513 lines
16 KiB
C++
513 lines
16 KiB
C++
// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2006-2013 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "modes/soccer_world.hpp"
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#include <string>
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#include <IMeshSceneNode.h>
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#include "audio/music_manager.hpp"
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#include "audio/sfx_base.hpp"
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#include "io/file_manager.hpp"
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#include "graphics/irr_driver.hpp"
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#include "karts/abstract_kart.hpp"
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#include "karts/kart.hpp"
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#include "karts/kart_model.hpp"
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#include "karts/kart_properties.hpp"
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#include "karts/rescue_animation.hpp"
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#include "karts/controller/player_controller.hpp"
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#include "physics/physics.hpp"
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#include "states_screens/race_gui_base.hpp"
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#include "tracks/track.hpp"
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#include "tracks/track_object_manager.hpp"
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#include "utils/constants.hpp"
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//-----------------------------------------------------------------------------
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/** Constructor. Sets up the clock mode etc.
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*/
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SoccerWorld::SoccerWorld() : WorldWithRank()
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{
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if(race_manager->hasTimeTarget())
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{
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WorldStatus::setClockMode(WorldStatus::CLOCK_COUNTDOWN, race_manager->getTimeTarget());
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countDownReachedZero = false;
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}
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else
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{
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WorldStatus::setClockMode(CLOCK_CHRONO);
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}
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m_use_highscores = false;
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} // SoccerWorld
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//-----------------------------------------------------------------------------
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/** The destructor frees al data structures.
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*/
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SoccerWorld::~SoccerWorld()
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{
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sfx_manager->deleteSFX(m_goal_sound);
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} // ~SoccerWorld
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//-----------------------------------------------------------------------------
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/** Initializes the soccer world. It sets up the data structure
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* to keep track of points etc. for each kart.
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*/
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void SoccerWorld::init()
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{
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WorldWithRank::init();
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m_display_rank = false;
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m_goal_timer = 0.f;
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m_lastKartToHitBall = -1;
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// check for possible problems if AI karts were incorrectly added
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if(getNumKarts() > race_manager->getNumPlayers())
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{
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Log::error("[SoccerWorld]", "No AI exists for this game mode");
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exit(1);
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}
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m_goal_target = race_manager->getMaxGoal();
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m_goal_sound = sfx_manager->createSoundSource("goal_scored");
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} // init
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//-----------------------------------------------------------------------------
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/** Called when a battle is restarted.
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*/
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void SoccerWorld::reset()
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{
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WorldWithRank::reset();
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if(race_manager->hasTimeTarget())
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{
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WorldStatus::setClockMode(WorldStatus::CLOCK_COUNTDOWN, race_manager->getTimeTarget());
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countDownReachedZero = false;
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}
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else WorldStatus::setClockMode(CLOCK_CHRONO);
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m_can_score_points = true;
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memset(m_team_goals, 0, sizeof(m_team_goals));
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// Reset original positions for the soccer balls
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TrackObjectManager* tom = getTrack()->getTrackObjectManager();
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assert(tom);
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m_redScorers.clear();
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m_redScoreTimes.clear();
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m_blueScorers.clear();
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m_blueScoreTimes.clear();
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m_lastKartToHitBall = -1;
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PtrVector<TrackObject>& objects = tom->getObjects();
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for(unsigned int i=0; i<objects.size(); i++)
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{
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TrackObject* obj = objects.get(i);
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if(!obj->isSoccerBall())
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continue;
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obj->reset();
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obj->getPhysicalObject()->reset();
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}
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if (m_goal_sound != NULL &&
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m_goal_sound->getStatus() == SFXManager::SFX_PLAYING)
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{
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m_goal_sound->stop();
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}
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initKartList();
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} // reset
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//-----------------------------------------------------------------------------
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/** Returns the internal identifier for this race.
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*/
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const std::string& SoccerWorld::getIdent() const
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{
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return IDENT_SOCCER;
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} // getIdent
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//-----------------------------------------------------------------------------
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/** Update the world and the track.
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* \param dt Time step size.
