.size(); i++)
{
- CharacterConfirmMessage ccm(kart_id, getMyHostId());
- broadcastToClients(ccm);
+ if (m_peers[i] != peer)
+ m_peers[i]->sendPacket(data);
}
- else if(m_mode==NW_CLIENT)
- {
- CharacterSelectedMessage m(player_id);
- sendToServer(m);
- // Wait till we receive confirmation about the selected character.
- m_state = NS_WAIT_FOR_KART_CONFIRMATION;
- m_kart_to_confirm = kart_id;
- }
-} // sendCharacterSelected
+}
-// ----------------------------------------------------------------------------
-void NetworkManager::waitForRaceInformation()
-{
- m_state = NS_WAIT_FOR_RACE_DATA;
-} // waitForRaceInformation
+//-----------------------------------------------------------------------------
-// ----------------------------------------------------------------------------
-void NetworkManager::worldLoaded()
+GameSetup* NetworkManager::setupNewGame()
{
- if(m_mode==NW_CLIENT)
- {
- WorldLoadedMessage m;
- sendToServer(m);
- m_state = NS_READY_SET_GO_BARRIER;
- }
-} // worldLoaded
+ if (m_game_setup)
+ delete m_game_setup;
+ m_game_setup = new GameSetup();
+ return m_game_setup;
+}
-// ----------------------------------------------------------------------------
-/** Receive and store the information from sendKartsInformation()
-*/
-void NetworkManager::setupPlayerKartInfo()
-{
- // Not sure if this should be here, but without it extra uncontrolled
- // human players accumulate after each race.
- m_kart_info.clear();
+//-----------------------------------------------------------------------------
- // Get the local kart info
- for(unsigned int i=0; i<race_manager->getNumLocalPlayers(); i++)
- m_kart_info.push_back(race_manager->getLocalKartInfo(i));
- // Now sort by (hostid, playerid)
- std::sort(m_kart_info.begin(), m_kart_info.end());
-
- // Set the player kart information
- race_manager->setNumPlayers(m_kart_info.size());
-
- // Set the global player ID for each player
- for(unsigned int i=0; i<m_kart_info.size(); i++)
- {
- m_kart_info[i].setGlobalPlayerId(i);
- race_manager->setPlayerKart(i, m_kart_info[i]);
- }
-
- // Compute the id of the first kart from each host
- m_kart_id_offset.resize(m_num_clients+1);
- m_kart_id_offset[0]=0;
- for(unsigned int i=1; i<=m_num_clients; i++)
- m_kart_id_offset[i]=m_kart_id_offset[i-1]+m_num_local_players[i-1];
-
- race_manager->computeRandomKartList();
-} // setupPlayerKartInfo
-
-// ----------------------------------------------------------------------------
-/** Sends the information from the race_manager to all clients.
-*/
-void NetworkManager::sendRaceInformationToClients()
+void NetworkManager::setLogin(std::string username, std::string password)
{
- if(m_mode==NW_SERVER)
- {
- setupPlayerKartInfo();
- RaceInfoMessage m(m_kart_info);
- broadcastToClients(m);
- }
- beginReadySetGoBarrier();
-} // sendRaceInformationToClients
+ m_player_login.username = username;
+ m_player_login.password = password;
+}
-// ----------------------------------------------------------------------------
-void NetworkManager::beginReadySetGoBarrier()
-{
- m_state = NS_READY_SET_GO_BARRIER;
- m_barrier_count = 0;
- if(m_num_clients==0) m_state = NS_RACING;
-} // beginReadySetGoBarrier
-// ----------------------------------------------------------------------------
-void NetworkManager::sendConnectMessage()
-{
- ConnectMessage msg;
- sendToServer(msg);
-} // sendConnectMessage
-// ----------------------------------------------------------------------------
-/*** Send all kart controls and kart positions to all clients
-*/
-void NetworkManager::sendUpdates()
-{
- if(m_mode==NW_SERVER)
- {
- race_state->serialise();
- broadcastToClients(*race_state);
- }
- else if(m_mode==NW_CLIENT)
- {
- KartControlMessage m;
- sendToServer(m);
- }
-} // sendUpdates
+//-----------------------------------------------------------------------------
-// ----------------------------------------------------------------------------
-void NetworkManager::receiveUpdates()
+void NetworkManager::setPublicAddress(TransportAddress addr)
{
- if(m_mode==NW_NONE) return; // do nothing if not networking
- // The server receives m_num_clients messages, each client one message
- int num_messages = m_mode==NW_SERVER ? m_num_clients : 1;
- ENetEvent event;
- bool correct=true;
+ m_public_address = addr;
+}
- for(int i=0; i<num_messages; i++)
- {
- int result = enet_host_service (m_host, &event, 0);
- if(result<0)
- {
- fprintf(stderr, m_mode==NW_SERVER
- ? "Error while waiting for client control - chaos will reign.\n"
- : "Error while waiting for server update - chaos will reign.\n");
- correct=false;
- continue;
- }
- // if no message, busy wait
- if(result==0 || event.type==ENET_EVENT_TYPE_NONE)
- {
- i--;
- continue;
- }
- if(event.type!=ENET_EVENT_TYPE_RECEIVE)
- {
- fprintf(stderr, "unexpected message, ignored.\n");
- i--;
- continue;
- }
- if(m_mode==NW_SERVER)
- {
- int host_id = getHostId(event.peer);
- KartControlMessage(event.packet, host_id, m_num_local_players[host_id]);
- }
- else
- {
- // Test if it is a game over message:
- if(Message::peekType(event.packet)==Message::MT_RACE_RESULT)
- {
- RaceResultMessage m(event.packet);
- m_state = NS_WAIT_FOR_RACE_RESULT;
- World::getWorld()->enterRaceOverState();
- return;
- }
- race_state->receive(event.packet);
- }
- } // for i<num_messages
- if(!correct)
- fprintf(stderr, "Missing messages need to be handled!\n");
+//-----------------------------------------------------------------------------
-} // receiveUpdates
-
-// ----------------------------------------------------------------------------
-void NetworkManager::waitForClientData()
+bool NetworkManager::peerExists(TransportAddress peer)
{
- ENetEvent event;
- bool correct=true;
- for(unsigned int i=1; i<=m_num_clients; i++)
- {
- int result = enet_host_service (m_host, &event, 100);
- if(result<=0)
- {
- fprintf(stderr, "Error while waiting for client control - chaos will reign.\n");
- correct=false;
- continue;
- }
- if(event.type!=ENET_EVENT_TYPE_RECEIVE)
- {
- fprintf(stderr, "received no message - chaos will reign.\n");
- correct=false;
- continue;
- }
- int host_id = getHostId(event.peer);
- KartControlMessage(event.packet, host_id, m_num_local_players[host_id]);
- }
- if(!correct)
- fprintf(stderr, "Missing messages need to be handled!\n");
+ return m_localhost->peerExists(peer);
+}
-} // waitForClientData
-// ----------------------------------------------------------------------------
-/** Sends the race result (kart positions and finishing times) from the server
- * to all clients. Clients keep on racing till they receive this message, and
- * will then copy the server's race results to the race manager.
- */
-void NetworkManager::sendRaceResults()
-{
- RaceResultMessage m;
- broadcastToClients(m);
-} // sendRaceResults
+//-----------------------------------------------------------------------------
-// ----------------------------------------------------------------------------
-/** Changes the mode to wait in a barrier for all clients and the server to
- * acknowledge the result screen. The server waits for a message from all
- * clients, upon which it sends a message to all clients. The clients wait
- * for this message before continuing.
- */
-void NetworkManager::beginRaceResultBarrier()
+bool NetworkManager::isConnectedTo(TransportAddress peer)
{
- m_state = NS_RACE_RESULT_BARRIER;
-
- if(m_mode==NW_SERVER)
- {
- m_barrier_count = 0;
- // In case of no networking set the next state
- if(m_num_clients == 0) m_state = NS_MAIN_MENU;
- }
-} // beginRaceResultBarrier
-
-// ----------------------------------------------------------------------------
-/** Sends a race 'result acknowledge' message from the clients to the server,
- * or from the server to the clients (in this case it contains the selected
- * menu choice from the server).
