011d6c98f0
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11598 178a84e3-b1eb-0310-8ba1-8eac791a3b58
654 lines
20 KiB
C
654 lines
20 KiB
C
/*
|
|
* wiiuse
|
|
*
|
|
* Written By:
|
|
* Michael Laforest < para >
|
|
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
|
|
*
|
|
* Copyright 2006-2007
|
|
*
|
|
* This file is part of wiiuse.
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
|
|
/**
|
|
* @file
|
|
*
|
|
* @brief API header file.
|
|
*
|
|
* If this file is included from inside the wiiuse source
|
|
* and not from a third party program, then wiimote_internal.h
|
|
* is also included which extends this file.
|
|
*/
|
|
|
|
#ifndef WIIUSE_H_INCLUDED
|
|
#define WIIUSE_H_INCLUDED
|
|
|
|
#ifdef _WIN32
|
|
/* windows */
|
|
#include <windows.h>
|
|
#else
|
|
/* nix */
|
|
#include <bluetooth/bluetooth.h>
|
|
#endif
|
|
|
|
#ifdef WIIUSE_INTERNAL_H_INCLUDED
|
|
#define WCONST
|
|
#else
|
|
#define WCONST const
|
|
#endif
|
|
|
|
/* led bit masks */
|
|
#define WIIMOTE_LED_NONE 0x00
|
|
#define WIIMOTE_LED_1 0x10
|
|
#define WIIMOTE_LED_2 0x20
|
|
#define WIIMOTE_LED_3 0x40
|
|
#define WIIMOTE_LED_4 0x80
|
|
|
|
/* button codes */
|
|
#define WIIMOTE_BUTTON_TWO 0x0001
|
|
#define WIIMOTE_BUTTON_ONE 0x0002
|
|
#define WIIMOTE_BUTTON_B 0x0004
|
|
#define WIIMOTE_BUTTON_A 0x0008
|
|
#define WIIMOTE_BUTTON_MINUS 0x0010
|
|
#define WIIMOTE_BUTTON_ZACCEL_BIT6 0x0020
|
|
#define WIIMOTE_BUTTON_ZACCEL_BIT7 0x0040
|
|
#define WIIMOTE_BUTTON_HOME 0x0080
|
|
#define WIIMOTE_BUTTON_LEFT 0x0100
|
|
#define WIIMOTE_BUTTON_RIGHT 0x0200
|
|
#define WIIMOTE_BUTTON_DOWN 0x0400
|
|
#define WIIMOTE_BUTTON_UP 0x0800
|
|
#define WIIMOTE_BUTTON_PLUS 0x1000
|
|
#define WIIMOTE_BUTTON_ZACCEL_BIT4 0x2000
|
|
#define WIIMOTE_BUTTON_ZACCEL_BIT5 0x4000
|
|
#define WIIMOTE_BUTTON_UNKNOWN 0x8000
|
|
#define WIIMOTE_BUTTON_ALL 0x1F9F
|
|
|
|
/* nunchul button codes */
|
|
#define NUNCHUK_BUTTON_Z 0x01
|
|
#define NUNCHUK_BUTTON_C 0x02
|
|
#define NUNCHUK_BUTTON_ALL 0x03
|
|
|
|
/* classic controller button codes */
|
|
#define CLASSIC_CTRL_BUTTON_UP 0x0001
|
|
#define CLASSIC_CTRL_BUTTON_LEFT 0x0002
|
|
#define CLASSIC_CTRL_BUTTON_ZR 0x0004
|
|
#define CLASSIC_CTRL_BUTTON_X 0x0008
|
|
#define CLASSIC_CTRL_BUTTON_A 0x0010
|
|
#define CLASSIC_CTRL_BUTTON_Y 0x0020
|
|
#define CLASSIC_CTRL_BUTTON_B 0x0040
|
|
#define CLASSIC_CTRL_BUTTON_ZL 0x0080
|
|
#define CLASSIC_CTRL_BUTTON_FULL_R 0x0200
|
|
#define CLASSIC_CTRL_BUTTON_PLUS 0x0400
|
|
#define CLASSIC_CTRL_BUTTON_HOME 0x0800
|
|
#define CLASSIC_CTRL_BUTTON_MINUS 0x1000
|
|
#define CLASSIC_CTRL_BUTTON_FULL_L 0x2000
|
|
#define CLASSIC_CTRL_BUTTON_DOWN 0x4000
|
|
#define CLASSIC_CTRL_BUTTON_RIGHT 0x8000
|
|
#define CLASSIC_CTRL_BUTTON_ALL 0xFEFF
|
|
|
|
/* guitar hero 3 button codes */
|
|
#define GUITAR_HERO_3_BUTTON_STRUM_UP 0x0001
|
|
#define GUITAR_HERO_3_BUTTON_YELLOW 0x0008
|
|
#define GUITAR_HERO_3_BUTTON_GREEN 0x0010
|
|
#define GUITAR_HERO_3_BUTTON_BLUE 0x0020
|
|
#define GUITAR_HERO_3_BUTTON_RED 0x0040
|
|
#define GUITAR_HERO_3_BUTTON_ORANGE 0x0080
|
|
#define GUITAR_HERO_3_BUTTON_PLUS 0x0400