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*/
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void SoccerWorld::update(float dt)
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{
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World *world = World::getWorld();
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WorldWithRank::update(dt);
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WorldWithRank::updateTrack(dt);
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if (world->getPhase() == World::GOAL_PHASE)
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{
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m_goal_timer += dt;
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if (m_goal_timer > 3.0f)
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{
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world->setPhase(WorldStatus::RACE_PHASE);
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m_goal_timer = 0;
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}
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}
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} // update
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//-----------------------------------------------------------------------------
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void SoccerWorld::onCheckGoalTriggered(bool first_goal)
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{
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if (isRaceOver())
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return;
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if (m_can_score_points)
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{
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m_team_goals[first_goal ? 0 : 1]++;
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World *world = World::getWorld();
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world->setPhase(WorldStatus::GOAL_PHASE);
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m_goal_sound->play();
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if(m_lastKartToHitBall != -1)
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{
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if(first_goal)
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{
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m_redScorers.push_back(m_lastKartToHitBall);
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if(race_manager->hasTimeTarget())
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m_redScoreTimes.push_back(race_manager->getTimeTarget() - world->getTime());
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else
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m_redScoreTimes.push_back(world->getTime());
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}
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else
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{
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m_blueScorers.push_back(m_lastKartToHitBall);
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if(race_manager->hasTimeTarget())
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m_blueScoreTimes.push_back(race_manager->getTimeTarget() - world->getTime());
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else
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m_blueScoreTimes.push_back(world->getTime());
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}
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}
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}
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// Reset original positions for the soccer balls
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TrackObjectManager* tom = getTrack()->getTrackObjectManager();
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assert(tom);
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PtrVector<TrackObject>& objects = tom->getObjects();
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for(unsigned int i=0; i<objects.size(); i++)
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{
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TrackObject* obj = objects.get(i);
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if(!obj->isSoccerBall())
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continue;
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obj->reset();
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obj->getPhysicalObject()->reset();
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}
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//Resetting the ball triggers the goal check line one more time.
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//This ensures that only one goal is counted, and the second is ignored.
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m_can_score_points = !m_can_score_points;
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//for(int i=0 ; i < getNumKarts() ; i++
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/*if(World::getWorld()->getTrack()->isAutoRescueEnabled() &&
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!getKartAnimation() && fabs(getRoll())>60*DEGREE_TO_RAD &&
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fabs(getSpeed())<3.0f )
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{
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new RescueAnimation(this, true);
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}*/
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// TODO: rescue the karts
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} // onCheckGoalTriggered
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//-----------------------------------------------------------------------------
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/** Sets the last kart that hit the ball, to be able to
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* identify the scorer later.
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*/
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void SoccerWorld::setLastKartTohitBall(unsigned int kartId)
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{
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m_lastKartToHitBall = kartId;
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} // setLastKartTohitBall
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//-----------------------------------------------------------------------------
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/** The battle is over if only one kart is left, or no player kart.
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*/
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bool SoccerWorld::isRaceOver()
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{
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// for tests : never over when we have a single player there :)
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if (race_manager->getNumPlayers() < 2)
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{
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return false;
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}
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if(race_manager->hasTimeTarget())
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{
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return countDownReachedZero;
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}
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// One team scored the target goals ...
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else
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{
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return (getScore(0) >= m_goal_target || getScore(1) >= m_goal_target);
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}
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} // isRaceOver
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//-----------------------------------------------------------------------------
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/** Called when the race finishes, i.e. after playing (if necessary) an
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* end of race animation. It updates the time for all karts still racing,
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* and then updates the ranks.
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*/
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void SoccerWorld::terminateRace()
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{
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m_can_score_points = false;
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WorldWithRank::terminateRace();
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} // terminateRace
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//-----------------------------------------------------------------------------
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/** Called when the match time ends.
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*/
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void SoccerWorld::countdownReachedZero()
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{
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countDownReachedZero = true;
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} // countdownReachedZero
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//-----------------------------------------------------------------------------
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/** Returns the data to display in the race gui.
