aec7ca0ce9
Fixes: https://github.com/supertuxkart/stk-code/issues/2528 Signed-off-by: Igor Gnatenko <i.gnatenko.brain@gmail.com>
6348 lines
185 KiB
C++
6348 lines
185 KiB
C++
/*
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AngelCode Scripting Library
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Copyright (c) 2003-2017 Andreas Jonsson
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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The original version of this library can be located at:
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http://www.angelcode.com/angelscript/
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Andreas Jonsson
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andreas@angelcode.com
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*/
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//
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// as_scriptengine.cpp
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//
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// The implementation of the script engine interface
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//
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#include <stdlib.h>
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#include "as_config.h"
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#include "as_scriptengine.h"
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#include "as_builder.h"
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#include "as_context.h"
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#include "as_string_util.h"
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#include "as_tokenizer.h"
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#include "as_texts.h"
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#include "as_module.h"
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#include "as_callfunc.h"
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#include "as_generic.h"
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#include "as_scriptobject.h"
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#include "as_compiler.h"
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#include "as_bytecode.h"
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#include "as_debug.h"
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BEGIN_AS_NAMESPACE
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#ifdef AS_PROFILE
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// Instantiate the profiler once
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CProfiler g_profiler;
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#endif
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extern "C"
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{
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AS_API const char * asGetLibraryVersion()
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{
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#ifdef _DEBUG
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return ANGELSCRIPT_VERSION_STRING " DEBUG";
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#else
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return ANGELSCRIPT_VERSION_STRING;
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#endif
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}
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AS_API const char * asGetLibraryOptions()
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{
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const char *string = " "
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// Options
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#ifdef AS_MAX_PORTABILITY
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"AS_MAX_PORTABILITY "
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#endif
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#ifdef AS_DEBUG
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"AS_DEBUG "
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#endif
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#ifdef AS_NO_CLASS_METHODS
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"AS_NO_CLASS_METHODS "
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#endif
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#ifdef AS_USE_DOUBLE_AS_FLOAT
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"AS_USE_DOUBLE_AS_FLOAT "
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#endif
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#ifdef AS_64BIT_PTR
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"AS_64BIT_PTR "
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#endif
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#ifdef AS_NO_THREADS
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"AS_NO_THREADS "
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#endif
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#ifdef AS_NO_ATOMIC
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"AS_NO_ATOMIC "
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#endif
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#ifdef AS_NO_COMPILER
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"AS_NO_COMPILER "
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#endif
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#ifdef AS_NO_MEMBER_INIT
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"AS_NO_MEMBER_INIT "
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#endif
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#ifdef AS_NO_THISCALL_FUNCTOR_METHOD
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"AS_NO_THISCALL_FUNCTOR_METHOD "
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#endif
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#ifdef AS_NO_EXCEPTIONS
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"AS_NO_EXCEPTIONS "
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#endif
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#ifdef WIP_16BYTE_ALIGN
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"WIP_16BYTE_ALIGN "
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#endif
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#ifdef AS_BIG_ENDIAN
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"AS_BIG_ENDIAN "
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#endif
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// Target system
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#ifdef AS_WIN
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"AS_WIN "
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#endif
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#ifdef AS_LINUX
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"AS_LINUX "
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#endif
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#ifdef AS_MAC
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"AS_MAC "
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#endif
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#ifdef AS_SUN
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"AS_SUN "
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#endif
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#ifdef AS_BSD
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"AS_BSD "
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#endif
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#ifdef AS_XBOX
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"AS_XBOX "
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#endif
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#ifdef AS_XBOX360
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"AS_XBOX360 "
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#endif
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#ifdef AS_PSP
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"AS_PSP "
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#endif
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#ifdef AS_PS2
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"AS_PS2 "
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#endif
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#ifdef AS_PS3
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"AS_PS3 "
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#endif
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#ifdef AS_PSVITA
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"AS_PSVITA "
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#endif
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#ifdef AS_DC
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"AS_DC "
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#endif
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#ifdef AS_GC
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"AS_GC "
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#endif
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#ifdef AS_WII
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"AS_WII "
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#endif
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#ifdef AS_WIIU
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"AS_WIIU "
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#endif
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#ifdef AS_IPHONE
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"AS_IPHONE "
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#endif
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#ifdef AS_ANDROID
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"AS_ANDROID "
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#endif
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#ifdef AS_HAIKU
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"AS_HAIKU "
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#endif
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#ifdef AS_ILLUMOS
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"AS_ILLUMOS "
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#endif
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#ifdef AS_MARMALADE
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"AS_MARMALADE "
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#endif
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// CPU family
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#ifdef AS_PPC
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"AS_PPC "
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#endif
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#ifdef AS_PPC_64
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"AS_PPC_64 "
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#endif
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#ifdef AS_X86
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"AS_X86 "
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#endif
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#ifdef AS_MIPS
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"AS_MIPS "
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#endif
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#ifdef AS_SH4
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"AS_SH4 "
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#endif
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#ifdef AS_XENON
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"AS_XENON "
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#endif
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#ifdef AS_ARM
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"AS_ARM "
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#endif
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#ifdef AS_SOFTFP
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"AS_SOFTFP "
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#endif
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#ifdef AS_X64_GCC
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"AS_X64_GCC "
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#endif
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#ifdef AS_X64_MSVC
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"AS_X64_MSVC "
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#endif
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#ifdef AS_SPARC
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"AS_SPARC "
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#endif
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;
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return string;
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}
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AS_API asIScriptEngine *asCreateScriptEngine(asDWORD version)
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{
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// Verify the version that the application expects
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if( (version/10000) != (ANGELSCRIPT_VERSION/10000) )
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return 0;
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if( (version/100)%100 != (ANGELSCRIPT_VERSION/100)%100 )
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return 0;
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if( (version%100) > (ANGELSCRIPT_VERSION%100) )
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return 0;
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// Verify the size of the types
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asASSERT( sizeof(asBYTE) == 1 );
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asASSERT( sizeof(asWORD) == 2 );
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asASSERT( sizeof(asDWORD) == 4 );
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asASSERT( sizeof(asQWORD) == 8 );
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asASSERT( sizeof(asPWORD) == sizeof(void*) );
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// Verify the boolean type
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asASSERT( sizeof(bool) == AS_SIZEOF_BOOL );
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asASSERT( true == VALUE_OF_BOOLEAN_TRUE );
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// Verify endianess
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#ifdef AS_BIG_ENDIAN
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asDWORD dw = 0x00010203;
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asQWORD qw = ((asQWORD(0x00010203)<<32)|asQWORD(0x04050607));
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#else
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asDWORD dw = 0x03020100;
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// C++ didn't have a standard way of declaring 64bit literal constants until C++11, so
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// I'm forced to do it like this to avoid compilers warnings when compiling with the full
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// C++ compliance.
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asQWORD qw = ((asQWORD(0x07060504)<<32)|asQWORD(0x03020100));
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#endif
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asASSERT( memcmp("\x00\x01\x02\x03", &dw, 4) == 0 );
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asASSERT( memcmp("\x00\x01\x02\x03\x04\x05\x06\x07", &qw, 8) == 0 );
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UNUSED_VAR(dw);
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UNUSED_VAR(qw);
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return asNEW(asCScriptEngine)();
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}
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} // extern "C"
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// interface
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int asCScriptEngine::SetEngineProperty(asEEngineProp property, asPWORD value)
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{
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switch( property )
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{
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case asEP_ALLOW_UNSAFE_REFERENCES:
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ep.allowUnsafeReferences = value ? true : false;
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break;
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case asEP_OPTIMIZE_BYTECODE:
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ep.optimizeByteCode = value ? true : false;
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break;
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case asEP_COPY_SCRIPT_SECTIONS:
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ep.copyScriptSections = value ? true : false;
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break;
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case asEP_MAX_STACK_SIZE:
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if( value == 0 )
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{
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// Restore default: no limit and initially size 4KB
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ep.maximumContextStackSize = 0;
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initialContextStackSize = 1024;
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}
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else
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{
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// The size is given in bytes, but we only store dwords
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ep.maximumContextStackSize = (asUINT)value/4;
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if( initialContextStackSize > ep.maximumContextStackSize )
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{
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initialContextStackSize = ep.maximumContextStackSize;
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if( initialContextStackSize == 0 )
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initialContextStackSize = 1;
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}
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}
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break;
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case asEP_USE_CHARACTER_LITERALS:
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ep.useCharacterLiterals = value ? true : false;
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break;
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case asEP_ALLOW_MULTILINE_STRINGS:
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ep.allowMultilineStrings = value ? true : false;
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break;
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case asEP_ALLOW_IMPLICIT_HANDLE_TYPES:
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ep.allowImplicitHandleTypes = value ? true : false;
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break;
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case asEP_BUILD_WITHOUT_LINE_CUES:
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ep.buildWithoutLineCues = value ? true : false;
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break;
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case asEP_INIT_GLOBAL_VARS_AFTER_BUILD:
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ep.initGlobalVarsAfterBuild = value ? true : false;
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break;
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case asEP_REQUIRE_ENUM_SCOPE:
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ep.requireEnumScope = value ? true : false;
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break;
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case asEP_SCRIPT_SCANNER:
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if( value <= 1 )
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ep.scanner = (int)value;
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else
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return asINVALID_ARG;
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break;
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case asEP_INCLUDE_JIT_INSTRUCTIONS:
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ep.includeJitInstructions = value ? true : false;
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break;
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case asEP_STRING_ENCODING:
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if( value <= 1 )
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ep.stringEncoding = (int)value;
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else
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return asINVALID_ARG;
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break;
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case asEP_PROPERTY_ACCESSOR_MODE:
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if( value <= 2 )
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ep.propertyAccessorMode = (int)value;
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else
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return asINVALID_ARG;
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break;
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case asEP_EXPAND_DEF_ARRAY_TO_TMPL:
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ep.expandDefaultArrayToTemplate = value ? true : false;
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break;
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case asEP_AUTO_GARBAGE_COLLECT:
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ep.autoGarbageCollect = value ? true : false;
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break;
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case asEP_DISALLOW_GLOBAL_VARS:
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ep.disallowGlobalVars = value ? true : false;
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break;
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case asEP_ALWAYS_IMPL_DEFAULT_CONSTRUCT:
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ep.alwaysImplDefaultConstruct = value ? true : false;
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break;
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case asEP_COMPILER_WARNINGS:
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if( value <= 2 )
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ep.compilerWarnings = (int)value;
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else
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return asINVALID_ARG;
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break;
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case asEP_DISALLOW_VALUE_ASSIGN_FOR_REF_TYPE:
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ep.disallowValueAssignForRefType = value ? true : false;
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break;
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case asEP_ALTER_SYNTAX_NAMED_ARGS:
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if( value <= 2 )
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ep.alterSyntaxNamedArgs = (int)value;
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else
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return asINVALID_ARG;
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break;
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case asEP_DISABLE_INTEGER_DIVISION:
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ep.disableIntegerDivision = value ? true : false;
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break;
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case asEP_DISALLOW_EMPTY_LIST_ELEMENTS:
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ep.disallowEmptyListElements = value ? true : false;
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break;
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case asEP_PRIVATE_PROP_AS_PROTECTED:
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ep.privatePropAsProtected = value ? true : false;
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break;
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case asEP_ALLOW_UNICODE_IDENTIFIERS:
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ep.allowUnicodeIdentifiers = value ? true : false;
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break;
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case asEP_HEREDOC_TRIM_MODE:
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if (value <= 2)
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ep.heredocTrimMode = (int)value;
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else
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return asINVALID_ARG;
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break;
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case asEP_MAX_NESTED_CALLS:
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if (value > 0xFFFFFFFF)
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ep.maxNestedCalls = 0xFFFFFFFF;
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else
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ep.maxNestedCalls = (asUINT)value;
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break;
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default:
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return asINVALID_ARG;
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}
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return asSUCCESS;
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}
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// interface
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asPWORD asCScriptEngine::GetEngineProperty(asEEngineProp property) const
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{
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switch( property )
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{
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case asEP_ALLOW_UNSAFE_REFERENCES:
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return ep.allowUnsafeReferences;
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case asEP_OPTIMIZE_BYTECODE:
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return ep.optimizeByteCode;
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case asEP_COPY_SCRIPT_SECTIONS:
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return ep.copyScriptSections;
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case asEP_MAX_STACK_SIZE:
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return ep.maximumContextStackSize*4;
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case asEP_USE_CHARACTER_LITERALS:
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return ep.useCharacterLiterals;
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case asEP_ALLOW_MULTILINE_STRINGS:
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return ep.allowMultilineStrings;
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case asEP_ALLOW_IMPLICIT_HANDLE_TYPES:
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return ep.allowImplicitHandleTypes;
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case asEP_BUILD_WITHOUT_LINE_CUES:
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return ep.buildWithoutLineCues;
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case asEP_INIT_GLOBAL_VARS_AFTER_BUILD:
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return ep.initGlobalVarsAfterBuild;
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case asEP_REQUIRE_ENUM_SCOPE:
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return ep.requireEnumScope;
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case asEP_SCRIPT_SCANNER:
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return ep.scanner;
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case asEP_INCLUDE_JIT_INSTRUCTIONS:
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return ep.includeJitInstructions;
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case asEP_STRING_ENCODING:
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return ep.stringEncoding;
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case asEP_PROPERTY_ACCESSOR_MODE:
|
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return ep.propertyAccessorMode;
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case asEP_EXPAND_DEF_ARRAY_TO_TMPL:
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return ep.expandDefaultArrayToTemplate;
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case asEP_AUTO_GARBAGE_COLLECT:
|
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return ep.autoGarbageCollect;
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|
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case asEP_DISALLOW_GLOBAL_VARS:
|
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return ep.disallowGlobalVars;
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case asEP_ALWAYS_IMPL_DEFAULT_CONSTRUCT:
|
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return ep.alwaysImplDefaultConstruct;
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case asEP_COMPILER_WARNINGS:
|
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return ep.compilerWarnings;
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|
|
|
case asEP_DISALLOW_VALUE_ASSIGN_FOR_REF_TYPE:
|
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return ep.disallowValueAssignForRefType;
|
|
|
|
case asEP_ALTER_SYNTAX_NAMED_ARGS:
|
|
return ep.alterSyntaxNamedArgs;
|
|
|
|
case asEP_DISABLE_INTEGER_DIVISION:
|
|
return ep.disableIntegerDivision;
|
|
|
|
case asEP_DISALLOW_EMPTY_LIST_ELEMENTS:
|
|
return ep.disallowEmptyListElements;
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|
|
|
case asEP_PRIVATE_PROP_AS_PROTECTED:
|
|
return ep.privatePropAsProtected;
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|
|
|
case asEP_ALLOW_UNICODE_IDENTIFIERS:
|
|
return ep.allowUnicodeIdentifiers;
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|
|
|
case asEP_HEREDOC_TRIM_MODE:
|
|
return ep.heredocTrimMode;
|
|
|
|
case asEP_MAX_NESTED_CALLS:
|
|
return ep.maxNestedCalls;
|
|
|
|
default:
|
|
return 0;
|
|
}
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|
|
|
UNREACHABLE_RETURN;
|
|
}
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|
|
// interface
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|
asIScriptFunction *asCScriptEngine::CreateDelegate(asIScriptFunction *func, void *obj)
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{
|
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if( func == 0 || obj == 0 )
|
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return 0;
|
|
|
|
// The function must be a class method
|
|
asITypeInfo *type = func->GetObjectType();
|
|
if( type == 0 )
|
|
return 0;
|
|
|
|
// The object type must allow handles
|
|
if( (type->GetFlags() & asOBJ_REF) == 0 || (type->GetFlags() & (asOBJ_SCOPED | asOBJ_NOHANDLE)) )
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return 0;
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|
// Create the delegate the same way it would be created by the scripts
|
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return AS_NAMESPACE_QUALIFIER CreateDelegate(reinterpret_cast<asCScriptFunction*>(func), obj);
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}
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|
|
|
asCScriptEngine::asCScriptEngine()
|
|
{
|
|
asCThreadManager::Prepare(0);
|
|
|
|
shuttingDown = false;
|
|
inDestructor = false;
|
|
|
|
// Engine properties
|
|
{
|
|
ep.allowUnsafeReferences = false;
|
|
ep.optimizeByteCode = true;
|
|
ep.copyScriptSections = true;
|
|
ep.maximumContextStackSize = 0; // no limit
|
|
ep.useCharacterLiterals = false;
|
|
ep.allowMultilineStrings = false;
|
|
ep.allowImplicitHandleTypes = false;
|
|
// TODO: optimize: Maybe this should be turned off by default? If a debugger is not used
|
|
// then this is just slowing down the execution.
|
|
ep.buildWithoutLineCues = false;
|
|
ep.initGlobalVarsAfterBuild = true;
|
|
ep.requireEnumScope = false;
|
|
ep.scanner = 1; // utf8. 0 = ascii
|
|
ep.includeJitInstructions = false;
|
|
ep.stringEncoding = 0; // utf8. 1 = utf16
|
|
ep.propertyAccessorMode = 2; // 0 = disable, 1 = app registered only, 2 = app and script created
|
|
ep.expandDefaultArrayToTemplate = false;
|
|
ep.autoGarbageCollect = true;
|
|
ep.disallowGlobalVars = false;
|
|
ep.alwaysImplDefaultConstruct = false;
|
|
ep.compilerWarnings = 1; // 0 = no warnings, 1 = warning, 2 = treat as error
|
|
// TODO: 3.0.0: disallowValueAssignForRefType should be true by default
|
|
ep.disallowValueAssignForRefType = false;
|
|
ep.alterSyntaxNamedArgs = 0; // 0 = no alternate syntax, 1 = accept alternate syntax but warn, 2 = accept without warning
|
|
ep.disableIntegerDivision = false;
|
|
ep.disallowEmptyListElements = false;
|
|
ep.privatePropAsProtected = false;
|
|
ep.allowUnicodeIdentifiers = false;
|
|
ep.heredocTrimMode = 1; // 0 = never trim, 1 = don't trim on single line, 2 = trim initial and final empty line
|
|
ep.maxNestedCalls = 100;
|
|
}
|
|
|
|
gc.engine = this;
|
|
tok.engine = this;
|
|
|
|
refCount.set(1);
|
|
stringFactory = 0;
|
|
configFailed = false;
|
|
isPrepared = false;
|
|
isBuilding = false;
|
|
deferValidationOfTemplateTypes = false;
|
|
lastModule = 0;
|
|
|
|
|
|
initialContextStackSize = 1024; // 4 KB (1024 * sizeof(asDWORD)
|
|
|
|
|
|
typeIdSeqNbr = 0;
|
|
currentGroup = &defaultGroup;
|
|
defaultAccessMask = 0xFFFFFFFF; // All bits set so that built-in functions/types will be available to all modules
|
|
|
|
msgCallback = 0;
|
|
jitCompiler = 0;
|
|
|
|
// Create the global namespace
|
|
defaultNamespace = AddNameSpace("");
|
|
|
|
requestCtxFunc = 0;
|
|
returnCtxFunc = 0;
|
|
ctxCallbackParam = 0;
|
|
|
|
// We must set the namespace in the built-in types explicitly as
|
|
// this wasn't done by the default constructor. If we do not do
|
|
// this we will get null pointer access in other parts of the code
|
|
scriptTypeBehaviours.nameSpace = defaultNamespace;
|
|
functionBehaviours.nameSpace = defaultNamespace;
|
|
|
|
// Reserve function id 0 for no function
|
|
scriptFunctions.PushLast(0);
|
|
|
|
// Reserve the first typeIds for the primitive types
|
|
typeIdSeqNbr = asTYPEID_DOUBLE + 1;
|
|
|
|
// Make sure typeId for the built-in primitives are defined according to asETypeIdFlags
|
|
asASSERT( GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttVoid, false)) == asTYPEID_VOID );
|
|
asASSERT( GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttBool, false)) == asTYPEID_BOOL );
|
|
asASSERT( GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttInt8, false)) == asTYPEID_INT8 );
|
|
asASSERT( GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttInt16, false)) == asTYPEID_INT16 );
|
|
asASSERT( GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttInt, false)) == asTYPEID_INT32 );
|
|
asASSERT( GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttInt64, false)) == asTYPEID_INT64 );
|
|
asASSERT( GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttUInt8, false)) == asTYPEID_UINT8 );
|
|
asASSERT( GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttUInt16, false)) == asTYPEID_UINT16 );
|
|
asASSERT( GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttUInt, false)) == asTYPEID_UINT32 );
|
|
asASSERT( GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttUInt64, false)) == asTYPEID_UINT64 );
|
|
asASSERT( GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttFloat, false)) == asTYPEID_FLOAT );
|
|
asASSERT( GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttDouble, false)) == asTYPEID_DOUBLE );
|
|
|
|
defaultArrayObjectType = 0;
|
|
|
|
RegisterScriptObject(this);
|
|
RegisterScriptFunction(this);
|
|
}
|
|
|
|
void asCScriptEngine::DeleteDiscardedModules()
|
|
{
|
|
// TODO: redesign: Prevent more than one thread from entering this function at the same time.
|
|
// If a thread is already doing the work for the clean-up the other thread should
|
|
// simply return, as the first thread will continue.
|
|
|
|
ACQUIRESHARED(engineRWLock);
|
|
asUINT maxCount = discardedModules.GetLength();
|
|
RELEASESHARED(engineRWLock);
|
|
|
|
for( asUINT n = 0; n < maxCount; n++ )
|
|
{
|
|
ACQUIRESHARED(engineRWLock);
|
|
asCModule *mod = discardedModules[n];
|
|
RELEASESHARED(engineRWLock);
|
|
|
|
if( !mod->HasExternalReferences(shuttingDown) )
|
|
{
|
|
asDELETE(mod, asCModule);
|
|
n--;
|
|
}
|
|
|
|
ACQUIRESHARED(engineRWLock);
|
|
// Determine the max count again, since another module may have been discarded during the processing
|
|
maxCount = discardedModules.GetLength();
|
|
RELEASESHARED(engineRWLock);
|
|
}
|
|
|
|
// Go over the list of global properties, to see if it is possible to clean
|
|
// up some variables that are no longer referred to by any functions
|
|
for( asUINT n = 0; n < globalProperties.GetLength(); n++ )
|
|
{
|
|
asCGlobalProperty *prop = globalProperties[n];
|
|
if( prop && prop->refCount.get() == 1 )
|
|
RemoveGlobalProperty(prop);
|
|
}
|
|
}
|
|
|
|
asCScriptEngine::~asCScriptEngine()
|
|
{
|
|
// TODO: clean-up: Clean up redundant code
|
|
|
|
inDestructor = true;
|
|
|
|
asASSERT(refCount.get() == 0);
|
|
|
|
// If ShutDown hasn't been called yet do it now
|
|
if( !shuttingDown )
|
|
{
|
|
AddRef();
|
|
ShutDownAndRelease();
|
|
}
|
|
|
|
// Unravel the registered interface
|
|
if( defaultArrayObjectType )
|
|
{
|
|
defaultArrayObjectType->ReleaseInternal();
|
|
defaultArrayObjectType = 0;
|
|
}
|
|
|
|
// Delete the functions for generated template types that may references object types
|
|
for( asUINT n = 0; n < templateInstanceTypes.GetLength(); n++ )
|
|
{
|
|
asCObjectType *templateType = templateInstanceTypes[n];
|
|
if( templateInstanceTypes[n] )
|
|
templateType->DestroyInternal();
|
|
}
|
|
for( asUINT n = 0; n < listPatternTypes.GetLength(); n++ )
|
|
{
|
|
asCObjectType *type = listPatternTypes[n];
|
|
if( type )
|
|
type->ReleaseInternal();
|
|
}
|
|
listPatternTypes.SetLength(0);
|
|
|
|
// No script types must have survived
|
|
asASSERT( sharedScriptTypes.GetLength() == 0 );
|
|
|
|
// It is allowed to create new references to the engine temporarily while destroying objects
|
|
// but these references must be release immediately or else something is can go wrong later on
|
|
if( refCount.get() > 0 )
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ENGINE_REF_COUNT_ERROR_DURING_SHUTDOWN);
|
|
|
|
mapTypeIdToTypeInfo.EraseAll();
|
|
|
|
// First remove what is not used, so that other groups can be deleted safely
|
|
defaultGroup.RemoveConfiguration(this, true);
|
|
while( configGroups.GetLength() )
|
|
{
|
|
// Delete config groups in the right order
|
|
asCConfigGroup *grp = configGroups.PopLast();
|
|
if( grp )
|
|
{
|
|
grp->RemoveConfiguration(this);
|
|
asDELETE(grp,asCConfigGroup);
|
|
}
|
|
}
|
|
// Remove what is remaining
|
|
defaultGroup.RemoveConfiguration(this);
|
|
|
|
// Any remaining objects in templateInstanceTypes is from generated template instances
|
|
for( asUINT n = 0; n < templateInstanceTypes.GetLength(); n++ )
|
|
{
|
|
asCObjectType *templateType = templateInstanceTypes[n];
|
|
if( templateInstanceTypes[n] )
|
|
templateType->ReleaseInternal();
|
|
}
|
|
templateInstanceTypes.SetLength(0);
|
|
|
|
asCSymbolTable<asCGlobalProperty>::iterator it = registeredGlobalProps.List();
|
|
for( ; it; it++ )
|
|
{
|
|
RemoveGlobalProperty(*it);
|
|
(*it)->Release();
|
|
}
|
|
registeredGlobalProps.Clear();
|
|
|
|
for( asUINT n = 0; n < templateSubTypes.GetLength(); n++ )
|
|
{
|
|
if( templateSubTypes[n] )
|
|
{
|
|
templateSubTypes[n]->DestroyInternal();
|
|
templateSubTypes[n]->ReleaseInternal();
|
|
}
|
|
}
|
|
templateSubTypes.SetLength(0);
|
|
registeredTypeDefs.SetLength(0);
|
|
registeredEnums.SetLength(0);
|
|
registeredObjTypes.SetLength(0);
|
|
|
|
asCSymbolTable<asCScriptFunction>::iterator funcIt = registeredGlobalFuncs.List();
|
|
for( ; funcIt; funcIt++ )
|
|
(*funcIt)->ReleaseInternal();
|
|
registeredGlobalFuncs.Clear();
|
|
|
|
scriptTypeBehaviours.ReleaseAllFunctions();
|
|
functionBehaviours.ReleaseAllFunctions();
|
|
|
|
for( asUINT n = 0; n < scriptFunctions.GetLength(); n++ )
|
|
if( scriptFunctions[n] )
|
|
{
|
|
scriptFunctions[n]->DestroyInternal();
|
|
|
|
// Set the engine pointer to null to signal that the function is no longer part of the engine
|
|
scriptFunctions[n]->engine = 0;
|
|
}
|
|
scriptFunctions.SetLength(0);
|
|
|
|
// Increase the internal ref count for these builtin object types, so the destructor is not called incorrectly
|
|
scriptTypeBehaviours.AddRefInternal();
|
|
functionBehaviours.AddRefInternal();
|
|
|
|
// Destroy the funcdefs
|
|
// As funcdefs are shared between modules it shouldn't be a problem to keep the objects until the engine is released
|
|
for( asUINT n = 0; n < funcDefs.GetLength(); n++ )
|
|
if( funcDefs[n] )
|
|
{
|
|
funcDefs[n]->DestroyInternal();
|
|
funcDefs[n]->ReleaseInternal();
|
|
}
|
|
funcDefs.SetLength(0);
|
|
|
|
// Free the global properties
|
|
for( asUINT n = 0; n < globalProperties.GetLength(); n++ )
|
|
{
|
|
asCGlobalProperty *prop = globalProperties[n];
|
|
if( prop )
|
|
{
|
|
asASSERT( prop->refCount.get() == 1 );
|
|
RemoveGlobalProperty(prop);
|
|
}
|
|
}
|
|
|
|
// Free the script section names
|
|
for( asUINT n = 0; n < scriptSectionNames.GetLength(); n++ )
|
|
asDELETE(scriptSectionNames[n],asCString);
|
|
scriptSectionNames.SetLength(0);
|
|
|
|
// Clean the user data
|
|
for( asUINT n = 0; n < userData.GetLength(); n += 2 )
|
|
{
|
|
if( userData[n+1] )
|
|
{
|
|
for( asUINT c = 0; c < cleanEngineFuncs.GetLength(); c++ )
|
|
if( cleanEngineFuncs[c].type == userData[n] )
|
|
cleanEngineFuncs[c].cleanFunc(this);
|
|
}
|
|
}
|
|
|
|
// Free namespaces
|
|
for( asUINT n = 0; n < nameSpaces.GetLength(); n++ )
|
|
asDELETE(nameSpaces[n], asSNameSpace);
|
|
nameSpaces.SetLength(0);
|
|
|
|
asCThreadManager::Unprepare();
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::SetContextCallbacks(asREQUESTCONTEXTFUNC_t requestCtx, asRETURNCONTEXTFUNC_t returnCtx, void *param)
|
|
{
|
|
// Both callbacks or neither must be set
|
|
if( (requestCtx == 0 && returnCtx != 0) || (requestCtx != 0 && returnCtx == 0) )
|
|
return asINVALID_ARG;
|
|
|
|
requestCtxFunc = requestCtx;
|
|
returnCtxFunc = returnCtx;
|
|
ctxCallbackParam = param;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
asIScriptContext *asCScriptEngine::RequestContext()
|
|
{
|
|
if( requestCtxFunc )
|
|
{
|
|
// The return callback must also exist
|
|
asASSERT( returnCtxFunc );
|
|
|
|
asIScriptContext *ctx = requestCtxFunc(this, ctxCallbackParam);
|
|
return ctx;
|
|
}
|
|
|
|
// As fallback we create a new context
|
|
return CreateContext();
|
|
}
|
|
|
|
// internal
|
|
asCModule *asCScriptEngine::FindNewOwnerForSharedType(asCTypeInfo *in_type, asCModule *in_mod)
|
|
{
|
|
asASSERT( in_type->IsShared() );
|
|
|
|
if( in_type->module != in_mod)
|
|
return in_type->module;
|
|
|
|
for( asUINT n = 0; n < scriptModules.GetLength(); n++ )
|
|
{
|
|
// TODO: optimize: If the modules already stored the shared types separately, this would be quicker
|
|
int foundIdx = -1;
|
|
asCModule *mod = scriptModules[n];
|
|
if( mod == in_type->module ) continue;
|
|
if( in_type->flags & asOBJ_ENUM )
|
|
foundIdx = mod->enumTypes.IndexOf(CastToEnumType(in_type));
|
|
else if (in_type->flags & asOBJ_TYPEDEF)
|
|
foundIdx = mod->typeDefs.IndexOf(CastToTypedefType(in_type));
|
|
else if (in_type->flags & asOBJ_FUNCDEF)
|
|
foundIdx = mod->funcDefs.IndexOf(CastToFuncdefType(in_type));
|
|
else
|
|
foundIdx = mod->classTypes.IndexOf(CastToObjectType(in_type));
|
|
|
|
if( foundIdx >= 0 )
|
|
{
|
|
in_type->module = mod;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return in_type->module;
|
|
}
|
|
|
|
// internal
|
|
asCModule *asCScriptEngine::FindNewOwnerForSharedFunc(asCScriptFunction *in_func, asCModule *in_mod)
|
|
{
|
|
asASSERT( in_func->IsShared() );
|
|
asASSERT(!(in_func->funcType & asFUNC_FUNCDEF));
|
|
|
|
if( in_func->module != in_mod)
|
|
return in_func->module;
|
|
|
|
for( asUINT n = 0; n < scriptModules.GetLength(); n++ )
|
|
{
|
|
// TODO: optimize: If the modules already stored the shared types separately, this would be quicker
|
|
int foundIdx = -1;
|
|
asCModule *mod = scriptModules[n];
|
|
if( mod == in_func->module ) continue;
|
|
foundIdx = mod->scriptFunctions.IndexOf(in_func);
|
|
|
|
if( foundIdx >= 0 )
|
|
{
|
|
in_func->module = mod;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return in_func->module;
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::ReturnContext(asIScriptContext *ctx)
|
|
{
|
|
if( returnCtxFunc )
|
|
{
|
|
returnCtxFunc(this, ctx, ctxCallbackParam);
|
|
return;
|
|
}
|
|
|
|
// As fallback we just release the context
|
|
if( ctx )
|
|
ctx->Release();
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::AddRef() const
|
|
{
|
|
asASSERT( refCount.get() > 0 || inDestructor );
|
|
return refCount.atomicInc();
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::Release() const
|
|
{
|
|
int r = refCount.atomicDec();
|
|
|
|
if( r == 0 )
|
|
{
|
|
// It is possible that some function will temporarily increment the engine ref count
|
|
// during clean-up for example while destroying the objects in the garbage collector.