|
|
#define GUITAR_HERO_3_BUTTON_MINUS 0x1000
|
|
#define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000
|
|
#define GUITAR_HERO_3_BUTTON_ALL 0xFEFF
|
|
|
|
|
|
/* wiimote option flags */
|
|
#define WIIUSE_SMOOTHING 0x01
|
|
#define WIIUSE_CONTINUOUS 0x02
|
|
#define WIIUSE_ORIENT_THRESH 0x04
|
|
#define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH)
|
|
|
|
#define WIIUSE_ORIENT_PRECISION 100.0f
|
|
|
|
/* expansion codes */
|
|
#define EXP_NONE 0
|
|
#define EXP_NUNCHUK 1
|
|
#define EXP_CLASSIC 2
|
|
#define EXP_GUITAR_HERO_3 3
|
|
|
|
/* IR correction types */
|
|
typedef enum ir_position_t {
|
|
WIIUSE_IR_ABOVE,
|
|
WIIUSE_IR_BELOW
|
|
} ir_position_t;
|
|
|
|
/**
|
|
* @brief Check if a button is pressed.
|
|
* @param dev Pointer to a wiimote_t or expansion structure.
|
|
* @param button The button you are interested in.
|
|
* @return 1 if the button is pressed, 0 if not.
|
|
*/
|
|
#define IS_PRESSED(dev, button) ((dev->btns & button) == button)
|
|
|
|
/**
|
|
* @brief Check if a button is being held.
|
|
* @param dev Pointer to a wiimote_t or expansion structure.
|
|
* @param button The button you are interested in.
|
|
* @return 1 if the button is held, 0 if not.
|
|
*/
|
|
#define IS_HELD(dev, button) ((dev->btns_held & button) == button)
|
|
|
|
/**
|
|
* @brief Check if a button is released on this event. \n\n
|
|
* This does not mean the button is not pressed, it means \n
|
|
* this button was just now released.
|
|
* @param dev Pointer to a wiimote_t or expansion structure.
|
|
* @param button The button you are interested in.
|
|
* @return 1 if the button is released, 0 if not.
|
|
*
|
|
*/
|
|
#define IS_RELEASED(dev, button) ((dev->btns_released & button) == button)
|
|
|
|
/**
|
|
* @brief Check if a button has just been pressed this event.
|
|
* @param dev Pointer to a wiimote_t or expansion structure.
|
|
* @param button The button you are interested in.
|
|
* @return 1 if the button is pressed, 0 if not.
|
|
*/
|
|
#define IS_JUST_PRESSED(dev, button) (IS_PRESSED(dev, button) && !IS_HELD(dev, button))
|
|
|
|
/**
|
|
* @brief Return the IR sensitivity level.
|
|
* @param wm Pointer to a wiimote_t structure.
|
|
* @param lvl [out] Pointer to an int that will hold the level setting.
|
|
* If no level is set 'lvl' will be set to 0.
|
|
*/
|
|
#define WIIUSE_GET_IR_SENSITIVITY(dev, lvl) \
|
|
do { \
|
|
if ((wm->state & 0x0200) == 0x0200) *lvl = 1; \
|
|
else if ((wm->state & 0x0400) == 0x0400) *lvl = 2; \
|
|
else if ((wm->state & 0x0800) == 0x0800) *lvl = 3; \
|
|
else if ((wm->state & 0x1000) == 0x1000) *lvl = 4; \
|
|
else if ((wm->state & 0x2000) == 0x2000) *lvl = 5; \
|
|
else *lvl = 0; \
|
|
} while (0)
|
|
|
|
#define WIIUSE_USING_ACC(wm) ((wm->state & 0x020) == 0x020)
|
|
#define WIIUSE_USING_EXP(wm) ((wm->state & 0x040) == 0x040)
|
|
#define WIIUSE_USING_IR(wm) ((wm->state & 0x080) == 0x080)
|
|
#define WIIUSE_USING_SPEAKER(wm) ((wm->state & 0x100) == 0x100)
|
|
|
|
#define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num)
|
|
|
|
/*
|
|
* Largest known payload is 21 bytes.
