93282f8abf
never really necessary, the phsyics are basically the same). Wheel rotation is was refactored to be completely done in KartModel now. |
||
---|---|---|
.. | ||
src | ||
AUTHORS | ||
BulletLicense.txt | ||
Changelog | ||
CMakeLists.txt | ||
copy_bullet_files | ||
LICENSE | ||
Makefile.am | ||
README | ||
stk.patch | ||
VERSION |
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.org