|
|
if( !inDestructor )
|
|
asDELETE(const_cast<asCScriptEngine*>(this),asCScriptEngine);
|
|
return 0;
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::ShutDownAndRelease()
|
|
{
|
|
// Do a full garbage collection cycle to clean up any object that may still hold on to the engine
|
|
GarbageCollect();
|
|
|
|
// Set the flag that the engine is being shutdown now. This will speed up
|
|
// the process, and will also allow the engine to warn about invalid calls
|
|
shuttingDown = true;
|
|
|
|
// Clear the context callbacks. If new context's are needed for the clean-up the engine will take care of this itself.
|
|
// Context callbacks are normally used for pooling contexts, and if we allow new contexts to be created without being
|
|
// immediately destroyed afterwards it means the engine's refcount will increase. This is turn may cause memory access
|
|
// violations later on when the pool releases its contexts.
|
|
SetContextCallbacks(0, 0, 0);
|
|
|
|
// The modules must be deleted first, as they may use
|
|
// object types from the config groups
|
|
for( asUINT n = (asUINT)scriptModules.GetLength(); n-- > 0; )
|
|
if( scriptModules[n] )
|
|
scriptModules[n]->Discard();
|
|
scriptModules.SetLength(0);
|
|
|
|
// Do another full garbage collection to destroy the object types/functions
|
|
// that may have been placed in the gc when destroying the modules
|
|
GarbageCollect();
|
|
|
|
// Do another sweep to delete discarded modules, that may not have
|
|
// been deleted earlier due to still having external references
|
|
DeleteDiscardedModules();
|
|
|
|
// If the application hasn't registered GC behaviours for all types
|
|
// that can form circular references with script types, then there
|
|
// may still be objects in the GC.
|
|
gc.ReportAndReleaseUndestroyedObjects();
|
|
|
|
// Release the engine reference
|
|
return Release();
|
|
}
|
|
|
|
// internal
|
|
asSNameSpace *asCScriptEngine::AddNameSpace(const char *name)
|
|
{
|
|
// First check if it doesn't exist already
|
|
asSNameSpace *ns = FindNameSpace(name);
|
|
if( ns ) return ns;
|
|
|
|
ns = asNEW(asSNameSpace);
|
|
if( ns == 0 )
|
|
{
|
|
// Out of memory
|
|
return 0;
|
|
}
|
|
ns->name = name;
|
|
|
|
nameSpaces.PushLast(ns);
|
|
|
|
return ns;
|
|
}
|
|
|
|
// internal
|
|
asSNameSpace *asCScriptEngine::FindNameSpace(const char *name) const
|
|
{
|
|
// TODO: optimize: Improve linear search
|
|
for( asUINT n = 0; n < nameSpaces.GetLength(); n++ )
|
|
if( nameSpaces[n]->name == name )
|
|
return nameSpaces[n];
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
const char *asCScriptEngine::GetDefaultNamespace() const
|
|
{
|
|
return defaultNamespace->name.AddressOf();
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::SetDefaultNamespace(const char *nameSpace)
|
|
{
|
|
if( nameSpace == 0 )
|
|
return ConfigError(asINVALID_ARG, "SetDefaultNamespace", nameSpace, 0);
|
|
|
|
asCString ns = nameSpace;
|
|
if( ns != "" )
|
|
{
|
|
// Make sure the namespace is composed of alternating identifier and ::
|
|
size_t pos = 0;
|
|
bool expectIdentifier = true;
|
|
size_t len;
|
|
eTokenType t = ttIdentifier;
|
|
|
|
for( ; pos < ns.GetLength(); pos += len)
|
|
{
|
|
t = tok.GetToken(ns.AddressOf() + pos, ns.GetLength() - pos, &len);
|
|
if( (expectIdentifier && t != ttIdentifier) || (!expectIdentifier && t != ttScope) )
|
|
return ConfigError(asINVALID_DECLARATION, "SetDefaultNamespace", nameSpace, 0);
|
|
|
|
// Make sure parent namespaces are registred in case of nested namespaces
|
|
if (expectIdentifier)
|
|
AddNameSpace(ns.SubString(0, pos + len).AddressOf());
|
|
|
|
expectIdentifier = !expectIdentifier;
|
|
}
|
|
|
|
// If the namespace ends with :: then strip it off
|
|
if( t == ttScope )
|
|
ns.SetLength(ns.GetLength()-2);
|
|
}
|
|
|
|
defaultNamespace = AddNameSpace(ns.AddressOf());
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
void *asCScriptEngine::SetUserData(void *data, asPWORD type)
|
|
{
|
|
// As a thread might add a new new user data at the same time as another
|
|
// it is necessary to protect both read and write access to the userData member
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
|
|
// It is not intended to store a lot of different types of userdata,
|
|
// so a more complex structure like a associative map would just have
|
|
// more overhead than a simple array.
|
|
for( asUINT n = 0; n < userData.GetLength(); n += 2 )
|
|
{
|
|
if( userData[n] == type )
|
|
{
|
|
void *oldData = reinterpret_cast<void*>(userData[n+1]);
|
|
userData[n+1] = reinterpret_cast<asPWORD>(data);
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return oldData;
|
|
}
|
|
}
|
|
|
|
userData.PushLast(type);
|
|
userData.PushLast(reinterpret_cast<asPWORD>(data));
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
void *asCScriptEngine::GetUserData(asPWORD type) const
|
|
{
|
|
// There may be multiple threads reading, but when
|
|
// setting the user data nobody must be reading.
|
|
ACQUIRESHARED(engineRWLock);
|
|
|
|
for( asUINT n = 0; n < userData.GetLength(); n += 2 )
|
|
{
|
|
if( userData[n] == type )
|
|
{
|
|
RELEASESHARED(engineRWLock);
|
|
return reinterpret_cast<void*>(userData[n+1]);
|
|
}
|
|
}
|
|
|
|
RELEASESHARED(engineRWLock);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::SetMessageCallback(const asSFuncPtr &callback, void *obj, asDWORD callConv)
|
|
{
|
|
msgCallback = true;
|
|
msgCallbackObj = obj;
|
|
bool isObj = false;
|
|
if( (unsigned)callConv == asCALL_GENERIC || (unsigned)callConv == asCALL_THISCALL_OBJFIRST || (unsigned)callConv == asCALL_THISCALL_OBJLAST )
|
|
{
|
|
msgCallback = false;
|
|
return asNOT_SUPPORTED;
|
|
}
|
|
if( (unsigned)callConv >= asCALL_THISCALL )
|
|
{
|
|
isObj = true;
|
|
if( obj == 0 )
|
|
{
|
|
msgCallback = false;
|
|
return asINVALID_ARG;
|
|
}
|
|
}
|
|
int r = DetectCallingConvention(isObj, callback, callConv, 0, &msgCallbackFunc);
|
|
if( r < 0 ) msgCallback = false;
|
|
return r;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::ClearMessageCallback()
|
|
{
|
|
msgCallback = false;
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::WriteMessage(const char *section, int row, int col, asEMsgType type, const char *message)
|
|
{
|
|
// Validate input parameters
|
|
if( section == 0 ||
|
|
message == 0 )
|
|
return asINVALID_ARG;
|
|
|
|
// If there is no callback then there's nothing to do
|
|
if( !msgCallback )
|
|
return 0;
|
|
|
|
// If a pre-message has been set, then write that first
|
|
if( preMessage.isSet )
|
|
{
|
|
asSMessageInfo msg;
|
|
msg.section = preMessage.scriptname.AddressOf();
|
|
msg.row = preMessage.r;
|
|
msg.col = preMessage.c;
|
|
msg.type = asMSGTYPE_INFORMATION;
|
|
msg.message = preMessage.message.AddressOf();
|
|
|
|
if( msgCallbackFunc.callConv < ICC_THISCALL )
|
|
CallGlobalFunction(&msg, msgCallbackObj, &msgCallbackFunc, 0);
|
|
else
|
|
CallObjectMethod(msgCallbackObj, &msg, &msgCallbackFunc, 0);
|
|
|
|
preMessage.isSet = false;
|
|
}
|
|
|
|
// Write the message to the callback
|
|
asSMessageInfo msg;
|
|
msg.section = section;
|
|
msg.row = row;
|
|
msg.col = col;
|
|
msg.type = type;
|
|
msg.message = message;
|
|
|
|
if( msgCallbackFunc.callConv < ICC_THISCALL )
|
|
CallGlobalFunction(&msg, msgCallbackObj, &msgCallbackFunc, 0);
|
|
else
|
|
CallObjectMethod(msgCallbackObj, &msg, &msgCallbackFunc, 0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int asCScriptEngine::SetJITCompiler(asIJITCompiler *compiler)
|
|
{
|
|
jitCompiler = compiler;
|
|
return asSUCCESS;
|
|
}
|
|
|
|
asIJITCompiler *asCScriptEngine::GetJITCompiler() const
|
|
{
|
|
return jitCompiler;
|
|
}
|
|
|
|
// interface
|
|
asETokenClass asCScriptEngine::ParseToken(const char *string, size_t stringLength, asUINT *tokenLength) const
|
|
{
|
|
if( stringLength == 0 )
|
|
stringLength = strlen(string);
|
|
|
|
size_t len;
|
|
asETokenClass tc;
|
|
tok.GetToken(string, stringLength, &len, &tc);
|
|
|
|
if( tokenLength )
|
|
*tokenLength = (asUINT)len;
|
|
|
|
return tc;
|
|
}
|
|
|
|
// interface
|
|
asIScriptModule *asCScriptEngine::GetModule(const char *module, asEGMFlags flag)
|
|
{
|
|
asCModule *mod = GetModule(module, false);
|
|
|
|
if( flag == asGM_ALWAYS_CREATE )
|
|
{
|
|
if( mod != 0 )
|
|
mod->Discard();
|
|
|
|
return GetModule(module, true);
|
|
}
|
|
|
|
if( mod == 0 && flag == asGM_CREATE_IF_NOT_EXISTS )
|
|
return GetModule(module, true);
|
|
|
|
return mod;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::DiscardModule(const char *module)
|
|
{
|
|
asCModule *mod = GetModule(module, false);
|
|
if( mod == 0 ) return asNO_MODULE;
|
|
|
|
mod->Discard();
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetModuleCount() const
|
|
{
|
|
ACQUIRESHARED(engineRWLock);
|
|
asUINT length = asUINT(scriptModules.GetLength());
|
|
RELEASESHARED(engineRWLock);
|
|
return length;
|
|
}
|
|
|
|
// interface
|
|
asIScriptModule *asCScriptEngine::GetModuleByIndex(asUINT index) const
|
|
{
|
|
asIScriptModule *mod = 0;
|
|
ACQUIRESHARED(engineRWLock);
|
|
if( index < scriptModules.GetLength() )
|
|
mod = scriptModules[index];
|
|
RELEASESHARED(engineRWLock);
|
|
return mod;
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::GetFactoryIdByDecl(const asCObjectType *ot, const char *decl)
|
|
{
|
|
asCModule *mod = 0;
|
|
|
|
// Is this a script class?
|
|
if( (ot->flags & asOBJ_SCRIPT_OBJECT) && ot->size > 0 )
|
|
mod = scriptFunctions[ot->beh.factories[0]]->module;
|
|
|
|
asCBuilder bld(this, mod);
|
|
|
|
// Don't write parser errors to the message callback
|
|
bld.silent = true;
|
|
|
|
asCScriptFunction func(this, mod, asFUNC_DUMMY);
|
|
int r = bld.ParseFunctionDeclaration(0, decl, &func, false, 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
return asINVALID_DECLARATION;
|
|
|
|
// Search for matching factory function
|
|
int id = -1;
|
|
for( asUINT n = 0; n < ot->beh.factories.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *f = scriptFunctions[ot->beh.factories[n]];
|
|
if( f->IsSignatureEqual(&func) )
|
|
{
|
|
id = ot->beh.factories[n];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( id == -1 ) return asNO_FUNCTION;
|
|
|
|
return id;
|
|
}
|
|
|
|
|
|
// internal
|
|
int asCScriptEngine::GetMethodIdByDecl(const asCObjectType *ot, const char *decl, asCModule *mod)
|
|
{
|
|
asCBuilder bld(this, mod);
|
|
|
|
// Don't write parser errors to the message callback
|
|
bld.silent = true;
|
|
|
|
asCScriptFunction func(this, mod, asFUNC_DUMMY);
|
|
|
|
// Set the object type so that the signature can be properly compared
|
|
// This cast is OK, it will only be used for comparison
|
|
func.objectType = const_cast<asCObjectType*>(ot);
|
|
func.objectType->AddRefInternal();
|
|
|
|
int r = bld.ParseFunctionDeclaration(func.objectType, decl, &func, false);
|
|
if( r < 0 )
|
|
return asINVALID_DECLARATION;
|
|
|
|
// Search script functions for matching interface
|
|
int id = -1;
|
|
for( asUINT n = 0; n < ot->methods.GetLength(); ++n )
|
|
{
|
|
if( func.IsSignatureEqual(scriptFunctions[ot->methods[n]]) )
|
|
{
|
|
if( id == -1 )
|
|
id = ot->methods[n];
|
|
else
|
|
return asMULTIPLE_FUNCTIONS;
|
|
}
|
|
}
|
|
|
|
if( id == -1 ) return asNO_FUNCTION;
|
|
|
|
return id;
|
|
}
|
|
|
|
|
|
// internal
|
|
asCString asCScriptEngine::GetFunctionDeclaration(int funcId)
|
|
{
|
|
asCString str;
|
|
asCScriptFunction *func = GetScriptFunction(funcId);
|
|
if( func )
|
|
str = func->GetDeclarationStr();
|
|
|
|
return str;
|
|
}
|
|
|
|
// internal
|
|
asCScriptFunction *asCScriptEngine::GetScriptFunction(int funcId) const
|
|
{
|
|
if( funcId < 0 || funcId >= (int)scriptFunctions.GetLength() )
|
|
return 0;
|
|
|
|
return scriptFunctions[funcId];
|
|
}
|
|
|
|
|
|
// interface
|
|
asIScriptContext *asCScriptEngine::CreateContext()
|
|
{
|
|
asIScriptContext *ctx = 0;
|
|
CreateContext(&ctx, false);
|
|
return ctx;
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::CreateContext(asIScriptContext **context, bool isInternal)
|
|
{
|
|
*context = asNEW(asCContext)(this, !isInternal);
|
|
if( *context == 0 )
|
|
return asOUT_OF_MEMORY;
|
|
|
|
// We need to make sure the engine has been
|
|
// prepared before any context is executed
|
|
PrepareEngine();
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterObjectProperty(const char *obj, const char *declaration, int byteOffset, int compositeOffset, bool isCompositeIndirect)
|
|
{
|
|
int r;
|
|
asCDataType dt;
|
|
asCBuilder bld(this, 0);
|
|
r = bld.ParseDataType(obj, &dt, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectProperty", obj, declaration);
|
|
|
|
if (dt.GetTypeInfo() == 0 || (dt.IsObjectHandle() && !(dt.GetTypeInfo()->GetFlags() & asOBJ_IMPLICIT_HANDLE)))
|
|
return ConfigError(asINVALID_OBJECT, "RegisterObjectProperty", obj, declaration);
|
|
|
|
// Don't allow modifying generated template instances
|
|
if( dt.GetTypeInfo() && (dt.GetTypeInfo()->flags & asOBJ_TEMPLATE) && generatedTemplateTypes.Exists(CastToObjectType(dt.GetTypeInfo())) )
|
|
return ConfigError(asINVALID_TYPE, "RegisterObjectProperty", obj, declaration);
|
|
|
|
// Verify that the correct config group is used
|
|
if( currentGroup->FindType(dt.GetTypeInfo()->name.AddressOf()) == 0 )
|
|
return ConfigError(asWRONG_CONFIG_GROUP, "RegisterObjectProperty", obj, declaration);
|
|
|
|
asCDataType type;
|
|
asCString name;
|
|
|
|
if( (r = bld.VerifyProperty(&dt, declaration, name, type, 0)) < 0 )
|
|
return ConfigError(r, "RegisterObjectProperty", obj, declaration);
|
|
|
|
// The VM currently only supports 16bit offsets
|
|
// TODO: The VM needs to have support for 32bit offsets. Probably with a second ADDSi instruction
|
|
// However, when implementing this it is necessary for the bytecode serialization to support
|
|
// the switch between the instructions upon loading bytecode as the offset may not be the
|
|
// same on all platforms
|
|
if( byteOffset > 32767 || byteOffset < -32768 )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectProperty", obj, declaration);
|
|
// The composite offset must also obey the ADDSi restriction
|
|
if (compositeOffset > 32767 || compositeOffset < -32768)
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectProperty", obj, declaration);
|
|
|
|
asCObjectProperty *prop = asNEW(asCObjectProperty);
|
|
if( prop == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectProperty", obj, declaration);
|
|
|
|
prop->name = name;
|
|
prop->type = type;
|
|
prop->byteOffset = byteOffset;
|
|
prop->isPrivate = false;
|
|
prop->isProtected = false;
|
|
prop->compositeOffset = compositeOffset;
|
|
prop->isCompositeIndirect = isCompositeIndirect;
|
|
prop->accessMask = defaultAccessMask;
|
|
|
|
CastToObjectType(dt.GetTypeInfo())->properties.PushLast(prop);
|
|
|
|
// Add references to types so they are not released too early
|
|
if( type.GetTypeInfo() )
|
|
{
|
|
type.GetTypeInfo()->AddRefInternal();
|
|
|
|
// Add template instances to the config group
|
|
if( (type.GetTypeInfo()->flags & asOBJ_TEMPLATE) && !currentGroup->types.Exists(type.GetTypeInfo()) )
|
|
currentGroup->types.PushLast(type.GetTypeInfo());
|
|
}
|
|
|
|
currentGroup->AddReferencesForType(this, type.GetTypeInfo());
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterInterface(const char *name)
|
|
{
|
|
if( name == 0 ) return ConfigError(asINVALID_NAME, "RegisterInterface", 0, 0);
|
|
|
|
// Verify if the name has been registered as a type already
|
|
if( GetRegisteredType(name, defaultNamespace) )
|
|
return asALREADY_REGISTERED;
|
|
|
|
// Use builder to parse the datatype
|
|
asCDataType dt;
|
|
asCBuilder bld(this, 0);
|
|
bool oldMsgCallback = msgCallback; msgCallback = false;
|
|
int r = bld.ParseDataType(name, &dt, defaultNamespace);
|
|
msgCallback = oldMsgCallback;
|
|
if( r >= 0 )
|
|
{
|
|
// If it is not in the defaultNamespace then the type was successfully parsed because
|
|
// it is declared in a parent namespace which shouldn't be treated as an error
|
|
if( dt.GetTypeInfo() && dt.GetTypeInfo()->nameSpace == defaultNamespace )
|
|
return ConfigError(asERROR, "RegisterInterface", name, 0);
|
|
}
|
|
|
|
// Make sure the name is not a reserved keyword
|
|
size_t tokenLen;
|
|
int token = tok.GetToken(name, strlen(name), &tokenLen);
|
|
if( token != ttIdentifier || strlen(name) != tokenLen )
|
|
return ConfigError(asINVALID_NAME, "RegisterInterface", name, 0);
|
|
|
|
r = bld.CheckNameConflict(name, 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(asNAME_TAKEN, "RegisterInterface", name, 0);
|
|
|
|
// Don't have to check against members of object
|
|
// types as they are allowed to use the names
|
|
|
|
// Register the object type for the interface
|
|
asCObjectType *st = asNEW(asCObjectType)(this);
|
|
if( st == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterInterface", name, 0);
|
|
|
|
st->flags = asOBJ_REF | asOBJ_SCRIPT_OBJECT | asOBJ_SHARED;
|
|
st->size = 0; // Cannot be instantiated
|
|
st->name = name;
|
|
st->nameSpace = defaultNamespace;
|
|
|
|
// Use the default script class behaviours
|
|
st->beh.factory = 0;
|
|
st->beh.addref = scriptTypeBehaviours.beh.addref;
|
|
scriptFunctions[st->beh.addref]->AddRefInternal();
|
|
st->beh.release = scriptTypeBehaviours.beh.release;
|
|
scriptFunctions[st->beh.release]->AddRefInternal();
|
|
st->beh.copy = 0;
|
|
|
|
allRegisteredTypes.Insert(asSNameSpaceNamePair(st->nameSpace, st->name), st);
|
|
registeredObjTypes.PushLast(st);
|
|
|
|
currentGroup->types.PushLast(st);
|
|
|
|
return GetTypeIdByDecl(name);
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterInterfaceMethod(const char *intf, const char *declaration)
|
|
{
|
|
// Verify that the correct config group is set.
|
|
if( currentGroup->FindType(intf) == 0 )
|
|
return ConfigError(asWRONG_CONFIG_GROUP, "RegisterInterfaceMethod", intf, declaration);
|
|
|
|
asCDataType dt;
|
|
asCBuilder bld(this, 0);
|
|
int r = bld.ParseDataType(intf, &dt, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterInterfaceMethod", intf, declaration);
|
|
|
|
asCScriptFunction *func = asNEW(asCScriptFunction)(this, 0, asFUNC_INTERFACE);
|
|
if( func == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterInterfaceMethod", intf, declaration);
|
|
|
|
func->objectType = CastToObjectType(dt.GetTypeInfo());
|
|
func->objectType->AddRefInternal();
|
|
|
|
r = bld.ParseFunctionDeclaration(func->objectType, declaration, func, false);
|
|
if( r < 0 )
|
|
{
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterInterfaceMethod", intf, declaration);
|
|
}
|
|
|
|
// Check name conflicts
|
|
r = bld.CheckNameConflictMember(dt.GetTypeInfo(), func->name.AddressOf(), 0, 0, false);
|
|
if( r < 0 )
|
|
{
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asNAME_TAKEN, "RegisterInterfaceMethod", intf, declaration);
|
|
}
|
|
|
|
func->id = GetNextScriptFunctionId();
|
|
AddScriptFunction(func);
|
|
|
|
// The index into the interface's vftable chunk should be
|
|
// its index in the methods array.