|
|
* Add 2 for the prefix and round up to a power of 2.
|
|
*/
|
|
#define MAX_PAYLOAD 32
|
|
|
|
/*
|
|
* This is left over from an old hack, but it may actually
|
|
* be a useful feature to keep so it wasn't removed.
|
|
*/
|
|
#ifdef WIN32
|
|
#define WIIMOTE_DEFAULT_TIMEOUT 10
|
|
#define WIIMOTE_EXP_TIMEOUT 10
|
|
#endif
|
|
|
|
typedef unsigned char byte;
|
|
typedef char sbyte;
|
|
|
|
struct wiimote_t;
|
|
struct vec3b_t;
|
|
struct orient_t;
|
|
struct gforce_t;
|
|
|
|
|
|
/**
|
|
* @brief Callback that handles a read event.
|
|
*
|
|
* @param wm Pointer to a wiimote_t structure.
|
|
* @param data Pointer to the filled data block.
|
|
* @param len Length in bytes of the data block.
|
|
*
|
|
* @see wiiuse_init()
|
|
*
|
|
* A registered function of this type is called automatically by the wiiuse
|
|
* library when the wiimote has returned the full data requested by a previous
|
|
* call to wiiuse_read_data().
|
|
*/
|
|
typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, unsigned short len);
|
|
|
|
|
|
/**
|
|
* @struct read_req_t
|
|
* @brief Data read request structure.
|
|
*/
|
|
struct read_req_t {
|
|
wiiuse_read_cb cb; /**< read data callback */
|
|
byte* buf; /**< buffer where read data is written */
|
|
unsigned int addr; /**< the offset that the read started at */
|
|
unsigned short size; /**< the length of the data read */
|
|
unsigned short wait; /**< num bytes still needed to finish read */
|
|
byte dirty; /**< set to 1 if not using callback and needs to be cleaned up */
|
|
|
|
struct read_req_t* next; /**< next read request in the queue */
|
|
};
|
|
|
|
|
|
/**
|
|
* @struct vec2b_t
|
|
* @brief Unsigned x,y byte vector.
|
|
*/
|
|
typedef struct vec2b_t {
|
|
byte x, y;
|
|
} vec2b_t;
|
|
|
|
|
|
/**
|
|
* @struct vec3b_t
|
|
* @brief Unsigned x,y,z byte vector.
|
|
*/
|
|
typedef struct vec3b_t {
|
|
byte x, y, z;
|
|
} vec3b_t;
|
|
|
|
|
|
/**
|
|
* @struct vec3f_t
|
|
* @brief Signed x,y,z float struct.
|
|
*/
|
|
typedef struct vec3f_t {
|
|
float x, y, z;
|
|
} vec3f_t;
|
|
|
|
|
|
/**
|
|
* @struct orient_t
|
|
* @brief Orientation struct.
|
|
*
|
|
* Yaw, pitch, and roll range from -180 to 180 degrees.
|
|
*/
|
|
typedef struct orient_t {
|
|
float roll; /**< roll, this may be smoothed if enabled */
|
|
float pitch; /**< pitch, this may be smoothed if enabled */
|
|
float yaw;
|
|
|
|
float a_roll; /**< absolute roll, unsmoothed */
|
|
float a_pitch; /**< absolute pitch, unsmoothed */
|
|
} orient_t;
|
|
|
|
|
|
/**
|
|
* @struct gforce_t
|
|
* @brief Gravity force struct.
|
|
*/
|
|
typedef struct gforce_t {
|
|
float x, y, z;
|
|
} gforce_t;
|
|
|
|
|
|
/**
|
|
* @struct accel_t
|
|
* @brief Accelerometer struct. For any device with an accelerometer.