- */
-void NetworkManager::sendRaceResultAck(char menu_selection)
-{
- // Menu selection is actually not important for a client
- RaceResultAckMessage m(menu_selection);
- if (m_mode==NW_CLIENT)
- {
- sendToServer(m);
- }
- else
- {
- broadcastToClients(m);
- }
-} // sendRaceResultAck
+ return m_localhost->isConnectedTo(peer);
+}
Property changes on: src/network/network_manager.cpp
___________________________________________________________________
Deleted: svn:keywords
## -1 +0,0 ##
-Author Date Id Revision
\ No newline at end of property
Deleted: svn:eol-style
## -1 +0,0 ##
-native
\ No newline at end of property
Index: src/network/network_string.hpp
===================================================================
--- src/network/network_string.hpp (revision 0)
+++ src/network/network_string.hpp (revision 13390)
@@ -0,0 +1,211 @@
+#ifndef NETWORK_STRING_HPP
+#define NETWORK_STRING_HPP
+
+#include "utils/types.hpp"
+
+#include <string>
+#include <stdarg.h>
+#include <assert.h>
+
+typedef unsigned char uchar;
+
+class NetworkString
+{
+ union {
+ float f;
+ uint8_t i[4];
+ } f_as_i; // float as integer
+ union {
+ double d;
+ uint8_t i[8];
+ } d_as_i; // double as integer
+ public:
+ NetworkString() { }
+ NetworkString(const uint8_t& value) { m_string = (char)(value); }
+ NetworkString(NetworkString const& copy) { m_string = copy.m_string; }
+ NetworkString(std::string str) { m_string = str; }
+
+ NetworkString& removeFront(int size)
+ {
+ m_string.erase(0, size);
+ return *this;
+ }
+ NetworkString& remove(int pos, int size)
+ {
+ m_string.erase(pos, size);
+ return *this;
+ }
+
+ uint8_t operator[](const int& pos)
+ {
+ return getUInt8(pos);
+ }
+
+ NetworkString& addUInt8(const uint8_t& value)
+ {
+ m_string += (char)(value);
+ return *this;
+ }
+ inline NetworkString& ai8(const uint8_t& value) { return addUInt8(value); }
+ NetworkString& addUInt16(const uint16_t& value)
+ {
+ m_string += (char)((value<<8)&0xff);
+ m_string += (char)(value&0xff);
+ return *this;
+ }
+ inline NetworkString& ai16(const uint16_t& value) { return addUInt16(value); }
+ NetworkString& addUInt32(const uint32_t& value)
+ {
+ m_string += (char)((value<<24)&0xff);
+ m_string += (char)((value<<16)&0xff);
+ m_string += (char)((value<<8)&0xff);
+ m_string += (char)(value&0xff);
+ return *this;
+ }
+ inline NetworkString& ai32(const uint32_t& value) { return addUInt32(value); }
+ NetworkString& addInt(const int& value)
+ {
+ m_string += (char)((value<<24)&0xff);
+ m_string += (char)((value<<16)&0xff);
+ m_string += (char)((value<<8)&0xff);
+ m_string += (char)(value&0xff);
+ return *this;
+ }
+ inline NetworkString& ai(const int& value) { return addInt(value); }
+ NetworkString& addFloat(const float& value) //!< BEWARE OF PRECISION
+ {
+ assert(sizeof(float)==4);
+ f_as_i.f = value;
+ m_string += (char)(f_as_i.i[0]);
+ m_string += (char)(f_as_i.i[1]);
+ m_string += (char)(f_as_i.i[2]);
+ m_string += (char)(f_as_i.i[3]);
+ return *this;
+ }
+ inline NetworkString& af(const float& value) { return addFloat(value); }
+ NetworkString& addDouble(const double& value) //!< BEWARE OF PRECISION
+ {
+ assert(sizeof(double)==8);
+ d_as_i.d = value;
+ m_string += (char)(d_as_i.i[0]);
+ m_string += (char)(d_as_i.i[1]);
+ m_string += (char)(d_as_i.i[2]);
+ m_string += (char)(d_as_i.i[3]);
+ m_string += (char)(d_as_i.i[4]);
+ m_string += (char)(d_as_i.i[5]);
+ m_string += (char)(d_as_i.i[6]);
+ m_string += (char)(d_as_i.i[7]);
+ return *this;
+ }
+ inline NetworkString& ad(const double& value) { return addDouble(value); }
+ NetworkString& operator+=(NetworkString const& value)
+ {
+ m_string += value.m_string;
+ return *this;
+ }
+
+ const char* c_str() const
+ {
+ return m_string.c_str();
+ }
+ int size() const
+ {
+ return m_string.size();
+ }
+
+ template<typename T, size_t n>
+ T get(int pos)
+ {
+ int a = n;
+ T result = 0;
+ while(a--)
+ {
+ result <<= 8; // offset one byte
+ result += ((uint8_t)(m_string[pos+n-1-a]) & 0xff); // add the data
+ }
+ return result;
+ }
+
+ inline int getInt(int pos = 0) { return get<int,4>(pos); }
+ inline uint32_t getUInt(int pos = 0) { return get<uint32_t,4>(pos); }
+ inline uint32_t getUInt32(int pos = 0) { return get<uint32_t,4>(pos); }
+ inline uint16_t getUInt16(int pos = 0) { return get<uint16_t,2>(pos); }
+ inline uint8_t getUInt8(int pos = 0) { return get<uint8_t,1>(pos); }
+ inline char getChar(int pos = 0) { return get<char,1>(pos); }
+ inline unsigned char getUChar(int pos = 0) { return get<unsigned char,1>(pos); }
+
+ inline int gi(int pos = 0) { return get<int,4>(pos); }
+ inline uint32_t gui(int pos = 0) { return get<uint32_t,4>(pos); }
+ inline uint32_t gui32(int pos = 0) { return get<uint32_t,4>(pos); }
+ inline uint16_t gui16(int pos = 0) { return get<uint16_t,2>(pos); }
+ inline uint8_t gui8(int pos = 0) { return get<uint8_t,1>(pos); }
+ inline char gc(int pos = 0) { return get<char,1>(pos); }
+ inline unsigned char guc(int pos = 0) { return get<unsigned char,1>(pos); }
+
+ double getDouble(int pos = 0) //!< BEWARE OF PRECISION
+ {
+ for (int i = 0; i < 8; i++)
+ d_as_i.i[i] = m_string[pos+i];
+ return d_as_i.d;
+ }
+ float getFloat(int pos = 0) //!< BEWARE OF PRECISION
+ {
+ for (int i = 0; i < 4; i++)
+ f_as_i.i[i] = m_string[pos+i];
+ return f_as_i.f;
+ }
+
+ //! Functions to get while removing
+ template<typename T, size_t n>
+ T getAndRemove(int pos)
+ {
+ int a = n;
+ T result = 0;
+ while(a--)
+ {
+ result <<= 8; // offset one byte
+ result += ((uint8_t)(m_string[pos+n-1-a]) & 0xff); // add the data
+ }
+ remove(pos,n);
+ return result;
+ }
+
+ inline int getAndRemoveInt(int pos = 0) { return getAndRemove<int,4>(pos); }
+ inline uint32_t getAndRemoveUInt(int pos = 0) { return getAndRemove<uint32_t,4>(pos); }
+ inline uint32_t getAndRemoveUInt32(int pos = 0) { return getAndRemove<uint32_t,4>(pos); }
+ inline uint16_t getAndRemoveUInt16(int pos = 0) { return getAndRemove<uint16_t,2>(pos); }
+ inline uint8_t getAndRemoveUInt8(int pos = 0) { return getAndRemove<uint8_t,1>(pos); }
+ inline char getAndRemoveChar(int pos = 0) { return getAndRemove<char,1>(pos); }
+ inline unsigned char getAndRemoveUChar(int pos = 0) { return getAndRemove<unsigned char,1>(pos); }
+ double getAndRemoveDouble(int pos = 0) //!< BEWARE OF PRECISION
+ {
+ for (int i = 0; i < 8; i++)
+ d_as_i.i[i] = m_string[pos+i];
+ return d_as_i.d;
+ remove(pos, 8);
+ }
+ float getAndRemoveFloat(int pos = 0) //!< BEWARE OF PRECISION
+ {
+ for (int i = 0; i < 4; i++)
+ f_as_i.i[i] = m_string[pos+i];
+ return f_as_i.f;
+ remove(pos, 4);
+ }
+
+ inline NetworkString& gui8(uint8_t* dst) { *dst = getAndRemoveUInt8(0); return *this; }
+ inline NetworkString& gui16(uint16_t* dst) { *dst = getAndRemoveUInt16(0); return *this; }
+ inline NetworkString& gui32(uint32_t* dst) { *dst = getAndRemoveUInt32(0); return *this; }
+ inline NetworkString& gui(uint32_t* dst) { *dst = getAndRemoveUInt32(0); return *this; }
+ inline NetworkString& gi(int* dst) { *dst = getAndRemoveInt(0); return *this; }
+ inline NetworkString& gc(char* dst) { *dst = getAndRemoveChar(0); return *this; }
+ inline NetworkString& guc(uchar* dst) { *dst = getAndRemoveUChar(0); return *this; }
+ inline NetworkString& gd(double* dst) { *dst = getAndRemoveDouble(0); return *this; }
+ inline NetworkString& gf(float* dst) { *dst = getAndRemoveFloat(0); return *this; }
+
+ protected:
+ std::string m_string;
+};
+
+NetworkString operator+(NetworkString const& a, NetworkString const& b);
+
+#endif // NETWORK_STRING_HPP
Index: src/network/event.hpp
===================================================================
--- src/network/event.hpp (revision 0)
+++ src/network/event.hpp (revision 13390)
@@ -0,0 +1,72 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef EVENT_HPP
+#define EVENT_HPP
+
+#include "network/stk_peer.hpp"
+#include "network/network_string.hpp"
+#include "utils/types.hpp"
+
+/*!
+ * \enum EVENT_TYPE
+ * \brief Represents a network event type.
+ */
+enum EVENT_TYPE
+{
+ EVENT_TYPE_CONNECTED, //!< A peer is connected
+ EVENT_TYPE_DISCONNECTED,//!< A peer is disconnected
+ EVENT_TYPE_MESSAGE //!< A message between server and client protocols
+};
+
+/*!
+ * \class Event
+ * \brief Class representing an event that need to pass trough the system.
+ * This is used to remove ENet dependency in the network.
+ * It interfaces the ENetEvent structure.
+ * The user has to be extremely careful about the peer.
+ * Indeed, when packets are logged, the state of the peer cannot be stored at
+ * all times, and then the user of this class can rely only on the address/port
+ * of the peer, and not on values that might change over time.
+ */
+class Event
+{
+ public:
+ /*! \brief Constructor
+ * \param event : The event that needs to be translated.