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*/
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void SoccerWorld::getKartsDisplayInfo(
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std::vector<RaceGUIBase::KartIconDisplayInfo> *info)
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{
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// TODO!!
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/*
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const unsigned int kart_amount = getNumKarts();
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for(unsigned int i = 0; i < kart_amount ; i++)
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{
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RaceGUIBase::KartIconDisplayInfo& rank_info = (*info)[i];
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// reset color
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rank_info.lap = -1;
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AbstractKart* kart = getKart(i);
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switch(kart->getSoccerTeam())
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{
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case SOCCER_TEAM_BLUE:
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rank_info.r = 0.0f;
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rank_info.g = 0.0f;
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rank_info.b = 0.7f;
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break;
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case SOCCER_TEAM_RED:
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rank_info.r = 0.9f;
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rank_info.g = 0.0f;
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rank_info.b = 0.0f;
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break;
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default:
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assert(false && "Soccer team not set to blue or red");
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rank_info.r = 0.0f;
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rank_info.g = 0.0f;
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rank_info.b = 0.0f;
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}
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}
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*/
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} // getKartsDisplayInfo
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//-----------------------------------------------------------------------------
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/** Moves a kart to its rescue position.
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* \param kart The kart that was rescued.
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*/
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void SoccerWorld::moveKartAfterRescue(AbstractKart* kart)
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{
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// find closest point to drop kart on
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World *world = World::getWorld();
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const int start_spots_amount = world->getTrack()->getNumberOfStartPositions();
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assert(start_spots_amount > 0);
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float largest_accumulated_distance_found = -1;
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int furthest_id_found = -1;
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const float kart_x = kart->getXYZ().getX();
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const float kart_z = kart->getXYZ().getZ();
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for(int n=0; n<start_spots_amount; n++)
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{
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// no need for the overhead to compute exact distance with sqrt(),
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// so using the 'manhattan' heuristic which will do fine enough.
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const btTransform &s = world->getTrack()->getStartTransform(n);
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const Vec3 &v=s.getOrigin();
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float accumulatedDistance = .0f;
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bool spawnPointClear = true;
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for(unsigned int k=0; k<getCurrentNumKarts(); k++)
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{
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const AbstractKart *currentKart = World::getWorld()->getKart(k);
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const float currentKart_x = currentKart->getXYZ().getX();
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const float currentKartk_z = currentKart->getXYZ().getZ();
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if(kart_x!=currentKart_x && kart_z !=currentKartk_z)
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{
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float absDistance = fabs(currentKart_x - v.getX()) +
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fabs(currentKartk_z - v.getZ());
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if(absDistance < CLEAR_SPAWN_RANGE)
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{
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spawnPointClear = false;
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break;
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}
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accumulatedDistance += absDistance;
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}
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}
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if(largest_accumulated_distance_found < accumulatedDistance && spawnPointClear)
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{
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furthest_id_found = n;
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largest_accumulated_distance_found = accumulatedDistance;
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}
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}
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assert(furthest_id_found != -1);
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const btTransform &s = world->getTrack()->getStartTransform(furthest_id_found);
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const Vec3 &xyz = s.getOrigin();
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kart->setXYZ(xyz);
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kart->setRotation(s.getRotation());
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//position kart from same height as in World::resetAllKarts
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btTransform pos;
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pos.setOrigin(kart->getXYZ()+btVector3(0, 0.5f*kart->getKartHeight(), 0.0f));
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pos.setRotation( btQuaternion(btVector3(0.0f, 1.0f, 0.0f), 0 /* angle */) );
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kart->getBody()->setCenterOfMassTransform(pos);
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//project kart to surface of track
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bool kart_over_ground = m_track->findGround(kart);
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if (kart_over_ground)
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{
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//add vertical offset so that the kart starts off above the track
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float vertical_offset = kart->getKartProperties()->getVertRescueOffset() *
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kart->getKartHeight();
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kart->getBody()->translate(btVector3(0, vertical_offset, 0));
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}
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else
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{
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Log::warn("[SoccerWorld]", " Invalid position after rescue for kart %s on track %s.",
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kart->getIdent().c_str(), m_track->getIdent().c_str());