|
|
*/
|
|
typedef struct accel_t {
|
|
struct vec3b_t cal_zero; /**< zero calibration */
|
|
struct vec3b_t cal_g; /**< 1g difference around 0cal */
|
|
|
|
float st_roll; /**< last smoothed roll value */
|
|
float st_pitch; /**< last smoothed roll pitch */
|
|
float st_alpha; /**< alpha value for smoothing [0-1] */
|
|
} accel_t;
|
|
|
|
|
|
/**
|
|
* @struct ir_dot_t
|
|
* @brief A single IR source.
|
|
*/
|
|
typedef struct ir_dot_t {
|
|
byte visible; /**< if the IR source is visible */
|
|
|
|
unsigned int x; /**< interpolated X coordinate */
|
|
unsigned int y; /**< interpolated Y coordinate */
|
|
|
|
short rx; /**< raw X coordinate (0-1023) */
|
|
short ry; /**< raw Y coordinate (0-767) */
|
|
|
|
byte order; /**< increasing order by x-axis value */
|
|
|
|
byte size; /**< size of the IR dot (0-15) */
|
|
} ir_dot_t;
|
|
|
|
|
|
/**
|
|
* @enum aspect_t
|
|
* @brief Screen aspect ratio.
|
|
*/
|
|
typedef enum aspect_t {
|
|
WIIUSE_ASPECT_4_3,
|
|
WIIUSE_ASPECT_16_9
|
|
} aspect_t;
|
|
|
|
|
|
/**
|
|
* @struct ir_t
|
|
* @brief IR struct. Hold all data related to the IR tracking.
|
|
*/
|
|
typedef struct ir_t {
|
|
struct ir_dot_t dot[4]; /**< IR dots */
|
|
byte num_dots; /**< number of dots at this time */
|
|
|
|
enum aspect_t aspect; /**< aspect ratio of the screen */
|
|
|
|
enum ir_position_t pos; /**< IR sensor bar position */
|
|
|
|
unsigned int vres[2]; /**< IR virtual screen resolution */
|
|
int offset[2]; /**< IR XY correction offset */
|
|
int state; /**< keeps track of the IR state */
|
|
|
|
int ax; /**< absolute X coordinate */
|
|
int ay; /**< absolute Y coordinate */
|
|
|
|
int x; /**< calculated X coordinate */
|
|
int y; /**< calculated Y coordinate */
|
|
|
|
float distance; /**< pixel distance between first 2 dots*/
|
|
float z; /**< calculated distance */
|
|
} ir_t;
|
|
|
|
|
|
/**
|
|
* @struct joystick_t
|
|
* @brief Joystick calibration structure.
|
|
*
|
|
* The angle \a ang is relative to the positive y-axis into quadrant I
|
|
* and ranges from 0 to 360 degrees. So if the joystick is held straight
|
|
* upwards then angle is 0 degrees. If it is held to the right it is 90,
|
|
* down is 180, and left is 270.
|
|
*
|
|
* The magnitude \a mag is the distance from the center to where the
|
|
* joystick is being held. The magnitude ranges from 0 to 1.
|
|
* If the joystick is only slightly tilted from the center the magnitude
|
|
* will be low, but if it is closer to the outter edge the value will
|
|
* be higher.
|
|
*/
|
|
typedef struct joystick_t {
|
|
struct vec2b_t max; /**< maximum joystick values */
|
|
struct vec2b_t min; /**< minimum joystick values */
|
|
struct vec2b_t center; /**< center joystick values */
|
|
|
|
float ang; /**< angle the joystick is being held */
|
|
float mag; /**< magnitude of the joystick (range 0-1) */
|
|
} joystick_t;
|
|
|
|
|
|
/**
|
|
* @struct nunchuk_t
|
|
* @brief Nunchuk expansion device.
|
|
*/
|
|
typedef struct nunchuk_t {
|
|
struct accel_t accel_calib; /**< nunchuk accelerometer calibration */
|
|
struct joystick_t js; /**< joystick calibration */
|
|
|
|
int* flags; /**< options flag (points to wiimote_t.flags) */
|
|
|
|
byte btns; /**< what buttons have just been pressed */
|
|
byte btns_held; /**< what buttons are being held down */
|
|
byte btns_released; /**< what buttons were just released this */
|
|
|
|
float orient_threshold; /**< threshold for orient to generate an event */
|
|
int accel_threshold; /**< threshold for accel to generate an event */
|
|
|
|
struct vec3b_t accel; /**< current raw acceleration data */
|
|
struct orient_t orient; /**< current orientation on each axis */
|
|
struct gforce_t gforce; /**< current gravity forces on each axis */
|
|
} nunchuk_t;
|
|
|
|
|
|
/**
|
|
* @struct classic_ctrl_t
|
|
* @brief Classic controller expansion device.
