stk-code_catmod/src/karts/kart_properties_manager.hpp
2015-03-30 11:42:50 +11:00

122 lines
5.4 KiB
C++

// SuperTuxKart - a fun racing game with go-kart
//
// Copyright (C) 2004-2015 Ingo Ruhnke <grumbel@gmx.de>
// Copyright (C) 2006-2015 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_KART_PROPERTIES_MANAGER_HPP
#define HEADER_KART_PROPERTIES_MANAGER_HPP
#include "utils/ptr_vector.hpp"
#include <map>
#include "network/remote_kart_info.hpp"
#include "utils/no_copy.hpp"
#define ALL_KART_GROUPS_ID "all"
class KartProperties;
/**
* \ingroup karts
*/
class KartPropertiesManager: public NoCopy
{
private:
/** The list of all directories in which to search for karts. */
static std::vector<std::string> m_kart_search_path;
/** All directories from which karts were loaded. Needed by unlock_manager
* to load all challenges. */
std::vector<std::string> m_all_kart_dirs;
/** List of all kart groups. */
std::vector<std::string> m_all_groups;
/** Mapping of group names to list of kart indices in each group. */
std::map<std::string, std::vector<int> > m_groups_2_indices;
/** Vector containing kart numbers that have been selected in multiplayer
* games. This it used to ensure the same kart can not be selected more
* than once. */
std::vector<int> m_selected_karts;
/** Contains a flag for each kart indicating wether it is available on
* all clients or not. */
std::vector<bool> m_kart_available;
protected:
typedef PtrVector<KartProperties> KartPropertiesVector;
/** All available kart configurations */
KartPropertiesVector m_karts_properties;
public:
KartPropertiesManager();
~KartPropertiesManager();
static void addKartSearchDir (const std::string &s);
const KartProperties* getKartById (int i) const;
const KartProperties* getKart(const std::string &ident) const;
const int getKartId(const std::string &ident) const;
int getKartByGroup(const std::string& group,
int i) const;
bool loadKart (const std::string &dir);
void loadAllKarts (bool loading_icon = true);
void unloadAllKarts ();
void removeKart(const std::string &id);
const std::vector<int> getKartsInGroup (const std::string& g);
bool kartAvailable(int kartid);
std::vector<std::string> getAllAvailableKarts() const;
void setUnavailableKarts(std::vector<std::string>);
void selectKartName(const std::string &kart_name);
bool testAndSetKart(int kartid);
void getRandomKartList(int count,
RemoteKartInfoList& existing_karts,
std::vector<std::string> *ai_list);
void setHatMeshName(const std::string &hat_name);
// ------------------------------------------------------------------------
/** Returns a list of all groups. */
const std::vector<std::string>& getAllGroups() const {return m_all_groups;}
// ------------------------------------------------------------------------
/** Clears all selected karts (used in networking only). */
void clearAllSelectedKarts() { m_selected_karts.clear(); }
// ------------------------------------------------------------------------
/** Removed the last selected kart (used in networking only). */
void removeLastSelectedKart() { m_selected_karts.pop_back(); }
// ------------------------------------------------------------------------
/** Returns the number of selected karts (used in networking only). */
int getNumSelectedKarts() const { return (int) m_selected_karts.size(); }
// ------------------------------------------------------------------------
/** Sets a kartid to be selected (used in networking only). */
void selectKart(int kartid) { m_selected_karts.push_back(kartid); }
// ------------------------------------------------------------------------
/** Returns all directories from which karts were loaded. */
const std::vector<std::string>* getAllKartDirs() const
{ return &m_all_kart_dirs; }
// ------------------------------------------------------------------------
/** Returns the number of karts. */
const unsigned int getNumberOfKarts() const {
return (unsigned int)m_karts_properties.size();
} // getNumberOfKarts
};
extern KartPropertiesManager *kart_properties_manager;
#endif
/* EOF */