|
|
func->vfTableIdx = int(func->objectType->methods.GetLength());
|
|
|
|
func->objectType->methods.PushLast(func->id);
|
|
|
|
func->ComputeSignatureId();
|
|
|
|
currentGroup->AddReferencesForFunc(this, func);
|
|
|
|
// Return function id as success
|
|
return func->id;
|
|
}
|
|
|
|
int asCScriptEngine::RegisterObjectType(const char *name, int byteSize, asDWORD flags)
|
|
{
|
|
int r;
|
|
|
|
isPrepared = false;
|
|
|
|
// Verify flags
|
|
// Must have either asOBJ_REF or asOBJ_VALUE
|
|
if( flags & asOBJ_REF )
|
|
{
|
|
// Can optionally have the asOBJ_GC, asOBJ_NOHANDLE, asOBJ_SCOPED, or asOBJ_TEMPLATE flag set, but nothing else
|
|
if( flags & ~(asOBJ_REF | asOBJ_GC | asOBJ_NOHANDLE | asOBJ_SCOPED | asOBJ_TEMPLATE | asOBJ_NOCOUNT | asOBJ_IMPLICIT_HANDLE) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
|
|
// flags are exclusive
|
|
if( (flags & asOBJ_GC) && (flags & (asOBJ_NOHANDLE|asOBJ_SCOPED|asOBJ_NOCOUNT)) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
if( (flags & asOBJ_NOHANDLE) && (flags & (asOBJ_GC|asOBJ_SCOPED|asOBJ_NOCOUNT|asOBJ_IMPLICIT_HANDLE)) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
if( (flags & asOBJ_SCOPED) && (flags & (asOBJ_GC|asOBJ_NOHANDLE|asOBJ_NOCOUNT|asOBJ_IMPLICIT_HANDLE)) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
if( (flags & asOBJ_NOCOUNT) && (flags & (asOBJ_GC|asOBJ_NOHANDLE|asOBJ_SCOPED)) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
|
|
// Implicit handle is only allowed if the engine property for this is turned on
|
|
if( !ep.allowImplicitHandleTypes && (flags & asOBJ_IMPLICIT_HANDLE) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
}
|
|
else if( flags & asOBJ_VALUE )
|
|
{
|
|
// Cannot use reference flags
|
|
if( flags & (asOBJ_REF | asOBJ_GC | asOBJ_NOHANDLE | asOBJ_SCOPED | asOBJ_NOCOUNT | asOBJ_IMPLICIT_HANDLE) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
|
|
// Flags are exclusive
|
|
if( (flags & asOBJ_POD) && (flags & (asOBJ_ASHANDLE | asOBJ_TEMPLATE)) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
|
|
// If the app type is given, we must validate the flags
|
|
if( flags & asOBJ_APP_CLASS )
|
|
{
|
|
// Must not set the primitive or float flag
|
|
if( flags & (asOBJ_APP_PRIMITIVE | asOBJ_APP_FLOAT | asOBJ_APP_ARRAY) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
}
|
|
else
|
|
{
|
|
// Must not set the class properties, without the class flag
|
|
if( flags & (asOBJ_APP_CLASS_CONSTRUCTOR |
|
|
asOBJ_APP_CLASS_DESTRUCTOR |
|
|
asOBJ_APP_CLASS_ASSIGNMENT |
|
|
asOBJ_APP_CLASS_COPY_CONSTRUCTOR |
|
|
asOBJ_APP_CLASS_ALLINTS |
|
|
asOBJ_APP_CLASS_ALLFLOATS) )
|
|
{
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
}
|
|
}
|
|
|
|
if( flags & asOBJ_APP_PRIMITIVE )
|
|
{
|
|
if( flags & (asOBJ_APP_CLASS |
|
|
asOBJ_APP_FLOAT |
|
|
asOBJ_APP_ARRAY) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
}
|
|
else if( flags & asOBJ_APP_FLOAT )
|
|
{
|
|
if( flags & (asOBJ_APP_CLASS |
|
|
asOBJ_APP_PRIMITIVE |
|
|
asOBJ_APP_ARRAY) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
}
|
|
else if( flags & asOBJ_APP_ARRAY )
|
|
{
|
|
if( flags & (asOBJ_APP_CLASS |
|
|
asOBJ_APP_PRIMITIVE |
|
|
asOBJ_APP_FLOAT) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
}
|
|
}
|
|
else
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
|
|
// Don't allow anything else than the defined flags
|
|
#ifndef WIP_16BYTE_ALIGN
|
|
if( flags - (flags & asOBJ_MASK_VALID_FLAGS) )
|
|
#else
|
|
if( flags - (flags & (asOBJ_MASK_VALID_FLAGS | asOBJ_APP_ALIGN16)) )
|
|
#endif
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
|
|
// Value types must have a defined size
|
|
if( (flags & asOBJ_VALUE) && byteSize == 0 )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_VALUE_TYPE_MUST_HAVE_SIZE);
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
}
|
|
|
|
// Verify type name
|
|
if( name == 0 )
|
|
return ConfigError(asINVALID_NAME, "RegisterObjectType", name, 0);
|
|
|
|
asCString typeName;
|
|
asCBuilder bld(this, 0);
|
|
if( flags & asOBJ_TEMPLATE )
|
|
{
|
|
asCArray<asCString> subtypeNames;
|
|
r = bld.ParseTemplateDecl(name, &typeName, subtypeNames);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectType", name, 0);
|
|
|
|
// Verify that the template name hasn't been registered as a type already
|
|
if( GetRegisteredType(typeName, defaultNamespace) )
|
|
// This is not an irrepairable error, as it may just be that the same type is registered twice
|
|
return asALREADY_REGISTERED;
|
|
|
|
asCObjectType *type = asNEW(asCObjectType)(this);
|
|
if( type == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectType", name, 0);
|
|
|
|
type->name = typeName;
|
|
type->nameSpace = defaultNamespace;
|
|
type->size = byteSize;
|
|
#ifdef WIP_16BYTE_ALIGN
|
|
// TODO: Types smaller than 4 don't need to be aligned to 4 byte boundaries
|
|
type->alignment = (flags & asOBJ_APP_ALIGN16) ? 16 : 4;
|
|
#endif
|
|
type->flags = flags;
|
|
type->accessMask = defaultAccessMask;
|
|
|
|
// Store it in the object types
|
|
allRegisteredTypes.Insert(asSNameSpaceNamePair(type->nameSpace, type->name), type);
|
|
currentGroup->types.PushLast(type);
|
|
registeredObjTypes.PushLast(type);
|
|
registeredTemplateTypes.PushLast(type);
|
|
|
|
// Define the template subtypes
|
|
for( asUINT subTypeIdx = 0; subTypeIdx < subtypeNames.GetLength(); subTypeIdx++ )
|
|
{
|
|
asCTypeInfo *subtype = 0;
|
|
for( asUINT n = 0; n < templateSubTypes.GetLength(); n++ )
|
|
{
|
|
if( templateSubTypes[n]->name == subtypeNames[subTypeIdx] )
|
|
{
|
|
subtype = templateSubTypes[n];
|
|
break;
|
|
}
|
|
}
|
|
if( subtype == 0 )
|
|
{
|
|
// Create the new subtype if not already existing
|
|
subtype = asNEW(asCTypeInfo)(this);
|
|
if( subtype == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectType", name, 0);
|
|
|
|
subtype->name = subtypeNames[subTypeIdx];
|
|
subtype->size = 0;
|
|
subtype->flags = asOBJ_TEMPLATE_SUBTYPE;
|
|
templateSubTypes.PushLast(subtype);
|
|
}
|
|
type->templateSubTypes.PushLast(asCDataType::CreateType(subtype, false));
|
|
subtype->AddRefInternal();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
typeName = name;
|
|
|
|
// Verify if the name has been registered as a type already
|
|
if( GetRegisteredType(typeName, defaultNamespace) )
|
|
// This is not an irrepairable error, as it may just be that the same type is registered twice
|
|
return asALREADY_REGISTERED;
|
|
|
|
// TODO: clean up: Is it really necessary to check here?
|
|
for( asUINT n = 0; n < templateInstanceTypes.GetLength(); n++ )
|
|
{
|
|
if( templateInstanceTypes[n] &&
|
|
templateInstanceTypes[n]->name == typeName &&
|
|
templateInstanceTypes[n]->nameSpace == defaultNamespace )
|
|
// This is not an irrepairable error, as it may just be that the same type is registered twice
|
|
return asALREADY_REGISTERED;
|
|
}
|
|
|
|
// Keep the most recent template generated instance type, so we know what it was before parsing the datatype
|
|
asCObjectType *mostRecentTemplateInstanceType = 0;
|
|
asUINT originalSizeOfGeneratedTemplateTypes = (asUINT)generatedTemplateTypes.GetLength();
|
|
if( originalSizeOfGeneratedTemplateTypes )
|
|
mostRecentTemplateInstanceType = generatedTemplateTypes[originalSizeOfGeneratedTemplateTypes-1];
|
|
|
|
// Use builder to parse the datatype
|
|
asCDataType dt;
|
|
bool oldMsgCallback = msgCallback; msgCallback = false;
|
|
r = bld.ParseDataType(name, &dt, defaultNamespace);
|
|
msgCallback = oldMsgCallback;
|
|
|
|
// If the builder fails or the namespace is different than the default
|
|
// namespace, then the type name is new and it should be registered
|
|
if( r < 0 || dt.GetTypeInfo()->nameSpace != defaultNamespace )
|
|
{
|
|
// Make sure the name is not a reserved keyword
|
|
size_t tokenLen;
|
|
int token = tok.GetToken(name, typeName.GetLength(), &tokenLen);
|
|
if( token != ttIdentifier || typeName.GetLength() != tokenLen )
|
|
return ConfigError(asINVALID_NAME, "RegisterObjectType", name, 0);
|
|
|
|
r = bld.CheckNameConflict(name, 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(asNAME_TAKEN, "RegisterObjectType", name, 0);
|
|
|
|
// Don't have to check against members of object
|
|
// types as they are allowed to use the names
|
|
|
|
// Put the data type in the list
|
|
asCObjectType *type = asNEW(asCObjectType)(this);
|
|
if( type == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectType", name, 0);
|
|
|
|
type->name = typeName;
|
|
type->nameSpace = defaultNamespace;
|
|
type->size = byteSize;
|
|
#ifdef WIP_16BYTE_ALIGN
|
|
// TODO: Types smaller than 4 don't need to be aligned to 4 byte boundaries
|
|
type->alignment = (flags & asOBJ_APP_ALIGN16) ? 16 : 4;
|
|
#endif
|
|
type->flags = flags;
|
|
type->accessMask = defaultAccessMask;
|
|
|
|
allRegisteredTypes.Insert(asSNameSpaceNamePair(type->nameSpace, type->name), type);
|
|
registeredObjTypes.PushLast(type);
|
|
|
|
currentGroup->types.PushLast(type);
|
|
}
|
|
else
|
|
{
|
|
// The application is registering a template specialization so we
|
|
// need to replace the template instance type with the new type.
|
|
|
|
// TODO: Template: We don't require the lower dimensions to be registered first for registered template types
|
|
// int[][] must not be allowed to be registered
|
|
// if int[] hasn't been registered first
|
|
if( dt.GetSubType().IsTemplate() )
|
|
return ConfigError(asLOWER_ARRAY_DIMENSION_NOT_REGISTERED, "RegisterObjectType", name, 0);
|
|
|
|
if( dt.IsReadOnly() ||
|
|
dt.IsReference() )
|
|
return ConfigError(asINVALID_TYPE, "RegisterObjectType", name, 0);
|
|
|
|
// Was the template instance type generated before?
|
|
if( generatedTemplateTypes.Exists(CastToObjectType(dt.GetTypeInfo())) &&
|
|
generatedTemplateTypes[generatedTemplateTypes.GetLength()-1] == mostRecentTemplateInstanceType )
|
|
{
|
|
asCString str;
|
|
str.Format(TXT_TEMPLATE_s_ALREADY_GENERATED_CANT_REGISTER, typeName.AddressOf());
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterObjectType", name, 0);
|
|
}
|
|
|
|
// If this is not a generated template instance type, then it means it is an
|
|
// already registered template specialization
|
|
if( !generatedTemplateTypes.Exists(CastToObjectType(dt.GetTypeInfo())) )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectType", name, 0);
|
|
|
|
// TODO: Add this again. The type is used by the factory stubs so we need to discount that
|
|
// Is the template instance type already being used?
|
|
// if( dt.GetTypeInfo()->GetRefCount() > 1 )
|
|
// return ConfigError(asNOT_SUPPORTED, "RegisterObjectType", name, 0);
|
|
|
|
// Put the data type in the list
|
|
asCObjectType *type = asNEW(asCObjectType)(this);
|
|
if( type == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectType", name, 0);
|
|
|
|
type->name = dt.GetTypeInfo()->name;
|
|
// The namespace will be the same as the original template type
|
|
type->nameSpace = dt.GetTypeInfo()->nameSpace;
|
|
type->templateSubTypes.PushLast(dt.GetSubType());
|
|
for( asUINT s = 0; s < type->templateSubTypes.GetLength(); s++ )
|
|
if( type->templateSubTypes[s].GetTypeInfo() )
|
|
type->templateSubTypes[s].GetTypeInfo()->AddRefInternal();
|
|
type->size = byteSize;
|
|
#ifdef WIP_16BYTE_ALIGN
|
|
// TODO: Types smaller than 4 don't need to be aligned to 4 byte boundaries
|
|
type->alignment = (flags & asOBJ_APP_ALIGN16) ? 16 : 4;
|
|
#endif
|
|
type->flags = flags;
|
|
type->accessMask = defaultAccessMask;
|
|
|
|
templateInstanceTypes.PushLast(type);
|
|
|
|
currentGroup->types.PushLast(type);
|
|
|
|
// Remove the template instance type, which will no longer be used.
|
|
// It is possible that multiple template instances are generated if
|
|
// they have any relationship, so all of them must be removed
|
|
while( generatedTemplateTypes.GetLength() > originalSizeOfGeneratedTemplateTypes )
|
|
RemoveTemplateInstanceType(generatedTemplateTypes[generatedTemplateTypes.GetLength()-1]);
|
|
}
|
|
}
|
|
|
|
// Return the type id as the success (except for template types)
|
|
if( flags & asOBJ_TEMPLATE )
|
|
return asSUCCESS;
|
|
|
|
return GetTypeIdByDecl(name);
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterObjectBehaviour(const char *datatype, asEBehaviours behaviour, const char *decl, const asSFuncPtr &funcPointer, asDWORD callConv, void *auxiliary, int compositeOffset, bool isCompositeIndirect)
|
|
{
|
|
if( datatype == 0 ) return ConfigError(asINVALID_ARG, "RegisterObjectBehaviour", datatype, decl);
|
|
|
|
// Determine the object type
|
|
asCBuilder bld(this, 0);
|
|
asCDataType type;
|
|
int r = bld.ParseDataType(datatype, &type, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectBehaviour", datatype, decl);
|
|
|
|
if( type.GetTypeInfo() == 0 || (type.IsObjectHandle() && !(type.GetTypeInfo()->GetFlags() & asOBJ_IMPLICIT_HANDLE)) )
|
|
return ConfigError(asINVALID_TYPE, "RegisterObjectBehaviour", datatype, decl);
|
|
|
|
// Don't allow application to modify built-in types
|
|
if( type.GetTypeInfo() == &functionBehaviours ||
|
|
type.GetTypeInfo() == &scriptTypeBehaviours )
|
|
return ConfigError(asINVALID_TYPE, "RegisterObjectBehaviour", datatype, decl);
|
|
|
|
if( type.IsReadOnly() || type.IsReference() )
|
|
return ConfigError(asINVALID_TYPE, "RegisterObjectBehaviour", datatype, decl);
|
|
|
|
// Don't allow modifying generated template instances
|
|
if( type.GetTypeInfo() && (type.GetTypeInfo()->flags & asOBJ_TEMPLATE) && generatedTemplateTypes.Exists(CastToObjectType(type.GetTypeInfo())) )
|
|
return ConfigError(asINVALID_TYPE, "RegisterObjectBehaviour", datatype, decl);
|
|
|
|
return RegisterBehaviourToObjectType(CastToObjectType(type.GetTypeInfo()), behaviour, decl, funcPointer, callConv, auxiliary, compositeOffset, isCompositeIndirect);
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::RegisterBehaviourToObjectType(asCObjectType *objectType, asEBehaviours behaviour, const char *decl, const asSFuncPtr &funcPointer, asDWORD callConv, void *auxiliary, int compositeOffset, bool isCompositeIndirect)
|
|
{
|
|
#ifdef AS_MAX_PORTABILITY
|
|
if( callConv != asCALL_GENERIC )
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
#endif
|
|
|
|
asSSystemFunctionInterface internal;
|
|
bool isMethod = !(behaviour == asBEHAVE_FACTORY ||
|
|
behaviour == asBEHAVE_LIST_FACTORY ||
|
|
behaviour == asBEHAVE_TEMPLATE_CALLBACK);
|
|
int r = DetectCallingConvention(isMethod, funcPointer, callConv, auxiliary, &internal);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
internal.compositeOffset = compositeOffset;
|
|
internal.isCompositeIndirect = isCompositeIndirect;
|
|
if( (compositeOffset || isCompositeIndirect) && callConv != asCALL_THISCALL )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// TODO: cleanup: This is identical to what is in RegisterMethodToObjectType
|
|
// If the object type is a template, make sure there are no generated instances already
|
|
if( objectType->flags & asOBJ_TEMPLATE )
|
|
{
|
|
for( asUINT n = 0; n < generatedTemplateTypes.GetLength(); n++ )
|
|
{
|
|
asCObjectType *tmpl = generatedTemplateTypes[n];
|
|
if( tmpl->name == objectType->name &&
|
|
tmpl->nameSpace == objectType->nameSpace &&
|
|
!(tmpl->templateSubTypes[0].GetTypeInfo() && (tmpl->templateSubTypes[0].GetTypeInfo()->flags & asOBJ_TEMPLATE_SUBTYPE)) )
|
|
{
|
|
asCString msg;
|
|
msg.Format(TXT_TEMPLATE_s_ALREADY_GENERATED_CANT_REGISTER, asCDataType::CreateType(tmpl, false).Format(tmpl->nameSpace).AddressOf());
|
|
WriteMessage("",0,0, asMSGTYPE_ERROR, msg.AddressOf());
|
|
return ConfigError(asERROR, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
}
|
|
}
|
|
|
|
isPrepared = false;
|
|
|
|
asSTypeBehaviour *beh = &objectType->beh;
|
|
|
|
// Verify function declaration
|
|
asCScriptFunction func(this, 0, asFUNC_DUMMY);
|
|
|
|
bool expectListPattern = behaviour == asBEHAVE_LIST_FACTORY || behaviour == asBEHAVE_LIST_CONSTRUCT;
|
|
asCScriptNode *listPattern = 0;
|
|
asCBuilder bld(this, 0);
|
|
r = bld.ParseFunctionDeclaration(objectType, decl, &func, true, &internal.paramAutoHandles, &internal.returnAutoHandle, 0, expectListPattern ? &listPattern : 0);
|
|
if( r < 0 )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
func.name.Format("$beh%d", behaviour);
|
|
|
|
if( behaviour != asBEHAVE_FACTORY && behaviour != asBEHAVE_LIST_FACTORY )
|
|
{
|
|
func.objectType = objectType;
|
|
func.objectType->AddRefInternal();
|
|
}
|
|
|
|
// Check if the method restricts that use of the template to value types or reference types
|
|
if( objectType->flags & asOBJ_TEMPLATE )
|
|
{
|
|
r = SetTemplateRestrictions(objectType, &func, "RegisterObjectBehaviour", decl);
|
|
if (r < 0)
|
|
return r;
|
|
}
|
|
|
|
if( behaviour == asBEHAVE_CONSTRUCT )
|
|
{
|
|
// Verify that the return type is void
|
|
if( func.returnType != asCDataType::CreatePrimitive(ttVoid, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
if( objectType->flags & asOBJ_SCRIPT_OBJECT )
|
|
{
|
|
// The script object is a special case
|
|
asASSERT(func.parameterTypes.GetLength() == 1);
|
|
|
|
beh->construct = AddBehaviourFunction(func, internal);
|
|
beh->factory = beh->construct;
|
|
scriptFunctions[beh->factory]->AddRefInternal();
|
|
beh->constructors.PushLast(beh->construct);
|
|
beh->factories.PushLast(beh->factory);
|
|
func.id = beh->construct;
|
|
}
|
|
else
|
|
{
|
|
// Verify that it is a value type
|
|
if( !(func.objectType->flags & asOBJ_VALUE) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// The templates take a hidden parameter with the object type
|
|
if( (objectType->flags & asOBJ_TEMPLATE) &&
|
|
(func.parameterTypes.GetLength() == 0 ||
|
|
!func.parameterTypes[0].IsReference()) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_FIRST_PARAM_MUST_BE_REF_FOR_TEMPLATE_FACTORY);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// TODO: Verify that the same constructor hasn't been registered already
|
|
|
|
// Store all constructors in a list
|
|
func.id = AddBehaviourFunction(func, internal);
|
|
beh->constructors.PushLast(func.id);
|
|
if( func.parameterTypes.GetLength() == 0 ||
|
|
(func.parameterTypes.GetLength() == 1 && (objectType->flags & asOBJ_TEMPLATE)) )
|
|
{
|
|
beh->construct = func.id;
|
|
}
|
|
else if( func.parameterTypes.GetLength() == 1 )
|
|
{
|
|
// Is this the copy constructor?
|
|
asCDataType paramType = func.parameterTypes[0];
|
|
|
|
// If the parameter is object, and const reference for input or inout,
|
|
// and same type as this class, then this is a copy constructor.
|
|
if( paramType.IsObject() && paramType.IsReference() && paramType.IsReadOnly() &&
|
|
(func.inOutFlags[0] & asTM_INREF) && paramType.GetTypeInfo() == objectType )
|
|
beh->copyconstruct = func.id;
|
|
}
|
|
}
|
|
}
|
|
else if( behaviour == asBEHAVE_DESTRUCT )
|
|
{
|
|
// Must be a value type
|
|
if( !(func.objectType->flags & asOBJ_VALUE) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
if( beh->destruct )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that the return type is void
|
|
if( func.returnType != asCDataType::CreatePrimitive(ttVoid, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that there are no parameters
|
|
if( func.parameterTypes.GetLength() > 0 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
func.id = beh->destruct = AddBehaviourFunction(func, internal);
|
|
}
|
|
else if( behaviour == asBEHAVE_LIST_CONSTRUCT )
|
|
{
|
|
// Verify that the return type is void
|
|
if( func.returnType != asCDataType::CreatePrimitive(ttVoid, false) )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Verify that it is a value type
|
|
if( !(func.objectType->flags & asOBJ_VALUE) )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Verify the parameters
|
|
if( func.parameterTypes.GetLength() != 1 || !func.parameterTypes[0].IsReference() )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_LIST_FACTORY_EXPECTS_1_REF_PARAM);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Don't accept duplicates
|
|
if( beh->listFactory )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Add the function
|
|
func.id = AddBehaviourFunction(func, internal);
|
|
|
|
// Re-use the listFactory member, as it is not possible to have both anyway
|
|
beh->listFactory = func.id;
|
|
|
|
// Store the list pattern for this function
|
|
r = scriptFunctions[func.id]->RegisterListPattern(decl, listPattern);
|
|
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
else if( behaviour == asBEHAVE_FACTORY || behaviour == asBEHAVE_LIST_FACTORY )
|
|
{
|
|
// Must be a ref type and must not have asOBJ_NOHANDLE
|
|
if( !(objectType->flags & asOBJ_REF) || (objectType->flags & asOBJ_NOHANDLE) )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Verify that the return type is a handle to the type
|
|
if( func.returnType != asCDataType::CreateObjectHandle(objectType, false) )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// The templates take a hidden parameter with the object type
|
|
if( (objectType->flags & asOBJ_TEMPLATE) &&
|
|
(func.parameterTypes.GetLength() == 0 ||
|
|
!func.parameterTypes[0].IsReference()) )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_FIRST_PARAM_MUST_BE_REF_FOR_TEMPLATE_FACTORY);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
if( behaviour == asBEHAVE_LIST_FACTORY )
|
|
{
|
|
// Make sure the factory takes a reference as its last parameter
|
|
if( objectType->flags & asOBJ_TEMPLATE )
|
|
{
|
|
if( func.parameterTypes.GetLength() != 2 || !func.parameterTypes[1].IsReference() )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_TEMPLATE_LIST_FACTORY_EXPECTS_2_REF_PARAMS);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( func.parameterTypes.GetLength() != 1 || !func.parameterTypes[0].IsReference() )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_LIST_FACTORY_EXPECTS_1_REF_PARAM);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
}
|
|
}
|
|
|
|
// TODO: Verify that the same factory function hasn't been registered already
|
|
|
|
// Don't accept duplicates
|
|
if( behaviour == asBEHAVE_LIST_FACTORY && beh->listFactory )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Store all factory functions in a list
|
|
func.id = AddBehaviourFunction(func, internal);
|
|
|
|
// The list factory is a special factory and isn't stored together with the rest
|
|
if( behaviour != asBEHAVE_LIST_FACTORY )
|
|
beh->factories.PushLast(func.id);
|
|
|
|
if( (func.parameterTypes.GetLength() == 0) ||
|
|
(func.parameterTypes.GetLength() == 1 && (objectType->flags & asOBJ_TEMPLATE)) )
|
|
{
|
|
beh->factory = func.id;
|
|
}
|
|
else if( (func.parameterTypes.GetLength() == 1) ||
|
|
(func.parameterTypes.GetLength() == 2 && (objectType->flags & asOBJ_TEMPLATE)) )
|
|
{
|
|
if( behaviour == asBEHAVE_LIST_FACTORY )
|
|
{
|
|
beh->listFactory = func.id;
|
|
|
|
// Store the list pattern for this function
|
|
r = scriptFunctions[func.id]->RegisterListPattern(decl, listPattern);
|
|
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
else
|
|
{
|
|
// Is this the copy factory?
|
|
asCDataType paramType = func.parameterTypes[func.parameterTypes.GetLength()-1];
|
|
|
|
// If the parameter is object, and const reference for input,
|
|
// and same type as this class, then this is a copy constructor.