|
|
*/
|
|
typedef struct classic_ctrl_t {
|
|
short btns; /**< what buttons have just been pressed */
|
|
short btns_held; /**< what buttons are being held down */
|
|
short btns_released; /**< what buttons were just released this */
|
|
|
|
float r_shoulder; /**< right shoulder button (range 0-1) */
|
|
float l_shoulder; /**< left shoulder button (range 0-1) */
|
|
|
|
struct joystick_t ljs; /**< left joystick calibration */
|
|
struct joystick_t rjs; /**< right joystick calibration */
|
|
} classic_ctrl_t;
|
|
|
|
|
|
/**
|
|
* @struct guitar_hero_3_t
|
|
* @brief Guitar Hero 3 expansion device.
|
|
*/
|
|
typedef struct guitar_hero_3_t {
|
|
short btns; /**< what buttons have just been pressed */
|
|
short btns_held; /**< what buttons are being held down */
|
|
short btns_released; /**< what buttons were just released this */
|
|
|
|
float whammy_bar; /**< whammy bar (range 0-1) */
|
|
|
|
struct joystick_t js; /**< joystick calibration */
|
|
} guitar_hero_3_t;
|
|
|
|
|
|
/**
|
|
* @struct expansion_t
|
|
* @brief Generic expansion device plugged into wiimote.
|
|
*/
|
|
typedef struct expansion_t {
|
|
int type; /**< type of expansion attached */
|
|
|
|
union {
|
|
struct nunchuk_t nunchuk;
|
|
struct classic_ctrl_t classic;
|
|
struct guitar_hero_3_t gh3;
|
|
};
|
|
} expansion_t;
|
|
|
|
|
|
/**
|
|
* @enum win32_bt_stack_t
|
|
* @brief Available bluetooth stacks for Windows.
|
|
*/
|
|
typedef enum win_bt_stack_t {
|
|
WIIUSE_STACK_UNKNOWN,
|
|
WIIUSE_STACK_MS,
|
|
WIIUSE_STACK_BLUESOLEIL
|
|
} win_bt_stack_t;
|
|
|
|
|
|
/**
|
|
* @struct wiimote_state_t
|
|
* @brief Significant data from the previous event.
|
|
*/
|
|
typedef struct wiimote_state_t {
|
|
/* expansion_t */
|
|
float exp_ljs_ang;
|
|
float exp_rjs_ang;
|
|
float exp_ljs_mag;
|
|
float exp_rjs_mag;
|
|
unsigned short exp_btns;
|
|
struct orient_t exp_orient;
|
|
struct vec3b_t exp_accel;
|
|
float exp_r_shoulder;
|
|
float exp_l_shoulder;
|
|
|
|
/* ir_t */
|
|
int ir_ax;
|
|
int ir_ay;
|
|
float ir_distance;
|
|
|
|
struct orient_t orient;
|
|
unsigned short btns;
|
|
|
|
struct vec3b_t accel;
|
|
} wiimote_state_t;
|
|
|
|
|
|
/**
|
|
* @enum WIIUSE_EVENT_TYPE
|
|
* @brief Events that wiiuse can generate from a poll.
|
|
*/
|
|
typedef enum WIIUSE_EVENT_TYPE {
|
|
WIIUSE_NONE = 0,
|
|
WIIUSE_EVENT,
|
|
WIIUSE_STATUS,
|
|
WIIUSE_CONNECT,
|
|
WIIUSE_DISCONNECT,
|
|
WIIUSE_UNEXPECTED_DISCONNECT,
|
|
WIIUSE_READ_DATA,
|
|
WIIUSE_NUNCHUK_INSERTED,
|
|
WIIUSE_NUNCHUK_REMOVED,
|
|
WIIUSE_CLASSIC_CTRL_INSERTED,
|
|
WIIUSE_CLASSIC_CTRL_REMOVED,
|
|
WIIUSE_GUITAR_HERO_3_CTRL_INSERTED,
|
|
WIIUSE_GUITAR_HERO_3_CTRL_REMOVED
|
|
} WIIUSE_EVENT_TYPE;
|
|
|
|
/**
|
|
* @struct wiimote_t
|
|
* @brief Wiimote structure.