+ */
+ Event(ENetEvent* event);
+ /*! \brief Destructor
+ * frees the memory of the ENetPacket.
+ */
+ ~Event();
+
+ /*! \brief Remove bytes at the beginning of data.
+ * \param size : The number of bytes to remove.
+ */
+ void removeFront(int size);
+
+ EVENT_TYPE type; //!< Type of the event.
+ NetworkString data; //!< Copy of the data passed by the event.
+ STKPeer* peer; //!< Pointer to the peer that triggered that event.
+
+ private:
+ ENetPacket* m_packet; //!< A pointer on the ENetPacket to be deleted.
+};
+
+#endif // EVENT_HPP
Index: src/network/client_network_manager.hpp
===================================================================
--- src/network/client_network_manager.hpp (revision 0)
+++ src/network/client_network_manager.hpp (revision 13390)
@@ -0,0 +1,46 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef CLIENT_NETWORK_MANAGER_HPP
+#define CLIENT_NETWORK_MANAGER_HPP
+
+#include "network/network_manager.hpp"
+
+class ClientNetworkManager : public NetworkManager
+{
+ friend class Singleton<NetworkManager>;
+ public:
+ static ClientNetworkManager* getInstance()
+ {
+ return Singleton<NetworkManager>::getInstance<ClientNetworkManager>();
+ }
+
+ virtual void run();
+ virtual void sendPacket(const NetworkString& data);
+
+ STKPeer* getPeer();
+ virtual bool isServer() { return false; }
+
+ protected:
+ ClientNetworkManager();
+ virtual ~ClientNetworkManager();
+
+ pthread_t* m_thread_keyboard;
+};
+
+#endif // CLIENT_NETWORK_MANAGER_HPP
Index: src/network/network_manager.hpp
===================================================================
--- src/network/network_manager.hpp (revision 13389)
+++ src/network/network_manager.hpp (revision 13390)
@@ -1,6 +1,6 @@
//
// SuperTuxKart - a fun racing game with go-kart
-// Copyright (C) 2008 Joerg Henrichs, Stephen Leak
+// Copyright (C) 2013 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
@@ -16,107 +16,67 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#ifndef HEADER_NETWORK_MANAGER_HPP
-#define HEADER_NETWORK_MANAGER_HPP
+#ifndef NETWORKMANAGER_HPP
+#define NETWORKMANAGER_HPP
-#include <string>
-#include <vector>
+#include "network/stk_peer.hpp"
+#include "network/stk_host.hpp"
-#include "enet/enet.h"
+#include "network/protocol_manager.hpp"
+#include "network/singleton.hpp"
+#include "network/types.hpp"
+#include "network/event.hpp"
+#include "network/game_setup.hpp"
-#include "network/remote_kart_info.hpp"
+#include <vector>
-
-class Message;
-
-class NetworkManager
+class NetworkManager : public Singleton<NetworkManager>
{
-public:
- // The mode the network manager is operating in
- enum NetworkMode {NW_SERVER, NW_CLIENT, NW_NONE};
+ friend class Singleton<NetworkManager>;
+ public:
+ virtual void run();
+
+ // network management functions
+ virtual bool connect(TransportAddress peer);
+ virtual void setManualSocketsMode(bool manual);
+
+ // message/packets related functions
+ virtual void notifyEvent(Event* event);
+ virtual void sendPacket(const NetworkString& data) = 0;
+ virtual void sendPacket(STKPeer* peer, const NetworkString& data);
+ virtual void sendPacketExcept(STKPeer* peer, const NetworkString& data);
- // States for the finite state machine. First for server:
- enum NetworkState {NS_MAIN_MENU, // before char sel gui
- NS_ACCEPT_CONNECTIONS, // server: accept connections
- NS_WAIT_FOR_AVAILABLE_CHARACTERS, // client: wait for list
- NS_ALL_REMOTE_CHARACTERS_DONE, // server: all client data received
- NS_WAIT_FOR_KART_CONFIRMATION, // client: wait for confirmation
- // if character selection was ok
- NS_KART_CONFIRMED, // Character was confirmed
- NS_WAIT_FOR_RACE_DATA, // client: wait for race info
- NS_READY_SET_GO_BARRIER, // c&s: barrier before r.s.g.
- NS_CHARACTER_SELECT, // c&s: character select in progress
- NS_LOADING_WORLD, // client: loading world
- NS_RACING,
- NS_WAIT_FOR_RACE_RESULT, // clients: waiting for race results
- NS_RACE_RESULT_BARRIER , // Wait till all ack results
- NS_RACE_RESULT_BARRIER_OVER // Barrier is over, goto next state
- };
-private:
+ // Game related functions
+ virtual GameSetup* setupNewGame(); //!< Creates a new game setup and returns it
- NetworkMode m_mode;
- NetworkState m_state;
- unsigned int m_num_clients;
- std::vector<RemoteKartInfo> m_kart_info;
- int m_host_id;
- std::vector<std::string> m_client_names;
- std::vector<int> m_num_local_players;
- std::vector<int> m_kart_id_offset; // kart id of first kart on host i
- int m_num_all_players;
- int m_barrier_count;
-
- ENetHost *m_host; // me
- ENetPeer *m_server; // (clients only)
- std::vector<ENetPeer*> m_clients; // (server only) pos in vector is client host_id
- /** Name of the kart that a client is waiting for confirmation for. */
- std::string m_kart_to_confirm;
-
- bool initServer();
- bool initClient();
- void handleNewConnection(ENetEvent *event);
- void handleMessageAtServer(ENetEvent *event);
- void handleMessageAtClient(ENetEvent *event);
- void handleDisconnection(ENetEvent *event);
- // the first cast to long avoid compiler errors on 64 bit systems
- // about lost precision, then cast long to int to get the right type
- unsigned int getHostId(ENetPeer *p) const {return (int)(long)p->data; }
-
- void sendToServer(Message &m);
- void broadcastToClients(Message &m);
-public:
- NetworkManager();
- ~NetworkManager();
- void setMode(NetworkMode m) {m_mode = m; }
- NetworkMode getMode() const {return m_mode; }
- void becomeServer();
- void becomeClient();
- void setState(NetworkState s) {m_state = s; }
- NetworkState getState() const {return m_state; }
- int getMyHostId() const {return m_host_id; }
- void setHostId(int host_id) {m_host_id = host_id; }
- unsigned int getNumClients() const {return m_num_clients; }
- const std::string&
- getClientName(int i) const {return m_client_names[i];}
- bool initialiseConnections();
- void update(float dt);
-
- void disableNetworking();
- void sendConnectMessage(); // client send initial info to server
- void initCharacterDataStructures();
- void sendCharacterSelected(int player_id, const std::string &kartid);
- void waitForRaceInformation();
- void worldLoaded();
- void setupPlayerKartInfo();
- void beginReadySetGoBarrier();
- void sendRaceInformationToClients();
- void sendUpdates();
- void receiveUpdates();
- void waitForClientData();
- void sendRaceResults();
- void beginRaceResultBarrier();
- void sendRaceResultAck(char menu_selection=-1);
+ // raw data management
+ void setLogin(std::string username, std::string password);
+ void setPublicAddress(TransportAddress addr);
+
+ // getters
+ virtual bool peerExists(TransportAddress peer);
+ virtual bool isConnectedTo(TransportAddress peer);
+
+ virtual bool isServer() = 0;
+ inline bool isClient() { return !isServer(); }
+ bool isPlayingOnline() { return m_playing_online; }
+ STKHost* getHost() { return m_localhost; }
+ std::vector<STKPeer*> getPeers() { return m_peers; }
+ TransportAddress getPublicAddress() { return m_public_address; }
+ GameSetup* getGameSetup() { return m_game_setup; }
+
+ protected:
+ NetworkManager();
+ virtual ~NetworkManager();
+
+ // protected members
+ std::vector<STKPeer*> m_peers;
+ STKHost* m_localhost;
+ bool m_playing_online;
+ GameSetup* m_game_setup;
+
+ TransportAddress m_public_address;
+ PlayerLogin m_player_login;
};
-extern NetworkManager *network_manager;
-
-#endif
+#endif // NETWORKMANAGER_HPP
Property changes on: src/network/network_manager.hpp
___________________________________________________________________
Deleted: svn:keywords
## -1 +0,0 ##
-Author Date Id Revision
\ No newline at end of property
Deleted: svn:eol-style
## -1 +0,0 ##
-native
\ No newline at end of property
Index: src/network/game_setup.cpp
