stk-code_catmod/src/modes/overworld.cpp
2018-02-05 15:57:40 +11:00

293 lines
10 KiB
C++

// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2004-2015 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "modes/overworld.hpp"
#include "audio/music_manager.hpp"
#include "challenges/unlock_manager.hpp"
#include "config/player_manager.hpp"
#include "config/user_config.hpp"
#include "graphics/irr_driver.hpp"
#include "input/device_manager.hpp"
#include "input/input.hpp"
#include "input/input_manager.hpp"
#include "input/keyboard_device.hpp"
#include "karts/abstract_kart.hpp"
#include "karts/kart_properties.hpp"
#include "karts/kart_properties_manager.hpp"
#include "karts/rescue_animation.hpp"
#include "physics/btKart.hpp"
#include "physics/physics.hpp"
#include "states_screens/dialogs/select_challenge.hpp"
#include "states_screens/offline_kart_selection.hpp"
#include "states_screens/race_gui_overworld.hpp"
#include "tracks/track.hpp"
#include "tracks/track_object_manager.hpp"
//-----------------------------------------------------------------------------
OverWorld::OverWorld() : World()
{
m_return_to_garage = false;
m_stop_music_when_dialog_open = false;
m_play_track_intro_sound = false;
} // Overworld
//-----------------------------------------------------------------------------
OverWorld::~OverWorld()
{
Vec3 kart_xyz = getKart(0)->getXYZ();
race_manager->setKartLastPositionOnOverworld(kart_xyz);
} // ~OverWorld
//-----------------------------------------------------------------------------
/** Function to simplify the start process */
void OverWorld::enterOverWorld()
{
race_manager->setNumPlayers(1);
race_manager->setMajorMode (RaceManager::MAJOR_MODE_SINGLE);
race_manager->setMinorMode (RaceManager::MINOR_MODE_OVERWORLD);
race_manager->setNumKarts( 1 );
race_manager->setTrack( "overworld" );
race_manager->setDifficulty(RaceManager::DIFFICULTY_HARD);
// Use keyboard 0 by default (FIXME: let player choose?)
InputDevice* device = input_manager->getDeviceManager()->getKeyboard(0);
// Create player and associate player with keyboard
StateManager::get()->createActivePlayer(PlayerManager::getCurrentPlayer(),
device);
if (!kart_properties_manager->getKart(UserConfigParams::m_default_kart))
{
Log::warn("[overworld]", "cannot find kart '%s', "
"will revert to default",
UserConfigParams::m_default_kart.c_str());
UserConfigParams::m_default_kart.revertToDefaults();
}
race_manager->setPlayerKart(0, UserConfigParams::m_default_kart);
// ASSIGN should make sure that only input from assigned devices
// is read.
input_manager->getDeviceManager()->setAssignMode(ASSIGN);
input_manager->getDeviceManager()
->setSinglePlayer( StateManager::get()->getActivePlayer(0) );
StateManager::get()->enterGameState();
race_manager->setupPlayerKartInfo();
race_manager->startNew(false);
if(race_manager->haveKartLastPositionOnOverworld()){
OverWorld *ow = (OverWorld*)World::getWorld();
ow->getKart(0)->setXYZ(race_manager->getKartLastPositionOnOverworld());
ow->moveKartAfterRescue(ow->getKart(0));
}
irr_driver->showPointer(); // User should be able to click on the minimap
} // enterOverWorld
//-----------------------------------------------------------------------------
/** General update function called once per frame.
* \param dt Time step size.
*/
void OverWorld::update(float dt)
{
// Skip annoying waiting without a purpose
// Make sure to do all things that would normally happen in the
// update() method of the base classes.
if (getPhase() < GO_PHASE)
{
setPhase(RACE_PHASE);
// Normally done in WorldStatus::update(), during phase SET_PHASE,
// so we have to start music 'manually', since we skip all phases.
Track::getCurrentTrack()->startMusic();
if (UserConfigParams::m_music)
music_manager->startMusic();
m_karts[0]->startEngineSFX();
}
World::update(dt);
World::updateTrack(dt);
const unsigned int kart_amount = (unsigned int)m_karts.size();
// isn't it cool, on the overworld nitro is free!
