stk-code_catmod/src/utils/translation.cpp
hikerstk bced8cdb9f Merged with trunk, part 1 (due to previous failures I am splitting this
patch).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/uni@14605 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-02 04:27:55 +00:00

421 lines
13 KiB
C++

//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2006,-2013 2007, 2008 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// Note: the irrlicht include is only here (and esp. before including
// translation.hpp, which contradicts our style rule) to avoid the
// warning message " 'swprintf' : macro redefinition"
// This happens if libintl.h is included before irrlicht.h (since
// both files redefine swprintf).
#include "utils/translation.hpp"
#include <assert.h>
#include <locale.h>
#include <stdio.h>
#include <errno.h>
#include <string.h>
#include <stdlib.h>
#include <iostream>
#include <vector>
#if ENABLE_BIDI
# include <fribidi/fribidi.h>
#endif
#include "io/file_manager.hpp"
#include "utils/constants.hpp"
#include "utils/log.hpp"
#include "utils/utf8.h"
// set to 1 to debug i18n
#define TRANSLATE_VERBOSE 0
using namespace tinygettext;
Translations* translations = NULL;
const bool REMOVE_BOM = false;
#ifdef LINUX // m_debug
#define PACKAGE "supertuxkart"
#endif
/** The list of available languages; this is global so that it is cached (and remains
even if the translations object is deleted and re-created) */
typedef std::vector<std::string> LanguageList;
static LanguageList g_language_list;
// Note : this method is not static because 'g_language_list' is initialized
// the first time Translations is constructed (despite being a global)
const LanguageList* Translations::getLanguageList() const
{
return &g_language_list;
}
char* wide_to_utf8(const wchar_t* input)
{
static std::vector<char> utf8line;
utf8line.clear();
utf8::utf16to8(input, input + wcslen(input), back_inserter(utf8line));
utf8line.push_back(0);
return &utf8line[0];
}
wchar_t* utf8_to_wide(const char* input)
{
static std::vector<wchar_t> utf16line;
utf16line.clear();
utf8::utf8to16(input, input + strlen(input), back_inserter(utf16line));
utf16line.push_back(0);
return &utf16line[0];
}
// ----------------------------------------------------------------------------
Translations::Translations() //: m_dictionary_manager("UTF-16")
{
if (g_language_list.size() == 0)
{
std::set<std::string> flist;
file_manager->listFiles(flist,
file_manager->getTranslationDir(),
/*is full path*/true);
// English is always there but won't be found on file system
g_language_list.push_back("en");
std::set<std::string>::iterator it;
for ( it=flist.begin() ; it != flist.end(); it++ )
{
if (StringUtils::hasSuffix(*it, "po"))
{
g_language_list.push_back
(m_dictionary_manager.convertFilename2Language(*it) );
// printf("Lang : <%s>\n", (*it).c_str());
}
} // for it in flist
} // if (g_language_list.size() == 0)
// LC_ALL does not work, sscanf will then not always be able
// to scan for example: s=-1.1,-2.3,-3.3 correctly, which is
// used in driveline files.
#if defined(WIN32) && !defined(__CYGWIN__)
// Windows does not have LC_MESSAGES
setlocale(LC_CTYPE, "");
#else
setlocale(LC_MESSAGES, "");
#endif
/*
bindtextdomain (PACKAGE, file_manager->getTranslationDir().c_str());
if (sizeof(wchar_t) == 4)
{
if (IS_LITTLE_ENDIAN) bind_textdomain_codeset(PACKAGE, "UTF-32LE");
else bind_textdomain_codeset(PACKAGE, "UTF-32BE");
}
else if (sizeof(wchar_t) == 2)
{
bind_textdomain_codeset(PACKAGE, "UTF-16LE");
}
else
{
fprintf(stderr, "Your wchar_t is neither 2 byte-long nor 4. What now??\n");
exit(1);
}
textdomain (PACKAGE);
*/
m_dictionary_manager.add_directory( file_manager->getTranslationDir());
/*
const std::set<Language>& languages = m_dictionary_manager.get_languages();
std::cout << "Number of languages: " << languages.size() << std::endl;
for (std::set<Language>::const_iterator i = languages.begin();
i != languages.end(); ++i)
{
const Language& language = *i;
std::cout << "Env: " << language.str() << std::endl
<< "Name: " << language.get_name() << std::endl
<< "Language: " << language.get_language() << std::endl
<< "Country: " << language.get_country() << std::endl
<< "Modifier: " << language.get_modifier() << std::endl
<< std::endl;
}
*/
const char *p_language = getenv("LANGUAGE");
std::string language;
if(p_language)
{
language=p_language;
}
else
{
const char *p_lang = getenv("LANG");
if(p_lang)
language = p_lang;
else
{
#ifdef WIN32
// Thanks to the frogatto developer for this code snippet:
char c[1024];
GetLocaleInfoA(LOCALE_USER_DEFAULT, LOCALE_SISO639LANGNAME,
c, 1024);
Log::verbose("translation", "GetLocaleInfo langname returns '%s'.",
c);
if(c[0])
{
language = c;
GetLocaleInfoA(LOCALE_USER_DEFAULT, LOCALE_SISO3166CTRYNAME,
c, 1024);
Log::verbose("translation",
"GetLocaleInfo tryname returns '%s'.", c);
if(c[0]) language += std::string("_")+c;
} // if c[0]
#endif
} // neither LANGUAGE nor LANG defined
}
if (language != "")
{
Log::verbose("translation", "Env var LANGUAGE = '%s'.",