===================================================================
--- src/network/game_setup.cpp (revision 0)
+++ src/network/game_setup.cpp (revision 13390)
@@ -0,0 +1,100 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/game_setup.hpp"
+
+#include "utils/log.hpp"
+
+//-----------------------------------------------------------------------------
+
+GameSetup::GameSetup()
+{
+}
+
+//-----------------------------------------------------------------------------
+
+GameSetup::~GameSetup()
+{
+}
+
+//-----------------------------------------------------------------------------
+
+void GameSetup::addPlayer(NetworkPlayerProfile profile)
+{
+ m_players.push_back(profile);
+}
+
+//-----------------------------------------------------------------------------
+
+void GameSetup::removePlayer(uint32_t id)
+{
+ for (unsigned int i = 0; i < m_players.size(); i++)
+ {
+ if (m_players[i].user_profile->getUserID() == id)
+ {
+ m_players.erase(m_players.begin()+i, m_players.begin()+i+1);
+ Log::verbose("GameSetup", "Removed a player from the game setup.");
+ return;
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+
+void GameSetup::removePlayer(uint8_t id)
+{
+ for (unsigned int i = 0; i < m_players.size(); i++)
+ {
+ if (m_players[i].race_id == id) // check the given id
+ {
+ m_players.erase(m_players.begin()+i, m_players.begin()+i+1);
+ Log::verbose("GameSetup", "Removed a player from the game setup.");
+ return;
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+
+const NetworkPlayerProfile* GameSetup::getProfile(uint32_t id)
+{
+ for (unsigned int i = 0; i < m_players.size(); i++)
+ {
+ if (m_players[i].user_profile->getUserID() == id)
+ {
+ return &m_players[i];
+ }
+ }
+ return NULL;
+}
+
+//-----------------------------------------------------------------------------
+
+const NetworkPlayerProfile* GameSetup::getProfile(uint8_t id)
+{
+ for (unsigned int i = 0; i < m_players.size(); i++)
+ {
+ if (m_players[i].race_id == id)
+ {
+ return &m_players[i];
+ }
+ }
+ return NULL;
+}
+
+//-----------------------------------------------------------------------------
Index: src/network/protocol_manager.cpp
===================================================================
--- src/network/protocol_manager.cpp (revision 0)
+++ src/network/protocol_manager.cpp (revision 13390)
@@ -0,0 +1,377 @@
+//
+// SuperTuxKart - a fun racing game with go-kart
+// Copyright (C) 2013 SuperTuxKart-Team
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 3
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "network/protocol_manager.hpp"
+
+#include "network/protocol.hpp"
+#include "network/network_manager.hpp"
+#include "utils/log.hpp"
+
+#include <assert.h>
+#include <cstdlib>
+#include <errno.h>
+
+void* protocolManagerUpdate(void* data)
+{
+ ProtocolManager* manager = static_cast<ProtocolManager*>(data);
+ while(!manager->exit())
+ {
+ manager->update();
+ }
+ return NULL;
+}
+
+ProtocolManager::ProtocolManager()
+{
+ pthread_mutex_init(&m_events_mutex, NULL);
+ pthread_mutex_init(&m_protocols_mutex, NULL);
+ pthread_mutex_init(&m_requests_mutex, NULL);
+ pthread_mutex_init(&m_id_mutex, NULL);
+ pthread_mutex_init(&m_exit_mutex, NULL);
+ m_next_protocol_id = 0;
+
+
+ pthread_mutex_lock(&m_exit_mutex); // will let the update function run
+ m_update_thread = (pthread_t*)(malloc(sizeof(pthread_t)));
+ pthread_create(m_update_thread, NULL, protocolManagerUpdate, this);
+}
+
+ProtocolManager::~ProtocolManager()
+{
+ pthread_mutex_unlock(&m_exit_mutex); // will stop the update function
+ pthread_mutex_lock(&m_events_mutex);
+ pthread_mutex_lock(&m_protocols_mutex);
+ pthread_mutex_lock(&m_requests_mutex);
+ pthread_mutex_lock(&m_id_mutex);
+ for (unsigned int i = 0; i < m_protocols.size() ; i++)
+ delete m_protocols[i].protocol;
+ for (unsigned int i = 0; i < m_events_to_process.size() ; i++)
+ delete m_events_to_process[i];
+ m_protocols.clear();
+ m_requests.clear();
+ m_events_to_process.clear();
+ pthread_mutex_unlock(&m_events_mutex);
+ pthread_mutex_unlock(&m_protocols_mutex);
+ pthread_mutex_unlock(&m_requests_mutex);
+ pthread_mutex_unlock(&m_id_mutex);
+
+ pthread_mutex_destroy(&m_events_mutex);
+ pthread_mutex_destroy(&m_protocols_mutex);
+ pthread_mutex_destroy(&m_requests_mutex);
+ pthread_mutex_destroy(&m_id_mutex);
+ pthread_mutex_destroy(&m_exit_mutex);
+}
+
+void ProtocolManager::notifyEvent(Event* event)
+{
+ pthread_mutex_lock(&m_events_mutex);
+ m_events_to_process.push_back(event); // add the event to the queue
+ pthread_mutex_unlock(&m_events_mutex);
+}
+
+void ProtocolManager::sendMessage(Protocol* sender, const NetworkString& message)
+{
+ NetworkString newMessage;
+ newMessage.ai8(sender->getProtocolType()); // add one byte to add protocol type
+ newMessage += message;
+ NetworkManager::getInstance()->sendPacket(newMessage);
+}
+
+void ProtocolManager::sendMessage(Protocol* sender, STKPeer* peer, const NetworkString& message)
+{
+ NetworkString newMessage;
+ newMessage.ai8(sender->getProtocolType()); // add one byte to add protocol type
+ newMessage += message;
+ NetworkManager::getInstance()->sendPacket(peer, newMessage);
+}
+void ProtocolManager::sendMessageExcept(Protocol* sender, STKPeer* peer, const NetworkString& message)
+{
+ NetworkString newMessage;
+ newMessage.ai8(sender->getProtocolType()); // add one byte to add protocol type
+ newMessage += message;
+ NetworkManager::getInstance()->sendPacketExcept(peer, newMessage);
+}
+
+uint32_t ProtocolManager::requestStart(Protocol* protocol)
+{
+ // create the request
+ ProtocolRequest req;
+ ProtocolInfo info;
+ info.protocol = protocol;
+ info.state = PROTOCOL_STATE_RUNNING;
+ assignProtocolId(&info); // assign a unique id to the protocol.
+ req.protocol_info = info;
+ req.type = PROTOCOL_REQUEST_START;
+ // add it to the request stack
+ pthread_mutex_lock(&m_requests_mutex);
+ m_requests.push_back(req);
+ pthread_mutex_unlock(&m_requests_mutex);
+
+ return info.id;
+}
+
+void ProtocolManager::requestStop(Protocol* protocol)
+{
+ // create the request
+ ProtocolRequest req;
+ req.protocol_info.protocol = protocol;
+ req.type = PROTOCOL_REQUEST_STOP;
+ // add it to the request stack
+ pthread_mutex_lock(&m_requests_mutex);
+ m_requests.push_back(req);
+ pthread_mutex_unlock(&m_requests_mutex);
+}
+
+void ProtocolManager::requestPause(Protocol* protocol)
+{
+ // create the request
+ ProtocolRequest req;
+ req.protocol_info.protocol = protocol;
+ req.type = PROTOCOL_REQUEST_PAUSE;
+ // add it to the request stack
+ pthread_mutex_lock(&m_requests_mutex);
+ m_requests.push_back(req);
+ pthread_mutex_unlock(&m_requests_mutex);
+}
+
+void ProtocolManager::requestUnpause(Protocol* protocol)
+{
+ // create the request
+ ProtocolRequest req;
+ req.protocol_info.protocol = protocol;
+ req.type = PROTOCOL_REQUEST_UNPAUSE;
+ // add it to the request stack
+ pthread_mutex_lock(&m_requests_mutex);
+ m_requests.push_back(req);
+ pthread_mutex_unlock(&m_requests_mutex);
+}
+
+void ProtocolManager::requestTerminate(Protocol* protocol)
+{
+ // create the request
+ ProtocolRequest req;
+ req.protocol_info.protocol = protocol;
+ req.type = PROTOCOL_REQUEST_TERMINATE;
+ // add it to the request stack
+ pthread_mutex_lock(&m_requests_mutex);
+ m_requests.push_back(req);
+ pthread_mutex_unlock(&m_requests_mutex);
+}
+
+void ProtocolManager::startProtocol(ProtocolInfo protocol)
+{
+ Log::info("ProtocolManager", "A new protocol with id=%u has been started. There are %ld protocols running.", protocol.id, m_protocols.size()+1);
+ // add the protocol to the protocol vector so that it's updated
+ pthread_mutex_lock(&m_protocols_mutex);
+ m_protocols.push_back(protocol);
+ pthread_mutex_unlock(&m_protocols_mutex);
+ // setup the protocol and notify it that it's started