|
|
if( paramType.IsObject() && paramType.IsReference() && paramType.IsReadOnly() && func.inOutFlags[func.parameterTypes.GetLength()-1] == asTM_INREF && paramType.GetTypeInfo() == objectType )
|
|
beh->copyfactory = func.id;
|
|
}
|
|
}
|
|
}
|
|
else if( behaviour == asBEHAVE_ADDREF )
|
|
{
|
|
// Must be a ref type and must not have asOBJ_NOHANDLE, nor asOBJ_SCOPED
|
|
if( !(func.objectType->flags & asOBJ_REF) ||
|
|
(func.objectType->flags & asOBJ_NOHANDLE) ||
|
|
(func.objectType->flags & asOBJ_SCOPED) ||
|
|
(func.objectType->flags & asOBJ_NOCOUNT) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
if( beh->addref )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that the return type is void
|
|
if( func.returnType != asCDataType::CreatePrimitive(ttVoid, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that there are no parameters
|
|
if( func.parameterTypes.GetLength() > 0 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
func.id = beh->addref = AddBehaviourFunction(func, internal);
|
|
}
|
|
else if( behaviour == asBEHAVE_RELEASE )
|
|
{
|
|
// Must be a ref type and must not have asOBJ_NOHANDLE
|
|
if( !(func.objectType->flags & asOBJ_REF) ||
|
|
(func.objectType->flags & asOBJ_NOHANDLE) ||
|
|
(func.objectType->flags & asOBJ_NOCOUNT) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
if( beh->release )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that the return type is void
|
|
if( func.returnType != asCDataType::CreatePrimitive(ttVoid, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that there are no parameters
|
|
if( func.parameterTypes.GetLength() > 0 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
func.id = beh->release = AddBehaviourFunction(func, internal);
|
|
}
|
|
else if( behaviour == asBEHAVE_TEMPLATE_CALLBACK )
|
|
{
|
|
// Must be a template type
|
|
if( !(func.objectType->flags & asOBJ_TEMPLATE) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
if( beh->templateCallback )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that the return type is bool
|
|
if( func.returnType != asCDataType::CreatePrimitive(ttBool, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that there are two parameters
|
|
if( func.parameterTypes.GetLength() != 2 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// The first parameter must be an inref (to receive the object type), and
|
|
// the second must be a bool out ref (to return if the type should or shouldn't be garbage collected)
|
|
if( func.inOutFlags[0] != asTM_INREF || func.inOutFlags[1] != asTM_OUTREF || !func.parameterTypes[1].IsEqualExceptRef(asCDataType::CreatePrimitive(ttBool, false)) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
func.id = beh->templateCallback = AddBehaviourFunction(func, internal);
|
|
}
|
|
else if( behaviour >= asBEHAVE_FIRST_GC &&
|
|
behaviour <= asBEHAVE_LAST_GC )
|
|
{
|
|
// Only allow GC behaviours for types registered to be garbage collected
|
|
if( !(func.objectType->flags & asOBJ_GC) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Verify parameter count
|
|
if( (behaviour == asBEHAVE_GETREFCOUNT ||
|
|
behaviour == asBEHAVE_SETGCFLAG ||
|
|
behaviour == asBEHAVE_GETGCFLAG) &&
|
|
func.parameterTypes.GetLength() != 0 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
if( (behaviour == asBEHAVE_ENUMREFS ||
|
|
behaviour == asBEHAVE_RELEASEREFS) &&
|
|
func.parameterTypes.GetLength() != 1 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify return type
|
|
if( behaviour == asBEHAVE_GETREFCOUNT &&
|
|
func.returnType != asCDataType::CreatePrimitive(ttInt, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
if( behaviour == asBEHAVE_GETGCFLAG &&
|
|
func.returnType != asCDataType::CreatePrimitive(ttBool, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
if( (behaviour == asBEHAVE_SETGCFLAG ||
|
|
behaviour == asBEHAVE_ENUMREFS ||
|
|
behaviour == asBEHAVE_RELEASEREFS) &&
|
|
func.returnType != asCDataType::CreatePrimitive(ttVoid, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
if( behaviour == asBEHAVE_GETREFCOUNT )
|
|
func.id = beh->gcGetRefCount = AddBehaviourFunction(func, internal);
|
|
else if( behaviour == asBEHAVE_SETGCFLAG )
|
|
func.id = beh->gcSetFlag = AddBehaviourFunction(func, internal);
|
|
else if( behaviour == asBEHAVE_GETGCFLAG )
|
|
func.id = beh->gcGetFlag = AddBehaviourFunction(func, internal);
|
|
else if( behaviour == asBEHAVE_ENUMREFS )
|
|
func.id = beh->gcEnumReferences = AddBehaviourFunction(func, internal);
|
|
else if( behaviour == asBEHAVE_RELEASEREFS )
|
|
func.id = beh->gcReleaseAllReferences = AddBehaviourFunction(func, internal);
|
|
}
|
|
else if ( behaviour == asBEHAVE_GET_WEAKREF_FLAG )
|
|
{
|
|
// This behaviour is only allowed for reference types
|
|
if( !(func.objectType->flags & asOBJ_REF) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Don't allow it if the type is registered with nohandle or scoped
|
|
if( func.objectType->flags & (asOBJ_NOHANDLE|asOBJ_SCOPED) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Verify that the return type is a reference since it needs to return a pointer to an asISharedBool
|
|
if( !func.returnType.IsReference() )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that there are no parameters
|
|
if( func.parameterTypes.GetLength() != 0 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
if( beh->getWeakRefFlag )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
func.id = beh->getWeakRefFlag = AddBehaviourFunction(func, internal);
|
|
}
|
|
else
|
|
{
|
|
asASSERT(false);
|
|
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
if( func.id < 0 )
|
|
return ConfigError(func.id, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Return function id as success
|
|
return func.id;
|
|
}
|
|
|
|
int asCScriptEngine::SetTemplateRestrictions(asCObjectType *templateType, asCScriptFunction *func, const char *caller, const char *decl)
|
|
{
|
|
asASSERT(templateType->flags & asOBJ_TEMPLATE);
|
|
|
|
for (asUINT subTypeIdx = 0; subTypeIdx < templateType->templateSubTypes.GetLength(); subTypeIdx++)
|
|
{
|
|
if (func->returnType.GetTypeInfo() == templateType->templateSubTypes[subTypeIdx].GetTypeInfo())
|
|
{
|
|
if (func->returnType.IsObjectHandle())
|
|
templateType->acceptValueSubType = false;
|
|
else if (!func->returnType.IsReference())
|
|
templateType->acceptRefSubType = false;
|
|
|
|
// Can't support template subtypes by value, since each type is treated differently in the ABI
|
|
if (!func->returnType.IsObjectHandle() && !func->returnType.IsReference())
|
|
return ConfigError(asNOT_SUPPORTED, caller, templateType->name.AddressOf(), decl);
|
|
}
|
|
|
|
for (asUINT n = 0; n < func->parameterTypes.GetLength(); n++)
|
|
{
|
|
if (func->parameterTypes[n].GetTypeInfo() == templateType->templateSubTypes[subTypeIdx].GetTypeInfo())
|
|
{
|
|
// TODO: If unsafe references are allowed, then inout references allow value types
|
|
if (func->parameterTypes[n].IsObjectHandle() || (func->parameterTypes[n].IsReference() && func->inOutFlags[n] == asTM_INOUTREF))
|
|
templateType->acceptValueSubType = false;
|
|
else if (!func->parameterTypes[n].IsReference())
|
|
templateType->acceptRefSubType = false;
|
|
|
|
// Can't support template subtypes by value, since each type is treated differently in the ABI
|
|
if (!func->parameterTypes[n].IsObjectHandle() && !func->parameterTypes[n].IsReference())
|
|
return ConfigError(asNOT_SUPPORTED, caller, templateType->name.AddressOf(), decl);
|
|
}
|
|
}
|
|
}
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
int asCScriptEngine::VerifyVarTypeNotInFunction(asCScriptFunction *func)
|
|
{
|
|
// Don't allow var type in this function
|
|
if( func->returnType.GetTokenType() == ttQuestion )
|
|
return asINVALID_DECLARATION;
|
|
|
|
for( unsigned int n = 0; n < func->parameterTypes.GetLength(); n++ )
|
|
if( func->parameterTypes[n].GetTokenType() == ttQuestion )
|
|
return asINVALID_DECLARATION;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int asCScriptEngine::AddBehaviourFunction(asCScriptFunction &func, asSSystemFunctionInterface &internal)
|
|
{
|
|
asUINT n;
|
|
|
|
int id = GetNextScriptFunctionId();
|
|
|
|
asSSystemFunctionInterface *newInterface = asNEW(asSSystemFunctionInterface)(internal);
|
|
if( newInterface == 0 )
|
|
return asOUT_OF_MEMORY;
|
|
|
|
asCScriptFunction *f = asNEW(asCScriptFunction)(this, 0, asFUNC_SYSTEM);
|
|
if( f == 0 )
|
|
{
|
|
asDELETE(newInterface, asSSystemFunctionInterface);
|
|
return asOUT_OF_MEMORY;
|
|
}
|
|
|
|
asASSERT(func.name != "" && func.name != "f");
|
|
f->name = func.name;
|
|
f->sysFuncIntf = newInterface;
|
|
f->returnType = func.returnType;
|
|
f->objectType = func.objectType;
|
|
if( f->objectType )
|
|
f->objectType->AddRefInternal();
|
|
f->id = id;
|
|
f->SetReadOnly(func.IsReadOnly());
|
|
f->accessMask = defaultAccessMask;
|
|
f->parameterTypes = func.parameterTypes;
|
|
f->parameterNames = func.parameterNames;
|
|
f->inOutFlags = func.inOutFlags;
|
|
for( n = 0; n < func.defaultArgs.GetLength(); n++ )
|
|
if( func.defaultArgs[n] )
|
|
f->defaultArgs.PushLast(asNEW(asCString)(*func.defaultArgs[n]));
|
|
else
|
|
f->defaultArgs.PushLast(0);
|
|
|
|
AddScriptFunction(f);
|
|
|
|
// If parameter type from other groups are used, add references
|
|
currentGroup->AddReferencesForFunc(this, f);
|
|
|
|
return id;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterGlobalProperty(const char *declaration, void *pointer)
|
|
{
|
|
// Don't accept a null pointer
|
|
if( pointer == 0 )
|
|
return ConfigError(asINVALID_ARG, "RegisterGlobalProperty", declaration, 0);
|
|
|
|
asCDataType type;
|
|
asCString name;
|
|
|
|
int r;
|
|
asCBuilder bld(this, 0);
|
|
if( (r = bld.VerifyProperty(0, declaration, name, type, defaultNamespace)) < 0 )
|
|
return ConfigError(r, "RegisterGlobalProperty", declaration, 0);
|
|
|
|
// Don't allow registering references as global properties
|
|
if( type.IsReference() )
|
|
return ConfigError(asINVALID_TYPE, "RegisterGlobalProperty", declaration, 0);
|
|
|
|
// Store the property info
|
|
asCGlobalProperty *prop = AllocateGlobalProperty();
|
|
prop->name = name;
|
|
prop->nameSpace = defaultNamespace;
|
|
prop->type = type;
|
|
prop->accessMask = defaultAccessMask;
|
|
|
|
prop->SetRegisteredAddress(pointer);
|
|
varAddressMap.Insert(prop->GetAddressOfValue(), prop);
|
|
|
|
registeredGlobalProps.Put(prop);
|
|
prop->AddRef();
|
|
currentGroup->globalProps.PushLast(prop);
|
|
|
|
currentGroup->AddReferencesForType(this, type.GetTypeInfo());
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// internal
|
|
asCGlobalProperty *asCScriptEngine::AllocateGlobalProperty()
|
|
{
|
|
asCGlobalProperty *prop = asNEW(asCGlobalProperty);
|
|
if( prop == 0 )
|
|
{
|
|
// Out of memory
|
|
return 0;
|
|
}
|
|
|
|
// First check the availability of a free slot
|
|
if( freeGlobalPropertyIds.GetLength() )
|
|
{
|
|
prop->id = freeGlobalPropertyIds.PopLast();
|
|
globalProperties[prop->id] = prop;
|
|
return prop;
|
|
}
|
|
|
|
prop->id = (asUINT)globalProperties.GetLength();
|
|
globalProperties.PushLast(prop);
|
|
return prop;
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::RemoveGlobalProperty(asCGlobalProperty *prop)
|
|
{
|
|
int index = globalProperties.IndexOf(prop);
|
|
if( index >= 0 )
|
|
{
|
|
freeGlobalPropertyIds.PushLast(index);
|
|
globalProperties[index] = 0;
|
|
|
|
asSMapNode<void*, asCGlobalProperty*> *node;
|
|
varAddressMap.MoveTo(&node, prop->GetAddressOfValue());
|
|
asASSERT(node);
|
|
if( node )
|
|
varAddressMap.Erase(node);
|
|
|
|
prop->Release();
|
|
}
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetGlobalPropertyCount() const
|
|
{
|
|
return asUINT(registeredGlobalProps.GetSize());
|
|
}
|
|
|
|
// interface
|
|
// TODO: If the typeId ever encodes the const flag, then the isConst parameter should be removed
|
|
int asCScriptEngine::GetGlobalPropertyByIndex(asUINT index, const char **name, const char **nameSpace, int *typeId, bool *isConst, const char **configGroup, void **pointer, asDWORD *accessMask) const
|
|
{
|
|
const asCGlobalProperty *prop = registeredGlobalProps.Get(index);
|
|
if( !prop )
|
|
return asINVALID_ARG;
|
|
|
|
if( name ) *name = prop->name.AddressOf();
|
|
if( nameSpace ) *nameSpace = prop->nameSpace->name.AddressOf();
|
|
if( typeId ) *typeId = GetTypeIdFromDataType(prop->type);
|
|
if( isConst ) *isConst = prop->type.IsReadOnly();
|
|
if( pointer ) *pointer = prop->GetRegisteredAddress();
|
|
if( accessMask ) *accessMask = prop->accessMask;
|
|
|
|
if( configGroup )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForGlobalVar(index);
|
|
if( group )
|
|
*configGroup = group->groupName.AddressOf();
|
|
else
|
|
*configGroup = 0;
|
|
}
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetGlobalPropertyIndexByName(const char *name) const
|
|
{
|
|
asSNameSpace *ns = defaultNamespace;
|
|
|
|
// Find the global var id
|
|
while( ns )
|
|
{
|
|
int id = registeredGlobalProps.GetFirstIndex(ns, name);
|
|
if( id >= 0 )
|
|
return id;
|
|
|
|
// Recursively search parent namespace
|
|
ns = GetParentNameSpace(ns);
|
|
}
|
|
|
|
return asNO_GLOBAL_VAR;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetGlobalPropertyIndexByDecl(const char *decl) const
|
|
{
|
|
// This const cast is OK. The builder won't modify the engine
|
|
asCBuilder bld(const_cast<asCScriptEngine*>(this), 0);
|
|
|
|
// Don't write parser errors to the message callback
|
|
bld.silent = true;
|
|
|
|
asCString name;
|
|
asSNameSpace *ns;
|
|
asCDataType dt;
|
|
int r = bld.ParseVariableDeclaration(decl, defaultNamespace, name, ns, dt);
|
|
if( r < 0 )
|
|
return r;
|
|
|
|
// Search for a match
|
|
while( ns )
|
|
{
|
|
int id = registeredGlobalProps.GetFirstIndex(ns, name, asCCompGlobPropType(dt));
|
|
if( id >= 0 )
|
|
return id;
|
|
|
|
ns = GetParentNameSpace(ns);
|
|
}
|
|
|
|
return asNO_GLOBAL_VAR;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterObjectMethod(const char *obj, const char *declaration, const asSFuncPtr &funcPointer, asDWORD callConv, void *auxiliary, int compositeOffset, bool isCompositeIndirect)
|
|
{
|
|
if( obj == 0 )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectMethod", obj, declaration);
|
|
|
|
// Determine the object type
|
|
asCDataType dt;
|
|
asCBuilder bld(this, 0);
|
|
int r = bld.ParseDataType(obj, &dt, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectMethod", obj, declaration);
|
|
|
|
// Don't allow application to modify primitives or handles
|
|
if( dt.GetTypeInfo() == 0 || (dt.IsObjectHandle() && !(dt.GetTypeInfo()->GetFlags() & asOBJ_IMPLICIT_HANDLE)))
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectMethod", obj, declaration);
|
|
|
|
// Don't allow application to modify built-in types or funcdefs
|
|
if( dt.GetTypeInfo() == &functionBehaviours ||
|
|
dt.GetTypeInfo() == &scriptTypeBehaviours ||
|
|
CastToFuncdefType(dt.GetTypeInfo()) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectMethod", obj, declaration);
|
|
|
|
// Don't allow modifying generated template instances
|
|
if( dt.GetTypeInfo() && (dt.GetTypeInfo()->flags & asOBJ_TEMPLATE) && generatedTemplateTypes.Exists(CastToObjectType(dt.GetTypeInfo())) )
|
|
return ConfigError(asINVALID_TYPE, "RegisterObjectMethod", obj, declaration);
|
|
|
|
return RegisterMethodToObjectType(CastToObjectType(dt.GetTypeInfo()), declaration, funcPointer, callConv, auxiliary, compositeOffset, isCompositeIndirect);
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::RegisterMethodToObjectType(asCObjectType *objectType, const char *declaration, const asSFuncPtr &funcPointer, asDWORD callConv, void *auxiliary, int compositeOffset, bool isCompositeIndirect)
|
|
{
|
|
#ifdef AS_MAX_PORTABILITY
|
|
if( callConv != asCALL_GENERIC )
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
#endif
|
|
|
|
asSSystemFunctionInterface internal;
|
|
int r = DetectCallingConvention(true, funcPointer, callConv, auxiliary, &internal);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
|
|
internal.compositeOffset = compositeOffset;
|
|
internal.isCompositeIndirect = isCompositeIndirect;
|
|
if( (compositeOffset || isCompositeIndirect) && callConv != asCALL_THISCALL )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
|
|
// TODO: cleanup: This is identical to what is in RegisterMethodToObjectType
|
|
// If the object type is a template, make sure there are no generated instances already
|
|
if( objectType->flags & asOBJ_TEMPLATE )
|
|
{
|
|
for( asUINT n = 0; n < generatedTemplateTypes.GetLength(); n++ )
|
|
{
|
|
asCObjectType *tmpl = generatedTemplateTypes[n];
|
|
if( tmpl->name == objectType->name &&
|
|
tmpl->nameSpace == objectType->nameSpace &&
|
|
!(tmpl->templateSubTypes[0].GetTypeInfo() && (tmpl->templateSubTypes[0].GetTypeInfo()->flags & asOBJ_TEMPLATE_SUBTYPE)) )
|
|
{
|
|
asCString msg;
|
|
msg.Format(TXT_TEMPLATE_s_ALREADY_GENERATED_CANT_REGISTER, asCDataType::CreateType(tmpl, false).Format(tmpl->nameSpace).AddressOf());
|
|
WriteMessage("",0,0, asMSGTYPE_ERROR, msg.AddressOf());
|
|
return ConfigError(asERROR, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
}
|
|
}
|
|
}
|
|
|
|
isPrepared = false;
|
|
|
|
// Put the system function in the list of system functions
|
|
asSSystemFunctionInterface *newInterface = asNEW(asSSystemFunctionInterface)(internal);
|
|
if( newInterface == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
|
|
asCScriptFunction *func = asNEW(asCScriptFunction)(this, 0, asFUNC_SYSTEM);
|
|
if( func == 0 )
|
|
{
|
|
asDELETE(newInterface, asSSystemFunctionInterface);
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
}
|
|
|
|
func->sysFuncIntf = newInterface;
|
|
func->objectType = objectType;
|
|
func->objectType->AddRefInternal();
|
|
|
|
asCBuilder bld(this, 0);
|
|
r = bld.ParseFunctionDeclaration(func->objectType, declaration, func, true, &newInterface->paramAutoHandles, &newInterface->returnAutoHandle);
|
|
if( r < 0 )
|
|
{
|
|
// Set as dummy function before deleting
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
}
|
|
|
|
// Check name conflicts
|
|
r = bld.CheckNameConflictMember(objectType, func->name.AddressOf(), 0, 0, false);
|
|
if( r < 0 )
|
|
{
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asNAME_TAKEN, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
}
|
|
|
|
// Check against duplicate methods
|
|
if( func->name == "opConv" || func->name == "opImplConv" || func->name == "opCast" || func->name == "opImplCast" )
|
|
{
|
|
// opConv and opCast are special methods that the compiler differentiates between by the return type
|
|
for( asUINT n = 0; n < func->objectType->methods.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *f = scriptFunctions[func->objectType->methods[n]];
|
|
if( f->name == func->name &&
|
|
f->IsSignatureExceptNameEqual(func) )
|
|
{
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for( asUINT n = 0; n < func->objectType->methods.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *f = scriptFunctions[func->objectType->methods[n]];
|
|
if( f->name == func->name &&
|
|
f->IsSignatureExceptNameAndReturnTypeEqual(func) )
|
|
{
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
}
|
|
}
|
|
}
|
|
|
|
func->id = GetNextScriptFunctionId();
|
|
func->objectType->methods.PushLast(func->id);
|
|
func->accessMask = defaultAccessMask;
|
|
AddScriptFunction(func);
|
|
|
|
// If parameter type from other groups are used, add references
|
|
currentGroup->AddReferencesForFunc(this, func);
|
|
|
|
// Check if the method restricts that use of the template to value types or reference types
|
|
if( func->objectType->flags & asOBJ_TEMPLATE )
|
|
{
|
|
r = SetTemplateRestrictions(func->objectType, func, "RegisterObjectMethod", declaration);
|
|
if (r < 0)
|
|
return r;
|
|
}
|
|
|
|
// TODO: beh.copy member will be removed, so this is not necessary
|
|
// Is this the default copy behaviour?
|
|
if( func->name == "opAssign" && func->parameterTypes.GetLength() == 1 && !func->IsReadOnly() &&
|
|
((objectType->flags & asOBJ_SCRIPT_OBJECT) || func->parameterTypes[0].IsEqualExceptRefAndConst(asCDataType::CreateType(func->objectType, false))) )
|
|
{
|
|
if( func->objectType->beh.copy != 0 )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
|
|
func->objectType->beh.copy = func->id;
|
|
func->AddRefInternal();
|
|
}
|
|
|
|
// Return the function id as success
|
|
return func->id;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterGlobalFunction(const char *declaration, const asSFuncPtr &funcPointer, asDWORD callConv, void *auxiliary)
|
|
{
|
|
#ifdef AS_MAX_PORTABILITY
|
|
if( callConv != asCALL_GENERIC )
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterGlobalFunction", declaration, 0);
|
|
#endif
|
|
|
|
asSSystemFunctionInterface internal;
|
|
int r = DetectCallingConvention(false, funcPointer, callConv, auxiliary, &internal);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterGlobalFunction", declaration, 0);
|
|
|
|
isPrepared = false;
|
|
|
|
// Put the system function in the list of system functions
|
|
asSSystemFunctionInterface *newInterface = asNEW(asSSystemFunctionInterface)(internal);
|
|
if( newInterface == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterGlobalFunction", declaration, 0);
|
|
|
|
asCScriptFunction *func = asNEW(asCScriptFunction)(this, 0, asFUNC_SYSTEM);
|
|
if( func == 0 )
|
|
{
|
|
asDELETE(newInterface, asSSystemFunctionInterface);
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterGlobalFunction", declaration, 0);
|
|
}
|
|
|
|
func->sysFuncIntf = newInterface;
|
|
|
|
asCBuilder bld(this, 0);
|
|
r = bld.ParseFunctionDeclaration(0, declaration, func, true, &newInterface->paramAutoHandles, &newInterface->returnAutoHandle, defaultNamespace);
|
|
if( r < 0 )
|
|
{
|
|
// Set as dummy function before deleting
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterGlobalFunction", declaration, 0);
|
|
}
|
|
|
|
// TODO: namespace: What if the declaration defined an explicit namespace?
|
|
func->nameSpace = defaultNamespace;
|
|
|
|
// Check name conflicts
|
|
r = bld.CheckNameConflict(func->name.AddressOf(), 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
{
|
|
// Set as dummy function before deleting
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asNAME_TAKEN, "RegisterGlobalFunction", declaration, 0);
|
|
}
|
|
|
|
// Make sure the function is not identical to a previously registered function
|
|
asUINT n;
|
|
const asCArray<unsigned int> &idxs = registeredGlobalFuncs.GetIndexes(func->nameSpace, func->name);
|
|
for( n = 0; n < idxs.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *f = registeredGlobalFuncs.Get(idxs[n]);
|
|
if( f->IsSignatureExceptNameAndReturnTypeEqual(func) )
|
|
{
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterGlobalFunction", declaration, 0);
|
|
}
|
|
}
|
|
|
|
func->id = GetNextScriptFunctionId();
|
|
AddScriptFunction(func);
|
|
|
|
currentGroup->scriptFunctions.PushLast(func);
|
|
func->accessMask = defaultAccessMask;
|
|
registeredGlobalFuncs.Put(func);
|
|
|
|
// If parameter type from other groups are used, add references
|
|
currentGroup->AddReferencesForFunc(this, func);
|
|
|
|
// Return the function id as success
|
|
return func->id;
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetGlobalFunctionCount() const
|
|
{
|
|
// Don't count the builtin delegate factory
|
|
return asUINT(registeredGlobalFuncs.GetSize()-1);
|
|
}
|
|
|
|
// interface
|
|
asIScriptFunction *asCScriptEngine::GetGlobalFunctionByIndex(asUINT index) const
|
|
{
|
|
// Don't count the builtin delegate factory
|
|
index++;
|
|
|
|
if( index >= registeredGlobalFuncs.GetSize() )
|
|
return 0;
|
|
|
|
return static_cast<asIScriptFunction*>(const_cast<asCScriptFunction*>(registeredGlobalFuncs.Get(index)));
|
|
}
|
|
|
|
// interface
|
|
asIScriptFunction *asCScriptEngine::GetGlobalFunctionByDecl(const char *decl) const
|
|
{
|
|
asCBuilder bld(const_cast<asCScriptEngine*>(this), 0);
|
|
|
|
// Don't write parser errors to the message callback
|
|
bld.silent = true;
|
|
|
|
asCScriptFunction func(const_cast<asCScriptEngine*>(this), 0, asFUNC_DUMMY);
|
|
int r = bld.ParseFunctionDeclaration(0, decl, &func, false, 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
return 0;
|
|
|
|
asSNameSpace *ns = defaultNamespace;
|
|
// Search script functions for matching interface
|
|
while( ns )
|
|
{
|
|
asIScriptFunction *f = 0;
|
|
const asCArray<unsigned int> &idxs = registeredGlobalFuncs.GetIndexes(ns, func.name);
|
|
for( unsigned int n = 0; n < idxs.GetLength(); n++ )
|
|
{
|
|
const asCScriptFunction *funcPtr = registeredGlobalFuncs.Get(idxs[n]);
|
|
if( funcPtr->objectType == 0 &&
|
|
func.returnType == funcPtr->returnType &&
|
|
func.parameterTypes.GetLength() == funcPtr->parameterTypes.GetLength()
|
|
)
|
|
{
|
|
bool match = true;
|
|
for( asUINT p = 0; p < func.parameterTypes.GetLength(); ++p )
|
|
{
|
|
if( func.parameterTypes[p] != funcPtr->parameterTypes[p] )
|
|
{
|
|
match = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( match )
|
|
{
|
|
if( f == 0 )
|
|
f = const_cast<asCScriptFunction*>(funcPtr);
|
|
else
|
|
// Multiple functions
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( f )
|
|
return f;
|
|
|
|
// Recursively search parent namespaces
|
|
ns = GetParentNameSpace(ns);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
asCTypeInfo *asCScriptEngine::GetRegisteredType(const asCString &type, asSNameSpace *ns) const
|
|
{
|
|
asSMapNode<asSNameSpaceNamePair, asCTypeInfo *> *cursor;
|
|
if( allRegisteredTypes.MoveTo(&cursor, asSNameSpaceNamePair(ns, type)) )
|
|
return cursor->value;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
void asCScriptEngine::PrepareEngine()
|
|
{
|
|
if( isPrepared ) return;
|
|
if( configFailed ) return;
|
|
|
|
asUINT n;
|
|
for( n = 0; n < scriptFunctions.GetLength(); n++ )
|
|
{
|
|
// Determine the host application interface
|
|
if( scriptFunctions[n] && scriptFunctions[n]->funcType == asFUNC_SYSTEM )
|
|
{
|
|
if( scriptFunctions[n]->sysFuncIntf->callConv == ICC_GENERIC_FUNC ||
|
|
scriptFunctions[n]->sysFuncIntf->callConv == ICC_GENERIC_METHOD )
|
|
PrepareSystemFunctionGeneric(scriptFunctions[n], scriptFunctions[n]->sysFuncIntf, this);
|
|
else
|
|
PrepareSystemFunction(scriptFunctions[n], scriptFunctions[n]->sysFuncIntf, this);
|
|
}
|
|
}
|
|
|
|
// Validate object type registrations
|
|
for( n = 0; n < registeredObjTypes.GetLength(); n++ )
|
|
{
|
|
asCObjectType *type = registeredObjTypes[n];
|
|
if( type && !(type->flags & asOBJ_SCRIPT_OBJECT) )
|
|
{
|
|
bool missingBehaviour = false;
|
|
const char *infoMsg = 0;
|
|
|
|
// Verify that GC types have all behaviours
|
|
if( type->flags & asOBJ_GC )
|
|
{
|
|
if( type->beh.addref == 0 ||
|
|
type->beh.release == 0 ||
|
|
type->beh.gcGetRefCount == 0 ||
|
|
type->beh.gcSetFlag == 0 ||
|
|
type->beh.gcGetFlag == 0 ||
|
|
type->beh.gcEnumReferences == 0 ||
|
|
type->beh.gcReleaseAllReferences == 0 )
|
|
{
|
|
infoMsg = TXT_GC_REQUIRE_ADD_REL_GC_BEHAVIOUR;
|
|
missingBehaviour = true;
|
|
}
|
|
}
|
|
// Verify that scoped ref types have the release behaviour
|
|
else if( type->flags & asOBJ_SCOPED )
|
|
{
|
|
if( type->beh.release == 0 )
|
|
{
|
|
infoMsg = TXT_SCOPE_REQUIRE_REL_BEHAVIOUR;
|
|
missingBehaviour = true;
|
|
}
|
|
}
|
|
// Verify that ref types have add ref and release behaviours
|
|
else if( (type->flags & asOBJ_REF) &&
|
|
!(type->flags & asOBJ_NOHANDLE) &&
|
|
!(type->flags & asOBJ_NOCOUNT) )
|
|
{
|
|
if( type->beh.addref == 0 ||
|
|
type->beh.release == 0 )
|
|
{
|
|
infoMsg = TXT_REF_REQUIRE_ADD_REL_BEHAVIOUR;
|
|
missingBehaviour = true;
|
|
}
|
|
}
|
|
// Verify that non-pod value types have the constructor and destructor registered
|
|
else if( (type->flags & asOBJ_VALUE) &&
|
|
!(type->flags & asOBJ_POD) )
|
|
{
|
|
if( type->beh.constructors.GetLength() == 0 ||
|
|
type->beh.destruct == 0 )
|
|
{
|
|
infoMsg = TXT_NON_POD_REQUIRE_CONSTR_DESTR_BEHAVIOUR;
|
|
missingBehaviour = true;
|
|
}
|
|
}
|
|
|
|
if( missingBehaviour )
|
|
{
|
|
asCString str;
|
|
str.Format(TXT_TYPE_s_IS_MISSING_BEHAVIOURS, type->name.AddressOf());
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
|
|
WriteMessage("", 0, 0, asMSGTYPE_INFORMATION, infoMsg);
|
|
ConfigError(asINVALID_CONFIGURATION, 0, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
isPrepared = true;
|
|
}
|
|
|
|
int asCScriptEngine::ConfigError(int err, const char *funcName, const char *arg1, const char *arg2)
|
|
{
|
|
configFailed = true;
|
|
if( funcName )
|
|
{
|
|
asCString str;
|
|
if( arg1 )
|
|
{
|
|
if( arg2 )
|
|
str.Format(TXT_FAILED_IN_FUNC_s_WITH_s_AND_s_d, funcName, arg1, arg2, err);
|
|
else
|
|
str.Format(TXT_FAILED_IN_FUNC_s_WITH_s_d, funcName, arg1, err);
|
|
}
|
|
else
|
|
str.Format(TXT_FAILED_IN_FUNC_s_d, funcName, err);
|
|
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
|
|
}
|
|
return err;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterDefaultArrayType(const char *type)
|
|
{
|
|
asCBuilder bld(this, 0);
|
|
asCDataType dt;
|
|
int r = bld.ParseDataType(type, &dt, defaultNamespace);
|
|
if( r < 0 ) return r;
|
|
|
|
if( dt.GetTypeInfo() == 0 ||
|
|
!(dt.GetTypeInfo()->GetFlags() & asOBJ_TEMPLATE) )
|
|
return asINVALID_TYPE;
|
|
|
|
defaultArrayObjectType = CastToObjectType(dt.GetTypeInfo());
|
|
defaultArrayObjectType->AddRefInternal();
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetDefaultArrayTypeId() const
|
|
{
|
|
if( defaultArrayObjectType )
|
|
return GetTypeIdFromDataType(asCDataType::CreateType(defaultArrayObjectType, false));
|
|
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterStringFactory(const char *datatype, asIStringFactory *factory)
|
|
{
|
|
if (factory == 0)
|
|
return ConfigError(asINVALID_ARG, "RegisterStringFactory", datatype, 0);
|
|
|
|
// Parse the data type
|
|
asCBuilder bld(this, 0);
|
|
asCDataType dt;
|
|
int r = bld.ParseDataType(datatype, &dt, defaultNamespace, true);
|
|
if (r < 0)
|
|
return ConfigError(asINVALID_TYPE, "RegisterStringFactory", datatype, 0);
|
|
|
|
// Validate the type. It must not be reference or handle
|
|
if (dt.IsReference() || dt.IsObjectHandle())
|
|
return ConfigError(asINVALID_TYPE, "RegisterStringFactory", datatype, 0);
|
|
|
|
// All string literals will be treated as const
|
|
dt.MakeReadOnly(true);
|
|
|
|
stringType = dt;
|
|
stringFactory = factory;
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetStringFactoryReturnTypeId(asDWORD *flags) const
|
|
{
|
|
if( stringFactory == 0 )
|
|
return asNO_FUNCTION;
|
|
|
|
if( flags )
|
|
*flags = 0;
|
|
return GetTypeIdFromDataType(stringType);
|
|
}
|
|
|
|
// internal
|
|
asCModule *asCScriptEngine::GetModule(const char *name, bool create)
|
|
{
|
|
// Accept null as well as zero-length string
|
|
if( name == 0 ) name = "";
|
|
|
|
asCModule *retModule = 0;
|
|
|
|
ACQUIRESHARED(engineRWLock);
|
|
if( lastModule && lastModule->name == name )
|
|
retModule = lastModule;
|
|
else
|
|
{
|
|
// TODO: optimize: Improve linear search
|
|
for( asUINT n = 0; n < scriptModules.GetLength(); ++n )
|
|
if( scriptModules[n] && scriptModules[n]->name == name )
|
|
{
|
|
retModule = scriptModules[n];
|
|
break;
|
|
}
|
|
}
|
|
RELEASESHARED(engineRWLock);
|
|
|
|
if( retModule )
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
lastModule = retModule;
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return retModule;
|
|
}
|
|
|
|
if( create )
|
|
{
|
|
retModule = asNEW(asCModule)(name, this);
|
|
if( retModule == 0 )
|
|
{
|
|
// Out of memory
|
|
return 0;
|
|
}
|
|
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
scriptModules.PushLast(retModule);
|
|
lastModule = retModule;
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
}
|
|
|
|
return retModule;
|
|
}
|
|
|
|
asCModule *asCScriptEngine::GetModuleFromFuncId(int id)
|
|
{
|
|
if( id < 0 ) return 0;
|
|
if( id >= (int)scriptFunctions.GetLength() ) return 0;
|
|
asCScriptFunction *func = scriptFunctions[id];
|
|
if( func == 0 ) return 0;
|
|
return func->module;
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::RequestBuild()
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
if( isBuilding )
|
|
{
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
return asBUILD_IN_PROGRESS;
|
|
}
|
|
isBuilding = true;
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::BuildCompleted()
|
|
{
|
|
// Always free up pooled memory after a completed build
|
|
memoryMgr.FreeUnusedMemory();
|
|
|
|
isBuilding = false;
|
|
}
|
|
|
|
void asCScriptEngine::RemoveTemplateInstanceType(asCObjectType *t)
|
|
{
|
|
// If there is a module that still owns the generated type, then don't remove it
|
|
if( t->module )
|
|
return;
|
|
|
|
// Don't remove it if there are external refernces
|
|
if( t->externalRefCount.get() )
|
|
return;
|
|
|
|
// Only remove the template instance type if no config group is using it
|
|
if( defaultGroup.generatedTemplateInstances.Exists(t) )
|
|
return;
|
|
for( asUINT n = 0; n < configGroups.GetLength(); n++ )
|
|
if( configGroups[n]->generatedTemplateInstances.Exists(t) )
|
|
return;
|
|
|
|
t->DestroyInternal();
|
|
templateInstanceTypes.RemoveValue(t);
|
|
generatedTemplateTypes.RemoveValue(t);
|
|
t->ReleaseInternal();
|
|
}
|
|
|
|
// internal
|
|
asCObjectType *asCScriptEngine::GetTemplateInstanceType(asCObjectType *templateType, asCArray<asCDataType> &subTypes, asCModule *requestingModule)
|
|
{
|
|
asUINT n;
|
|
|
|
// Is there any template instance type or template specialization already with this subtype?