language.c_str());
if (language.find(":") != std::string::npos)
{
std::vector<std::string> langs = StringUtils::split(language, ':');
Language l;
for (unsigned int curr=0; curr<langs.size(); curr++)
{
l = Language::from_env(langs[curr]);
if (l)
{
Log::verbose("translation", "Language '%s'.",
l.get_name().c_str());
m_dictionary = m_dictionary_manager.get_dictionary(l);
break;
}
}
m_current_language_name = l.get_name();
if (!l)
{
m_dictionary = m_dictionary_manager.get_dictionary();
}
}
else
{
Log::verbose("translation", "Language '%s'.",
Language::from_env(language).get_name().c_str());
m_current_language_name = Language::from_env(language).get_name() ;
m_dictionary = m_dictionary_manager.get_dictionary(
Language::from_env(language) );
}
}
else
{
m_current_language_name = "Default language";
m_dictionary = m_dictionary_manager.get_dictionary();
}
// This is a silly but working hack I added to determine whether the
// current language is RTL or not, since gettext doesn't seem to provide
// this information
// This one is just for the xgettext parser to pick up
#define ignore(X)
//I18N: Do NOT literally translate this string!! Please enter Y as the
// translation if your language is a RTL (right-to-left) language,
// N (or nothing) otherwise
ignore(_(" Is this a RTL language?"));
const std::string isRtl =
m_dictionary.translate(" Is this a RTL language?");
m_rtl = false;
for (unsigned int n=0; n < isRtl.size(); n++)
{
if (isRtl[n] == 'Y')
{
m_rtl = true;
break;
}
}
} // Translations
// ----------------------------------------------------------------------------
const wchar_t* Translations::fribidize(const wchar_t* in_ptr)
{
#if ENABLE_BIDI
if(this->isRTLLanguage())
{
const int FRIBIDI_BUFFER_SIZE = 512;
FriBidiChar fribidiInput[FRIBIDI_BUFFER_SIZE];
int len = 0;
int n = 0;
//std::cout << "fribidi input : ";
for (n = 0; ; n++)
{
fribidiInput[n] = in_ptr[n];
//std::cout << (int)fribidiInput[n] << " ";
len++;
if (n == FRIBIDI_BUFFER_SIZE-1) // prevent buffeoverflows
{
std::cerr
<< "WARNING : translated string too long, truncating!\n";
fribidiInput[n] = 0;
break;
}
if (fribidiInput[n] == 0) break; // stop on '\0'
}
//std::cout << " (len=" << len << ")\n";
// Assume right to left as start direction.
#if FRIBIDI_MINOR_VERSION==10
// While the doc for older fribidi versions is somewhat sparse,
// using the RIGHT-TO-LEFT EMBEDDING character here appears to
// work correct.
FriBidiCharType pbase_dir = L'\u202B';
#else
FriBidiCharType pbase_dir = FRIBIDI_PAR_ON;
#endif
static FriBidiChar fribidiOutput[FRIBIDI_BUFFER_SIZE];
for (n = 0; n < 512 ; n++) { fribidiOutput[n] = 0; }
fribidi_boolean result = fribidi_log2vis(fribidiInput,
len-1,
&pbase_dir,
fribidiOutput,
/* gint *position_L_to_V_list */ NULL,
/* gint *position_V_to_L_list */ NULL,
/* gint8 *embedding_level_list */ NULL
);
if (!result)
{
std::cerr << "Fribidi failed in 'fribidi_log2vis' =(\n";
m_converted_string = core::stringw(in_ptr);
return m_converted_string.c_str();
}
#ifdef WIN32
// On windows FriBidiChar is 4 bytes, but wchar_t is 2 bytes.
// So we simply copy the characters over here (note that this
// is technically incorrect, all characters we use/support fit
// in 16 bits, which is what irrlicht supports atm).
static wchar_t out[FRIBIDI_BUFFER_SIZE];
for(int i=0; i<len; i++)
out[i]=fribidiOutput[i];
out[len]=0;
return out;
#else
return (const wchar_t*)fribidiOutput;
#endif //WIND32
}
#endif // ENABLE_BIDI
return in_ptr;
}
/**
* \param original Message to translate
* \param context Optional, can be set to differentiate 2 strings that are identical
* in English but could be different in other languages
*/
const wchar_t* Translations::w_gettext(const wchar_t* original, const char* context)
{
return w_gettext( wide_to_utf8(original), context );
}
/**
* \param original Message to translate
* \param context Optional, can be set to differentiate 2 strings that are identical
* in English but could be different in other languages
*/
const wchar_t* Translations::w_gettext(const char* original, const char* context)
{
if (original[0] == '\0') return L"";
#if TRANSLATE_VERBOSE
std::cout << "Translating " << original << "\n";
#endif
const std::string& original_t = (context == NULL ?
m_dictionary.translate(original) :
m_dictionary.translate_ctxt(context, original));
if (original_t == original)
{
m_converted_string = utf8_to_wide(original);
#if TRANSLATE_VERBOSE
std::wcout << L" translation : " << m_converted_string << std::endl;
#endif
return m_converted_string.c_str();
}
// print
//for (int n=0;; n+=4)
wchar_t* original_tw = utf8_to_wide(original_t.c_str());
wchar_t* out_ptr = original_tw;
if (REMOVE_BOM) out_ptr++;
#if TRANSLATE_VERBOSE
std::wcout << L" translation : " << out_ptr << std::endl;
#endif
return out_ptr;
}
bool Translations::isRTLLanguage() const
{
return m_rtl;
}
std::string Translations::getCurrentLanguageName()
{
return m_current_language_name;
//return m_dictionary_manager.get_language().get_name();
}