1025bfe298
* Add vertical tabs to ribbon widget types * Update GUI engine for vertical tabs * New icons for the help menu The slipstream icon is not great, it's here to have something now. It should be replaced by something better looking and more in STK's visual style. * Updated help GUI The git changelog is a bit misleading here, because the order of the items in the help menu has been revised too. 1)General (same) 2)Game modes (before : 3) 3)Powerups (before : 2) 4)Bananas (before : 5) 5)Story Mode 6)Kart classes 7)Multiplayer * Update help screen code to handle the additional tabs The hugely repetitive structure of one cpp/hpp per tab is kept here. * Optimized version of new icons Except for the slipstreaming one, as it should be replaced by a better one anyway.
70 lines
4.7 KiB
XML
70 lines
4.7 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<stkgui>
|
|
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
|
|
<div x="1%" y="1%" width="98%" height="98%" layout="vertical-row" >
|
|
<header width="80%" height="7%" align="center" text="SuperTuxKart Help" text_align="center"/>
|
|
<spacer height="1%" width="100%"/>
|
|
|
|
<div width="100%" height="92%" layout="horizontal-row" >
|
|
|
|
<vertical-tabs id="category" height="100%" width="18%">
|
|
<icon-button id="page1" width="128" height="128" icon="gui/track_random.png"
|
|
I18N="Tab in help menu" text="General"/>
|
|
<icon-button id="page2" width="128" height="128" icon="gui/mode_ftl.png"
|
|
I18N="Tab in help menu" text="Game Modes"/>
|
|
<icon-button id="page3" width="128" height="128" icon="gui/weapons.png"
|
|
I18N="Tab in help menu" text="Powerups"/>
|
|
<icon-button id="page4" width="128" height="128" icon="gui/banana.png"
|
|
I18N="Tab in help menu" text="Bananas"/>
|
|
<icon-button id="page5" width="128" height="128" icon="gui/story_mode_book.png"
|
|
I18N="Tab in help menu" text="Story Mode"/>
|
|
<icon-button id="page6" width="128" height="128" icon="gui/mass.png"
|
|
I18N="Tab in help menu" text="Kart classes"/>
|
|
<icon-button id="page7" width="128" height="128" icon="gui/options_input.png"
|
|
I18N="Tab in help menu" text="Multi-player"/>
|
|
</vertical-tabs>
|
|
|
|
<spacer width="2%" height="100%"/>
|
|
|
|
<box width="80%" height="100%" layout="vertical-row">
|
|
<label align="center" text="SuperTuxKart can be played in multiplayer mode online...:"/>
|
|
<div width="100%" proportion="2" layout="horizontal-row">
|
|
<icon align="center" width="64" height="64" icon="gui/networking_icon.png"/>
|
|
<spacer width="25" height="25"/>
|
|
<bubble proportion="1" height="100%"
|
|
I18N="In the help menu"
|
|
text="First, select the 'online' icon in the main menu. Choose either local networking, or global networking (requires internet to be enabled in the options). Then, you can either create your own server with custom options, or search among a list of existing servers to join. Some of them are official servers with ranked races."/>
|
|
</div>
|
|
|
|
<div width="100%" proportion="2" layout="horizontal-row">
|
|
<icon align="center" width="64" height="64" icon="gui/crown.png"/>
|
|
<spacer width="25" height="25"/>
|
|
<bubble proportion="1" height="100%"
|
|
I18N="In the help menu"
|
|
text="Once in a server, a race will begin once its owner (symbolized with the crown) decide so. Official servers auto-start races when there is enough players. Then, you can choose your kart and vote for the next track to race on. An addon kart or track is allowed only if all players connected to the server have it."/>
|
|
</div>
|
|
|
|
<label align="center" text="... or on the same computer:"/>
|
|
|
|
<div width="100%" proportion="2" layout="horizontal-row">
|
|
<icon align="center" width="64" height="64" icon="gui/options_input.png"/>
|
|
<spacer width="25" height="25"/>
|
|
<bubble proportion="1" height="100%"
|
|
I18N="In the help menu"
|
|
text="First, you will need several input devices. Use the input configuration screen to set them up. Multiple gamepads or joysticks are ideal: on keyboard(s), each player will need a different set of keys, and most keyboards are not appropriate for multiplayer because they don't support multiple simultaneous keypresses."/>
|
|
</div>
|
|
|
|
<div width="100%" proportion="2" layout="horizontal-row">
|
|
<icon align="center" width="64" height="64" icon="gui/random_kart.png"/>
|
|
<spacer width="25" height="25"/>
|
|
<bubble proportion="1" height="100%"
|
|
I18N="In the help menu"
|
|
text="When input devices are configured, select the 'multiplayer race' icon in the main menu. Each player can press the 'fire' key of their gamepad or keyboard to join the game, and use their input device to select their kart. The game continues when everyone selected their kart. Note that the mouse may not be used for this operation."/>
|
|
</div>
|
|
<spacer width="50" height="25" />
|
|
</box>
|
|
|
|
</div>
|
|
</div>
|
|
</stkgui>
|