|
|
for( n = 0; n < templateInstanceTypes.GetLength(); n++ )
|
|
{
|
|
asCObjectType *type = templateInstanceTypes[n];
|
|
if( type &&
|
|
type->name == templateType->name &&
|
|
type->templateSubTypes == subTypes )
|
|
{
|
|
// If the template instance is generated, then the module should hold a reference
|
|
// to it so the config group can determine see that the template type is in use.
|
|
// Template specializations will be treated as normal types
|
|
if( requestingModule && generatedTemplateTypes.Exists(type) )
|
|
{
|
|
if( type->module == 0 )
|
|
{
|
|
// Set the ownership of this template type
|
|
// It may be without ownership if it was previously created from application with for example GetTypeInfoByDecl
|
|
type->module = requestingModule;
|
|
}
|
|
if( !requestingModule->templateInstances.Exists(type) )
|
|
{
|
|
requestingModule->templateInstances.PushLast(type);
|
|
type->AddRefInternal();
|
|
}
|
|
}
|
|
|
|
return templateInstanceTypes[n];
|
|
}
|
|
}
|
|
|
|
// No previous template instance exists
|
|
|
|
// Make sure this template supports the subtype
|
|
for( n = 0; n < subTypes.GetLength(); n++ )
|
|
{
|
|
if( !templateType->acceptValueSubType && (subTypes[n].IsPrimitive() || (subTypes[n].GetTypeInfo()->flags & asOBJ_VALUE)) )
|
|
return 0;
|
|
|
|
if( !templateType->acceptRefSubType && (subTypes[n].IsObject() && (subTypes[n].GetTypeInfo()->flags & asOBJ_REF)) )
|
|
return 0;
|
|
}
|
|
|
|
// Create a new template instance type based on the templateType
|
|
asCObjectType *ot = asNEW(asCObjectType)(this);
|
|
if( ot == 0 )
|
|
{
|
|
// Out of memory
|
|
return 0;
|
|
}
|
|
|
|
ot->templateSubTypes = subTypes;
|
|
ot->flags = templateType->flags;
|
|
ot->size = templateType->size;
|
|
ot->name = templateType->name;
|
|
ot->nameSpace = templateType->nameSpace;
|
|
|
|
// If the template is being requested from a module, then the module should hold a reference to the type
|
|
if( requestingModule )
|
|
{
|
|
// Set the ownership of this template type
|
|
ot->module = requestingModule;
|
|
requestingModule->templateInstances.PushLast(ot);
|
|
ot->AddRefInternal();
|
|
}
|
|
else
|
|
{
|
|
// If the template type is not requested directly from a module, then set the ownership
|
|
// of it to the same module as one of the subtypes. If none of the subtypes are owned by]
|
|
// any module, the template instance will be without ownership and can be removed from the
|
|
// engine at any time (unless the application holds an external reference).
|
|
for( n = 0; n < subTypes.GetLength(); n++ )
|
|
{
|
|
if( subTypes[n].GetTypeInfo() )
|
|
{
|
|
ot->module = subTypes[n].GetTypeInfo()->module;
|
|
if( ot->module )
|
|
{
|
|
ot->module->templateInstances.PushLast(ot);
|
|
ot->AddRefInternal();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Before filling in the methods, call the template instance callback behaviour to validate the type
|
|
if( templateType->beh.templateCallback )
|
|
{
|
|
// If the validation is deferred then the validation will be done later,
|
|
// so it is necessary to continue the preparation of the template instance type
|
|
if( !deferValidationOfTemplateTypes )
|
|
{
|
|
asCScriptFunction *callback = scriptFunctions[templateType->beh.templateCallback];
|
|
|
|
bool dontGarbageCollect = false;
|
|
if( !CallGlobalFunctionRetBool(ot, &dontGarbageCollect, callback->sysFuncIntf, callback) )
|
|
{
|
|
// The type cannot be instantiated
|
|
ot->templateSubTypes.SetLength(0);
|
|
if( ot->module )
|
|
{
|
|
ot->module->templateInstances.RemoveValue(ot);
|
|
ot->ReleaseInternal();
|
|
}
|
|
ot->ReleaseInternal();
|
|
return 0;
|
|
}
|
|
|
|
// If the callback said this template instance won't be garbage collected then remove the flag
|
|
if( dontGarbageCollect )
|
|
ot->flags &= ~asOBJ_GC;
|
|
}
|
|
|
|
ot->beh.templateCallback = templateType->beh.templateCallback;
|
|
scriptFunctions[ot->beh.templateCallback]->AddRefInternal();
|
|
}
|
|
|
|
ot->methods = templateType->methods;
|
|
for( n = 0; n < ot->methods.GetLength(); n++ )
|
|
scriptFunctions[ot->methods[n]]->AddRefInternal();
|
|
|
|
if( templateType->flags & asOBJ_REF )
|
|
{
|
|
// Store the real factory in the constructor. This is used by the CreateScriptObject function.
|
|
// Otherwise it wouldn't be necessary to store the real factory ids.
|
|
ot->beh.construct = templateType->beh.factory;
|
|
ot->beh.constructors = templateType->beh.factories;
|
|
}
|
|
else
|
|
{
|
|
ot->beh.construct = templateType->beh.construct;
|
|
ot->beh.constructors = templateType->beh.constructors;
|
|
}
|
|
for( n = 0; n < ot->beh.constructors.GetLength(); n++ )
|
|
scriptFunctions[ot->beh.constructors[n]]->AddRefInternal();
|
|
|
|
|
|
// Before proceeding with the generation of the template functions for the template instance it is necessary
|
|
// to include the new template instance type in the list of known types, otherwise it is possible that we get
|
|
// a infinite recursive loop as the template instance type is requested again during the generation of the
|
|
// template functions.
|
|
templateInstanceTypes.PushLast(ot);
|
|
|
|
// Store the template instance types that have been created automatically by the engine from a template type
|
|
// The object types in templateInstanceTypes that are not also in generatedTemplateTypes are registered template specializations
|
|
generatedTemplateTypes.PushLast(ot);
|
|
|
|
// Any child funcdefs must be copied to the template instance (with adjustments in case of template subtypes)
|
|
// This must be done before resolving other methods, to make sure the other methods that may refer to the
|
|
// templated funcdef will resolve to the new funcdef
|
|
for (n = 0; n < templateType->childFuncDefs.GetLength(); n++)
|
|
{
|
|
asCFuncdefType *funcdef = GenerateNewTemplateFuncdef(templateType, ot, templateType->childFuncDefs[n]);
|
|
funcdef->parentClass = ot;
|
|
ot->childFuncDefs.PushLast(funcdef);
|
|
}
|
|
|
|
// As the new template type is instantiated the engine should
|
|
// generate new functions to substitute the ones with the template subtype.
|
|
for( n = 0; n < ot->beh.constructors.GetLength(); n++ )
|
|
{
|
|
int funcId = ot->beh.constructors[n];
|
|
asCScriptFunction *func = scriptFunctions[funcId];
|
|
|
|
if( GenerateNewTemplateFunction(templateType, ot, func, &func) )
|
|
{
|
|
// Release the old function, the new one already has its ref count set to 1
|
|
scriptFunctions[funcId]->ReleaseInternal();
|
|
ot->beh.constructors[n] = func->id;
|
|
|
|
if( ot->beh.construct == funcId )
|
|
ot->beh.construct = func->id;
|
|
}
|
|
}
|
|
|
|
ot->beh.factory = 0;
|
|
|
|
if( templateType->flags & asOBJ_REF )
|
|
{
|
|
// Generate factory stubs for each of the factories
|
|
for( n = 0; n < ot->beh.constructors.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *func = GenerateTemplateFactoryStub(templateType, ot, ot->beh.constructors[n]);
|
|
|
|
ot->beh.factories.PushLast(func->id);
|
|
|
|
// Set the default factory as well
|
|
if( ot->beh.constructors[n] == ot->beh.construct )
|
|
ot->beh.factory = func->id;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Generate factory stubs for each of the constructors
|
|
for( n = 0; n < ot->beh.constructors.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *func = GenerateTemplateFactoryStub(templateType, ot, ot->beh.constructors[n]);
|
|
|
|
if( ot->beh.constructors[n] == ot->beh.construct )
|
|
ot->beh.construct = func->id;
|
|
|
|
// Release previous constructor
|
|
scriptFunctions[ot->beh.constructors[n]]->ReleaseInternal();
|
|
|
|
ot->beh.constructors[n] = func->id;
|
|
}
|
|
}
|
|
|
|
// Generate stub for the list factory as well
|
|
if( templateType->beh.listFactory )
|
|
{
|
|
asCScriptFunction *func = GenerateTemplateFactoryStub(templateType, ot, templateType->beh.listFactory);
|
|
|
|
// Rename the function to easily identify it in LoadByteCode
|
|
func->name = "$list";
|
|
|
|
ot->beh.listFactory = func->id;
|
|
}
|
|
|
|
ot->beh.addref = templateType->beh.addref;
|
|
if( scriptFunctions[ot->beh.addref] ) scriptFunctions[ot->beh.addref]->AddRefInternal();
|
|
ot->beh.release = templateType->beh.release;
|
|
if( scriptFunctions[ot->beh.release] ) scriptFunctions[ot->beh.release]->AddRefInternal();
|
|
ot->beh.destruct = templateType->beh.destruct;
|
|
if( scriptFunctions[ot->beh.destruct] ) scriptFunctions[ot->beh.destruct]->AddRefInternal();
|
|
ot->beh.copy = templateType->beh.copy;
|
|
if( scriptFunctions[ot->beh.copy] ) scriptFunctions[ot->beh.copy]->AddRefInternal();
|
|
ot->beh.gcGetRefCount = templateType->beh.gcGetRefCount;
|
|
if( scriptFunctions[ot->beh.gcGetRefCount] ) scriptFunctions[ot->beh.gcGetRefCount]->AddRefInternal();
|
|
ot->beh.gcSetFlag = templateType->beh.gcSetFlag;
|
|
if( scriptFunctions[ot->beh.gcSetFlag] ) scriptFunctions[ot->beh.gcSetFlag]->AddRefInternal();
|
|
ot->beh.gcGetFlag = templateType->beh.gcGetFlag;
|
|
if( scriptFunctions[ot->beh.gcGetFlag] ) scriptFunctions[ot->beh.gcGetFlag]->AddRefInternal();
|
|
ot->beh.gcEnumReferences = templateType->beh.gcEnumReferences;
|
|
if( scriptFunctions[ot->beh.gcEnumReferences] ) scriptFunctions[ot->beh.gcEnumReferences]->AddRefInternal();
|
|
ot->beh.gcReleaseAllReferences = templateType->beh.gcReleaseAllReferences;
|
|
if( scriptFunctions[ot->beh.gcReleaseAllReferences] ) scriptFunctions[ot->beh.gcReleaseAllReferences]->AddRefInternal();
|
|
ot->beh.getWeakRefFlag = templateType->beh.getWeakRefFlag;
|
|
if( scriptFunctions[ot->beh.getWeakRefFlag] ) scriptFunctions[ot->beh.getWeakRefFlag]->AddRefInternal();
|
|
|
|
// As the new template type is instantiated, the engine should
|
|
// generate new functions to substitute the ones with the template subtype.
|
|
for( n = 0; n < ot->methods.GetLength(); n++ )
|
|
{
|
|
int funcId = ot->methods[n];
|
|
asCScriptFunction *func = scriptFunctions[funcId];
|
|
|
|
if( GenerateNewTemplateFunction(templateType, ot, func, &func) )
|
|
{
|
|
// Release the old function, the new one already has its ref count set to 1
|
|
scriptFunctions[funcId]->ReleaseInternal();
|
|
ot->methods[n] = func->id;
|
|
}
|
|
}
|
|
|
|
// Increase ref counter for sub type if it is an object type
|
|
for( n = 0; n < ot->templateSubTypes.GetLength(); n++ )
|
|
if( ot->templateSubTypes[n].GetTypeInfo() )
|
|
ot->templateSubTypes[n].GetTypeInfo()->AddRefInternal();
|
|
|
|
// Copy the properties to the template instance
|
|
for( n = 0; n < templateType->properties.GetLength(); n++ )
|
|
{
|
|
asCObjectProperty *prop = templateType->properties[n];
|
|
ot->properties.PushLast(asNEW(asCObjectProperty)(*prop));
|
|
if( prop->type.GetTypeInfo() )
|
|
prop->type.GetTypeInfo()->AddRefInternal();
|
|
}
|
|
|
|
return ot;
|
|
}
|
|
|
|
// interface
|
|
asILockableSharedBool *asCScriptEngine::GetWeakRefFlagOfScriptObject(void *obj, const asITypeInfo *type) const
|
|
{
|
|
// Make sure it is not a null pointer
|
|
if( obj == 0 || type == 0 ) return 0;
|
|
|
|
const asCObjectType *objType = static_cast<const asCObjectType *>(type);
|
|
asILockableSharedBool *dest = 0;
|
|
if( objType->beh.getWeakRefFlag )
|
|
{
|
|
// Call the getweakrefflag behaviour
|
|
dest = reinterpret_cast<asILockableSharedBool*>(CallObjectMethodRetPtr(obj, objType->beh.getWeakRefFlag));
|
|
}
|
|
return dest;
|
|
}
|
|
|
|
// internal
|
|
// orig is the parameter type that is to be replaced
|
|
// tmpl is the registered template. Used to find which subtype is being replaced
|
|
// ot is the new template instance that is being created. Used to find the target type
|
|
asCDataType asCScriptEngine::DetermineTypeForTemplate(const asCDataType &orig, asCObjectType *tmpl, asCObjectType *ot)
|
|
{
|
|
asCDataType dt;
|
|
if( orig.GetTypeInfo() && (orig.GetTypeInfo()->flags & asOBJ_TEMPLATE_SUBTYPE) )
|
|
{
|
|
bool found = false;
|
|
for( asUINT n = 0; n < tmpl->templateSubTypes.GetLength(); n++ )
|
|
{
|
|
if( orig.GetTypeInfo() == tmpl->templateSubTypes[n].GetTypeInfo() )
|
|
{
|
|
found = true;
|
|
dt = ot->templateSubTypes[n];
|
|
if( orig.IsObjectHandle() && !ot->templateSubTypes[n].IsObjectHandle() )
|
|
{
|
|
dt.MakeHandle(true, true);
|
|
asASSERT(dt.IsObjectHandle());
|
|
if( orig.IsHandleToConst() )
|
|
dt.MakeHandleToConst(true);
|
|
dt.MakeReference(orig.IsReference());
|
|
dt.MakeReadOnly(orig.IsReadOnly());
|
|
}
|
|
else
|
|
{
|
|
// The target type is a handle, then check if the application
|
|
// wants this handle to be to a const object. This is done by
|
|
// flagging the type with 'if_handle_then_const' in the declaration.
|
|
if (dt.IsObjectHandle() && orig.HasIfHandleThenConst())
|
|
dt.MakeHandleToConst(true);
|
|
|
|
dt.MakeReference(orig.IsReference());
|
|
dt.MakeReadOnly(ot->templateSubTypes[n].IsReadOnly() || orig.IsReadOnly());
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
asASSERT( found );
|
|
UNUSED_VAR( found );
|
|
}
|
|
else if( orig.GetTypeInfo() == tmpl )
|
|
{
|
|
if( orig.IsObjectHandle() )
|
|
dt = asCDataType::CreateObjectHandle(ot, false);
|
|
else
|
|
dt = asCDataType::CreateType(ot, false);
|
|
|
|
dt.MakeReference(orig.IsReference());
|
|
dt.MakeReadOnly(orig.IsReadOnly());
|
|
}
|
|
else if( orig.GetTypeInfo() && (orig.GetTypeInfo()->flags & asOBJ_TEMPLATE) )
|
|
{
|
|
// The type is itself a template, so it is necessary to find the correct template instance type
|
|
asCArray<asCDataType> tmplSubTypes;
|
|
asCObjectType *origType = CastToObjectType(orig.GetTypeInfo());
|
|
bool needInstance = true;
|
|
|
|
// Find the matching replacements for the subtypes
|
|
for( asUINT n = 0; n < origType->templateSubTypes.GetLength(); n++ )
|
|
{
|
|
if( origType->templateSubTypes[n].GetTypeInfo() == 0 ||
|
|
!(origType->templateSubTypes[n].GetTypeInfo()->flags & asOBJ_TEMPLATE_SUBTYPE) )
|
|
{
|
|
// The template is already an instance so we shouldn't attempt to create another instance
|
|
needInstance = false;
|
|
break;
|
|
}
|
|
|
|
for( asUINT m = 0; m < tmpl->templateSubTypes.GetLength(); m++ )
|
|
if( origType->templateSubTypes[n].GetTypeInfo() == tmpl->templateSubTypes[m].GetTypeInfo() )
|
|
tmplSubTypes.PushLast(ot->templateSubTypes[m]);
|
|
|
|
if( tmplSubTypes.GetLength() != n+1 )
|
|
{
|
|
asASSERT( false );
|
|
return orig;
|
|
}
|
|
}
|
|
|
|
asCObjectType *ntype = origType;
|
|
if( needInstance )
|
|
{
|
|
// Always find the original template type when creating a new template instance otherwise the
|
|
// generation will fail since it will attempt to create factory stubs when they already exists, etc
|
|
for( asUINT n = 0; n < registeredTemplateTypes.GetLength(); n++ )
|
|
if( registeredTemplateTypes[n]->name == origType->name )
|
|
{
|
|
origType = registeredTemplateTypes[n];
|
|
break;
|
|
}
|
|
|
|
ntype = GetTemplateInstanceType(origType, tmplSubTypes, ot->module);
|
|
if( ntype == 0 )
|
|
{
|
|
// It not possible to instantiate the subtype
|
|
asASSERT( false );
|
|
ntype = tmpl;
|
|
}
|
|
}
|
|
|
|
if( orig.IsObjectHandle() )
|
|
dt = asCDataType::CreateObjectHandle(ntype, false);
|
|
else
|
|
dt = asCDataType::CreateType(ntype, false);
|
|
|
|
dt.MakeReference(orig.IsReference());
|
|
dt.MakeReadOnly(orig.IsReadOnly());
|
|
}
|
|
else if (orig.GetTypeInfo() && (orig.GetTypeInfo()->flags & asOBJ_FUNCDEF) && CastToFuncdefType(orig.GetTypeInfo())->parentClass == tmpl)
|
|
{
|
|
// The type is a child funcdef. Find the corresponding child funcdef in the template instance
|
|
for (asUINT n = 0; n < ot->childFuncDefs.GetLength(); n++)
|
|
{
|
|
if (ot->childFuncDefs[n]->name == orig.GetTypeInfo()->name)
|
|
{
|
|
dt = orig;
|
|
dt.SetTypeInfo(ot->childFuncDefs[n]);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
dt = orig;
|
|
|
|
return dt;
|
|
}
|
|
|
|
// internal
|
|
asCScriptFunction *asCScriptEngine::GenerateTemplateFactoryStub(asCObjectType *templateType, asCObjectType *ot, int factoryId)
|
|
{
|
|
asCScriptFunction *factory = scriptFunctions[factoryId];
|
|
|
|
// By first instantiating the function as a dummy and then changing it to be a script function
|
|
// I avoid having it added to the garbage collector. As it is known that this object will stay
|
|
// alive until the template instance is no longer used there is no need to have the GC check
|
|
// this function all the time.
|
|
asCScriptFunction *func = asNEW(asCScriptFunction)(this, 0, asFUNC_DUMMY);
|
|
if( func == 0 )
|
|
{
|
|
// Out of memory
|
|
return 0;
|
|
}
|
|
|
|
func->funcType = asFUNC_SCRIPT;
|
|
func->AllocateScriptFunctionData();
|
|
func->id = GetNextScriptFunctionId();
|
|
AddScriptFunction(func);
|
|
|
|
func->SetShared(true);
|
|
if( templateType->flags & asOBJ_REF )
|
|
{
|
|
func->name = "$fact";
|
|
func->returnType = asCDataType::CreateObjectHandle(ot, false);
|
|
}
|
|
else
|
|
{
|
|
func->name = "$beh0";
|
|
func->returnType = factory->returnType; // constructors return nothing
|
|
func->objectType = ot;
|
|
func->objectType->AddRefInternal();
|
|
}
|
|
|
|
// Skip the first parameter as this is the object type pointer that the stub will add
|
|
func->parameterTypes.SetLength(factory->parameterTypes.GetLength()-1);
|
|
func->parameterNames.SetLength(factory->parameterNames.GetLength()-1);
|
|
func->inOutFlags.SetLength(factory->inOutFlags.GetLength()-1);
|
|
func->defaultArgs.SetLength(factory->defaultArgs.GetLength()-1);
|
|
for( asUINT p = 1; p < factory->parameterTypes.GetLength(); p++ )
|
|
{
|
|
func->parameterTypes[p-1] = factory->parameterTypes[p];
|
|
func->parameterNames[p-1] = factory->parameterNames[p];
|
|
func->inOutFlags[p-1] = factory->inOutFlags[p];
|
|
func->defaultArgs[p-1] = factory->defaultArgs[p] ? asNEW(asCString)(*factory->defaultArgs[p]) : 0;
|
|
}
|
|
func->scriptData->objVariablesOnHeap = 0;
|
|
|
|
// Generate the bytecode for the factory stub
|
|
asUINT bcLength = asBCTypeSize[asBCInfo[asBC_OBJTYPE].type] +
|
|
asBCTypeSize[asBCInfo[asBC_CALLSYS].type] +
|
|
asBCTypeSize[asBCInfo[asBC_RET].type];
|
|
|
|
if( ep.includeJitInstructions )
|
|
bcLength += asBCTypeSize[asBCInfo[asBC_JitEntry].type];
|
|
if( templateType->flags & asOBJ_VALUE )
|
|
bcLength += asBCTypeSize[asBCInfo[asBC_SwapPtr].type];
|
|
|
|
func->scriptData->byteCode.SetLength(bcLength);
|
|
asDWORD *bc = func->scriptData->byteCode.AddressOf();
|
|
|
|
if( ep.includeJitInstructions )
|
|
{
|
|
*(asBYTE*)bc = asBC_JitEntry;
|
|
*(asPWORD*)(bc+1) = 0;
|
|
bc += asBCTypeSize[asBCInfo[asBC_JitEntry].type];
|
|
}
|
|
|
|
*(asBYTE*)bc = asBC_OBJTYPE;
|
|
*(asPWORD*)(bc+1) = (asPWORD)ot;
|
|
bc += asBCTypeSize[asBCInfo[asBC_OBJTYPE].type];
|
|
if( templateType->flags & asOBJ_VALUE )
|
|
{
|
|
// Swap the object pointer with the object type
|
|
*(asBYTE*)bc = asBC_SwapPtr;
|
|
bc += asBCTypeSize[asBCInfo[asBC_SwapPtr].type];
|
|
}
|
|
*(asBYTE*)bc = asBC_CALLSYS;
|
|
*(asDWORD*)(bc+1) = factoryId;
|
|
bc += asBCTypeSize[asBCInfo[asBC_CALLSYS].type];
|
|
*(asBYTE*)bc = asBC_RET;
|
|
*(((asWORD*)bc)+1) = (asWORD)func->GetSpaceNeededForArguments() + (func->objectType ? AS_PTR_SIZE : 0);
|
|
|
|
func->AddReferences();
|
|
func->scriptData->stackNeeded = AS_PTR_SIZE;
|
|
|
|
// Tell the virtual machine not to clean up the object on exception
|
|
func->dontCleanUpOnException = true;
|
|
|
|
func->JITCompile();
|
|
|
|
// Need to translate the list pattern too so the VM and compiler will know the correct type of the members
|
|
if( factory->listPattern )
|
|
{
|
|
asSListPatternNode *n = factory->listPattern;
|
|
asSListPatternNode *last = 0;
|
|
while( n )
|
|
{
|
|
asSListPatternNode *newNode = n->Duplicate();
|
|
if( newNode->type == asLPT_TYPE )
|
|
{
|
|
asSListPatternDataTypeNode *typeNode = reinterpret_cast<asSListPatternDataTypeNode*>(newNode);
|
|
typeNode->dataType = DetermineTypeForTemplate(typeNode->dataType, templateType, ot);
|
|
}
|
|
|
|
if( last )
|
|
last->next = newNode;
|
|
else
|
|
func->listPattern = newNode;
|
|
|
|
last = newNode;
|
|
|
|
n = n->next;
|
|
}
|
|
}
|
|
|
|
return func;
|
|
}
|
|
|
|
bool asCScriptEngine::RequireTypeReplacement(asCDataType &type, asCObjectType *templateType)
|
|
{
|
|
if( type.GetTypeInfo() == templateType ) return true;
|
|
if( type.GetTypeInfo() && (type.GetTypeInfo()->flags & asOBJ_TEMPLATE_SUBTYPE) ) return true;
|
|
if( type.GetTypeInfo() && (type.GetTypeInfo()->flags & asOBJ_TEMPLATE) )
|
|
{
|
|
asCObjectType *ot = CastToObjectType(type.GetTypeInfo());
|
|
for( asUINT n = 0; n < ot->templateSubTypes.GetLength(); n++ )
|
|
if( ot->templateSubTypes[n].GetTypeInfo() &&
|
|
ot->templateSubTypes[n].GetTypeInfo()->flags & asOBJ_TEMPLATE_SUBTYPE )
|
|
return true;
|
|
}
|
|
if (type.GetTypeInfo() && (type.GetTypeInfo()->flags & asOBJ_FUNCDEF) && CastToFuncdefType(type.GetTypeInfo())->parentClass == templateType)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
bool asCScriptEngine::GenerateNewTemplateFunction(asCObjectType *templateType, asCObjectType *ot, asCScriptFunction *func, asCScriptFunction **newFunc)
|
|
{
|
|
bool needNewFunc = false;
|
|
if( RequireTypeReplacement(func->returnType, templateType) )
|
|
needNewFunc = true;
|
|
else
|
|
{
|
|
for( asUINT p = 0; p < func->parameterTypes.GetLength(); p++ )
|
|
{
|
|
if( RequireTypeReplacement(func->parameterTypes[p], templateType) )
|
|
{
|
|
needNewFunc = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( !needNewFunc )
|
|
return false;
|
|
|
|
asCScriptFunction *func2 = asNEW(asCScriptFunction)(this, 0, func->funcType);
|
|
if( func2 == 0 )
|
|
{
|
|
// Out of memory
|
|
return false;
|
|
}
|
|
|
|
func2->name = func->name;
|
|
|
|
func2->returnType = DetermineTypeForTemplate(func->returnType, templateType, ot);
|
|
func2->parameterTypes.SetLength(func->parameterTypes.GetLength());
|
|
for (asUINT p = 0; p < func->parameterTypes.GetLength(); p++)
|
|
func2->parameterTypes[p] = DetermineTypeForTemplate(func->parameterTypes[p], templateType, ot);
|
|
|
|
for (asUINT n = 0; n < func->defaultArgs.GetLength(); n++)
|
|
if (func->defaultArgs[n])
|
|
func2->defaultArgs.PushLast(asNEW(asCString)(*func->defaultArgs[n]));
|
|
else
|
|
func2->defaultArgs.PushLast(0);
|
|
|
|
// TODO: template: Must be careful when instantiating templates for garbage collected types
|
|
// If the template hasn't been registered with the behaviours, it shouldn't
|
|
// permit instantiation of garbage collected types that in turn may refer to
|
|
// this instance.