+ protocol.protocol->setListener(this);
+ protocol.protocol->setup();
+}
+void ProtocolManager::stopProtocol(ProtocolInfo protocol)
+{
+
+}
+void ProtocolManager::pauseProtocol(ProtocolInfo protocol)
+{
+ for (unsigned int i = 0; i < m_protocols.size(); i++)
+ {
+ if (m_protocols[i].protocol == protocol.protocol && m_protocols[i].state == PROTOCOL_STATE_RUNNING)
+ {
+ m_protocols[i].state = PROTOCOL_STATE_PAUSED;
+ m_protocols[i].protocol->pause();
+ }
+ }
+}
+void ProtocolManager::unpauseProtocol(ProtocolInfo protocol)
+{
+ for (unsigned int i = 0; i < m_protocols.size(); i++)
+ {
+ if (m_protocols[i].protocol == protocol.protocol && m_protocols[i].state == PROTOCOL_STATE_PAUSED)
+ {
+ m_protocols[i].state = PROTOCOL_STATE_RUNNING;
+ m_protocols[i].protocol->unpause();
+ }
+ }
+}
+void ProtocolManager::protocolTerminated(ProtocolInfo protocol)
+{
+ pthread_mutex_lock(&m_protocols_mutex); // be sure that noone accesses the protocols vector while we erase a protocol
+ int offset = 0;
+ for (unsigned int i = 0; i < m_protocols.size(); i++)
+ {
+ if (m_protocols[i-offset].protocol == protocol.protocol)
+ {
+ delete m_protocols[i].protocol;
+ m_protocols.erase(m_protocols.begin()+(i-offset), m_protocols.begin()+(i-offset)+1);
+ offset++;
+ }
+ }
+ Log::info("ProtocolManager", "A protocol has been terminated. There are %ld protocols running.", m_protocols.size());
+ pthread_mutex_unlock(&m_protocols_mutex);
+}
+
+void ProtocolManager::update()
+{
+ // before updating, notice protocols that they have received information
+ pthread_mutex_lock(&m_events_mutex); // secure threads
+ int size = m_events_to_process.size();
+ for (int i = 0; i < size; i++)
+ {
+ Event* event = m_events_to_process.back();
+
+ PROTOCOL_TYPE searchedProtocol = PROTOCOL_NONE;
+ if (event->type == EVENT_TYPE_MESSAGE)
+ {
+ if (event->data.size() > 0)
+ searchedProtocol = (PROTOCOL_TYPE)(event->data.getUInt8(0));
+ event->removeFront(1); // remove the first byte which indicates the protocol
+ }
+ if (event->type == EVENT_TYPE_CONNECTED)
+ {
+ searchedProtocol = PROTOCOL_CONNECTION;
+ }
+ for (unsigned int i = 0; i < m_protocols.size() ; i++)
+ {
+ if (m_protocols[i].protocol->getProtocolType() == searchedProtocol || event->type == EVENT_TYPE_DISCONNECTED) // pass data to protocols even when paused
+ m_protocols[i].protocol->notifyEvent(event);
+ }
+ delete event;
+ m_events_to_process.pop_back();
+ }
+ pthread_mutex_unlock(&m_events_mutex); // release the mutex
+
+ // now update all protocols
+ pthread_mutex_lock(&m_protocols_mutex);
+ for (unsigned int i = 0; i < m_protocols.size(); i++)
+ {
+ if (m_protocols[i].state == PROTOCOL_STATE_RUNNING)
+ m_protocols[i].protocol->update();
+ }
+ pthread_mutex_unlock(&m_protocols_mutex);
+
+ // process queued events for protocols
+ pthread_mutex_lock(&m_requests_mutex);
+ for (unsigned int i = 0; i < m_requests.size(); i++)
+ {
+ switch (m_requests[i].type)
+ {
+ case PROTOCOL_REQUEST_START:
+ startProtocol(m_requests[i].protocol_info);
+ break;
+ case PROTOCOL_REQUEST_STOP:
+ stopProtocol(m_requests[i].protocol_info);
+ break;
+ case PROTOCOL_REQUEST_PAUSE:
+ pauseProtocol(m_requests[i].protocol_info);
+ break;
+ case PROTOCOL_REQUEST_UNPAUSE:
+ unpauseProtocol(m_requests[i].protocol_info);
+ break;
+ case PROTOCOL_REQUEST_TERMINATE:
+ protocolTerminated(m_requests[i].protocol_info);
+ break;
+ }
+ }
+ m_requests.clear();
+ pthread_mutex_unlock(&m_requests_mutex);
+}
+
+int ProtocolManager::runningProtocolsCount()
+{
+ return m_protocols.size();
+}
+
+PROTOCOL_STATE ProtocolManager::getProtocolState(uint32_t id)
+{
+ for (unsigned int i = 0; i < m_protocols.size(); i++)
+ {
+ if (m_protocols[i].id == id) // we know a protocol with that id
+ return m_protocols[i].state; // return its state
+ }
+ // the protocol isn't running right now
+ for (unsigned int i = 0; i < m_requests.size(); i++)
+ {
+ if (m_requests[i].protocol_info.id == id) // the protocol is going to be started
+ return PROTOCOL_STATE_RUNNING; // we can say it's running
+ }
+ return PROTOCOL_STATE_TERMINATED; // else, it's already finished
+}
+
+PROTOCOL_STATE ProtocolManager::getProtocolState(Protocol* protocol)
+{
+ for (unsigned int i = 0; i < m_protocols.size(); i++)
+ {
+ if (m_protocols[i].protocol == protocol) // the protocol is known
+ return m_protocols[i].state; // return its state
+ }
+ for (unsigned int i = 0; i < m_requests.size(); i++)
+ {
+ if (m_requests[i].protocol_info.protocol == protocol) // the protocol is going to be started
+ return PROTOCOL_STATE_RUNNING; // we can say it's running
+ }
+ return PROTOCOL_STATE_TERMINATED; // we don't know this protocol at all, it's finished
+}
+
+uint32_t ProtocolManager::getProtocolID(Protocol* protocol)
+{
+ for (unsigned int i = 0; i < m_protocols.size(); i++)
+ {
+ if (m_protocols[i].protocol == protocol)
+ return m_protocols[i].id;
+ }
+ return 0;
+}
+
+Protocol* ProtocolManager::getProtocol(uint32_t id)
+{
+ for (unsigned int i = 0; i < m_protocols.size(); i++)
+ {
+ if (m_protocols[i].id == id)
+ return m_protocols[i].protocol;
+ }
+ return NULL;
+}
+
+bool ProtocolManager::isServer()
+{
+ return NetworkManager::getInstance()->isServer();
+}
+
+int ProtocolManager::exit()
+{
+ switch(pthread_mutex_trylock(&m_exit_mutex)) {
+ case 0: /* if we got the lock, unlock and return 1 (true) */
+ pthread_mutex_unlock(&m_exit_mutex);
+ return 1;
+ case EBUSY: /* return 0 (false) if the mutex was locked */
+ return 0;
+ }
+ return 1;
+}
+
+void ProtocolManager::assignProtocolId(ProtocolInfo* protocol_info)
+{
+ pthread_mutex_lock(&m_id_mutex);
+ protocol_info->id = m_next_protocol_id;
+ m_next_protocol_id++;
+ pthread_mutex_unlock(&m_id_mutex);
+}
+
+
Index: src/network/remote_kart_info.hpp
===================================================================
--- src/network/remote_kart_info.hpp (revision 13389)
+++ src/network/remote_kart_info.hpp (revision 13390)
Property changes on: src/network/remote_kart_info.hpp
___________________________________________________________________
Deleted: svn:keywords
## -1 +0,0 ##
-Author Date Id Revision
\ No newline at end of property
Deleted: svn:eol-style
## -1 +0,0 ##
-native
\ No newline at end of property
Index: src/main_loop.cpp
===================================================================
--- src/main_loop.cpp (revision 13389)
+++ src/main_loop.cpp (revision 13390)
@@ -29,7 +29,6 @@
#include "input/wiimote_manager.hpp"
#include "modes/profile_world.hpp"
#include "modes/world.hpp"
-#include "network/network_manager.hpp"
#include "race/race_manager.hpp"
#include "states_screens/state_manager.hpp"
#include "utils/profiler.hpp"
@@ -94,21 +93,8 @@
*/
void MainLoop::updateRace(float dt)
{
- // Server: Send the current position and previous controls to all clients
- // Client: send current controls to server
- // But don't do this if the race is in finish phase (otherwise
- // messages can be mixed up in the race manager)
- if(!World::getWorld()->isFinishPhase())
- network_manager->sendUpdates();
if(ProfileWorld::isProfileMode()) dt=1.0f/60.0f;
- // Again, only receive updates if the race isn't over - once the
- // race results are displayed (i.e. game is in finish phase)
- // messages must be handled by the normal update of the network
- // manager
- if(!World::getWorld()->isFinishPhase())
- network_manager->receiveUpdates();
-
World::getWorld()->updateWorld(dt);
} // updateRace
@@ -127,13 +113,8 @@
m_prev_time = m_curr_time;
float dt = getLimitedDt();
- network_manager->update(dt);
-
if (World::getWorld()) // race is active if world exists
{
- // Busy wait if race_manager is active (i.e. creating of world is done)
- // till all clients have reached this state.
