0c147c0a0b
My general strategy of getting ports to work on Haiku is to just take advantage of whatever makes things work on FreeBSD by adding an additional condition and then fixing up things later once it compiles successfully. This generally works, as Haiku contains FreeBSD headers for compatibility and code that takes other operating systems into account other than Windows, Linux and OS X and has a higher degree of POSIX compatibility tends to work on FreeBSD and Haiku. This strategy is not perfect, and this commit proves it. Haiku is the successor of BeOS, which, in turn, shows similarities to macOS every now and then, as the company almost acquired Be, Inc., but later chose to acquired NeXT, Inc. instead. `xdg-open` is not available on Haiku by default the same way it is on FreeBSD and Linux. With that in mind, this should fix URLs, which do not not work properly on Haiku. Actually, nevermind, I forgot that there is actually a package available that adds support for them. But still. The less dependencies, the better, probably. This is also how other packages with ports available on Haiku solve this problem. |
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.github | ||
android | ||
cmake | ||
data | ||
doc | ||
lib | ||
src | ||
switch | ||
tools | ||
.gitignore | ||
Brewfile | ||
CHANGELOG.md | ||
CMakeLists.txt | ||
COPYING | ||
INSTALL.md | ||
NETWORKING.md | ||
README.md | ||
sources.cmake |
SuperTuxKart
SuperTuxKart is a free kart racing game. It focuses on fun and not on realistic kart physics. Instructions can be found on the in-game help page.
The SuperTuxKart homepage can be found at https://supertuxkart.net/. There is also our FAQ and information on how get in touch with the community.
Latest release binaries can be found here, and preview release here.
Hardware Requirements
To run SuperTuxKart, make sure that your computer's specifications are equal or higher than the following specifications:
- A graphics card capable of 3D rendering - NVIDIA GeForce 470 GTX, AMD Radeon 6870 HD series card or Intel HD Graphics 4000 and newer. OpenGL >= 3.3
- You should have a dual-core CPU that's running at 1 GHz or faster.
- You'll need at least 512 MB of free VRAM (video memory).
- System memory: 1 GB
- Minimum disk space: 700 MB
- Ideally, you'll want a joystick with at least 6 buttons.
License
The software is released under the GNU General Public License (GPL) which can be found in the file COPYING
in the same directory as this file.
3D coordinates
A reminder for those who are looking at the code and 3D models:
SuperTuxKart: X right, Y up, Z forwards
Blender: X right, Y forwards, Z up
The export utilities perform the needed transformation, so in Blender you just work with the XY plane as ground, and things will appear fine in STK (using XZ as ground in the code, obviously).
Building from source
Building instructions can be found in INSTALL.md