|
|
|
|
func2->parameterNames = func->parameterNames;
|
|
func2->inOutFlags = func->inOutFlags;
|
|
func2->SetReadOnly(func->IsReadOnly());
|
|
func2->objectType = ot;
|
|
func2->objectType->AddRefInternal();
|
|
func2->sysFuncIntf = asNEW(asSSystemFunctionInterface)(*func->sysFuncIntf);
|
|
|
|
// Adjust the clean up instructions
|
|
if( func2->sysFuncIntf->callConv == ICC_GENERIC_FUNC ||
|
|
func2->sysFuncIntf->callConv == ICC_GENERIC_METHOD )
|
|
PrepareSystemFunctionGeneric(func2, func2->sysFuncIntf, this);
|
|
else
|
|
PrepareSystemFunction(func2, func2->sysFuncIntf, this);
|
|
|
|
func2->id = GetNextScriptFunctionId();
|
|
AddScriptFunction(func2);
|
|
|
|
// Return the new function
|
|
*newFunc = func2;
|
|
|
|
return true;
|
|
}
|
|
|
|
asCFuncdefType *asCScriptEngine::GenerateNewTemplateFuncdef(asCObjectType *templateType, asCObjectType *ot, asCFuncdefType *func)
|
|
{
|
|
// TODO: Only generate the new funcdef if it used the template subtypes.
|
|
// Remember to also update the clean up in asCObjectType::DestroyInternal so it doesn't delete
|
|
// child funcdefs that have not been created specificially for the template instance.
|
|
// Perhaps a new funcdef is always needed, since the funcdef will have a reference to the
|
|
// parent class (in this case the template instance).
|
|
|
|
asCScriptFunction *func2 = asNEW(asCScriptFunction)(this, 0, func->funcdef->funcType);
|
|
if (func2 == 0)
|
|
{
|
|
// Out of memory
|
|
return 0;
|
|
}
|
|
|
|
func2->name = func->name;
|
|
|
|
func2->returnType = DetermineTypeForTemplate(func->funcdef->returnType, templateType, ot);
|
|
func2->parameterTypes.SetLength(func->funcdef->parameterTypes.GetLength());
|
|
for (asUINT p = 0; p < func->funcdef->parameterTypes.GetLength(); p++)
|
|
func2->parameterTypes[p] = DetermineTypeForTemplate(func->funcdef->parameterTypes[p], templateType, ot);
|
|
|
|
// TODO: template: Must be careful when instantiating templates for garbage collected types
|
|
// If the template hasn't been registered with the behaviours, it shouldn't
|
|
// permit instantiation of garbage collected types that in turn may refer to
|
|
// this instance.
|
|
|
|
func2->inOutFlags = func->funcdef->inOutFlags;
|
|
func2->SetReadOnly(func->funcdef->IsReadOnly());
|
|
asASSERT(func->funcdef->objectType == 0);
|
|
asASSERT(func->funcdef->sysFuncIntf == 0);
|
|
|
|
func2->id = GetNextScriptFunctionId();
|
|
AddScriptFunction(func2);
|
|
|
|
asCFuncdefType *fdt2 = asNEW(asCFuncdefType)(this, func2);
|
|
funcDefs.PushLast(fdt2); // don't increase refCount as the constructor already set it to 1
|
|
|
|
// Return the new function
|
|
return fdt2;
|
|
}
|
|
|
|
void asCScriptEngine::CallObjectMethod(void *obj, int func) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
CallObjectMethod(obj, s->sysFuncIntf, s);
|
|
}
|
|
|
|
void asCScriptEngine::CallObjectMethod(void *obj, asSSystemFunctionInterface *i, asCScriptFunction *s) const
|
|
{
|
|
#if defined(__GNUC__) || defined(AS_PSVITA)
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
}
|
|
else if( i->callConv == ICC_THISCALL || i->callConv == ICC_VIRTUAL_THISCALL )
|
|
{
|
|
// For virtual thiscalls we must call the method as a true class method
|
|
// so that the compiler will lookup the function address in the vftable
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
struct
|
|
{
|
|
asFUNCTION_t func;
|
|
asPWORD baseOffset; // Same size as the pointer
|
|
} f;
|
|
} p;
|
|
|
|
obj = (void*) ((char*) obj + i->compositeOffset);
|
|
if(i->isCompositeIndirect)
|
|
obj = *((void**)obj);
|
|
|
|
p.f.func = (asFUNCTION_t)(i->func);
|
|
p.f.baseOffset = asPWORD(i->baseOffset);
|
|
void (asCSimpleDummy::*f)() = p.mthd;
|
|
(((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
void (*f)(void *) = (void (*)(void *))(i->func);
|
|
f(obj);
|
|
}
|
|
#else
|
|
#ifndef AS_NO_CLASS_METHODS
|
|
if( i->callConv == ICC_THISCALL )
|
|
{
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
asFUNCTION_t func;
|
|
} p;
|
|
p.func = (asFUNCTION_t)(i->func);
|
|
void (asCSimpleDummy::*f)() = p.mthd;
|
|
|
|
obj = (void*) ((char*) obj + i->compositeOffset);
|
|
if(i->isCompositeIndirect)
|
|
obj = *((void**)obj);
|
|
|
|
obj = (void*)(asPWORD(obj) + i->baseOffset);
|
|
(((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else
|
|
#endif
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
void (*f)(void *) = (void (*)(void *))(i->func);
|
|
f(obj);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
bool asCScriptEngine::CallObjectMethodRetBool(void *obj, int func) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
asSSystemFunctionInterface *i = s->sysFuncIntf;
|
|
|
|
#if defined(__GNUC__) || defined(AS_PSVITA)
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(bool*)gen.GetReturnPointer();
|
|
}
|
|
else if( i->callConv == ICC_THISCALL || i->callConv == ICC_VIRTUAL_THISCALL )
|
|
{
|
|
// For virtual thiscalls we must call the method as a true class method so that the compiler will lookup the function address in the vftable
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
struct
|
|
{
|
|
asFUNCTION_t func;
|
|
asPWORD baseOffset;
|
|
} f;
|
|
} p;
|
|
|
|
obj = (void*) ((char*) obj + i->compositeOffset);
|
|
if(i->isCompositeIndirect)
|
|
obj = *((void**)obj);
|
|
|
|
p.f.func = (asFUNCTION_t)(i->func);
|
|
p.f.baseOffset = asPWORD(i->baseOffset);
|
|
bool (asCSimpleDummy::*f)() = (bool (asCSimpleDummy::*)())(p.mthd);
|
|
return (((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
bool (*f)(void *) = (bool (*)(void *))(i->func);
|
|
return f(obj);
|
|
}
|
|
#else
|
|
#ifndef AS_NO_CLASS_METHODS
|
|
if( i->callConv == ICC_THISCALL )
|
|
{
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
asFUNCTION_t func;
|
|
} p;
|
|
p.func = (asFUNCTION_t)(i->func);
|
|
bool (asCSimpleDummy::*f)() = (bool (asCSimpleDummy::*)())p.mthd;
|
|
|
|
obj = (void*) ((char*) obj + i->compositeOffset);
|
|
if(i->isCompositeIndirect)
|
|
obj = *((void**)obj);
|
|
|
|
obj = (void*)(asPWORD(obj) + i->baseOffset);
|
|
return (((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else
|
|
#endif
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(bool*)gen.GetReturnPointer();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
bool (*f)(void *) = (bool (*)(void *))(i->func);
|
|
return f(obj);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
int asCScriptEngine::CallObjectMethodRetInt(void *obj, int func) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
asSSystemFunctionInterface *i = s->sysFuncIntf;
|
|
|
|
#if defined(__GNUC__) || defined(AS_PSVITA)
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(int*)gen.GetReturnPointer();
|
|
}
|
|
else if( i->callConv == ICC_THISCALL || i->callConv == ICC_VIRTUAL_THISCALL )
|
|
{
|
|
// For virtual thiscalls we must call the method as a true class method so that the compiler will lookup the function address in the vftable
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
struct
|
|
{
|
|
asFUNCTION_t func;
|
|
asPWORD baseOffset;
|
|
} f;
|
|
} p;
|
|
p.f.func = (asFUNCTION_t)(i->func);
|
|
p.f.baseOffset = asPWORD(i->baseOffset);
|
|
|
|
obj = (void*) ((char*) obj + i->compositeOffset);
|
|
if(i->isCompositeIndirect)
|
|
obj = *((void**)obj);
|
|
|
|
int (asCSimpleDummy::*f)() = (int (asCSimpleDummy::*)())(p.mthd);
|
|
return (((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
int (*f)(void *) = (int (*)(void *))(i->func);
|
|
return f(obj);
|
|
}
|
|
#else
|
|
#ifndef AS_NO_CLASS_METHODS
|
|
if( i->callConv == ICC_THISCALL )
|
|
{
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
asFUNCTION_t func;
|
|
} p;
|
|
p.func = (asFUNCTION_t)(i->func);
|
|
int (asCSimpleDummy::*f)() = (int (asCSimpleDummy::*)())p.mthd;
|
|
|
|
obj = (void*) ((char*) obj + i->compositeOffset);
|
|
if(i->isCompositeIndirect)
|
|
obj = *((void**)obj);
|
|
|
|
obj = (void*)(asPWORD(obj) + i->baseOffset);
|
|
return (((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else
|
|
#endif
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(int*)gen.GetReturnPointer();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
int (*f)(void *) = (int (*)(void *))(i->func);
|
|
return f(obj);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void *asCScriptEngine::CallObjectMethodRetPtr(void *obj, int func) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
asSSystemFunctionInterface *i = s->sysFuncIntf;
|
|
|
|
#if defined(__GNUC__) || defined(AS_PSVITA)
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(void**)gen.GetReturnPointer();
|
|
}
|
|
else if( i->callConv == ICC_THISCALL || i->callConv == ICC_VIRTUAL_THISCALL )
|
|
{
|
|
// For virtual thiscalls we must call the method as a true class method so that the compiler will lookup the function address in the vftable
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
struct
|
|
{
|
|
asFUNCTION_t func;
|
|
asPWORD baseOffset;
|
|
} f;
|
|
} p;
|
|
p.f.func = (asFUNCTION_t)(i->func);
|
|
p.f.baseOffset = asPWORD(i->baseOffset);
|
|
|
|
obj = (void*) ((char*) obj + i->compositeOffset);
|
|
if(i->isCompositeIndirect)
|
|
obj = *((void**)obj);
|
|
|
|
void *(asCSimpleDummy::*f)() = (void *(asCSimpleDummy::*)())(p.mthd);
|
|
return (((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
void *(*f)(void *) = (void *(*)(void *))(i->func);
|
|
return f(obj);
|
|
}
|
|
#else
|
|
#ifndef AS_NO_CLASS_METHODS
|
|
if( i->callConv == ICC_THISCALL )
|
|
{
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
asFUNCTION_t func;
|
|
} p;
|
|
p.func = (asFUNCTION_t)(i->func);
|
|
void *(asCSimpleDummy::*f)() = (void *(asCSimpleDummy::*)())p.mthd;
|
|
|
|
obj = (void*) ((char*) obj + i->compositeOffset);
|
|
if(i->isCompositeIndirect)
|
|
obj = *((void**)obj);
|
|
|
|
obj = (void*)(asPWORD(obj) + i->baseOffset);
|
|
return (((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else
|
|
#endif
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(void **)gen.GetReturnPointer();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
void *(*f)(void *) = (void *(*)(void *))(i->func);
|
|
return f(obj);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void *asCScriptEngine::CallObjectMethodRetPtr(void *obj, int param1, asCScriptFunction *func) const
|
|
{
|
|
asASSERT( obj != 0 );
|
|
asASSERT( func != 0 );
|
|
asSSystemFunctionInterface *i = func->sysFuncIntf;
|
|
|
|
#ifndef AS_NO_CLASS_METHODS
|
|
if( i->callConv == ICC_THISCALL || i->callConv == ICC_VIRTUAL_THISCALL )
|
|
{
|
|
#if defined(__GNUC__) || defined(AS_PSVITA)
|
|
// For virtual thiscalls we must call the method as a true class method so that the compiler will lookup the function address in the vftable
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
struct
|
|
{
|
|
asFUNCTION_t func;
|
|
asPWORD baseOffset;
|
|
} f;
|
|
} p;
|
|
p.f.func = (asFUNCTION_t)(i->func);
|
|
p.f.baseOffset = asPWORD(i->baseOffset);
|
|
|
|
obj = (void*) ((char*) obj + i->compositeOffset);
|
|
if(i->isCompositeIndirect)
|
|
obj = *((void**)obj);
|
|
|
|
void *(asCSimpleDummy::*f)(int) = (void *(asCSimpleDummy::*)(int))(p.mthd);
|
|
return (((asCSimpleDummy*)obj)->*f)(param1);
|
|
#else
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
asFUNCTION_t func;
|
|
} p;
|
|
p.func = (asFUNCTION_t)(i->func);
|
|
void *(asCSimpleDummy::*f)(int) = (void *(asCSimpleDummy::*)(int))p.mthd;
|
|
|
|
obj = (void*) ((char*) obj + i->compositeOffset);
|
|
if(i->isCompositeIndirect)
|
|
obj = *((void**)obj);
|
|
|
|
obj = (void*)(asPWORD(obj) + i->baseOffset);
|
|
return (((asCSimpleDummy*)obj)->*f)(param1);
|
|
#endif
|
|
}
|
|
else
|
|
#endif
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), func, obj, reinterpret_cast<asDWORD*>(¶m1));
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(void **)gen.GetReturnPointer();
|
|
}
|
|
else if( i->callConv == ICC_CDECL_OBJLAST )
|
|
{
|
|
void *(*f)(int, void *) = (void *(*)(int, void *))(i->func);
|
|
return f(param1, obj);
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
void *(*f)(void *, int) = (void *(*)(void *, int))(i->func);
|
|
return f(obj, param1);
|
|
}
|
|
}
|
|
|
|
void *asCScriptEngine::CallGlobalFunctionRetPtr(int func) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
return CallGlobalFunctionRetPtr(s->sysFuncIntf, s);
|
|
}
|
|
|
|
void *asCScriptEngine::CallGlobalFunctionRetPtr(int func, void *param1) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
return CallGlobalFunctionRetPtr(s->sysFuncIntf, s, param1);
|
|
}
|
|
|
|
void *asCScriptEngine::CallGlobalFunctionRetPtr(asSSystemFunctionInterface *i, asCScriptFunction *s) const
|
|
{
|
|
if( i->callConv == ICC_CDECL )
|
|
{
|
|
void *(*f)() = (void *(*)())(i->func);
|
|
return f();
|
|
}
|
|
else if( i->callConv == ICC_STDCALL )
|
|
{
|
|
typedef void *(STDCALL *func_t)();
|
|
func_t f = (func_t)(i->func);
|
|
return f();
|
|
}
|
|
else
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, 0, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(void**)gen.GetReturnPointer();
|
|
}
|
|
}
|
|
|
|
void *asCScriptEngine::CallGlobalFunctionRetPtr(asSSystemFunctionInterface *i, asCScriptFunction *s, void *param1) const
|
|
{
|
|
if( i->callConv == ICC_CDECL )
|
|
{
|
|
void *(*f)(void *) = (void *(*)(void *))(i->func);
|
|
return f(param1);
|
|
}
|
|
else if( i->callConv == ICC_STDCALL )
|
|
{
|
|
typedef void *(STDCALL *func_t)(void *);
|
|
func_t f = (func_t)(i->func);
|
|
return f(param1);
|
|
}
|
|
else
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, 0, (asDWORD*)¶m1);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(void**)gen.GetReturnPointer();
|
|
}
|
|
}
|
|
|
|
void asCScriptEngine::CallObjectMethod(void *obj, void *param, int func) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
CallObjectMethod(obj, param, s->sysFuncIntf, s);
|
|
}
|
|
|
|
void asCScriptEngine::CallObjectMethod(void *obj, void *param, asSSystemFunctionInterface *i, asCScriptFunction *s) const
|
|
{
|
|
#if defined(__GNUC__) || defined(AS_PSVITA)
|
|
if( i->callConv == ICC_CDECL_OBJLAST )
|
|
{
|
|
void (*f)(void *, void *) = (void (*)(void *, void *))(i->func);
|
|
f(param, obj);
|
|
}
|
|
else if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, (asDWORD*)¶m);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
}
|
|
else if( i->callConv == ICC_VIRTUAL_THISCALL || i->callConv == ICC_THISCALL )
|
|
{
|
|
// For virtual thiscalls we must call the method as a true class method
|
|
// so that the compiler will lookup the function address in the vftable
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
struct
|
|
{
|
|
asFUNCTION_t func;
|
|
asPWORD baseOffset; // Same size as the pointer
|
|
} f;
|
|
} p;
|
|
p.f.func = (asFUNCTION_t)(i->func);
|
|
p.f.baseOffset = asPWORD(i->baseOffset);
|
|
|
|
obj = (void*) ((char*) obj + i->compositeOffset);
|
|
if(i->isCompositeIndirect)
|
|
obj = *((void**)obj);
|
|
|
|
void (asCSimpleDummy::*f)(void*) = (void (asCSimpleDummy::*)(void*))(p.mthd);
|
|
(((asCSimpleDummy*)obj)->*f)(param);
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJFIRST */
|
|
{
|
|
void (*f)(void *, void *) = (void (*)(void *, void *))(i->func);
|
|
f(obj, param);
|
|
}
|
|
#else
|
|
#ifndef AS_NO_CLASS_METHODS
|
|
if( i->callConv == ICC_THISCALL )
|
|
{
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
asFUNCTION_t func;
|
|
} p;
|
|
p.func = (asFUNCTION_t)(i->func);
|
|
void (asCSimpleDummy::*f)(void *) = (void (asCSimpleDummy::*)(void *))(p.mthd);
|
|
|
|
obj = (void*) ((char*) obj + i->compositeOffset);
|
|
if(i->isCompositeIndirect)
|
|
obj = *((void**)obj);
|
|
|
|
obj = (void*)(asPWORD(obj) + i->baseOffset);
|
|
(((asCSimpleDummy*)obj)->*f)(param);
|
|
}
|
|
else
|
|
#endif
|
|
if( i->callConv == ICC_CDECL_OBJLAST )
|
|
{
|
|
void (*f)(void *, void *) = (void (*)(void *, void *))(i->func);
|
|
f(param, obj);
|
|
}
|
|
else if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, (asDWORD*)¶m);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
void (*f)(void *, void *) = (void (*)(void *, void *))(i->func);
|
|
f(obj, param);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void asCScriptEngine::CallGlobalFunction(void *param1, void *param2, asSSystemFunctionInterface *i, asCScriptFunction *s) const
|
|
{
|
|
if( i->callConv == ICC_CDECL )
|
|
{
|
|
void (*f)(void *, void *) = (void (*)(void *, void *))(i->func);
|
|
f(param1, param2);
|
|
}
|
|
else if( i->callConv == ICC_STDCALL )
|
|
{
|
|
typedef void (STDCALL *func_t)(void *, void *);
|
|
func_t f = (func_t)(i->func);
|
|
f(param1, param2);
|
|
}
|
|
else
|
|
{
|
|
// We must guarantee the order of the arguments which is why we copy them to this
|
|
// array. Otherwise the compiler may put them anywhere it likes, or even keep them
|
|
// in the registers which causes problem.
|
|
void *params[2] = {param1, param2};
|
|
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, 0, (asDWORD*)¶ms);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
}
|
|
}
|
|
|
|
bool asCScriptEngine::CallGlobalFunctionRetBool(void *param1, void *param2, asSSystemFunctionInterface *i, asCScriptFunction *s) const
|
|
{
|
|
if( i->callConv == ICC_CDECL )
|
|
{
|
|
bool (*f)(void *, void *) = (bool (*)(void *, void *))(i->func);
|
|
return f(param1, param2);
|
|
}
|
|
else if( i->callConv == ICC_STDCALL )
|
|
{
|
|
typedef bool (STDCALL *func_t)(void *, void *);
|
|
func_t f = (func_t)(i->func);
|
|
return f(param1, param2);
|
|
}
|
|
else
|
|
{
|
|
// TODO: When simulating a 64bit environment by defining AS_64BIT_PTR on a 32bit platform this code
|
|
// fails, because the stack given to asCGeneric is not prepared with two 64bit arguments.
|
|
|
|
// We must guarantee the order of the arguments which is why we copy them to this
|
|
// array. Otherwise the compiler may put them anywhere it likes, or even keep them
|
|
// in the registers which causes problem.
|
|
void *params[2] = {param1, param2};
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, 0, (asDWORD*)params);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(bool*)gen.GetReturnPointer();
|
|
}
|
|
}
|
|
|
|
void *asCScriptEngine::CallAlloc(const asCObjectType *type) const
|
|
{
|
|
// Allocate 4 bytes as the smallest size. Otherwise CallSystemFunction may try to
|
|
// copy a DWORD onto a smaller memory block, in case the object type is return in registers.
|
|
|
|
// Pad to the next even 4 bytes to avoid asBC_CPY writing outside of allocated buffer for registered POD types
|
|
asUINT size = type->size;
|
|
if( size & 0x3 )
|
|
size += 4 - (size & 0x3);
|
|
|
|
#ifndef WIP_16BYTE_ALIGN
|
|
#if defined(AS_DEBUG)
|
|
return ((asALLOCFUNCDEBUG_t)userAlloc)(size, __FILE__, __LINE__);
|
|
#else
|
|
return userAlloc(size);
|
|
#endif
|
|
#else
|
|
#if defined(AS_DEBUG)
|
|
return ((asALLOCALIGNEDFUNCDEBUG_t)userAllocAligned)(size, type->alignment, __FILE__, __LINE__);
|
|
#else
|
|
return userAllocAligned(size, type->alignment);
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
void asCScriptEngine::CallFree(void *obj) const
|
|
{
|
|
#ifndef WIP_16BYTE_ALIGN
|
|
userFree(obj);
|
|
#else
|
|
userFreeAligned(obj);
|
|
#endif
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::NotifyGarbageCollectorOfNewObject(void *obj, asITypeInfo *type)
|
|
{
|
|
return gc.AddScriptObjectToGC(obj, static_cast<asCObjectType*>(type));
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetObjectInGC(asUINT idx, asUINT *seqNbr, void **obj, asITypeInfo **type)
|
|
{
|
|
return gc.GetObjectInGC(idx, seqNbr, obj, type);
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GarbageCollect(asDWORD flags, asUINT iterations)
|
|
{
|
|
int r = gc.GarbageCollect(flags, iterations);
|
|
|
|
if( r == 0 )
|
|
{
|
|
// Delete any modules that have been discarded previously but not
|
|
// removed due to being referred to by objects in the garbage collector
|
|
DeleteDiscardedModules();
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::GetGCStatistics(asUINT *currentSize, asUINT *totalDestroyed, asUINT *totalDetected, asUINT *newObjects, asUINT *totalNewDestroyed) const
|
|
{
|
|
gc.GetStatistics(currentSize, totalDestroyed, totalDetected, newObjects, totalNewDestroyed);
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::GCEnumCallback(void *reference)
|
|
{
|
|
gc.GCEnumCallback(reference);
|
|
}
|
|
|
|
|
|
int asCScriptEngine::GetTypeIdFromDataType(const asCDataType &dtIn) const
|
|
{
|
|
if( dtIn.IsNullHandle() ) return asTYPEID_VOID;
|
|
|
|
if( dtIn.GetTypeInfo() == 0 )
|
|
{
|
|
// Primitives have pre-fixed typeIds
|
|
switch( dtIn.GetTokenType() )
|
|
{
|
|
case ttVoid: return asTYPEID_VOID;
|
|
case ttBool: return asTYPEID_BOOL;
|
|
case ttInt8: return asTYPEID_INT8;
|
|
case ttInt16: return asTYPEID_INT16;
|
|
case ttInt: return asTYPEID_INT32;
|
|
case ttInt64: return asTYPEID_INT64;
|
|
case ttUInt8: return asTYPEID_UINT8;
|
|
case ttUInt16: return asTYPEID_UINT16;
|
|
case ttUInt: return asTYPEID_UINT32;
|
|
case ttUInt64: return asTYPEID_UINT64;
|
|
case ttFloat: return asTYPEID_FLOAT;
|
|
case ttDouble: return asTYPEID_DOUBLE;
|
|
default:
|
|
// All types should be covered by the above. The variable type is not really a type
|
|
asASSERT(dtIn.GetTokenType() == ttQuestion);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int typeId = -1;
|
|
asCTypeInfo *ot = dtIn.GetTypeInfo();
|
|
asASSERT(ot != &functionBehaviours);
|
|
// Object's hold the typeId themselves
|
|
typeId = ot->typeId;
|
|
|
|
if( typeId == -1 )
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
// Make sure another thread didn't determine the typeId while we were waiting for the lock
|
|
if( ot->typeId == -1 )
|
|
{
|
|
typeId = typeIdSeqNbr++;
|
|
if( ot->flags & asOBJ_SCRIPT_OBJECT ) typeId |= asTYPEID_SCRIPTOBJECT;
|
|
else if( ot->flags & asOBJ_TEMPLATE ) typeId |= asTYPEID_TEMPLATE;
|
|
else if( ot->flags & asOBJ_ENUM ) {} // TODO: Should we have a specific bit for this?
