7d4e8433c1
This gets rid of deprecation warnings. Cmake 3.6 has been out for almost 8 years by now, so this requirement should not cause undue trouble to people trying to compile the game.
104 lines
2.6 KiB
CMake
104 lines
2.6 KiB
CMake
cmake_minimum_required(VERSION 3.6.0)
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project(enet)
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# The "configure" step.
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include(CheckFunctionExists)
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include(CheckStructHasMember)
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include(CheckTypeSize)
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check_function_exists("fcntl" HAS_FCNTL)
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check_function_exists("poll" HAS_POLL)
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check_function_exists("getaddrinfo" HAS_GETADDRINFO)
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check_function_exists("getnameinfo" HAS_GETNAMEINFO)
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# Switch doesn't support these and cmake freaks out checking them
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# because they exist in headers but not libs
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if (NOT USE_SWITCH)
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check_function_exists("gethostbyname_r" HAS_GETHOSTBYNAME_R)
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check_function_exists("gethostbyaddr_r" HAS_GETHOSTBYADDR_R)
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endif()
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check_function_exists("inet_pton" HAS_INET_PTON)
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check_function_exists("inet_ntop" HAS_INET_NTOP)
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check_struct_has_member("struct msghdr" "msg_flags" "sys/types.h;sys/socket.h" HAS_MSGHDR_FLAGS)
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set(CMAKE_EXTRA_INCLUDE_FILES "sys/types.h" "sys/socket.h")
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check_type_size("socklen_t" HAS_SOCKLEN_T BUILTIN_TYPES_ONLY)
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unset(CMAKE_EXTRA_INCLUDE_FILES)
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if(MSVC)
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add_definitions(-W3)
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else()
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add_definitions(-Wno-error)
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endif()
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if(APPLE AND NOT IOS)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -arch ${ARCHFLAGS}")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -arch ${ARCHFLAGS} -F/Library/Frameworks")
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endif()
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if(HAS_FCNTL)
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add_definitions(-DHAS_FCNTL=1)
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endif()
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if(HAS_POLL)
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add_definitions(-DHAS_POLL=1)
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endif()
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if(HAS_GETNAMEINFO)
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add_definitions(-DHAS_GETNAMEINFO=1)
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endif()
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if(HAS_GETADDRINFO)
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add_definitions(-DHAS_GETADDRINFO=1)
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endif()
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if(HAS_GETHOSTBYNAME_R)
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add_definitions(-DHAS_GETHOSTBYNAME_R=1)
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endif()
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if(HAS_GETHOSTBYADDR_R)
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add_definitions(-DHAS_GETHOSTBYADDR_R=1)
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endif()
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if(HAS_INET_PTON)
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add_definitions(-DHAS_INET_PTON=1)
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endif()
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if(HAS_INET_NTOP)
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add_definitions(-DHAS_INET_NTOP=1)
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endif()
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if(HAS_MSGHDR_FLAGS)
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add_definitions(-DHAS_MSGHDR_FLAGS=1)
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endif()
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if(HAS_SOCKLEN_T)
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add_definitions(-DHAS_SOCKLEN_T=1)
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endif()
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include_directories(${PROJECT_SOURCE_DIR}/include)
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set(INCLUDE_FILES_PREFIX include/enet)
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set(INCLUDE_FILES
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${INCLUDE_FILES_PREFIX}/callbacks.h
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${INCLUDE_FILES_PREFIX}/enet.h
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${INCLUDE_FILES_PREFIX}/list.h
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${INCLUDE_FILES_PREFIX}/protocol.h
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${INCLUDE_FILES_PREFIX}/time.h
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${INCLUDE_FILES_PREFIX}/types.h
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${INCLUDE_FILES_PREFIX}/unix.h
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${INCLUDE_FILES_PREFIX}/utility.h
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${INCLUDE_FILES_PREFIX}/win32.h
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)
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set(SOURCE_FILES
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callbacks.c
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compress.c
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host.c
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list.c
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packet.c
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peer.c
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protocol.c
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unix.c
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win32.c)
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source_group(include FILES ${INCLUDE_FILES})
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source_group(source FILES ${SOURCE_FILES})
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add_library(enet STATIC
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${INCLUDE_FILES}
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${SOURCE_FILES}
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)
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if(WIN32)
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target_link_libraries(enet wsock32 ws2_32 winmm)
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endif()
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