for(unsigned int n=0; n<kart_amount; n++)
{
m_karts[n]->setEnergy(100.0f);
}
/*
TrackObjectManager* tom = getTrack()->getTrackObjectManager();
PtrVector<TrackObject>& objects = tom->getObjects();
for(unsigned int i=0; i<objects.size(); i++)
{
TrackObject* obj = objects.get(i);
if(!obj->isGarage())
continue;
float m_distance = obj->getDistance();
Vec3 m_garage_pos = obj->getPosition();
Vec3 m_kart_pos = getKart(0)->getXYZ();
if ((m_garage_pos-m_kart_pos).length_2d() > m_distance)
{
obj->reset();
}
}
*/
if (m_return_to_garage)
{
m_return_to_garage = false;
race_manager->exitRace();
KartSelectionScreen* s = OfflineKartSelectionScreen::getInstance();
s->setMultiplayer(false);
s->setFromOverworld(true);
StateManager::get()->resetAndGoToScreen(s);
throw AbortWorldUpdateException();
}
} // update
// ----------------------------------------------------------------------------
/** Finds the starting position which is closest to the kart.
* \param kart The kart for which a rescue position needs to be determined.
*/
unsigned int OverWorld::getRescuePositionIndex(AbstractKart *kart)
{
// find closest point to drop kart on
const int start_spots_amount = getNumberOfRescuePositions();
assert(start_spots_amount > 0);
int closest_id = -1;
float closest_distance = 999999999.0f;
for (int n=0; n<start_spots_amount; n++)
{
const btTransform &s = getStartTransform(n);
const Vec3 &v = s.getOrigin();
float abs_distance = (v - kart->getXYZ()).length();
if (abs_distance < closest_distance)
{
closest_distance = abs_distance;
closest_id = n;
}
}
assert(closest_id != -1);
return closest_id;
} // getRescuePositionIndex
//-----------------------------------------------------------------------------
/** This function is not used in the overworld race gui.
*/
void OverWorld::getKartsDisplayInfo(
std::vector<RaceGUIBase::KartIconDisplayInfo> *info)
{
assert(false);
} // getKartsDisplayInfo
//-----------------------------------------------------------------------------
void OverWorld::createRaceGUI()
{
m_race_gui = new RaceGUIOverworld();
} // createRaceGUI
//-----------------------------------------------------------------------------
void OverWorld::onFirePressed(Controller* who)
{
const std::vector<OverworldChallenge>& challenges =
Track::getCurrentTrack()->getChallengeList();
AbstractKart* k = getKart(0);
Vec3 kart_xyz = k->getXYZ();
if (dynamic_cast<RescueAnimation*>(k->getKartAnimation()) != NULL)
{
// you can't start a race while being rescued
return;
}
for (unsigned int n=0; n<challenges.size(); n++)
{
if ( (kart_xyz - Vec3(challenges[n].m_position)).length2_2d()
< CHALLENGE_DISTANCE_SQUARED)
{
if (challenges[n].m_challenge_id == "tutorial")
{
scheduleTutorial();
return;
}
else
{
const ChallengeData* challenge = unlock_manager->getChallengeData(challenges[n].m_challenge_id);
if (challenge == NULL)
{
Log::error("track", "Cannot find challenge named '%s'\n",
challenges[n].m_challenge_id.c_str());
continue;
}
const unsigned int val = challenge->getNumTrophies();
bool unlocked = (PlayerManager::getCurrentPlayer()->getPoints() >= val);
if (UserConfigParams::m_everything_unlocked)
unlocked = true;
if (unlocked)
{
race_manager->setKartLastPositionOnOverworld(kart_xyz);
new SelectChallengeDialog(0.8f, 0.8f,
challenges[n].m_challenge_id);
}
}
} // end if
} // end for
} // onFirePressed
//-----------------------------------------------------------------------------
/** Called when a mouse click happens. If the click happened while the mouse
* was hovering on top of a challenge, the kart will be teleported to
* the challenge.
* \param x,y Mouse coordinates.
*/
void OverWorld::onMouseClick(int x, int y)
{
const OverworldChallenge *challenge =
((RaceGUIOverworld*)getRaceGUI())->getCurrentChallenge();
if(challenge)
{
// Use the 'get closest start point' rescue function
// from World by setting the kart's position to
// be the location of the challenge bubble.
AbstractKart* kart = getKart(0);
kart->setXYZ(challenge->m_position);
kart->getVehicle()->setMaxSpeed(0);
unsigned int index = getRescuePositionIndex(kart);
btTransform s = getRescueTransform(index);
const btVector3 &xyz = s.getOrigin();
float angle = atan2(challenge->m_position.X - xyz[0],
challenge->m_position.Z - xyz[2]);
s.setRotation( btQuaternion(btVector3(0.0f, 1.0f, 0.0f), angle) );
moveKartTo(kart, s);
return;
}
} // onMouseClick