|
|
else typeId |= asTYPEID_APPOBJECT;
|
|
|
|
ot->typeId = typeId;
|
|
|
|
mapTypeIdToTypeInfo.Insert(typeId, ot);
|
|
}
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
}
|
|
|
|
// Add flags according to the requested type
|
|
if( dtIn.GetTypeInfo() && !(dtIn.GetTypeInfo()->flags & asOBJ_ASHANDLE) )
|
|
{
|
|
// The ASHANDLE types behave like handles, but are really
|
|
// value types so the typeId is never returned as a handle
|
|
if( dtIn.IsObjectHandle() )
|
|
typeId |= asTYPEID_OBJHANDLE;
|
|
if( dtIn.IsHandleToConst() )
|
|
typeId |= asTYPEID_HANDLETOCONST;
|
|
}
|
|
|
|
return typeId;
|
|
}
|
|
|
|
asCDataType asCScriptEngine::GetDataTypeFromTypeId(int typeId) const
|
|
{
|
|
int baseId = typeId & (asTYPEID_MASK_OBJECT | asTYPEID_MASK_SEQNBR);
|
|
|
|
if( typeId <= asTYPEID_DOUBLE )
|
|
{
|
|
eTokenType type[] = {ttVoid, ttBool, ttInt8, ttInt16, ttInt, ttInt64, ttUInt8, ttUInt16, ttUInt, ttUInt64, ttFloat, ttDouble};
|
|
return asCDataType::CreatePrimitive(type[typeId], false);
|
|
}
|
|
|
|
// First check if the typeId is an object type
|
|
asCTypeInfo *ot = 0;
|
|
ACQUIRESHARED(engineRWLock);
|
|
asSMapNode<int,asCTypeInfo*> *cursor = 0;
|
|
if( mapTypeIdToTypeInfo.MoveTo(&cursor, baseId) )
|
|
ot = mapTypeIdToTypeInfo.GetValue(cursor);
|
|
RELEASESHARED(engineRWLock);
|
|
|
|
if( ot )
|
|
{
|
|
asCDataType dt = asCDataType::CreateType(ot, false);
|
|
if( typeId & asTYPEID_OBJHANDLE )
|
|
dt.MakeHandle(true, true);
|
|
if( typeId & asTYPEID_HANDLETOCONST )
|
|
dt.MakeHandleToConst(true);
|
|
|
|
return dt;
|
|
}
|
|
|
|
return asCDataType();
|
|
}
|
|
|
|
asCObjectType *asCScriptEngine::GetObjectTypeFromTypeId(int typeId) const
|
|
{
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
return CastToObjectType(dt.GetTypeInfo());
|
|
}
|
|
|
|
void asCScriptEngine::RemoveFromTypeIdMap(asCTypeInfo *type)
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
asSMapNode<int,asCTypeInfo*> *cursor = 0;
|
|
mapTypeIdToTypeInfo.MoveFirst(&cursor);
|
|
while( cursor )
|
|
{
|
|
if(mapTypeIdToTypeInfo.GetValue(cursor) == type )
|
|
{
|
|
mapTypeIdToTypeInfo.Erase(cursor);
|
|
break;
|
|
}
|
|
mapTypeIdToTypeInfo.MoveNext(&cursor, cursor);
|
|
}
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
}
|
|
|
|
// interface
|
|
asITypeInfo *asCScriptEngine::GetTypeInfoByDecl(const char *decl) const
|
|
{
|
|
asCDataType dt;
|
|
// This cast is ok, because we are not changing anything in the engine
|
|
asCBuilder bld(const_cast<asCScriptEngine*>(this), 0);
|
|
|
|
// Don't write parser errors to the message callback
|
|
bld.silent = true;
|
|
|
|
int r = bld.ParseDataType(decl, &dt, defaultNamespace);
|
|
if (r < 0)
|
|
return 0;
|
|
|
|
return dt.GetTypeInfo();
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetTypeIdByDecl(const char *decl) const
|
|
{
|
|
asCDataType dt;
|
|
// This cast is ok, because we are not changing anything in the engine
|
|
asCBuilder bld(const_cast<asCScriptEngine*>(this), 0);
|
|
|
|
// Don't write parser errors to the message callback
|
|
bld.silent = true;
|
|
|
|
int r = bld.ParseDataType(decl, &dt, defaultNamespace);
|
|
if( r < 0 )
|
|
return asINVALID_TYPE;
|
|
|
|
return GetTypeIdFromDataType(dt);
|
|
}
|
|
|
|
// interface
|
|
const char *asCScriptEngine::GetTypeDeclaration(int typeId, bool includeNamespace) const
|
|
{
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
|
|
asCString *tempString = &asCThreadManager::GetLocalData()->string;
|
|
*tempString = dt.Format(defaultNamespace, includeNamespace);
|
|
|
|
return tempString->AddressOf();
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetSizeOfPrimitiveType(int typeId) const
|
|
{
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
if( !dt.IsPrimitive() ) return 0;
|
|
|
|
return dt.GetSizeInMemoryBytes();
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RefCastObject(void *obj, asITypeInfo *fromType, asITypeInfo *toType, void **newPtr, bool useOnlyImplicitCast)
|
|
{
|
|
if( newPtr == 0 ) return asINVALID_ARG;
|
|
*newPtr = 0;
|
|
|
|
if( fromType == 0 || toType == 0 ) return asINVALID_ARG;
|
|
|
|
// A null-pointer can always be cast to another type, so it will always be successful
|
|
if( obj == 0 )
|
|
return asSUCCESS;
|
|
|
|
if( fromType == toType )
|
|
{
|
|
*newPtr = obj;
|
|
AddRefScriptObject(*newPtr, toType);
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// Check for funcdefs
|
|
if ((fromType->GetFlags() & asOBJ_FUNCDEF) && (toType->GetFlags() & asOBJ_FUNCDEF))
|
|
{
|
|
asCFuncdefType *fromFunc = CastToFuncdefType(reinterpret_cast<asCTypeInfo*>(fromType));
|
|
asCFuncdefType *toFunc = CastToFuncdefType(reinterpret_cast<asCTypeInfo*>(toType));
|
|
|
|
if (fromFunc && toFunc && fromFunc->funcdef->IsSignatureExceptNameEqual(toFunc->funcdef))
|
|
{
|
|
*newPtr = obj;
|
|
AddRefScriptObject(*newPtr, toType);
|
|
return asSUCCESS;
|
|
}
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// Look for ref cast behaviours
|
|
asCScriptFunction *universalCastFunc = 0;
|
|
asCObjectType *from = reinterpret_cast<asCObjectType*>(fromType);
|
|
for( asUINT n = 0; n < from->methods.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *func = scriptFunctions[from->methods[n]];
|
|
if( func->name == "opImplCast" ||
|
|
(!useOnlyImplicitCast && func->name == "opCast") )
|
|
{
|
|
if( func->returnType.GetTypeInfo() == toType )
|
|
{
|
|
*newPtr = CallObjectMethodRetPtr(obj, func->id);
|
|
// The ref cast behaviour returns a handle with incremented
|
|
// ref counter, so there is no need to call AddRef explicitly
|
|
// unless the function is registered with autohandle
|
|
if( func->sysFuncIntf->returnAutoHandle )
|
|
AddRefScriptObject(*newPtr, toType);
|
|
return asSUCCESS;
|
|
}
|
|
else
|
|
{
|
|
asASSERT( func->returnType.GetTokenType() == ttVoid &&
|
|
func->parameterTypes.GetLength() == 1 &&
|
|
func->parameterTypes[0].GetTokenType() == ttQuestion );
|
|
universalCastFunc = func;
|
|
}
|
|
}
|
|
}
|
|
|
|
// One last chance if the object has a void opCast(?&out) behaviour
|
|
if( universalCastFunc )
|
|
{
|
|
// TODO: Add proper error handling
|
|
asIScriptContext *ctx = RequestContext();
|
|
ctx->Prepare(universalCastFunc);
|
|
ctx->SetObject(obj);
|
|
ctx->SetArgVarType(0, newPtr, toType->GetTypeId() | asTYPEID_OBJHANDLE);
|
|
ctx->Execute();
|
|
ReturnContext(ctx);
|
|
|
|
// The opCast(?&out) method already incremented the
|
|
// refCount so there is no need to do it manually
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// For script classes and interfaces there is a quick route
|
|
if( (fromType->GetFlags() & asOBJ_SCRIPT_OBJECT) && (toType->GetFlags() & asOBJ_SCRIPT_OBJECT) )
|
|
{
|
|
if( fromType == toType )
|
|
{
|
|
*newPtr = obj;
|
|
reinterpret_cast<asCScriptObject*>(*newPtr)->AddRef();
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// Up casts to base class or interface can be done implicitly
|
|
if( fromType->DerivesFrom(toType) ||
|
|
fromType->Implements(toType) )
|
|
{
|
|
*newPtr = obj;
|
|
reinterpret_cast<asCScriptObject*>(*newPtr)->AddRef();
|
|
return asSUCCESS;
|
|
}
|
|
// Down casts to derived class or from interface can only be done explicitly
|
|
if( !useOnlyImplicitCast )
|
|
{
|
|
// Get the true type of the object so the explicit cast can evaluate all possibilities
|
|
asITypeInfo *trueType = reinterpret_cast<asCScriptObject*>(obj)->GetObjectType();
|
|
if (trueType->DerivesFrom(toType) ||
|
|
trueType->Implements(toType))
|
|
{
|
|
*newPtr = obj;
|
|
reinterpret_cast<asCScriptObject*>(*newPtr)->AddRef();
|
|
return asSUCCESS;
|
|
}
|
|
}
|
|
}
|
|
|
|
// The cast is not available, but it is still a success
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// interface
|
|
void *asCScriptEngine::CreateScriptObject(const asITypeInfo *type)
|
|
{
|
|
if( type == 0 ) return 0;
|
|
|
|
asCObjectType *objType = const_cast<asCObjectType*>(reinterpret_cast<const asCObjectType *>(type));
|
|
void *ptr = 0;
|
|
|
|
// Check that there is a default factory for ref types
|
|
if( objType->beh.factory == 0 && (objType->flags & asOBJ_REF) )
|
|
{
|
|
asCString str;
|
|
str.Format(TXT_FAILED_IN_FUNC_s_d, "CreateScriptObject", asNO_FUNCTION);
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
|
|
return 0;
|
|
}
|
|
|
|
// Construct the object
|
|
if( objType->flags & asOBJ_SCRIPT_OBJECT )
|
|
{
|
|
// Call the script class' default factory with a context
|
|
ptr = ScriptObjectFactory(objType, this);
|
|
}
|
|
else if( (objType->flags & asOBJ_TEMPLATE) && (objType->flags & asOBJ_REF) )
|
|
{
|
|
// The registered factory that takes the object type is moved
|
|
// to the construct behaviour when the type is instantiated
|
|
#ifdef AS_NO_EXCEPTIONS
|
|
ptr = CallGlobalFunctionRetPtr(objType->beh.construct, objType);
|
|
#else
|
|
try
|
|
{
|
|
ptr = CallGlobalFunctionRetPtr(objType->beh.construct, objType);
|
|
}
|
|
catch (...)
|
|
{
|
|
asIScriptContext *ctx = asGetActiveContext();
|
|
if (ctx)
|
|
ctx->SetException(TXT_EXCEPTION_CAUGHT);
|
|
}
|
|
#endif
|
|
}
|
|
else if( objType->flags & asOBJ_REF )
|
|
{
|
|
// Call the default factory directly
|
|
#ifdef AS_NO_EXCEPTIONS
|
|
ptr = CallGlobalFunctionRetPtr(objType->beh.factory);
|
|
#else
|
|
try
|
|
{
|
|
ptr = CallGlobalFunctionRetPtr(objType->beh.factory);
|
|
}
|
|
catch(...)
|
|
{
|
|
asIScriptContext *ctx = asGetActiveContext();
|
|
if( ctx )
|
|
ctx->SetException(TXT_EXCEPTION_CAUGHT);
|
|
}
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
// Make sure there is a default constructor or that it is a POD type
|
|
if( objType->beh.construct == 0 && !(objType->flags & asOBJ_POD) )
|
|
{
|
|
asCString str;
|
|
str.Format(TXT_FAILED_IN_FUNC_s_d, "CreateScriptObject", asNO_FUNCTION);
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
|
|
return 0;
|
|
}
|
|
|
|
// Manually allocate the memory, then call the default constructor
|
|
ptr = CallAlloc(objType);
|
|
int funcIndex = objType->beh.construct;
|
|
if (funcIndex)
|
|
{
|
|
if (objType->flags & asOBJ_TEMPLATE)
|
|
{
|
|
// Templates of value types create script functions as the constructors
|
|
CallScriptObjectMethod(ptr, funcIndex);
|
|
}
|
|
else
|
|
{
|
|
#ifdef AS_NO_EXCEPTIONS
|
|
CallObjectMethod(ptr, funcIndex);
|
|
#else
|
|
try
|
|
{
|
|
CallObjectMethod(ptr, funcIndex);
|
|
}
|
|
catch (...)
|
|
{
|
|
asIScriptContext *ctx = asGetActiveContext();
|
|
if (ctx)
|
|
ctx->SetException(TXT_EXCEPTION_CAUGHT);
|
|
|
|
// Free the memory
|
|
CallFree(ptr);
|
|
ptr = 0;
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
return ptr;
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::CallScriptObjectMethod(void *obj, int funcId)
|
|
{
|
|
asIScriptContext *ctx = 0;
|
|
int r = 0;
|
|
bool isNested = false;
|
|
|
|
// Use nested call in the context if there is an active context
|
|
ctx = asGetActiveContext();
|
|
if (ctx)
|
|
{
|
|
// It may not always be possible to reuse the current context,
|
|
// in which case we'll have to create a new one any way.
|
|
if (ctx->GetEngine() == this && ctx->PushState() == asSUCCESS)
|
|
isNested = true;
|
|
else
|
|
ctx = 0;
|
|
}
|
|
|
|
if (ctx == 0)
|
|
{
|
|
// Request a context from the engine
|
|
ctx = RequestContext();
|
|
if (ctx == 0)
|
|
{
|
|
// TODO: How to best report this failure?
|
|
return asERROR;
|
|
}
|
|
}
|
|
|
|
r = ctx->Prepare(scriptFunctions[funcId]);
|
|
if (r < 0)
|
|
{
|
|
if (isNested)
|
|
ctx->PopState();
|
|
else
|
|
ReturnContext(ctx);
|
|
// TODO: How to best report this failure?
|
|
return asERROR;
|
|
}
|
|
|
|
// Set the object
|
|
ctx->SetObject(obj);
|
|
|
|
for (;;)
|
|
{
|
|
r = ctx->Execute();
|
|
|
|
// We can't allow this execution to be suspended
|
|
// so resume the execution immediately
|
|
if (r != asEXECUTION_SUSPENDED)
|
|
break;
|
|
}
|
|
|
|
if (r != asEXECUTION_FINISHED)
|
|
{
|
|
if (isNested)
|
|
{
|
|
ctx->PopState();
|
|
|
|
// If the execution was aborted or an exception occurred,
|
|
// then we should forward that to the outer execution.
|
|
if (r == asEXECUTION_EXCEPTION)
|
|
{
|
|
// TODO: How to improve this exception
|
|
ctx->SetException(TXT_EXCEPTION_IN_NESTED_CALL);
|
|
}
|
|
else if (r == asEXECUTION_ABORTED)
|
|
ctx->Abort();
|
|
}
|
|
else
|
|
ReturnContext(ctx);
|
|
|
|
// TODO: How to best report the error?
|
|
return asERROR;
|
|
}
|
|
|
|
if (isNested)
|
|
ctx->PopState();
|
|
else
|
|
ReturnContext(ctx);
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// interface
|
|
void *asCScriptEngine::CreateUninitializedScriptObject(const asITypeInfo *type)
|
|
{
|
|
// This function only works for script classes. Registered types cannot be created this way.
|
|
if( type == 0 || !(type->GetFlags() & asOBJ_SCRIPT_OBJECT) )
|
|
return 0;
|
|
|
|
asCObjectType *objType = const_cast<asCObjectType*>(reinterpret_cast<const asCObjectType*>(type));
|
|
|
|
// Construct the object, but do not call the actual constructor that initializes the members
|
|
// The initialization will be done by the application afterwards, e.g. through serialization.
|
|
asCScriptObject *obj = reinterpret_cast<asCScriptObject*>(CallAlloc(objType));
|
|
|
|
// Pre-initialize the memory so there are no invalid pointers
|
|
ScriptObject_ConstructUnitialized(objType, obj);
|
|
|
|
return obj;
|
|
}
|
|
|
|
// interface
|
|
void *asCScriptEngine::CreateScriptObjectCopy(void *origObj, const asITypeInfo *type)
|
|
{
|
|
if( origObj == 0 || type == 0 ) return 0;
|
|
|
|
void *newObj = 0;
|
|
|
|
const asCObjectType *ot = reinterpret_cast<const asCObjectType*>(type);
|
|
// TODO: runtime optimize: Should call copy factory for ref types too
|
|
if( ot->beh.copyconstruct )
|
|
{
|
|
// Manually allocate the memory, then call the copy constructor
|
|
newObj = CallAlloc(ot);
|
|
#ifdef AS_NO_EXCEPTIONS
|
|
CallObjectMethod(newObj, origObj, ot->beh.copyconstruct);
|
|
#else
|
|
try
|
|
{
|
|
CallObjectMethod(newObj, origObj, ot->beh.copyconstruct);
|
|
}
|
|
catch(...)
|
|
{
|
|
asIScriptContext *ctx = asGetActiveContext();
|
|
if( ctx )
|
|
ctx->SetException(TXT_EXCEPTION_CAUGHT);
|
|
|
|
// Free the memory
|
|
CallFree(newObj);
|
|
newObj = 0;
|
|
}
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
// Allocate the object and then do a value assign
|
|
newObj = CreateScriptObject(type);
|
|
if( newObj == 0 ) return 0;
|
|
|
|
AssignScriptObject(newObj, origObj, type);
|
|
}
|
|
|
|
return newObj;
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::ConstructScriptObjectCopy(void *mem, void *obj, asCObjectType *type)
|
|
{
|
|
if( type == 0 || mem == 0 || obj == 0 ) return;
|
|
|
|
// This function is only meant to be used for value types
|
|
asASSERT( type->flags & asOBJ_VALUE );
|
|
|
|
// Call the copy constructor if available, else call the default constructor followed by the opAssign
|
|
int funcIndex = type->beh.copyconstruct;
|
|
if( funcIndex )
|
|
{
|
|
CallObjectMethod(mem, obj, funcIndex);
|
|
}
|
|
else
|
|
{
|
|
funcIndex = type->beh.construct;
|
|
if( funcIndex )
|
|
CallObjectMethod(mem, funcIndex);
|
|
|
|
AssignScriptObject(mem, obj, type);
|
|
}
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::AssignScriptObject(void *dstObj, void *srcObj, const asITypeInfo *type)
|
|
{
|
|
// TODO: Warn about invalid call in message stream
|
|
// TODO: Should a script exception be set in case a context is active?
|
|
if( type == 0 || dstObj == 0 || srcObj == 0 ) return asINVALID_ARG;
|
|
|
|
const asCObjectType *objType = reinterpret_cast<const asCObjectType*>(type);
|
|
|
|
// If value assign for ref types has been disabled, then don't do anything if the type is a ref type
|
|
if( ep.disallowValueAssignForRefType && (objType->flags & asOBJ_REF) && !(objType->flags & asOBJ_SCOPED) )
|
|
return asNOT_SUPPORTED;
|
|
|
|
// Must not copy if the opAssign is not available and the object is not a POD object
|
|
if( objType->beh.copy )
|
|
{
|
|
asCScriptFunction *func = scriptFunctions[objType->beh.copy];
|
|
if( func->funcType == asFUNC_SYSTEM )
|
|
CallObjectMethod(dstObj, srcObj, objType->beh.copy);
|
|
else
|
|
{
|
|
// Call the script class' opAssign method
|
|
asASSERT( objType->flags & asOBJ_SCRIPT_OBJECT );
|
|
reinterpret_cast<asCScriptObject*>(dstObj)->CopyFrom(reinterpret_cast<asCScriptObject*>(srcObj));
|
|
}
|
|
}
|
|
else if( objType->size && (objType->flags & asOBJ_POD) )
|
|
{
|
|
memcpy(dstObj, srcObj, objType->size);
|
|
}
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::AddRefScriptObject(void *obj, const asITypeInfo *type)
|
|
{
|
|
// Make sure it is not a null pointer
|
|
if( obj == 0 || type == 0 ) return;
|
|
|
|
const asCTypeInfo *ti = static_cast<const asCTypeInfo*>(type);
|
|
if (ti->flags & asOBJ_FUNCDEF)
|
|
{
|
|
CallObjectMethod(obj, functionBehaviours.beh.addref);
|
|
}
|
|
else
|
|
{
|
|
asCObjectType *objType = CastToObjectType(const_cast<asCTypeInfo*>(ti));
|
|
if (objType && objType->beh.addref)
|
|
{
|
|
// Call the addref behaviour
|
|
CallObjectMethod(obj, objType->beh.addref);
|
|
}
|
|
}
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::ReleaseScriptObject(void *obj, const asITypeInfo *type)
|
|
{
|
|
// Make sure it is not a null pointer
|
|
if( obj == 0 || type == 0 ) return;
|
|
|
|
const asCTypeInfo *ti = static_cast<const asCTypeInfo*>(type);
|
|
if (ti->flags & asOBJ_FUNCDEF)
|
|
{
|
|
CallObjectMethod(obj, functionBehaviours.beh.release);
|
|
}
|
|
else
|
|
{
|
|
asCObjectType *objType = CastToObjectType(const_cast<asCTypeInfo*>(ti));
|
|
if (objType && objType->flags & asOBJ_REF)
|
|
{
|
|
asASSERT((objType->flags & asOBJ_NOCOUNT) || objType->beh.release);
|
|
if (objType->beh.release)
|
|
{
|
|
// Call the release behaviour
|
|
CallObjectMethod(obj, objType->beh.release);
|
|
}
|
|
}
|
|
else if( objType )
|
|
{
|
|
// Call the destructor
|
|
if (objType->beh.destruct)
|
|
CallObjectMethod(obj, objType->beh.destruct);
|
|
else if (objType->flags & asOBJ_LIST_PATTERN)
|
|
DestroyList((asBYTE*)obj, objType);
|
|
|
|
// We'll have to trust that the memory for the object was allocated with CallAlloc.
|
|
// This is true if the object was created in the context, or with CreateScriptObject.
|
|
|
|
// Then free the memory
|
|
CallFree(obj);
|
|
}
|
|
}
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::BeginConfigGroup(const char *groupName)
|
|
{
|
|
// Make sure the group name doesn't already exist
|
|
for( asUINT n = 0; n < configGroups.GetLength(); n++ )
|
|
{
|
|
if( configGroups[n]->groupName == groupName )
|
|
return asNAME_TAKEN;
|
|
}
|
|
|
|
if( currentGroup != &defaultGroup )
|
|
return asNOT_SUPPORTED;
|
|
|
|
asCConfigGroup *group = asNEW(asCConfigGroup)();
|
|
if( group == 0 )
|
|
return asOUT_OF_MEMORY;
|
|
|
|
group->groupName = groupName;
|
|
|
|
configGroups.PushLast(group);
|
|
currentGroup = group;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::EndConfigGroup()
|
|
{
|
|
// Raise error if trying to end the default config
|
|
if( currentGroup == &defaultGroup )
|
|
return asERROR;
|
|
|
|
currentGroup = &defaultGroup;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RemoveConfigGroup(const char *groupName)
|
|
{
|
|
// It is not allowed to remove a group that is still in use.
|
|
|
|
// It would be possible to change the code in such a way that
|
|
// the group could be removed even though it was still in use,
|
|
// but that would cause severe negative impact on runtime
|
|
// performance, since the VM would then have to be able handle
|
|
// situations where the types, functions, and global variables
|
|
// can be removed at any time.
|
|
|
|
for( asUINT n = 0; n < configGroups.GetLength(); n++ )
|
|
{
|
|
if( configGroups[n]->groupName == groupName )
|
|
{
|
|
asCConfigGroup *group = configGroups[n];
|
|
|
|
// Remove any unused generated template instances
|
|
// before verifying if the config group is still in use.
|
|
// RemoveTemplateInstanceType() checks if the instance is in use
|
|
for( asUINT g = generatedTemplateTypes.GetLength(); g-- > 0; )
|
|
RemoveTemplateInstanceType(generatedTemplateTypes[g]);
|
|
|
|
// Make sure the group isn't referenced by anyone
|
|
if( group->refCount > 0 )
|
|
return asCONFIG_GROUP_IS_IN_USE;
|
|
|
|
// Verify if any objects registered in this group is still alive
|
|
if( group->HasLiveObjects() )
|
|
return asCONFIG_GROUP_IS_IN_USE;
|
|
|
|
// Remove the group from the list
|
|
if( n == configGroups.GetLength() - 1 )
|
|
configGroups.PopLast();
|
|
else
|
|
configGroups[n] = configGroups.PopLast();
|
|
|
|
// Remove the configurations registered with this group
|
|
group->RemoveConfiguration(this);
|
|
|
|
asDELETE(group,asCConfigGroup);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
asCConfigGroup *asCScriptEngine::FindConfigGroupForFunction(int funcId) const
|
|
{
|
|
for( asUINT n = 0; n < configGroups.GetLength(); n++ )
|
|
{
|
|
// Check global functions
|
|
asUINT m;
|
|
for( m = 0; m < configGroups[n]->scriptFunctions.GetLength(); m++ )
|
|
{
|
|
if( configGroups[n]->scriptFunctions[m]->id == funcId )
|
|
return configGroups[n];
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
asCConfigGroup *asCScriptEngine::FindConfigGroupForGlobalVar(int gvarId) const
|
|
{
|
|
for( asUINT n = 0; n < configGroups.GetLength(); n++ )
|
|
{
|
|
for( asUINT m = 0; m < configGroups[n]->globalProps.GetLength(); m++ )
|
|
{
|
|
if( int(configGroups[n]->globalProps[m]->id) == gvarId )
|
|
return configGroups[n];
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
asCConfigGroup *asCScriptEngine::FindConfigGroupForTypeInfo(const asCTypeInfo *objType) const
|
|
{
|
|
for( asUINT n = 0; n < configGroups.GetLength(); n++ )
|
|
{
|
|
for( asUINT m = 0; m < configGroups[n]->types.GetLength(); m++ )
|
|
{
|
|
if( configGroups[n]->types[m] == objType )
|
|
return configGroups[n];
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
asCConfigGroup *asCScriptEngine::FindConfigGroupForFuncDef(const asCFuncdefType *funcDef) const
|
|
{
|
|
for( asUINT n = 0; n < configGroups.GetLength(); n++ )
|
|
{
|
|
asCFuncdefType *f = const_cast<asCFuncdefType*>(funcDef);
|
|
if( configGroups[n]->types.Exists(f) )
|
|
return configGroups[n];
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
asDWORD asCScriptEngine::SetDefaultAccessMask(asDWORD defaultMask)
|
|
{
|
|
asDWORD old = defaultAccessMask;
|
|
defaultAccessMask = defaultMask;
|
|
return old;
|
|
}
|
|
|
|
int asCScriptEngine::GetNextScriptFunctionId()
|
|
{
|
|
// This function only returns the next function id that
|
|
// should be used. It doesn't update the internal arrays.
|
|
if( freeScriptFunctionIds.GetLength() )
|
|
return freeScriptFunctionIds[freeScriptFunctionIds.GetLength()-1];
|
|
|
|
return (int)scriptFunctions.GetLength();
|
|
}
|
|
|
|
void asCScriptEngine::AddScriptFunction(asCScriptFunction *func)
|
|
{
|
|
// Update the internal arrays with the function id that is now used
|
|
if( freeScriptFunctionIds.GetLength() && freeScriptFunctionIds[freeScriptFunctionIds.GetLength()-1] == func->id )
|
|
freeScriptFunctionIds.PopLast();
|
|
|
|
if( asUINT(func->id) == scriptFunctions.GetLength() )
|
|
scriptFunctions.PushLast(func);
|
|
else
|
|
{
|
|
// The slot should be empty or already set with the function, which happens if an existing shared function is reused
|
|
asASSERT( scriptFunctions[func->id] == 0 || scriptFunctions[func->id] == func );
|
|
scriptFunctions[func->id] = func;
|
|
}
|
|
}
|
|
|
|
void asCScriptEngine::RemoveScriptFunction(asCScriptFunction *func)
|
|
{
|
|
if( func == 0 || func->id < 0 ) return;
|
|
int id = func->id & ~FUNC_IMPORTED;
|
|
if( func->funcType == asFUNC_IMPORTED )
|
|
{
|
|
if( id >= (int)importedFunctions.GetLength() ) return;
|
|
|
|
if( importedFunctions[id] )
|
|
{
|
|
// Remove the function from the list of script functions
|
|
if( id == (int)importedFunctions.GetLength() - 1 )
|
|
{
|
|
importedFunctions.PopLast();
|
|
}
|
|
else
|
|
{
|
|
importedFunctions[id] = 0;
|
|
freeImportedFunctionIdxs.PushLast(id);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( id >= (int)scriptFunctions.GetLength() ) return;
|
|
asASSERT( func == scriptFunctions[id] );
|
|
|
|
if( scriptFunctions[id] )
|
|
{
|
|
// Remove the function from the list of script functions
|
|
if( id == (int)scriptFunctions.GetLength() - 1 )
|
|
{
|
|
scriptFunctions.PopLast();
|
|
}
|
|
else
|
|
{
|
|
scriptFunctions[id] = 0;
|
|
freeScriptFunctionIds.PushLast(id);
|
|
}
|
|
|
|
// Is the function used as signature id?