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}
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} // moveKartAfterRescue
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//-----------------------------------------------------------------------------
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/** Set position and team for the karts */
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void SoccerWorld::initKartList()
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{
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const unsigned int kart_amount = m_karts.size();
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int team_karts_amount[NB_SOCCER_TEAMS];
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memset(team_karts_amount, 0, sizeof(team_karts_amount));
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//Loading the indicator textures
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irr::video::ITexture *redTeamTexture =
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irr_driver->getTexture(FileManager::GUI, "soccer_player_red.png");
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irr::video::ITexture *blueTeamTexture =
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irr_driver->getTexture(FileManager::GUI, "soccer_player_blue.png");
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//Assigning indicators
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for(unsigned int i=0; i<kart_amount; i++)
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{
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scene::ISceneNode *arrowNode;
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float arrow_pos_height = m_karts[i]->getKartModel()->getHeight()+0.5f;
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SoccerTeam team = race_manager->getLocalKartInfo(i).getSoccerTeam();
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arrowNode = irr_driver->addBillboard(core::dimension2d<irr::f32>(0.3f,0.3f),
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team==SOCCER_TEAM_RED ? redTeamTexture : blueTeamTexture,
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m_karts[i]->getNode(), true);
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arrowNode->setPosition(core::vector3df(0, arrow_pos_height, 0));
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}
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// Compute start positions for each team
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int team_cur_position[NB_SOCCER_TEAMS];
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team_cur_position[0] = 1;
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for(int i=1 ; i < (int)NB_SOCCER_TEAMS ; i++)
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team_cur_position[i] = team_karts_amount[i-1] + team_cur_position[i-1];
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// Set kart positions, ordering them by team
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for(unsigned int n=0; n<kart_amount; n++)
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{
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SoccerTeam team = race_manager->getLocalKartInfo(n).getSoccerTeam();
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m_karts[n]->setPosition(team_cur_position[team]);
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team_cur_position[team]++;
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} // next kart
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}
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//-----------------------------------------------------------------------------
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int SoccerWorld::getScore(unsigned int i)
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{
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return m_team_goals[i];
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} // getScore
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//-----------------------------------------------------------------------------
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int SoccerWorld::getTeamLeader(unsigned int team)
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{
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for(unsigned int i = 0; i< m_karts.size(); i++)
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{
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if(race_manager->getLocalKartInfo(i).getSoccerTeam() == (SoccerTeam) team)
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return i;
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}
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return -1;
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} // getTeamLeader
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//-----------------------------------------------------------------------------
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AbstractKart *SoccerWorld::createKart(const std::string &kart_ident, int index,
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int local_player_id, int global_player_id,
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RaceManager::KartType kart_type)
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{
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int posIndex = index;
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int position = index+1;
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if(race_manager->getLocalKartInfo(index).getSoccerTeam() == SOCCER_TEAM_RED)
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{
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if(index % 2 != 1) posIndex += 1;
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}
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else
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{
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if(index % 2 != 0) posIndex += 1;
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}
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btTransform init_pos = m_track->getStartTransform(posIndex);
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AbstractKart *new_kart = new Kart(kart_ident, index, position, init_pos);
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new_kart->init(race_manager->getKartType(index));
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Controller *controller = NULL;
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switch(kart_type)
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{
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case RaceManager::KT_PLAYER:
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controller = new PlayerController(new_kart,
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StateManager::get()->getActivePlayer(local_player_id),
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local_player_id);
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m_num_players ++;
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break;
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case RaceManager::KT_NETWORK_PLAYER:
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break; // Avoid compiler warning about enum not handled.
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//controller = new NetworkController(kart_ident, position, init_pos,
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// global_player_id);
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//m_num_players++;
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//break;
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case RaceManager::KT_AI:
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controller = loadAIController(new_kart);
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break;
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case RaceManager::KT_GHOST:
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break;
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case RaceManager::KT_LEADER:
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break;
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}
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new_kart->setController(controller);
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return new_kart;
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} // createKart
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//-----------------------------------------------------------------------------
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