935c6b2191
In UX, back/cancel/etc buttons usually go on the left, while forward/confirm/etc go on the right. (Note that even the icon for "Back" is a leftwards-pointing arrow.) STK put the Back arrow button on general screens in the upper left corner, but before this commit, put back/cancel/etc on the right in dialogs and such. This commit fixes things to be in line with standard UX conventions, and also in line with the pre-existing upper-left corner Back button placement on screens in STK. https://ux.stackexchange.com/a/63239
27 lines
1.7 KiB
XML
27 lines
1.7 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<stkgui>
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<div x="3%" y="2%" width="94%" height="96%" layout="vertical-row" id="div">
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<roundedbox width="100%" height="100%" align="center">
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<div x="2%" y="2%" width="96%" height="96%" layout="vertical-row">
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<div id="result-table" width="100%" height="80%">
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<!-- Contents is added programatically -->
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</div>
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<spacer height="2%" width="100%"/>
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<!-- The actual button texts will vary depending on what type of race
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was being run, and if something was unlocked etc. So we don't
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specify a text here, and label the buttons:
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right: 'Continue', 'Setup new race' (or invisible)
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middle: 'Restart', 'Continue' (or invisible)
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left: 'Abort GP', 'Back to the menu' (or invisible)
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Setting text=" " is important, otherwise the height of the
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widget is incorrect. -->
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<buttonbar id="operations" width="65%" height="18%" align="center">
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<icon-button id="left" icon="gui/icons/green_check.png" width="100" height="100" raw_text="Left" word_wrap="true"/>
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<icon-button id="middle" icon="gui/icons/green_check.png" width="100" height="100" raw_text="Middle" word_wrap="true"/>
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<icon-button id="right" icon="gui/icons/green_check.png" width="100" height="100" raw_text="Right" word_wrap="true"/>
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</buttonbar>
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</div>
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</roundedbox>
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</div>
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</stkgui>
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