|
|
if( func->signatureId == id )
|
|
{
|
|
// Remove the signature id
|
|
signatureIds.RemoveValue(func);
|
|
|
|
// Update all functions using the signature id
|
|
int newSigId = 0;
|
|
for( asUINT n = 0; n < scriptFunctions.GetLength(); n++ )
|
|
{
|
|
if( scriptFunctions[n] && scriptFunctions[n]->signatureId == id )
|
|
{
|
|
if( newSigId == 0 )
|
|
{
|
|
newSigId = scriptFunctions[n]->id;
|
|
signatureIds.PushLast(scriptFunctions[n]);
|
|
}
|
|
|
|
scriptFunctions[n]->signatureId = newSigId;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::RemoveFuncdef(asCFuncdefType *funcdef)
|
|
{
|
|
funcDefs.RemoveValue(funcdef);
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterFuncdef(const char *decl)
|
|
{
|
|
if( decl == 0 ) return ConfigError(asINVALID_ARG, "RegisterFuncdef", decl, 0);
|
|
|
|
// Parse the function declaration
|
|
asCScriptFunction *func = asNEW(asCScriptFunction)(this, 0, asFUNC_FUNCDEF);
|
|
if( func == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterFuncdef", decl, 0);
|
|
|
|
asCBuilder bld(this, 0);
|
|
asCObjectType *parentClass = 0;
|
|
int r = bld.ParseFunctionDeclaration(0, decl, func, false, 0, 0, defaultNamespace, 0, &parentClass);
|
|
if( r < 0 )
|
|
{
|
|
// Set as dummy function before deleting
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterFuncdef", decl, 0);
|
|
}
|
|
|
|
// Check name conflicts
|
|
r = bld.CheckNameConflict(func->name.AddressOf(), 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
{
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asNAME_TAKEN, "RegisterFuncdef", decl, 0);
|
|
}
|
|
|
|
func->id = GetNextScriptFunctionId();
|
|
AddScriptFunction(func);
|
|
|
|
asCFuncdefType *fdt = asNEW(asCFuncdefType)(this, func);
|
|
funcDefs.PushLast(fdt); // doesn't increase refcount
|
|
registeredFuncDefs.PushLast(fdt); // doesn't increase refcount
|
|
allRegisteredTypes.Insert(asSNameSpaceNamePair(fdt->nameSpace, fdt->name), fdt); // constructor already set the ref count to 1
|
|
|
|
currentGroup->types.PushLast(fdt);
|
|
if (parentClass)
|
|
{
|
|
parentClass->childFuncDefs.PushLast(fdt);
|
|
fdt->parentClass = parentClass;
|
|
|
|
// Check if the method restricts that use of the template to value types or reference types
|
|
if (parentClass->flags & asOBJ_TEMPLATE)
|
|
{
|
|
r = SetTemplateRestrictions(parentClass, func, "RegisterFuncdef", decl);
|
|
if (r < 0)
|
|
return r;
|
|
}
|
|
}
|
|
|
|
// If parameter type from other groups are used, add references
|
|
currentGroup->AddReferencesForFunc(this, func);
|
|
|
|
// Return the type id as success
|
|
return GetTypeIdFromDataType(asCDataType::CreateType(fdt, false));
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetFuncdefCount() const
|
|
{
|
|
return asUINT(registeredFuncDefs.GetLength());
|
|
}
|
|
|
|
// interface
|
|
asITypeInfo *asCScriptEngine::GetFuncdefByIndex(asUINT index) const
|
|
{
|
|
if( index >= registeredFuncDefs.GetLength() )
|
|
return 0;
|
|
|
|
return registeredFuncDefs[index];
|
|
}
|
|
|
|
// internal
|
|
asCFuncdefType *asCScriptEngine::FindMatchingFuncdef(asCScriptFunction *func, asCModule *module)
|
|
{
|
|
asCFuncdefType *funcDef = func->funcdefType;
|
|
|
|
if (funcDef == 0)
|
|
{
|
|
// Check if there is any matching funcdefs already in the engine that can be reused
|
|
for (asUINT n = 0; n < funcDefs.GetLength(); n++)
|
|
{
|
|
if (funcDefs[n]->funcdef->IsSignatureExceptNameEqual(func))
|
|
{
|
|
if (func->IsShared() && !funcDefs[n]->funcdef->IsShared())
|
|
continue;
|
|
funcDef = funcDefs[n];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (funcDef == 0)
|
|
{
|
|
// Create a matching funcdef
|
|
asCScriptFunction *fd = asNEW(asCScriptFunction)(this, 0, asFUNC_FUNCDEF);
|
|
fd->name = func->name;
|
|
fd->nameSpace = func->nameSpace;
|
|
fd->SetShared(func->IsShared());
|
|
|
|
fd->returnType = func->returnType;
|
|
fd->parameterTypes = func->parameterTypes;
|
|
fd->inOutFlags = func->inOutFlags;
|
|
|
|
funcDef = asNEW(asCFuncdefType)(this, fd);
|
|
funcDefs.PushLast(funcDef); // doesn't increase the refCount
|
|
|
|
fd->id = GetNextScriptFunctionId();
|
|
AddScriptFunction(fd);
|
|
|
|
if (module)
|
|
{
|
|
// Add the new funcdef to the module so it will
|
|
// be available when saving the bytecode
|
|
funcDef->module = module;
|
|
module->funcDefs.PushLast(funcDef); // the refCount was already accounted for in the constructor
|
|
}
|
|
|
|
// Observe, if the funcdef is created without informing a module a reference will be stored in the
|
|
// engine's funcDefs array, but it will not be owned by any module. This means that it will live on
|
|
// until the engine is released.
|
|
}
|
|
|
|
if (funcDef && module && funcDef->module && funcDef->module != module)
|
|
{
|
|
// Unless this is a registered funcDef the returned funcDef must
|
|
// be stored as part of the module for saving/loading bytecode
|
|
if (!module->funcDefs.Exists(funcDef))
|
|
{
|
|
module->funcDefs.PushLast(funcDef);
|
|
funcDef->AddRefInternal();
|
|
}
|
|
else
|
|
{
|
|
asASSERT(funcDef->IsShared());
|
|
}
|
|
}
|
|
|
|
return funcDef;
|
|
}
|
|
|
|
// interface
|
|
// TODO: typedef: Accept complex types for the typedefs
|
|
int asCScriptEngine::RegisterTypedef(const char *type, const char *decl)
|
|
{
|
|
if( type == 0 ) return ConfigError(asINVALID_NAME, "RegisterTypedef", type, decl);
|
|
|
|
// Verify if the name has been registered as a type already
|
|
// TODO: Must check against registered funcdefs too
|
|
if( GetRegisteredType(type, defaultNamespace) )
|
|
// Let the application recover from this error, for example if the same typedef is registered twice
|
|
return asALREADY_REGISTERED;
|
|
|
|
// Grab the data type
|
|
size_t tokenLen;
|
|
eTokenType token;
|
|
asCDataType dataType;
|
|
|
|
// Create the data type
|
|
token = tok.GetToken(decl, strlen(decl), &tokenLen);
|
|
switch(token)
|
|
{
|
|
case ttBool:
|
|
case ttInt:
|
|
case ttInt8:
|
|
case ttInt16:
|
|
case ttInt64:
|
|
case ttUInt:
|
|
case ttUInt8:
|
|
case ttUInt16:
|
|
case ttUInt64:
|
|
case ttFloat:
|
|
case ttDouble:
|
|
if( strlen(decl) != tokenLen )
|
|
{
|
|
return ConfigError(asINVALID_TYPE, "RegisterTypedef", type, decl);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
return ConfigError(asINVALID_TYPE, "RegisterTypedef", type, decl);
|
|
}
|
|
|
|
dataType = asCDataType::CreatePrimitive(token, false);
|
|
|
|
// Make sure the name is not a reserved keyword
|
|
token = tok.GetToken(type, strlen(type), &tokenLen);
|
|
if( token != ttIdentifier || strlen(type) != tokenLen )
|
|
return ConfigError(asINVALID_NAME, "RegisterTypedef", type, decl);
|
|
|
|
asCBuilder bld(this, 0);
|
|
int r = bld.CheckNameConflict(type, 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(asNAME_TAKEN, "RegisterTypedef", type, decl);
|
|
|
|
// Don't have to check against members of object
|
|
// types as they are allowed to use the names
|
|
|
|
// Put the data type in the list
|
|
asCTypedefType *td = asNEW(asCTypedefType)(this);
|
|
if( td == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterTypedef", type, decl);
|
|
|
|
td->flags = asOBJ_TYPEDEF;
|
|
td->size = dataType.GetSizeInMemoryBytes();
|
|
td->name = type;
|
|
td->nameSpace = defaultNamespace;
|
|
td->aliasForType = dataType;
|
|
|
|
allRegisteredTypes.Insert(asSNameSpaceNamePair(td->nameSpace, td->name), td);
|
|
registeredTypeDefs.PushLast(td);
|
|
|
|
currentGroup->types.PushLast(td);
|
|
|
|
return GetTypeIdByDecl(type);
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetTypedefCount() const
|
|
{
|
|
return asUINT(registeredTypeDefs.GetLength());
|
|
}
|
|
|
|
// interface
|
|
asITypeInfo *asCScriptEngine::GetTypedefByIndex(asUINT index) const
|
|
{
|
|
if( index >= registeredTypeDefs.GetLength() )
|
|
return 0;
|
|
|
|
return registeredTypeDefs[index];
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterEnum(const char *name)
|
|
{
|
|
// Check the name
|
|
if( NULL == name )
|
|
return ConfigError(asINVALID_NAME, "RegisterEnum", name, 0);
|
|
|
|
// Verify if the name has been registered as a type already
|
|
if( GetRegisteredType(name, defaultNamespace) )
|
|
return asALREADY_REGISTERED;
|
|
|
|
// Use builder to parse the datatype
|
|
asCDataType dt;
|
|
asCBuilder bld(this, 0);
|
|
bool oldMsgCallback = msgCallback; msgCallback = false;
|
|
int r = bld.ParseDataType(name, &dt, defaultNamespace);
|
|
msgCallback = oldMsgCallback;
|
|
if( r >= 0 )
|
|
{
|
|
// If it is not in the defaultNamespace then the type was successfully parsed because
|
|
// it is declared in a parent namespace which shouldn't be treated as an error
|
|
if( dt.GetTypeInfo() && dt.GetTypeInfo()->nameSpace == defaultNamespace )
|
|
return ConfigError(asERROR, "RegisterEnum", name, 0);
|
|
}
|
|
|
|
// Make sure the name is not a reserved keyword
|
|
size_t tokenLen;
|
|
int token = tok.GetToken(name, strlen(name), &tokenLen);
|
|
if( token != ttIdentifier || strlen(name) != tokenLen )
|
|
return ConfigError(asINVALID_NAME, "RegisterEnum", name, 0);
|
|
|
|
r = bld.CheckNameConflict(name, 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(asNAME_TAKEN, "RegisterEnum", name, 0);
|
|
|
|
asCEnumType *st = asNEW(asCEnumType)(this);
|
|
if( st == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterEnum", name, 0);
|
|
|
|
asCDataType dataType;
|
|
dataType.CreatePrimitive(ttInt, false);
|
|
|
|
st->flags = asOBJ_ENUM | asOBJ_SHARED;
|
|
st->size = 4;
|
|
st->name = name;
|
|
st->nameSpace = defaultNamespace;
|
|
|
|
allRegisteredTypes.Insert(asSNameSpaceNamePair(st->nameSpace, st->name), st);
|
|
registeredEnums.PushLast(st);
|
|
|
|
currentGroup->types.PushLast(st);
|
|
|
|
return GetTypeIdByDecl(name);
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterEnumValue(const char *typeName, const char *valueName, int value)
|
|
{
|
|
// Verify that the correct config group is used
|
|
if( currentGroup->FindType(typeName) == 0 )
|
|
return ConfigError(asWRONG_CONFIG_GROUP, "RegisterEnumValue", typeName, valueName);
|
|
|
|
asCDataType dt;
|
|
int r;
|
|
asCBuilder bld(this, 0);
|
|
r = bld.ParseDataType(typeName, &dt, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterEnumValue", typeName, valueName);
|
|
|
|
// Store the enum value
|
|
asCEnumType *ot = CastToEnumType(dt.GetTypeInfo());
|
|
if( ot == 0 )
|
|
return ConfigError(asINVALID_TYPE, "RegisterEnumValue", typeName, valueName);
|
|
|
|
if( NULL == valueName )
|
|
return ConfigError(asINVALID_NAME, "RegisterEnumValue", typeName, valueName);
|
|
|
|
asUINT tokenLen = 0;
|
|
asETokenClass tokenClass = ParseToken(valueName, 0, &tokenLen);
|
|
if( tokenClass != asTC_IDENTIFIER || tokenLen != strlen(valueName) )
|
|
return ConfigError(asINVALID_NAME, "RegisterEnumValue", typeName, valueName);
|
|
|
|
for( unsigned int n = 0; n < ot->enumValues.GetLength(); n++ )
|
|
{
|
|
if( ot->enumValues[n]->name == valueName )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterEnumValue", typeName, valueName);
|
|
}
|
|
|
|
asSEnumValue *e = asNEW(asSEnumValue);
|
|
if( e == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterEnumValue", typeName, valueName);
|
|
|
|
e->name = valueName;
|
|
e->value = value;
|
|
|
|
ot->enumValues.PushLast(e);
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetEnumCount() const
|
|
{
|
|
return registeredEnums.GetLength();
|
|
}
|
|
|
|
// interface
|
|
asITypeInfo *asCScriptEngine::GetEnumByIndex(asUINT index) const
|
|
{
|
|
if( index >= registeredEnums.GetLength() )
|
|
return 0;
|
|
|
|
return registeredEnums[index];
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetObjectTypeCount() const
|
|
{
|
|
return asUINT(registeredObjTypes.GetLength());
|
|
}
|
|
|
|
// interface
|
|
asITypeInfo *asCScriptEngine::GetObjectTypeByIndex(asUINT index) const
|
|
{
|
|
if( index >= registeredObjTypes.GetLength() )
|
|
return 0;
|
|
|
|
return registeredObjTypes[index];
|
|
}
|
|
|
|
// interface
|
|
asITypeInfo *asCScriptEngine::GetTypeInfoByName(const char *name) const
|
|
{
|
|
asSNameSpace *ns = defaultNamespace;
|
|
while (ns)
|
|
{
|
|
// Check the object types
|
|
for (asUINT n = 0; n < registeredObjTypes.GetLength(); n++)
|
|
{
|
|
if (registeredObjTypes[n]->name == name &&
|
|
registeredObjTypes[n]->nameSpace == ns)
|
|
return registeredObjTypes[n];
|
|
}
|
|
|
|
// Perhaps it is a template type? In this case
|
|
// the returned type will be the generic type
|
|
for (asUINT n = 0; n < registeredTemplateTypes.GetLength(); n++)
|
|
{
|
|
if (registeredTemplateTypes[n]->name == name &&
|
|
registeredTemplateTypes[n]->nameSpace == ns)
|
|
return registeredTemplateTypes[n];
|
|
}
|
|
|
|
// Check the enum types
|
|
for (asUINT n = 0; n < registeredEnums.GetLength(); n++)
|
|
{
|
|
if (registeredEnums[n]->name == name &&
|
|
registeredEnums[n]->nameSpace == ns)
|
|
return registeredEnums[n];
|
|
}
|
|
|
|
// Check the typedefs
|
|
for (asUINT n = 0; n < registeredTypeDefs.GetLength();n++)
|
|
{
|
|
if (registeredTypeDefs[n]->name == name &&
|
|
registeredTypeDefs[n]->nameSpace == ns)
|
|
return registeredTypeDefs[n];
|
|
}
|
|
|
|
// Recursively search parent namespace
|
|
ns = GetParentNameSpace(ns);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
asITypeInfo *asCScriptEngine::GetTypeInfoById(int typeId) const
|
|
{
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
|
|
// Is the type id valid?
|
|
if (!dt.IsValid()) return 0;
|
|
|
|
return dt.GetTypeInfo();
|
|
}
|
|
|
|
// interface
|
|
asIScriptFunction *asCScriptEngine::GetFunctionById(int funcId) const
|
|
{
|
|
return GetScriptFunction(funcId);
|
|
}
|
|
|
|
// internal
|
|
bool asCScriptEngine::IsTemplateType(const char *name) const
|
|
{
|
|
// Only look in the list of template types (not instance types)
|
|
for( unsigned int n = 0; n < registeredTemplateTypes.GetLength(); n++ )
|
|
{
|
|
asCObjectType *type = registeredTemplateTypes[n];
|
|
if( type && type->name == name )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::GetScriptSectionNameIndex(const char *name)
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
|
|
// TODO: These names are only released when the engine is freed. The assumption is that
|
|
// the same script section names will be reused instead of there always being new
|
|
// names. Is this assumption valid? Do we need to add reference counting?
|
|
|
|
// Store the script section names for future reference
|
|
for( asUINT n = 0; n < scriptSectionNames.GetLength(); n++ )
|
|
{
|
|
if( scriptSectionNames[n]->Compare(name) == 0 )
|
|
{
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
return n;
|
|
}
|
|
}
|
|
|
|
asCString *str = asNEW(asCString)(name);
|
|
if( str )
|
|
scriptSectionNames.PushLast(str);
|
|
int r = int(scriptSectionNames.GetLength()-1);
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return r;
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::SetEngineUserDataCleanupCallback(asCLEANENGINEFUNC_t callback, asPWORD type)
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
|
|
for( asUINT n = 0; n < cleanEngineFuncs.GetLength(); n++ )
|
|
{
|
|
if( cleanEngineFuncs[n].type == type )
|
|
{
|
|
cleanEngineFuncs[n].cleanFunc = callback;
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return;
|
|
}
|
|
}
|
|
SEngineClean otc = {type, callback};
|
|
cleanEngineFuncs.PushLast(otc);
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::SetModuleUserDataCleanupCallback(asCLEANMODULEFUNC_t callback, asPWORD type)
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
|
|
for( asUINT n = 0; n < cleanModuleFuncs.GetLength(); n++ )
|
|
{
|
|
if( cleanModuleFuncs[n].type == type )
|
|
{
|
|
cleanModuleFuncs[n].cleanFunc = callback;
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return;
|
|
}
|
|
}
|
|
SModuleClean otc = {type, callback};
|
|
cleanModuleFuncs.PushLast(otc);
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::SetContextUserDataCleanupCallback(asCLEANCONTEXTFUNC_t callback, asPWORD type)
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
|
|
for( asUINT n = 0; n < cleanContextFuncs.GetLength(); n++ )
|
|
{
|
|
if( cleanContextFuncs[n].type == type )
|
|
{
|
|
cleanContextFuncs[n].cleanFunc = callback;
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return;
|
|
}
|
|
}
|
|
SContextClean otc = {type, callback};
|
|
cleanContextFuncs.PushLast(otc);
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::SetFunctionUserDataCleanupCallback(asCLEANFUNCTIONFUNC_t callback, asPWORD type)
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
|
|
for( asUINT n = 0; n < cleanFunctionFuncs.GetLength(); n++ )
|
|
{
|
|
if( cleanFunctionFuncs[n].type == type )
|
|
{
|
|
cleanFunctionFuncs[n].cleanFunc = callback;
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return;
|
|
}
|
|
}
|
|
SFunctionClean otc = {type, callback};
|
|
cleanFunctionFuncs.PushLast(otc);
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::SetTypeInfoUserDataCleanupCallback(asCLEANTYPEINFOFUNC_t callback, asPWORD type)
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
|
|
for( asUINT n = 0; n < cleanTypeInfoFuncs.GetLength(); n++ )
|
|
{
|
|
if( cleanTypeInfoFuncs[n].type == type )
|
|
{
|
|
cleanTypeInfoFuncs[n].cleanFunc = callback;
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return;
|
|
}
|
|
}
|
|
STypeInfoClean otc = {type, callback};
|
|
cleanTypeInfoFuncs.PushLast(otc);
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::SetScriptObjectUserDataCleanupCallback(asCLEANSCRIPTOBJECTFUNC_t callback, asPWORD type)
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
|
|
for( asUINT n = 0; n < cleanScriptObjectFuncs.GetLength(); n++ )
|
|
{
|
|
if( cleanScriptObjectFuncs[n].type == type )
|
|
{
|
|
cleanScriptObjectFuncs[n].cleanFunc = callback;
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return;
|
|
}
|
|
}
|
|
SScriptObjClean soc = {type, callback};
|
|
cleanScriptObjectFuncs.PushLast(soc);
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
}
|
|
|
|
// internal
|
|
asCObjectType *asCScriptEngine::GetListPatternType(int listPatternFuncId)
|
|
{
|
|
// Get the object type either from the constructor's object for value types
|
|
// or from the factory's return type for reference types
|
|
asCObjectType *ot = scriptFunctions[listPatternFuncId]->objectType;
|
|
if( ot == 0 )
|
|
ot = CastToObjectType(scriptFunctions[listPatternFuncId]->returnType.GetTypeInfo());
|
|
asASSERT( ot );
|
|
|
|
// Check if this object type already has a list pattern type
|
|
for( asUINT n = 0; n < listPatternTypes.GetLength(); n++ )
|
|
{
|
|
if( listPatternTypes[n]->templateSubTypes[0].GetTypeInfo() == ot )
|
|
return listPatternTypes[n];
|
|
}
|
|
|
|
// Create a new list pattern type for the given object type
|
|
asCObjectType *lpt = asNEW(asCObjectType)(this);
|
|
lpt->templateSubTypes.PushLast(asCDataType::CreateType(ot, false));
|
|
lpt->flags = asOBJ_LIST_PATTERN;
|
|
listPatternTypes.PushLast(lpt);
|
|
|
|
return lpt;
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::DestroyList(asBYTE *buffer, const asCObjectType *listPatternType)
|
|
{
|
|
asASSERT( listPatternType && (listPatternType->flags & asOBJ_LIST_PATTERN) );
|
|
|
|
// Get the list pattern from the listFactory function
|
|
// TODO: runtime optimize: Store the used list factory in the listPatternType itself
|
|
// TODO: runtime optimize: Keep a flag to indicate if there is really a need to free anything
|
|
asCObjectType *ot = CastToObjectType(listPatternType->templateSubTypes[0].GetTypeInfo());
|
|
asCScriptFunction *listFactory = scriptFunctions[ot->beh.listFactory];
|
|
asASSERT( listFactory );
|
|
|
|
asSListPatternNode *node = listFactory->listPattern;
|
|
DestroySubList(buffer, node);
|
|
|
|
asASSERT( node->type == asLPT_END );
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::DestroySubList(asBYTE *&buffer, asSListPatternNode *&node)
|
|
{
|
|
asASSERT( node->type == asLPT_START );
|
|
|
|
int count = 0;
|
|
|
|
node = node->next;
|
|
while( node )
|
|
{
|
|
if( node->type == asLPT_REPEAT || node->type == asLPT_REPEAT_SAME )
|
|
{
|
|
// Align the offset to 4 bytes boundary
|
|
if( (asPWORD(buffer) & 0x3) )
|
|
buffer += 4 - (asPWORD(buffer) & 0x3);
|
|
|
|
// Determine how many times the pattern repeat
|
|
count = *(asUINT*)buffer;
|
|
buffer += 4;
|
|
|
|
if( count == 0 )
|
|
{
|
|
// Skip the sub pattern that was expected to be repeated, otherwise
|
|
// we'll try to delete things that don't exist in the buffer
|
|
node = node->next;
|
|
if( node->type == asLPT_START )
|
|
{
|
|
int subCount = 1;
|
|
do
|
|
{
|
|
node = node->next;
|
|
if( node->type == asLPT_START )
|
|
subCount++;
|
|
else if( node->type == asLPT_END )
|
|
subCount--;
|
|
} while( subCount > 0 );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
else if( node->type == asLPT_TYPE )
|
|
{
|
|
// If we're not in a repeat iteration, then only 1 value should be destroyed
|
|
if( count <= 0 )
|
|
count = 1;
|
|
|
|
asCDataType dt = reinterpret_cast<asSListPatternDataTypeNode*>(node)->dataType;
|
|
bool isVarType = dt.GetTokenType() == ttQuestion;
|
|
|
|
while( count-- )
|
|
{
|
|
if( isVarType )
|
|
{
|
|
// Align the offset to 4 bytes boundary
|
|
if( (asPWORD(buffer) & 0x3) )
|
|
buffer += 4 - (asPWORD(buffer) & 0x3);
|
|
|
|
int typeId = *(int*)buffer;
|
|
buffer += 4;
|
|
dt = GetDataTypeFromTypeId(typeId);
|
|
}
|
|
|
|
asCTypeInfo *ti = dt.GetTypeInfo();
|
|
if( ti && (ti->flags & asOBJ_ENUM) == 0 )
|
|
{
|
|
// Free all instances of this type
|
|
if( ti->flags & asOBJ_VALUE )
|
|
{
|
|
asUINT size = ti->GetSize();
|
|
|
|
// Align the offset to 4 bytes boundary
|
|
if( size >= 4 && (asPWORD(buffer) & 0x3) )
|
|
buffer += 4 - (asPWORD(buffer) & 0x3);
|
|
|
|
asCObjectType *ot = CastToObjectType(ti);
|
|
if( ot && ot->beh.destruct )
|
|
{
|
|
// Only call the destructor if the object has been created
|
|
// We'll assume the object has been created if any byte in
|
|
// the memory is different from 0.
|
|
// TODO: This is not really correct, as bytes may have been
|
|
// modified by the constructor, but then an exception
|
|
// thrown aborting the initialization. The engine
|
|
// really should be keeping track of which objects has
|
|
// been successfully initialized.
|
|
|
|
for( asUINT n = 0; n < size; n++ )
|
|
{
|
|
if( buffer[n] != 0 )
|
|
{
|
|
void *ptr = (void*)buffer;
|
|
CallObjectMethod(ptr, ot->beh.destruct);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Advance the pointer in the buffer
|
|
buffer += size;
|
|
}
|
|
else
|
|
{
|
|
// Align the offset to 4 bytes boundary
|
|
if( asPWORD(buffer) & 0x3 )
|
|
buffer += 4 - (asPWORD(buffer) & 0x3);
|
|
|
|
// Call the release behaviour
|
|
void *ptr = *(void**)buffer;
|
|
if( ptr )
|
|
ReleaseScriptObject(ptr, ti);
|
|
buffer += AS_PTR_SIZE*4;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
asUINT size = dt.GetSizeInMemoryBytes();
|
|
|
|
// Align the offset to 4 bytes boundary
|
|
if( size >= 4 && (asPWORD(buffer) & 0x3) )
|
|
buffer += 4 - (asPWORD(buffer) & 0x3);
|
|
|
|
// Advance the buffer
|
|
buffer += size;
|
|
}
|
|
}
|
|
}
|
|
else if( node->type == asLPT_START )
|
|
{
|
|
// If we're not in a repeat iteration, then only 1 value should be destroyed
|
|
if( count <= 0 )
|
|
count = 1;
|
|
|
|
while( count-- )
|
|
{
|
|
asSListPatternNode *subList = node;
|
|
DestroySubList(buffer, subList);
|
|
|
|
asASSERT( subList->type == asLPT_END );
|
|
|
|
if( count == 0 )
|
|
node = subList;
|
|
}
|
|
}
|
|
else if( node->type == asLPT_END )
|
|
{
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
asASSERT( false );
|
|
}
|
|
|
|
node = node->next;
|
|
}
|
|
}
|
|
|
|
// internal
|
|
asSNameSpace *asCScriptEngine::GetParentNameSpace(asSNameSpace *ns) const
|
|
{
|
|
if( ns == 0 ) return 0;
|
|
if( ns == nameSpaces[0] ) return 0;
|
|
|
|
asCString scope = ns->name;
|
|
int pos = scope.FindLast("::");
|
|
if( pos >= 0 )
|
|
{
|
|
scope = scope.SubString(0, pos);
|
|
return FindNameSpace(scope.AddressOf());
|
|
}
|
|
|
|
return nameSpaces[0];
|
|
}
|
|
|
|
END_AS_NAMESPACE
|
|
|