- if (network_manager->getState()==NetworkManager::NS_READY_SET_GO_BARRIER) continue;
updateRace(dt);
} // if race is active
Index: src/utils/types.hpp
===================================================================
--- src/utils/types.hpp (revision 13389)
+++ src/utils/types.hpp (revision 13390)
@@ -20,6 +20,8 @@
#define HEADER_TYPES_HPP
#ifdef _MSC_VER
+ typedef unsigned char uint8_t;
+ typedef unsigned short uint16_t;
typedef __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef __int64 int64_t;
Index: src/ide/vc9/supertuxkart.vcproj
===================================================================
--- src/ide/vc9/supertuxkart.vcproj (revision 13389)
+++ src/ide/vc9/supertuxkart.vcproj (revision 13390)
@@ -1142,23 +1142,23 @@
Name="network"
>
<File
- RelativePath="..\..\network\connect_message.cpp"
+ RelativePath="..\..\network\client_network_manager.cpp"
>
</File>
<File
- RelativePath="..\..\network\kart_control_message.cpp"
+ RelativePath="..\..\network\event.cpp"
>
</File>
<File
- RelativePath="..\..\network\kart_update_message.cpp"
+ RelativePath="..\..\network\game_setup.cpp"
>
</File>
<File
- RelativePath="..\..\network\message.cpp"
+ RelativePath="..\..\network\http_functions.cpp"
>
</File>
<File
- RelativePath="..\..\network\network_kart.cpp"
+ RelativePath="..\..\network\network_interface.cpp"
>
</File>
<File
@@ -1166,17 +1166,81 @@
>
</File>
<File
- RelativePath="..\..\network\race_info_message.cpp"
+ RelativePath="..\..\network\network_string.cpp"
>
</File>
<File
- RelativePath="..\..\network\race_result_message.cpp"
+ RelativePath="..\..\network\protocol.cpp"
>
</File>
<File
- RelativePath="..\..\network\race_state.cpp"
+ RelativePath="..\..\network\protocol_manager.cpp"
>
</File>
+ <File
+ RelativePath="..\..\network\server_network_manager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\stk_host.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\stk_peer.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\types.cpp"
+ >
+ </File>
+ <Filter
+ Name="protocols"
+ >
+ <File
+ RelativePath="..\..\network\protocols\connect_to_peer.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\connect_to_server.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\get_peer_address.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\get_public_address.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\hide_public_address.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\lobby_room_protocol.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\ping_protocol.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\request_connection.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\show_public_address.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\start_server.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\stop_server.cpp"
+ >
+ </File>
+ </Filter>
</Filter>
<Filter
Name="tracks"
@@ -1422,6 +1486,18 @@
>
</File>
<File
+ RelativePath="..\..\states_screens\networking_lobby.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\states_screens\networking_lobby_settings.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\states_screens\online_screen.cpp"
+ >
+ </File>
+ <File
RelativePath="..\..\states_screens\options_screen_audio.cpp"
>
</File>
@@ -1509,6 +1585,10 @@
>
</File>
<File
+ RelativePath="..\..\states_screens\dialogs\login_dialog.cpp"
+ >
+ </File>
+ <File
RelativePath="..\..\states_screens\dialogs\message_dialog.cpp"
>
</File>
@@ -1525,6 +1605,10 @@
>
</File>
<File
+ RelativePath="..\..\states_screens\dialogs\registration_dialog.cpp"
+ >
+ </File>
+ <File
RelativePath="..\..\states_screens\dialogs\select_challenge.cpp"
>
</File>
@@ -1638,6 +1722,22 @@
>
</File>
</Filter>
+ <Filter
+ Name="online"
+ >
+ <File
+ RelativePath="..\..\online\current_online_user.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\online\http_connector.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\online\online_user.cpp"
+ >
+ </File>
+ </Filter>
</Filter>
<Filter
Name="Header Files"
@@ -1780,81 +1880,113 @@
Name="network"
>
<File
- RelativePath="..\..\network\character_confirm_message.hpp"
+ RelativePath="..\..\network\client_network_manager.hpp"
>
</File>
<File
- RelativePath="..\..\network\character_info_message.hpp"
+ RelativePath="..\..\network\event.hpp"
>
</File>
<File
- RelativePath="..\..\network\character_selected_message.hpp"
+ RelativePath="..\..\network\game_setup.hpp"
>
</File>
<File
- RelativePath="..\..\network\connect_message.hpp"
+ RelativePath="..\..\network\http_functions.hpp"
>
</File>
<File
- RelativePath="..\..\network\flyable_info.hpp"
+ RelativePath="..\..\network\network_interface.hpp"
>
</File>
<File
- RelativePath="..\..\network\item_info.hpp"
+ RelativePath="..\..\network\network_manager.hpp"
>
</File>
<File
- RelativePath="..\..\network\kart_control_message.hpp"
+ RelativePath="..\..\network\network_string.hpp"
>
</File>
<File
- RelativePath="..\..\network\kart_packet.hpp"
+ RelativePath="..\..\network\protocol.hpp"
>
</File>
<File
- RelativePath="..\..\network\kart_update_message.hpp"
+ RelativePath="..\..\network\protocol_manager.hpp"
>
</File>
<File
- RelativePath="..\..\network\message.hpp"
+ RelativePath="..\..\network\remote_kart_info.hpp"
>
</File>
<File
- RelativePath="..\..\network\network_kart.hpp"
+ RelativePath="..\..\network\server_network_manager.hpp"
>
</File>
<File
- RelativePath="..\..\network\network_manager.hpp"
+ RelativePath="..\..\network\singleton.hpp"
>
</File>
<File
- RelativePath="..\..\network\race_info_message.hpp"
+ RelativePath="..\..\network\stk_host.hpp"
>
</File>
<File
- RelativePath="..\..\network\race_result_ack_message.hpp"
+ RelativePath="..\..\network\stk_peer.hpp"
>
</File>
<File
- RelativePath="..\..\network\race_result_message.hpp"
+ RelativePath="..\..\network\types.hpp"
>
</File>
- <File
- RelativePath="..\..\network\race_start_message.hpp"
+ <Filter
+ Name="protocols"
>
- </File>
- <File
- RelativePath="..\..\network\race_state.hpp"
- >
- </File>
- <File
- RelativePath="..\..\network\remote_kart_info.hpp"
- >
- </File>
- <File
- RelativePath="..\..\network\world_loaded_message.hpp"
- >
- </File>
+ <File
+ RelativePath="..\..\network\protocols\connect_to_peer.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\connect_to_server.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\get_peer_address.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\get_public_address.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\hide_public_address.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\lobby_room_protocol.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\ping_protocol.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\request_connection.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\show_public_address.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\start_server.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\network\protocols\stop_server.hpp"
+ >
+ </File>
+ </Filter>
</Filter>
<Filter
Name="utils"
@@ -2624,6 +2756,18 @@
>
</File>
<File
+ RelativePath="..\..\states_screens\networking_lobby.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\states_screens\networking_lobby_settings.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\states_screens\online_screen.hpp"
+ >
+ </File>
+ <File
RelativePath="..\..\states_screens\options_screen_audio.hpp"
>
</File>
@@ -2711,6 +2855,10 @@
>
</File>
<File
+ RelativePath="..\..\states_screens\dialogs\login_dialog.hpp"
+ >
+ </File>
+ <File
RelativePath="..\..\states_screens\dialogs\message_dialog.hpp"
>
</File>
@@ -2727,6 +2875,10 @@
>
</File>
<File
+ RelativePath="..\..\states_screens\dialogs\registration_dialog.hpp"
+ >
+ </File>
+ <File
RelativePath="..\..\states_screens\dialogs\select_challenge.hpp"
>
</File>
@@ -2828,6 +2980,22 @@
>
</File>
</Filter>
+ <Filter
+ Name="online"
+ >
+ <File
+ RelativePath="..\..\online\current_online_user.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\online\http_connector.hpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\online\online_user.hpp"
+ >
+ </File>
+ </Filter>
</Filter>
<Filter
Name="Ressourcendateien"
Index: src/main.cpp
===================================================================
--- src/main.cpp (revision 13389)
+++ src/main.cpp (revision 13390)
@@ -169,7 +169,11 @@
#include "modes/demo_world.hpp"
#include "modes/profile_world.hpp"
#include "network/network_manager.hpp"
-#include "online/http_manager.hpp"
+#include "network/client_network_manager.hpp"
+#include "network/server_network_manager.hpp"
+#include "network/protocol_manager.hpp"
+#include "network/protocols/lobby_room_protocol.hpp"
+#include "online/current_online_user.hpp"
#include "race/grand_prix_manager.hpp"
#include "race/highscore_manager.hpp"
#include "race/history.hpp"
@@ -390,6 +394,7 @@
" --profile-time=n Enable automatic driven profile mode for n "
"seconds.\n"
" --no-graphics Do not display the actual race.\n"
+ " --with-profile Enables the profile mode.\n"
" --demo-mode t Enables demo mode after t seconds idle time in "
"main menu.\n"
" --demo-tracks t1,t2 List of tracks to be used in demo mode. No\n"
@@ -603,6 +608,9 @@
{
int n;
char s[1024];
+
+ bool try_login = false;
+ irr::core::stringw login, password;
for(int i=1; i<argc; i++)
{
@@ -680,24 +688,28 @@
{
AIBaseController::enableDebug();
}
- else if(sscanf(argv[i], "--server=%d",&n)==1)
+ else if(sscanf(argv[i], "--port=%d",&n))
{
- network_manager->setMode(NetworkManager::NW_SERVER);
UserConfigParams::m_server_port = n;
}
else if( !strcmp(argv[i], "--server") )
{
- network_manager->setMode(NetworkManager::NW_SERVER);
+ NetworkManager::getInstance<ServerNetworkManager>();
+ Log::info("main", "Creating a server network manager.");
}
- else if( sscanf(argv[i], "--port=%d", &n) )
+ else if( sscanf(argv[i], "--max-players=%d", &n) )
{
- UserConfigParams::m_server_port=n;
+ UserConfigParams::m_server_max_players=n;
}
- else if( sscanf(argv[i], "--client=%1023s", s) )
+ else if( sscanf(argv[i], "--login=%1023s", s) )
{
- network_manager->setMode(NetworkManager::NW_CLIENT);
- UserConfigParams::m_server_address=s;
+ login = s;
+ try_login = true;
}
+ else if( sscanf(argv[i], "--password=%1023s", s) )
+ {
+ password = s;
+ }
else if ( sscanf(argv[i], "--gfx=%d", &n) )
{
if (n)
@@ -982,6 +994,9 @@
}
else if( !strcmp(argv[i], "--no-graphics") )
{
+ }
+ else if( !strcmp(argv[i], "--with-profile") )
+ {
// Set default profile mode of 1 lap if we haven't already set one
if (!ProfileWorld::isProfileMode()) {
UserConfigParams::m_no_start_screen = true;
@@ -1091,6 +1106,12 @@
UserConfigParams::m_sfx = false; // Disable sound effects
UserConfigParams::m_music = false;// and music when profiling
}
+
+ if (try_login)
+ {
+ irr::core::stringw s;
+ CurrentOnlineUser::get()->signIn(login, password, s);
+ }
return 1;
} // handleCmdLine
@@ -1173,7 +1194,6 @@
powerup_manager = new PowerupManager ();
attachment_manager = new AttachmentManager ();
highscore_manager = new HighscoreManager ();
- network_manager = new NetworkManager ();
KartPropertiesManager::addKartSearchDir(
file_manager->getAddonsFile("karts/"));
track_manager->addTrackSearchDir(
@@ -1215,6 +1235,7 @@
if(Online::HTTPManager::isRunning())
Online::HTTPManager::get()->stopNetworkThread();
//delete in reverse order of what they were created in.
