dd6768911d
No installer as armv7 windows has no x86 emulation
261 lines
8.3 KiB
CMake
261 lines
8.3 KiB
CMake
cmake_minimum_required(VERSION 3.5)
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# STK Fix llvm mingw crashes
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if (MINGW AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND CMAKE_SIZEOF_VOID_P EQUAL 4)
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set(USE_AS_MAX_PORTABILITY 1)
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ADD_DEFINITIONS(-DAS_MAX_PORTABILITY)
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endif()
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project(angelscript)
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option(BUILD_SHARED_LIBS "Build shared library" OFF)
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option(AS_NO_EXCEPTIONS "Disable exception handling in script context" OFF)
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if(MSVC)
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option(MSVC_COMPILE_FLAGS "Compiler flags to use with MSVC" "/MP")
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endif()
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if(APPLE)
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option(BUILD_FRAMEWORK "Build Framework bundle for OSX" OFF)
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endif()
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file(READ ../../include/angelscript.h ANGELSCRIPT_H)
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string(REGEX MATCH "#define ANGELSCRIPT_VERSION_STRING \"([0-9]*).([0-9]*).([0-9]*)" ANGELSCRIPT_VERSION_REGEX ${ANGELSCRIPT_H})
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set(ANGELSCRIPT_VERSION_MAJOR ${CMAKE_MATCH_1})
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set(ANGELSCRIPT_VERSION_MINOR ${CMAKE_MATCH_2})
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set(ANGELSCRIPT_VERSION_PATCH ${CMAKE_MATCH_3})
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set(PROJECT_VERSION ${ANGELSCRIPT_VERSION_MAJOR}.${ANGELSCRIPT_VERSION_MINOR}.${ANGELSCRIPT_VERSION_PATCH})
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set(ARCHFLAGS "${CMAKE_SYSTEM_PROCESSOR}")
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if (APPLE AND NOT IOS)
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if (${CMAKE_SYSTEM_PROCESSOR} MATCHES "arm")
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set(ARCHFLAGS "aarch64")
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endif ()
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endif ()
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message(STATUS "Configuring angelscript ${PROJECT_VERSION}")
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find_package(Threads)
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set(ANGELSCRIPT_HEADERS
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../../include/angelscript.h
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../../source/as_array.h
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../../source/as_builder.h
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../../source/as_bytecode.h
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../../source/as_callfunc.h
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../../source/as_compiler.h
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../../source/as_config.h
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../../source/as_configgroup.h
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../../source/as_context.h
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../../source/as_criticalsection.h
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../../source/as_datatype.h
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../../source/as_debug.h
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../../source/as_generic.h
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../../source/as_map.h
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../../source/as_memory.h
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../../source/as_module.h
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../../source/as_objecttype.h
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../../source/as_outputbuffer.h
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../../source/as_parser.h
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../../source/as_property.h
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../../source/as_restore.h
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../../source/as_scriptcode.h
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../../source/as_scriptengine.h
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../../source/as_scriptfunction.h
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../../source/as_scriptnode.h
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../../source/as_scriptobject.h
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../../source/as_string.h
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../../source/as_string_util.h
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../../source/as_texts.h
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../../source/as_thread.h
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../../source/as_tokendef.h
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../../source/as_tokenizer.h
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../../source/as_typeinfo.h
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../../source/as_variablescope.h
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)
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set(ANGELSCRIPT_SOURCE
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../../source/as_atomic.cpp
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../../source/as_builder.cpp
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../../source/as_bytecode.cpp
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../../source/as_callfunc.cpp
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../../source/as_callfunc_mips.cpp
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../../source/as_callfunc_x86.cpp
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../../source/as_callfunc_x64_gcc.cpp
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../../source/as_callfunc_x64_msvc.cpp
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../../source/as_callfunc_x64_mingw.cpp
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../../source/as_compiler.cpp
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../../source/as_configgroup.cpp
