974deca5e1
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
23 lines
661 B
Plaintext
23 lines
661 B
Plaintext
!!ARBfp1.0
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# part of the Irrlicht Engine Shader example.
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# Please note that these example shaders don't do anything really useful.
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# They only demonstrate that shaders can be used in Irrlicht.
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#Input
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ATTRIB inTexCoord = fragment.texcoord; # texture coordinates
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ATTRIB inColor = fragment.color.primary; # interpolated diffuse color
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#Output
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OUTPUT outColor = result.color;
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TEMP texelColor;
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TEMP tmp;
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TXP texelColor, inTexCoord, texture, 2D;
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ADD tmp, inColor, inColor; # mulitply with color
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MUL texelColor, texelColor, tmp; # mulitply with color
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ADD outColor, texelColor, texelColor; # make it brighter and store result
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END
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