18 lines
576 B
XML
18 lines
576 B
XML
<spshader>
|
|
<shader-info name="roadBlending" fallback-shader="solid" use-tangents="Y"/>
|
|
<first-pass vertex-shader="sp_pass.vert"
|
|
fragment-shader="sp_road_blending.frag"
|
|
skinned-mesh-shader="sp_skinning.vert">
|
|
</first-pass>
|
|
<!--
|
|
<shadow-pass vertex-shader="sp_shadow.vert"
|
|
fragment-shader="white.frag"
|
|
skinned-mesh-shader="sp_skinning_shadow.vert">
|
|
</shadow-pass>
|
|
<uniform-assigners>
|
|
<uniform-assigner name="layer"
|
|
function="shadowCascadeUniformAssigner"/>
|
|
</uniform-assigners>
|
|
-->
|
|
</spshader>
|