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../../source/as_context.cpp
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../../source/as_datatype.cpp
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../../source/as_gc.cpp
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../../source/as_generic.cpp
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../../source/as_globalproperty.cpp
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../../source/as_memory.cpp
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../../source/as_module.cpp
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../../source/as_objecttype.cpp
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../../source/as_outputbuffer.cpp
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../../source/as_parser.cpp
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../../source/as_restore.cpp
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../../source/as_scriptcode.cpp
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../../source/as_scriptengine.cpp
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../../source/as_scriptfunction.cpp
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../../source/as_scriptnode.cpp
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../../source/as_scriptobject.cpp
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../../source/as_string.cpp
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../../source/as_string_util.cpp
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../../source/as_thread.cpp
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../../source/as_tokenizer.cpp
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../../source/as_typeinfo.cpp
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../../source/as_variablescope.cpp
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)
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# STK
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set(BUILD_ARCH "unknown")
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if (CMAKE_GENERATOR_PLATFORM)
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set(BUILD_ARCH "${CMAKE_GENERATOR_PLATFORM}")
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endif()
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if (MSVC AND (${CMAKE_GENERATOR} MATCHES "(ARM)" OR ${BUILD_ARCH} MATCHES "(ARM)"))
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set(USE_AS_MAX_PORTABILITY 1)
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ADD_DEFINITIONS(-DAS_MAX_PORTABILITY)
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endif()
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if(MSVC AND CMAKE_CL_64 AND NOT ${CMAKE_GENERATOR_PLATFORM} MATCHES "(ARM64)")
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enable_language(ASM_MASM)
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if(CMAKE_ASM_MASM_COMPILER_WORKS)
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set(ANGELSCRIPT_SOURCE ${ANGELSCRIPT_SOURCE} ../../source/as_callfunc_x64_msvc_asm.asm)
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else()
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message(FATAL ERROR "MSVC x86_64 target requires a working assembler")
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endif()
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endif()
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if(MSVC AND CMAKE_CL_64 AND NOT ${BUILD_ARCH} MATCHES "(ARM64)")
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enable_language(ASM_MASM)
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if(CMAKE_ASM_MASM_COMPILER_WORKS)
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set(ANGELSCRIPT_SOURCE ${ANGELSCRIPT_SOURCE} ../../source/as_callfunc_x64_msvc_asm.asm)
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else()
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message(FATAL ERROR "MSVC x86_64 target requires a working assembler")
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endif()
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endif()
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if(${ARCHFLAGS} MATCHES "^arm")
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enable_language(ASM)
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if (NOT USE_AS_MAX_PORTABILITY)
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if(CMAKE_ASM_COMPILER_WORKS)
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set(ANGELSCRIPT_SOURCE ${ANGELSCRIPT_SOURCE} ../../source/as_callfunc_arm.cpp ../../source/as_callfunc_arm_gcc.S)
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if (NOT APPLE)
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set_property(SOURCE ../../source/as_callfunc_arm_gcc.S APPEND PROPERTY COMPILE_FLAGS " -Wa,-mimplicit-it=always")
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endif()
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else()
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message(FATAL ERROR "ARM target requires a working assembler")
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endif()
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endif()
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endif()
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if(${ARCHFLAGS} MATCHES "^aarch64")
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enable_language(ASM)
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ADD_DEFINITIONS(-DAS_MAX_PORTABILITY)
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endif()
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if(MSVC)
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set(CMAKE_DEBUG_POSTFIX "d")
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endif()
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if(NOT BUILD_FRAMEWORK)
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set(ANGELSCRIPT_LIBRARY_NAME angelscript)
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else()
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set(ANGELSCRIPT_LIBRARY_NAME Angelscript) # OS X frameworks should have capitalized name
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set(BUILD_SHARED_LIBS TRUE)
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endif()
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set(ANGELSCRIPT_LIBRARY_NAME ${ANGELSCRIPT_LIBRARY_NAME} CACHE STRING "" FORCE)
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add_library(${ANGELSCRIPT_LIBRARY_NAME} ${ANGELSCRIPT_SOURCE} ${ANGELSCRIPT_HEADERS})
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target_include_directories(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/../../include)
