.. |
bloom.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
bloomblend.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
bloompower.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
bubble.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
bubble.vert
|
Add copyright header to each shader
|
2013-11-06 23:17:18 +00:00 |
caustics.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
check.sh
|
Add an offline syntax checker for shaders
|
2013-05-30 19:21:12 +00:00 |
collapse.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
color_levels.frag
|
Restore flip shader and put the color correction in a dedicated shader
|
2013-12-04 14:24:02 +00:00 |
colorize_ref.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
colorize.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
displace.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
displace.vert
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
farplane.vert
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
flip.frag
|
Restore flip shader and put the color correction in a dedicated shader
|
2013-12-04 14:24:02 +00:00 |
fog.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
gaussian3h.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
gaussian3v.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
gaussian6h.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
gaussian6v.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
glow.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
godfade.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
godray.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
grass.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
grass.vert
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
gum_shield.frag
|
Add copyright header to each shader
|
2013-11-06 23:17:18 +00:00 |
gum_shield.vert
|
Add copyright header to each shader
|
2013-11-06 23:17:18 +00:00 |
lightbeam.frag
|
Add copyright header to each shader
|
2013-11-06 23:17:18 +00:00 |
lightbeam.vert
|
Add copyright header to each shader
|
2013-11-06 23:17:18 +00:00 |
lightblend.frag
|
Undo samuncle's commit that added specular lights, but in a way that would only work on nvidia gpus
|
2013-12-08 20:19:46 +00:00 |
Makefile.am
|
Shader space cleanup
|
2013-06-18 14:35:29 +00:00 |
mipviz.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
mlaa_blend2.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
mlaa_color1.frag
|
Apply patch to fix OSX compilation
|
2013-12-01 16:51:08 +00:00 |
MLAA_COPYING
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
mlaa_neigh3.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
mlaa_offset.vert
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
motion_blur.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
motion_blur.vert
|
Add copyright header to each shader
|
2013-11-06 23:17:18 +00:00 |
multiply.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
normalmap.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
normalmap.vert
|
Shader space cleanup
|
2013-06-18 14:35:29 +00:00 |
objectpass_ref.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
objectpass_rimlit.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
objectpass_rimlit.vert
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
objectpass_spheremap.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
objectpass.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
objectpass.vert
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
pass.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
pass.vert
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
penumbrah.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
penumbrav.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
pointlight.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
ppdisplace.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
rain.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
rain.vert
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
shadowgen.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
shadowimportance.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
shadowimportance.vert
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
shadowpass.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
shadowpass.vert
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
shadowwarph.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
shadowwarpv.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
skinning.vert
|
Add copyright header to each shader
|
2013-11-06 23:17:18 +00:00 |
snow.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
snow.vert
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
spheremap.frag
|
Add copyright header to each shader
|
2013-11-06 23:17:18 +00:00 |
spheremap.vert
|
Add copyright header to each shader
|
2013-11-06 23:17:18 +00:00 |
splatting.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
splatting.vert
|
Add copyright header to each shader
|
2013-11-06 23:17:18 +00:00 |
ssao.frag
|
Fix visible line in front of kart in SSAO
|
2013-12-09 00:39:07 +00:00 |
sunlight.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
sunlightshadow.frag
|
A new bias (it works better with harvest
|
2013-12-01 17:47:30 +00:00 |
water.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |
water.vert
|
Apply patch to fix OSX compilation
|
2013-12-01 16:51:08 +00:00 |
white.frag
|
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
|
2013-11-30 21:33:06 +00:00 |