974deca5e1
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
42 lines
914 B
C++
42 lines
914 B
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef __S_KEY_MAP_H_INCLUDED__
|
|
#define __S_KEY_MAP_H_INCLUDED__
|
|
|
|
#include "Keycodes.h"
|
|
|
|
namespace irr
|
|
{
|
|
|
|
//! enumeration for key actions. Used for example in the FPS Camera.
|
|
enum EKEY_ACTION
|
|
{
|
|
EKA_MOVE_FORWARD = 0,
|
|
EKA_MOVE_BACKWARD,
|
|
EKA_STRAFE_LEFT,
|
|
EKA_STRAFE_RIGHT,
|
|
EKA_JUMP_UP,
|
|
EKA_CROUCH,
|
|
EKA_COUNT,
|
|
|
|
//! This value is not used. It only forces this enumeration to compile in 32 bit.
|
|
EKA_FORCE_32BIT = 0x7fffffff
|
|
};
|
|
|
|
//! Struct storing which key belongs to which action.
|
|
struct SKeyMap
|
|
{
|
|
SKeyMap() {}
|
|
SKeyMap(EKEY_ACTION action, EKEY_CODE keyCode) : Action(action), KeyCode(keyCode) {}
|
|
|
|
EKEY_ACTION Action;
|
|
EKEY_CODE KeyCode;
|
|
};
|
|
|
|
} // end namespace irr
|
|
|
|
#endif
|
|
|