94 lines
2.6 KiB
C++
94 lines
2.6 KiB
C++
// SuperTuxKart - a fun racing game with go-kart
|
|
// Copyright (C) 2014-2015 SuperTuxKart-Team
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU General Public License
|
|
// as published by the Free Software Foundation; either version 3
|
|
// of the License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
#ifndef GL_HEADER_HPP
|
|
#define GL_HEADER_HPP
|
|
|
|
#ifndef SERVER_ONLY
|
|
|
|
#define GLEW_STATIC
|
|
|
|
extern "C" {
|
|
#if !defined(USE_GLES2)
|
|
# include <GL/glew.h>
|
|
#endif
|
|
}
|
|
#include <cinttypes>
|
|
|
|
#if defined(__APPLE__)
|
|
# include <OpenGL/gl.h>
|
|
# include <OpenGL/gl3.h>
|
|
# define OGL32CTX
|
|
# ifdef GL_ARB_instanced_arrays
|
|
# ifdef glVertexAttribDivisor
|
|
# undef glVertexAttribDivisor
|
|
# endif
|
|
# define glVertexAttribDivisor glVertexAttribDivisorARB
|
|
# endif
|
|
# ifndef GL_TEXTURE_SWIZZLE_RGBA
|
|
# define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
|
|
# endif
|
|
#elif defined(USE_GLES2)
|
|
# define __gl2_h_
|
|
# include <GLES3/gl3.h>
|
|
# include <GLES3/gl3ext.h>
|
|
# include <GLES2/gl2ext.h>
|
|
# define glVertexAttribDivisorARB glVertexAttribDivisor
|
|
#elif defined(WIN32)
|
|
# define WIN32_LEAN_AND_MEAN
|
|
# include <windows.h>
|
|
#else
|
|
#define GL_GLEXT_PROTOTYPES
|
|
#define DEBUG_OUTPUT_DECLARED
|
|
# include <GL/gl.h>
|
|
# include <GL/glext.h>
|
|
#endif
|
|
|
|
#if defined(USE_GLES2)
|
|
#define GL_BGRA 0x80E1
|
|
#define GL_BGR 0x80E0
|
|
#define GL_FRAMEBUFFER_SRGB 0x8DB9
|
|
#define GL_FRAMEBUFFER_COMPLETE_EXT GL_FRAMEBUFFER_COMPLETE
|
|
|
|
// The glDrawElementsBaseVertex is available only in OpenGL ES 3.2. At this
|
|
// stage the 'basevertex' argument is always equal to 0 because features that
|
|
// use it are disabled in OpenGL ES renderer. We can simply use glDrawElements
|
|
// instead.
|
|
inline void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
|
|
GLvoid *indices, GLint basevertex)
|
|
{
|
|
glDrawElements(mode, count, type, indices);
|
|
}
|
|
#endif
|
|
|
|
struct DrawElementsIndirectCommand{
|
|
GLuint count;
|
|
GLuint instanceCount;
|
|
GLuint firstIndex;
|
|
GLuint baseVertex;
|
|
GLuint baseInstance;
|
|
};
|
|
#else
|
|
typedef unsigned int GLuint;
|
|
typedef unsigned int GLsync;
|
|
typedef unsigned int GLenum;
|
|
|
|
#endif // server only
|
|
|
|
#endif
|
|
|