..
attachment_manager.cpp
Added a very first version of a swatter (or inflatable hammer).
2011-06-22 12:27:48 +00:00
attachment_manager.hpp
Added a very first version of a swatter (or inflatable hammer).
2011-06-22 12:27:48 +00:00
attachment_plugin.hpp
Starting the merge with the swatter branch. Now it should be automatic with karts, but doesn't work with items (yet).
2011-07-15 23:38:40 +00:00
attachment.cpp
Starting the merge with the swatter branch. Now it should be automatic with karts, but doesn't work with items (yet).
2011-07-15 23:38:40 +00:00
attachment.hpp
Starting the merge with the swatter branch. Now it should be automatic with karts, but doesn't work with items (yet).
2011-07-15 23:38:40 +00:00
bowling.cpp
More work on 'thou shalt not include irrlicht.h everywhere carelessly'
2011-05-22 19:29:52 +00:00
bowling.hpp
Clean up irrlicht includes; avoiding including the huge irrlicht.h when we only need one specific class, especially in header files; use forwards when possible
2011-05-22 18:03:28 +00:00
cake.cpp
Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small
2011-05-29 19:52:24 +00:00
cake.hpp
Clean up irrlicht includes; avoiding including the huge irrlicht.h when we only need one specific class, especially in header files; use forwards when possible
2011-05-22 18:03:28 +00:00
flyable.cpp
Karts 'accidentally' hit by a bouncing ball while it is
2011-07-26 06:58:11 +00:00
flyable.hpp
Refqactoring: moved static rubber-ball specific settings from Flyable
2011-07-21 22:07:09 +00:00
item_manager.cpp
Add LOD to item. Say hello to a 5-10 FPS boost\!
2011-05-15 00:18:35 +00:00
item_manager.hpp
Add LOD to item. Say hello to a 5-10 FPS boost\!
2011-05-15 00:18:35 +00:00
item.cpp
More work on 'thou shalt not include irrlicht.h everywhere carelessly'
2011-05-22 19:29:52 +00:00
item.hpp
Clean up irrlicht includes; avoiding including the huge irrlicht.h when we only need one specific class, especially in header files; use forwards when possible
2011-05-22 18:03:28 +00:00
plunger.cpp
Renmaged getKartTransform to getAlignedTransform (which
2011-02-07 11:28:46 +00:00
plunger.hpp
Clean up irrlicht includes; avoiding including the huge irrlicht.h when we only need one specific class, especially in header files; use forwards when possible
2011-05-22 18:03:28 +00:00
powerup_manager.cpp
Added first test version of 'rubber ball' (which might replace
2011-07-20 00:39:32 +00:00
powerup_manager.hpp
Added first test version of 'rubber ball' (which might replace
2011-07-20 00:39:32 +00:00
powerup.cpp
Added first test version of 'rubber ball' (which might replace
2011-07-20 00:39:32 +00:00
powerup.hpp
Added support for multiple powerups to be collected with one item
2010-09-20 14:48:05 +00:00
projectile_manager.cpp
Added first test version of 'rubber ball' (which might replace
2011-07-20 00:39:32 +00:00
projectile_manager.hpp
Clean up irrlicht includes; avoiding including the huge irrlicht.h when we only need one specific class, especially in header files; use forwards when possible
2011-05-22 18:03:28 +00:00
rubber_ball.cpp
Rubber balls should now target the first kart again; improved handling
2011-08-17 23:06:48 +00:00
rubber_ball.hpp
Rubber balls should now target the first kart again; improved handling
2011-08-17 23:06:48 +00:00
rubber_band.cpp
More work on 'thou shalt not include irrlicht.h everywhere carelessly'
2011-05-22 19:29:52 +00:00
rubber_band.hpp
More work on 'thou shalt not include irrlicht.h everywhere carelessly', plus add debug checks to track.hpp in a desperate attempt to make STK Arthur_D-proof
2011-05-22 18:31:25 +00:00
swatter.cpp
Fixed leak in previous commit
2011-08-17 01:27:21 +00:00
swatter.hpp
Add sound to swatter
2011-08-17 01:18:24 +00:00