stk-code_catmod/src/items/attachment_manager.hpp
Benau 40552b3fa0 Preload all visible spm (not including physics node) properly
Also change reset-button.spm to swatter_anim.spm, reset button
was replaced by thunderbird long time ago
2018-01-23 13:32:30 +08:00

57 lines
2.0 KiB
C++

//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2006-2015 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_ATTACHMENT_MANAGER_HPP
#define HEADER_ATTACHMENT_MANAGER_HPP
namespace irr
{
namespace scene { class IAnimatedMesh; }
}
class Material;
#include "items/attachment.hpp"
#include "utils/no_copy.hpp"
/**
* \ingroup items
*/
class AttachmentManager: public NoCopy
{
private:
scene::IAnimatedMesh *m_attachments[Attachment::ATTACH_MAX];
Material *m_all_icons [Attachment::ATTACH_MAX];
public:
AttachmentManager() {};
~AttachmentManager();
void loadModels ();
// ------------------------------------------------------------------------
/** Returns the mest for a certain attachment.
* \param type Type of the attachment needed. */
scene::IAnimatedMesh *getMesh(Attachment::AttachmentType type) const
{return m_attachments[type]; }
// ------------------------------------------------------------------------
/** Returns the icon to display in the race gui if a kart
* has an attachment. */
Material* getIcon (int type) const { return m_all_icons [type]; }
// ------------------------------------------------------------------------
};
extern AttachmentManager *attachment_manager;
#endif