+ //delete in reverse order of what they were created in.
//see InitTuxkart()
Referee::cleanup();
if(ReplayPlay::get()) ReplayPlay::destroy();
@@ -1222,7 +1243,8 @@
INetworkHttp::destroy();
if(news_manager) delete news_manager;
if(addons_manager) delete addons_manager;
- if(network_manager) delete network_manager;
+ NetworkManager::kill();
+
if(grand_prix_manager) delete grand_prix_manager;
if(highscore_manager) delete highscore_manager;
if(attachment_manager) delete attachment_manager;
@@ -1364,6 +1386,15 @@
//handleCmdLine() needs InitTuxkart() so it can't be called first
if(!handleCmdLine(argc, argv)) exit(0);
+
+ // load the network manager
+ // If the server has been created (--server option), this will do nothing (just a warning):
+ NetworkManager::getInstance<ClientNetworkManager>();
+ NetworkManager::getInstance()->run();
+ if (NetworkManager::getInstance()->isServer())
+ {
+ ProtocolManager::getInstance()->requestStart(new ServerLobbyRoomProtocol());
+ }
addons_manager->checkInstalledAddons();
@@ -1480,7 +1511,7 @@
{
// This will setup the race manager etc.
history->Load();
- network_manager->setupPlayerKartInfo();
+ race_manager->setupPlayerKartInfo();
race_manager->startNew(false);
main_loop->run();
// well, actually run() will never return, since
@@ -1489,20 +1520,6 @@
exit(-3);
}
- // Initialise connection in case that a command line option was set
- // configuring a client or server. Otherwise this function does nothing
- // here (and will be called again from the network gui).
- if(!network_manager->initialiseConnections())
- {
- Log::error("main", "Problems initialising network connections,\n"
- "Running in non-network mode.");
- }
- // On the server start with the network information page for now
- if(network_manager->getMode()==NetworkManager::NW_SERVER)
- {
- // TODO - network menu
- //menu_manager->pushMenu(MENUID_NETWORK_GUI);
- }
// Not replaying
// =============
if(!ProfileWorld::isProfileMode())
@@ -1512,7 +1529,7 @@
// Quickstart (-N)
// ===============
// all defaults are set in InitTuxkart()
- network_manager->setupPlayerKartInfo();
+ race_manager->setupPlayerKartInfo();
race_manager->startNew(false);
}
}
@@ -1522,7 +1539,7 @@
// =========
race_manager->setMajorMode (RaceManager::MAJOR_MODE_SINGLE);
race_manager->setDifficulty(RaceManager::DIFFICULTY_HARD);
- network_manager->setupPlayerKartInfo();
+ race_manager->setupPlayerKartInfo();
race_manager->startNew(false);
}
main_loop->run();
Index: src/config/user_config.hpp
===================================================================
--- src/config/user_config.hpp (revision 13389)
+++ src/config/user_config.hpp (revision 13390)
@@ -487,13 +487,15 @@
// not saved to file
// ---- Networking
- PARAM_PREFIX StringUserConfigParam m_server_address
- PARAM_DEFAULT( StringUserConfigParam("localhost", "server_adress",
- "Information about last server used") );
PARAM_PREFIX IntUserConfigParam m_server_port
- PARAM_DEFAULT( IntUserConfigParam(2305, "server_port",
- "Information about last server used") );
-
+ PARAM_DEFAULT( IntUserConfigParam(7321, "server_port",
+ "Information about the port to listen on.") );
+
+ PARAM_PREFIX IntUserConfigParam m_server_max_players
+ PARAM_DEFAULT( IntUserConfigParam(16, "server_max_players",
+ "Maximum number of players on the server.") );
+
+
// ---- Graphic Quality
PARAM_PREFIX GroupUserConfigParam m_graphics_quality
PARAM_DEFAULT( GroupUserConfigParam("GFX",
Index: src/io/xml_node.cpp
===================================================================
--- src/io/xml_node.cpp (revision 13389)
+++ src/io/xml_node.cpp (revision 13390)
@@ -41,7 +41,7 @@
m_file_name = filename;
io::IXMLReader *xml = file_manager->createXMLReader(filename);
-
+
if (xml == NULL)
{
throw std::runtime_error("Cannot find file "+filename);
@@ -320,6 +320,22 @@
// ----------------------------------------------------------------------------
+int XMLNode::get(const std::string &attribute, uint16_t *value) const
+{
+ std::string s;
+ if(!get(attribute, &s)) return 0;
+
+ if (!StringUtils::parseString<uint16_t>(s, value))
+ {
+ fprintf(stderr, "[XMLNode] WARNING: Expected uint but found '%s' for attribute '%s' of node '%s' in file %s\n",
+ s.c_str(), attribute.c_str(), m_name.c_str(), m_file_name.c_str());
+ return 0;
+ }
+
+ return 1;
+} // get(uint32_t)
+
+// ----------------------------------------------------------------------------
int XMLNode::get(const std::string &attribute, uint32_t *value) const
{
std::string s;
Index: src/io/xml_node.hpp
===================================================================
--- src/io/xml_node.hpp (revision 13389)
+++ src/io/xml_node.hpp (revision 13390)
@@ -74,6 +74,7 @@
int get(const std::string &attribute, std::string *value) const;
int get(const std::string &attribute, core::stringw *value) const;
int get(const std::string &attribute, int32_t *value) const;
+ int get(const std::string &attribute, uint16_t *value) const;
int get(const std::string &attribute, uint32_t *value) const;
int get(const std::string &attribute, int64_t *value) const;
int get(const std::string &attribute, float *value) const;
Index: src/modes/linear_world.cpp
===================================================================
--- src/modes/linear_world.cpp (revision 13389)
+++ src/modes/linear_world.cpp (revision 13390)
@@ -25,7 +25,6 @@
#include "karts/abstract_kart.hpp"
#include "karts/controller/controller.hpp"
#include "karts/kart_properties.hpp"
-#include "network/network_manager.hpp"
#include "physics/physics.hpp"
#include "race/history.hpp"
#include "states_screens/race_gui_base.hpp"
@@ -319,13 +318,7 @@
// Race finished
if(kart_info.m_race_lap >= race_manager->getNumLaps() && raceHasLaps())
{
- // A client does not detect race finished by itself, it will
- // receive a message from the server. So a client does not do
- // anything here.
- if(network_manager->getMode()!=NetworkManager::NW_CLIENT)
- {
- kart->finishedRace(getTime());
- }
+ kart->finishedRace(getTime());
}
float time_per_lap;
if (kart_info.m_race_lap == 1) // just completed first lap
Index: src/modes/overworld.cpp
===================================================================
--- src/modes/overworld.cpp (revision 13389)
+++ src/modes/overworld.cpp (revision 13390)
@@ -27,7 +27,6 @@
#include "karts/rescue_animation.hpp"
#include "modes/overworld.hpp"
#include "physics/physics.hpp"
-#include "network/network_manager.hpp"
#include "states_screens/dialogs/select_challenge.hpp"
#include "states_screens/kart_selection.hpp"
#include "states_screens/race_gui_overworld.hpp"
@@ -83,7 +82,7 @@
->setSinglePlayer( StateManager::get()->getActivePlayer(0) );
StateManager::get()->enterGameState();
- network_manager->setupPlayerKartInfo();
+ race_manager->setupPlayerKartInfo();
race_manager->startNew(false);
if(race_manager->haveKartLastPositionOnOverworld()){
OverWorld *ow = (OverWorld*)World::getWorld();
Index: src/modes/world.cpp
===================================================================
--- src/modes/world.cpp (revision 13389)
+++ src/modes/world.cpp (revision 13390)
@@ -42,8 +42,6 @@
#include "karts/kart_properties_manager.hpp"
#include "modes/overworld.hpp"
#include "modes/profile_world.hpp"
-#include "network/network_manager.hpp"
-#include "network/race_state.hpp"
#include "physics/btKart.hpp"
#include "physics/physics.hpp"
#include "physics/triangle_mesh.hpp"
@@ -133,7 +131,6 @@
*/
void World::init()
{
- race_state = new RaceState();
m_faster_music_active = false;
m_fastest_kart = 0;
m_eliminated_karts = 0;
@@ -189,8 +186,6 @@
if(ReplayPlay::get())
ReplayPlay::get()->Load();
- network_manager->worldLoaded();
-
powerup_manager->updateWeightsForRace(num_karts);
} // init
@@ -375,7 +370,6 @@
// gui and this must be deleted.