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if(MSVC)
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target_compile_definitions(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE -D_CRT_SECURE_NO_WARNINGS)
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endif()
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target_compile_definitions(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE -DANGELSCRIPT_EXPORT -D_LIB)
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if(AS_NO_EXCEPTIONS)
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target_compile_definitions(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE AS_NO_EXCEPTIONS)
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endif()
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# Fix x64 issues on Linux
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if("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "x86_64" AND UNIX AND NOT APPLE AND NOT WIN32)
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target_compile_options(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE -fPIC)
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endif()
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# Don't override the default library output path to avoid conflicts when building for multiple target platforms
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#set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/../../lib)
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target_link_libraries(${ANGELSCRIPT_LIBRARY_NAME} Threads::Threads)
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set_target_properties(${ANGELSCRIPT_LIBRARY_NAME} PROPERTIES VERSION ${PROJECT_VERSION})
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if(BUILD_FRAMEWORK)
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set_target_properties(${ANGELSCRIPT_LIBRARY_NAME} PROPERTIES
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FRAMEWORK TRUE
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FRAMEWORK_VERSION ${PROJECT_VERSION}
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MACOSX_FRAMEWORK_IDENTIFIER com.angelcode.Angelscript
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MACOSX_FRAMEWORK_SHORT_VERSION_STRING ${PROJECT_VERSION}
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MACOSX_FRAMEWORK_BUNDLE_VERSION ${PROJECT_VERSION}
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XCODE_ATTRIBUTE_INSTALL_PATH "@rpath"
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PUBLIC_HEADER ../../include/angelscript.h
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)
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endif()
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if(MSVC AND MSVC_COMPILE_FLAGS)
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target_compile_options(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE "${MSVC_COMPILE_FLAGS}")
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endif()
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# Don't override the default runtime output path to avoid conflicts when building for multiple target platforms
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#set(RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/../../bin)
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#See https://cmake.org/cmake/help/latest/manual/cmake-packages.7.html#creating-packages for a detailed explanation about this part
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install(TARGETS ${ANGELSCRIPT_LIBRARY_NAME} EXPORT AngelscriptTargets
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RUNTIME DESTINATION bin
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LIBRARY DESTINATION lib
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ARCHIVE DESTINATION lib
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INCLUDES DESTINATION include
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)
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install(FILES
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${CMAKE_CURRENT_SOURCE_DIR}/../../include/angelscript.h
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DESTINATION include
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COMPONENT Devel
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)
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include(CMakePackageConfigHelpers)
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write_basic_package_version_file(
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"${CMAKE_CURRENT_BINARY_DIR}/Angelscript/AngelscriptConfigVersion.cmake"
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VERSION ${PROJECT_VERSION}
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COMPATIBILITY AnyNewerVersion
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)
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export(EXPORT AngelscriptTargets
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FILE "${CMAKE_CURRENT_BINARY_DIR}/Angelscript/AngelscriptTargets.cmake"
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NAMESPACE Angelscript::
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)
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configure_file(cmake/AngelscriptConfig.cmake
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"${CMAKE_CURRENT_BINARY_DIR}/Angelscript/AngelscriptConfig.cmake"
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COPYONLY
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)
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set(ConfigPackageLocation lib/cmake/Angelscript)
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install(EXPORT AngelscriptTargets
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FILE AngelscriptTargets.cmake
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NAMESPACE Angelscript::
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DESTINATION ${ConfigPackageLocation}
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)
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install(
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FILES
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cmake/AngelscriptConfig.cmake
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"${CMAKE_CURRENT_BINARY_DIR}/Angelscript/AngelscriptConfigVersion.cmake"
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DESTINATION ${ConfigPackageLocation}
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COMPONENT Devel
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)
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