stk-code_catmod/data
hikerstk 2da9ab0845 Make the AI handle bubblegum better (esp. using shield).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14274 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-17 05:58:56 +00:00
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challenges Lock the highest difficulty until the game was beaten 2013-06-19 23:21:22 +00:00
fonts Add missing turkish character 2013-06-24 19:25:06 +00:00
gfx The xml file for the effect when the kart jumps 2013-06-27 00:57:56 +00:00
grandprix Added Fort Magma to last Grand Prix once the game 2012-11-27 12:09:16 +00:00
gui Update ingame documentation for new bubblegum. Update translation files, fixing invalid XML files 2013-09-21 00:42:01 +00:00
models work around bubble z sorting issues 2013-10-02 23:18:10 +00:00
po Update ingame documentation for new bubblegum. Update translation files, fixing invalid XML files 2013-09-21 00:42:01 +00:00
shaders Make gum_shield.frag compile 2013-08-22 15:44:56 +00:00
CREDITS Replace star track with spaceship track 2013-10-14 23:09:57 +00:00
items.xml Added preliminary easter-egg mode. It still needs a icon (battle mode 2012-12-17 00:33:47 +00:00
Makefile.am Testing commit 2013-08-30 18:46:11 +00:00
optimize_data.sh Add the script to losslessly optimize data 2013-05-30 10:21:59 +00:00
powerup.xml Fixed #879: avoid too many basket balls at the same time by introducing 2013-05-03 06:48:47 +00:00
run_me.sh Added $* to the call of the actual binary so that additional flags can 2011-08-15 06:25:15 +00:00
stk_config.xml Make the AI handle bubblegum better (esp. using shield). 2013-10-17 05:58:56 +00:00
supertuxkart_32.png Testing commit 2013-08-30 18:46:11 +00:00
supertuxkart_128.png Testing commit 2013-08-30 18:46:11 +00:00
supertuxkart_desktop.template Testing commit 2013-08-30 18:46:11 +00:00