stk-code_catmod/src/guiengine/widgets/icon_button_widget.hpp
2018-11-13 14:15:34 +08:00

179 lines
6.5 KiB
C++

// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009-2015 Marianne Gagnon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_IBTN_HPP
#define HEADER_IBTN_HPP
#include <irrString.h>
namespace irr
{
namespace gui
{
class IGUIStaticText;
class ScalableFont;
}
namespace video { class ITexture; }
}
#include "guiengine/widget.hpp"
#include "utils/leak_check.hpp"
#include "utils/cpp2011.hpp"
namespace GUIEngine
{
/** \brief A button widget with an icon and optionnaly a label beneath
* \ingroup widgetsgroup
*/
class IconButtonWidget : public Widget
{
private:
irr::video::ITexture* m_texture;
irr::video::ITexture* m_deactivated_texture;
irr::video::ITexture* m_highlight_texture;
int m_texture_w, m_texture_h;
video::ITexture* getDeactivatedTexture(video::ITexture* texture);
void setLabelFont();
public:
enum ScaleMode
{
SCALE_MODE_STRETCH,
SCALE_MODE_KEEP_TEXTURE_ASPECT_RATIO,
SCALE_MODE_KEEP_CUSTOM_ASPECT_RATIO
};
enum IconPathType
{
ICON_PATH_TYPE_ABSOLUTE,
/** relative to the data dir */
ICON_PATH_TYPE_RELATIVE,
/** not a valid value per se, but can be passed as argument to leave
* the path type as it currently is */
ICON_PATH_TYPE_NO_CHANGE
};
protected:
IconPathType m_icon_path_type;
friend class Skin;
irr::gui::IGUIStaticText* m_label;
irr::gui::ScalableFont* m_font;
ScaleMode m_scale_mode;
float m_custom_aspect_ratio;
void setTexture(video::ITexture* texture);
public:
LEAK_CHECK()
/** Whether to make the widget included in keyboard navigation order when adding */
bool m_tab_stop;
IconButtonWidget(ScaleMode scale_mode=SCALE_MODE_KEEP_TEXTURE_ASPECT_RATIO, const bool tab_stop=true,
const bool focusable=true, IconPathType pathType=ICON_PATH_TYPE_RELATIVE);
virtual ~IconButtonWidget() {};
/** \brief Implement callback from base class Widget */
virtual void add() OVERRIDE;
/**
* \brief Call this if scale mode is SCALE_MODE_KEEP_CUSTOM_ASPECT_RATIO.
* \param custom_aspect_ratio The width/height aspect ratio
*/
void setCustomAspectRatio(float custom_aspect_ratio) { m_custom_aspect_ratio = custom_aspect_ratio; }
/**
* \brief Temporarily change the text label if there is a label (next time this screen is
* visited, the previous label will be back. For a permanent change, edit the 'text'
* property in the base Widget class).
*
* \pre Must be called after this widget is add()ed to have any effect
* \note Calling this method on a button without label will have no effect
*/
void setLabel(const irr::core::stringw& new_label);
/**
* \brief Sets the font used to draw the label.
*
* \note Calling this method on a button without label will have no effect
*/
void setLabelFont(irr::gui::ScalableFont* font);
/**
* Change the texture used for this icon.
* \pre At the moment, the new texture must have the same aspct ratio
* as the previous one since the object will not
* be resized to fit a different aspect ratio.
* \note May safely be called no matter if the widget is add()ed or not
*/
void setImage(const char* path_to_texture,
IconPathType path_type=ICON_PATH_TYPE_NO_CHANGE);
// --------------------------------------------------------------------
/** Convenience function taking std::string. */
void setImage(const std::string &path_to_texture,
IconPathType path_type=ICON_PATH_TYPE_NO_CHANGE)
{
setImage(path_to_texture.c_str(), path_type);
}
// --------------------------------------------------------------------
/**
* Change the texture used for this icon.
* \pre At the moment, the new texture must have the same aspct ratio
* as the previous one since the object will not
* be resized to fit a different aspect ratio.
* \note May safely be called no matter if the widget is add()ed or not
*/
void setImage(irr::video::ITexture* texture);
// --------------------------------------------------------------------
void setHighlightedImage(irr::video::ITexture* texture)
{
m_highlight_texture = texture;
}
// --------------------------------------------------------------------
/** \brief override from base class */
virtual EventPropagation focused(const int playerID) OVERRIDE;
// --------------------------------------------------------------------
/** \brief override from base class */
virtual void unfocused(const int playerID, Widget* new_focus) OVERRIDE;
// --------------------------------------------------------------------
/** Returns the texture of this button. */
const video::ITexture* getTexture();
// --------------------------------------------------------------------
virtual void setVisible(bool visible) OVERRIDE;
// --------------------------------------------------------------------
virtual void elementRemoved() OVERRIDE
{
Widget::elementRemoved();
m_label = NULL;
}
// --------------------------------------------------------------------
virtual void setText(const wchar_t *s) OVERRIDE;
};
}
#endif