stk-code_catmod/lib/bullet
hiker 93282f8abf Completely removed the usage of a physical wheel radius in the physics, it was
never really necessary, the phsyics are basically the same). Wheel rotation is
was refactored to be completely done in KartModel now.
2015-07-09 23:59:53 +10:00
..
src Completely removed the usage of a physical wheel radius in the physics, it was 2015-07-09 23:59:53 +10:00
AUTHORS Move libs to a new directory 2012-09-18 23:09:12 +00:00
BulletLicense.txt Move libs to a new directory 2012-09-18 23:09:12 +00:00
Changelog Move libs to a new directory 2012-09-18 23:09:12 +00:00
CMakeLists.txt Apply patch to make sure CMake builds static binaries of libraries 2013-04-19 22:39:43 +00:00
copy_bullet_files Move libs to a new directory 2012-09-18 23:09:12 +00:00
LICENSE Move libs to a new directory 2012-09-18 23:09:12 +00:00
Makefile.am Move libs to a new directory 2012-09-18 23:09:12 +00:00
README Move libs to a new directory 2012-09-18 23:09:12 +00:00
stk.patch Move libs to a new directory 2012-09-18 23:09:12 +00:00
VERSION Move libs to a new directory 2012-09-18 23:09:12 +00:00

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including Playstation 3, open source under the ZLib License.

See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
http://bulletphysics.org