delete m_race_gui;
}
- delete race_state;
for ( unsigned int i = 0 ; i < m_karts.size() ; i++ )
delete m_karts[i];
@@ -768,7 +762,7 @@
->setSinglePlayer( StateManager::get()->getActivePlayer(0) );
StateManager::get()->enterGameState();
- network_manager->setupPlayerKartInfo();
+ race_manager->setupPlayerKartInfo();
race_manager->startNew(true);
}
else
@@ -821,11 +815,8 @@
if(ReplayPlay::get()) ReplayPlay::get()->update(dt);
if(history->replayHistory()) dt=history->getNextDelta();
WorldStatus::update(dt);
- // Clear race state so that new information can be stored
- race_state->clear();
- if(network_manager->getMode()!=NetworkManager::NW_CLIENT &&
- !history->dontDoPhysics())
+ if (!history->dontDoPhysics())
{
m_physics->update(dt);
}
Index: src/modes/world_status.cpp
===================================================================
--- src/modes/world_status.cpp (revision 13389)
+++ src/modes/world_status.cpp (revision 13390)
@@ -26,7 +26,6 @@
#include "karts/abstract_kart.hpp"
#include "modes/world.hpp"
#include "tracks/track.hpp"
-#include "network/network_manager.hpp"
#include <irrlicht.h>
@@ -112,8 +111,6 @@
*/
void WorldStatus::terminateRace()
{
- if(network_manager->getMode()==NetworkManager::NW_SERVER)
- network_manager->sendRaceResults();
} // terminateRace
//-----------------------------------------------------------------------------
Index: src/modes/demo_world.cpp
===================================================================
--- src/modes/demo_world.cpp (revision 13389)
+++ src/modes/demo_world.cpp (revision 13390)
@@ -21,7 +21,6 @@
#include "guiengine/modaldialog.hpp"
#include "input/device_manager.hpp"
#include "input/input_manager.hpp"
-#include "network/network_manager.hpp"
#include "race/race_manager.hpp"
#include "tracks/track.hpp"
#include "tracks/track_manager.hpp"
@@ -149,7 +148,7 @@
m_do_demo = true;
race_manager->setNumKarts(m_num_karts);
race_manager->setLocalKartInfo(0, "tux");
- network_manager->setupPlayerKartInfo();
+ race_manager->setupPlayerKartInfo();
race_manager->startSingleRace(m_demo_tracks[0], m_num_laps, false);
m_demo_tracks.push_back(m_demo_tracks[0]);
m_demo_tracks.erase(m_demo_tracks.begin());
Index: src/addons/network_http.hpp
===================================================================
--- src/addons/network_http.hpp (revision 13389)
+++ src/addons/network_http.hpp (revision 13390)
@@ -27,7 +27,7 @@
#include <vector>
#ifdef WIN32
-# include <winsock2.h>
+# include <WinSock2.h>
#endif
#include <curl/curl.h>
Index: src/guiengine/modaldialog.cpp
===================================================================
--- src/guiengine/modaldialog.cpp (revision 13389)
+++ src/guiengine/modaldialog.cpp (revision 13390)
@@ -187,8 +187,9 @@
{
if(modalWindow != NULL) delete modalWindow;
modalWindow = NULL;
- if(GUIEngine::getCurrentScreen() != NULL)
- GUIEngine::getCurrentScreen()->onDialogClose();
+ GUIEngine::Screen* scr = GUIEngine::getCurrentScreen();
+ if (scr)
+ scr->onDialogClose();
}
// ----------------------------------------------------------------------------
Index: src/race/race_manager.cpp
===================================================================
--- src/race/race_manager.cpp (revision 13389)
+++ src/race/race_manager.cpp (revision 13390)
@@ -42,7 +42,6 @@
#include "modes/world.hpp"
#include "modes/three_strikes_battle.hpp"
#include "modes/soccer_world.hpp"
-#include "network/network_manager.hpp"
#include "states_screens/grand_prix_lose.hpp"
#include "states_screens/grand_prix_win.hpp"
#include "states_screens/kart_selection.hpp"
@@ -145,7 +144,7 @@
m_local_player_karts[player_id] = RemoteKartInfo(player_id, kart,
StateManager::get()->getActivePlayerProfile(player_id)->getName(),
- network_manager->getMyHostId());
+ 0);
} // setLocalKartInfo
//-----------------------------------------------------------------------------
@@ -293,8 +292,8 @@
// Create the kart status data structure to keep track of scores, times, ...
// ==========================================================================
m_kart_status.clear();
+ Log::verbose("RaceManager", "Nb of karts=%u, ai:%lu players:%lu\n", (unsigned int)m_num_karts, m_ai_kart_list.size(), m_player_karts.size());
-
assert((unsigned int)m_num_karts == m_ai_kart_list.size()+m_player_karts.size());
// First add the AI karts (randomly chosen)
// ----------------------------------------
@@ -321,8 +320,7 @@
// -------------------------------------------------
for(int i=m_player_karts.size()-1; i>=0; i--)
{
- KartType kt=(m_player_karts[i].getHostId()==network_manager->getMyHostId())
- ? KT_PLAYER : KT_NETWORK_PLAYER;
+ KartType kt= KT_PLAYER;
m_kart_status.push_back(KartStatus(m_player_karts[i].getKartName(), i,
m_player_karts[i].getLocalPlayerId(),
m_player_karts[i].getGlobalPlayerId(),
@@ -509,21 +507,10 @@
}
user_config->saveConfig();
}
-
- if(network_manager->getMode()==NetworkManager::NW_SERVER)
- network_manager->beginReadySetGoBarrier();
- else
- network_manager->setState(NetworkManager::NS_WAIT_FOR_RACE_DATA);
startNextRace();
}
else
{
- // Back to main menu. Change the state of the state of the
- // network manager.
- if(network_manager->getMode()==NetworkManager::NW_SERVER)
- network_manager->setState(NetworkManager::NS_MAIN_MENU);
- else
- network_manager->setState(NetworkManager::NS_WAIT_FOR_AVAILABLE_CHARACTERS);
exitRace();
}
} // next
@@ -753,7 +740,7 @@
StateManager::get()->enterGameState();
setGrandPrix(*gp);
setCoinTarget( 0 ); // Might still be set from a previous challenge
- network_manager->setupPlayerKartInfo();
+ race_manager->setupPlayerKartInfo();
setMajorMode(RaceManager::MAJOR_MODE_GRAND_PRIX);
startNew(from_overworld);
@@ -778,9 +765,36 @@
setMajorMode(RaceManager::MAJOR_MODE_SINGLE);
setCoinTarget( 0 ); // Might still be set from a previous challenge
- network_manager->setupPlayerKartInfo();
+ race_manager->setupPlayerKartInfo();
startNew(from_overworld);
}
+//-----------------------------------------------------------------------------
+/** Receive and store the information from sendKartsInformation()
+*/
+void RaceManager::setupPlayerKartInfo()
+{
+ std::vector<RemoteKartInfo> m_kart_info;
+
+ // Get the local kart info
+ for(unsigned int i=0; i<getNumLocalPlayers(); i++)
+ m_kart_info.push_back(getLocalKartInfo(i));
+
+ // Now sort by (hostid, playerid)
+ std::sort(m_kart_info.begin(), m_kart_info.end());
+
+ // Set the player kart information
+ setNumPlayers(m_kart_info.size());
+
+ // Set the global player ID for each player
+ for(unsigned int i=0; i<m_kart_info.size(); i++)
+ {
+ m_kart_info[i].setGlobalPlayerId(i);
+ setPlayerKart(i, m_kart_info[i]);
+ }
+
+ computeRandomKartList();
+} // setupPlayerKartInfo
+
/* EOF */
Index: src/race/history.hpp
===================================================================
--- src/race/history.hpp (revision 13389)
+++ src/race/history.hpp (revision 13390)
@@ -20,6 +20,7 @@
#define HEADER_HISTORY_HPP
#include <vector>
+#include <string>
#include "LinearMath/btQuaternion.h"
Index: src/race/race_manager.hpp
===================================================================
--- src/race/race_manager.hpp (revision 13389)
+++ src/race/race_manager.hpp (revision 13390)
@@ -674,6 +674,9 @@
*/
void startSingleRace(const std::string &track_ident, const int num_laps,
bool from_overworld);
+ /** Receive and store the information from sendKartsInformation()
+ */
+ void setupPlayerKartInfo();
bool raceWasStartedFromOverworld() const
{
Index: doc/protocols.xls
===================================================================
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Index: doc/protocols.xls
===================================================================
--- doc/protocols.xls (revision 13389)
+++ doc/protocols.xls (revision 13390)
Property changes on: doc/protocols.xls
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Index: data/gui/online/lobby.stkgui
===================================================================
--- data/gui/online/lobby.stkgui (revision 13389)
+++ data/gui/online/lobby.stkgui (revision 13390)
@@ -38,8 +38,12 @@
<spacer width="10" height="10" />
<buttonbar id="menu_bottomrow" x="0" y="0" width="20%" height="100%" align="center">
- <icon-button id="exit" width="64" height="64" icon="gui/main_quit.png" extend_label="50"
- I18N="Main menu button" text="Exit" label_location="hover"/>
+ <icon-button id="sign_in" width="64" height="64" icon="gui/main_about.png" extend_label="50"
+ I18N="Main menu button" text="Sign In" label_location="hover"/>
+ <icon-button id="register" width="64" height="64" icon="gui/tutorial.png" extend_label="75"
+ I18N="Main menu button" text="Register" label_location="hover"/>
+ <icon-button id="sign_out" width="64" height="64" icon="gui/main_quit.png" extend_label="70"
+ I18N="Main menu button" text="Sign Out" label_location="hover"/>
</buttonbar>
</bottombar>
Index: .
===================================================================
--- . (revision 13389)
+++ . (revision 13390)
Property changes on: .
___________________________________________________________________
Modified: svn:mergeinfo
Merged /main/branches/hilnius:r12848-13076
Merged /main/branches/networking:r13064-13147