|
|
*/
|
|
typedef struct wiimote_t {
|
|
WCONST int unid; /**< user specified id */
|
|
|
|
#ifndef WIN32
|
|
WCONST bdaddr_t bdaddr; /**< bt address */
|
|
WCONST char bdaddr_str[18]; /**< readable bt address */
|
|
WCONST int out_sock; /**< output socket */
|
|
WCONST int in_sock; /**< input socket */
|
|
#else
|
|
WCONST HANDLE dev_handle; /**< HID handle */
|
|
WCONST OVERLAPPED hid_overlap; /**< overlap handle */
|
|
WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */
|
|
WCONST int timeout; /**< read timeout */
|
|
WCONST byte normal_timeout; /**< normal timeout */
|
|
WCONST byte exp_timeout; /**< timeout for expansion handshake */
|
|
#endif
|
|
|
|
WCONST int state; /**< various state flags */
|
|
WCONST byte leds; /**< currently lit leds */
|
|
WCONST float battery_level; /**< battery level */
|
|
|
|
WCONST int flags; /**< options flag */
|
|
|
|
WCONST byte handshake_state; /**< the state of the connection handshake */
|
|
|
|
WCONST struct read_req_t* read_req; /**< list of data read requests */
|
|
WCONST struct accel_t accel_calib; /**< wiimote accelerometer calibration */
|
|
WCONST struct expansion_t exp; /**< wiimote expansion device */
|
|
|
|
WCONST struct vec3b_t accel; /**< current raw acceleration data */
|
|
WCONST struct orient_t orient; /**< current orientation on each axis */
|
|
WCONST struct gforce_t gforce; /**< current gravity forces on each axis */
|
|
|
|
WCONST struct ir_t ir; /**< IR data */
|
|
|
|
WCONST unsigned short btns; /**< what buttons have just been pressed */
|
|
WCONST unsigned short btns_held; /**< what buttons are being held down */
|
|
WCONST unsigned short btns_released; /**< what buttons were just released this */
|
|
|
|
WCONST float orient_threshold; /**< threshold for orient to generate an event */
|
|
WCONST int accel_threshold; /**< threshold for accel to generate an event */
|
|
|
|
WCONST struct wiimote_state_t lstate; /**< last saved state */
|
|
|
|
WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */
|
|
WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */
|
|
} wiimote;
|
|
|
|
|
|
/*****************************************
|
|
*
|
|
* Include API specific stuff
|
|
*
|
|
*****************************************/
|
|
|
|
#ifdef _WIN32
|
|
#define WIIUSE_EXPORT_DECL __declspec(dllexport)
|
|
#define WIIUSE_IMPORT_DECL __declspec(dllimport)
|
|
#else
|
|
#define WIIUSE_EXPORT_DECL
|
|
#define WIIUSE_IMPORT_DECL
|
|
#endif
|
|
|
|
#ifdef WIIUSE_COMPILE_LIB
|
|
#define WIIUSE_EXPORT WIIUSE_EXPORT_DECL
|
|
#else
|
|
#define WIIUSE_EXPORT WIIUSE_IMPORT_DECL
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/* wiiuse.c */
|
|
WIIUSE_EXPORT extern const char* wiiuse_version();
|
|
|
|
WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes);
|
|
WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm);
|
|
WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes);
|
|
WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status);
|
|
WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm);
|
|
WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds);
|
|
WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status);
|
|
WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, byte* buffer, unsigned int offset, unsigned short len);
|
|
WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len);
|
|
WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t* wm);
|
|
WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid);
|
|
WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable);
|
|
WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha);
|
|
WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type);
|
|
WIIUSE_EXPORT extern void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold);
|
|
WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm);
|
|
WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout);
|
|
WIIUSE_EXPORT extern void wiiuse_set_accel_threshold(struct wiimote_t* wm, int threshold);
|
|
|
|
/* connect.c */
|
|
WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout);
|
|
WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes);
|
|
WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm);
|
|
|
|
/* events.c */
|
|
WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes);
|
|
|
|
/* ir.c */
|
|
WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status);
|
|
WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y);
|
|
WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos);
|
|
WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect);
|
|
WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level);
|
|
|
|
/* nunchuk.c */
|
|
WIIUSE_EXPORT extern void wiiuse_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold);
|
|
WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold);
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
|
|
#endif /* WIIUSE_H_INCLUDED */
|
|
|