Files
stk-code_catmod/src/tracks/drive_graph.hpp

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6.0 KiB
C++

//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009-2015 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, B
#ifndef HEADER_DRIVE_GRAPH_HPP
#define HEADER_DRIVE_GRAPH_HPP
#include <vector>
#include <string>
#include "tracks/graph.hpp"
#include "utils/aligned_array.hpp"
#include "utils/cpp2011.hpp"
#include "LinearMath/btTransform.h"
class DriveNode;
class XMLNode;
/**
* \brief A graph made from driveline
* \ingroup tracks
*/
class DriveGraph : public Graph
{
private:
/** The length of the first loop. */
float m_lap_length;
/** Stores the filename - just used for error messages. */
std::string m_quad_filename;
/** Wether the graph should be reverted or not */
bool m_reverse;
// ------------------------------------------------------------------------
void setDefaultSuccessors();
// ------------------------------------------------------------------------
void computeChecklineRequirements(DriveNode* node, int latest_checkline);
// ------------------------------------------------------------------------
void computeDirectionData();
// ------------------------------------------------------------------------
void determineDirection(unsigned int current, unsigned int succ_index);
// ------------------------------------------------------------------------
float normalizeAngle(float f);
// ------------------------------------------------------------------------
void addSuccessor(unsigned int from, unsigned int to);
// ------------------------------------------------------------------------
void load(const std::string &quad_file_name, const std::string &filename);
// ------------------------------------------------------------------------
void getPoint(const XMLNode *xml, const std::string &attribute_name,
Vec3 *result) const;
// ------------------------------------------------------------------------
void computeDistanceFromStart(unsigned int start_node, float distance);
// ------------------------------------------------------------------------
unsigned int getStartNode() const;
// ------------------------------------------------------------------------
virtual bool hasLapLine() const OVERRIDE;
// ------------------------------------------------------------------------
virtual void differentNodeColor(int n, video::SColor* c) const OVERRIDE;
public:
static DriveGraph* get() { return dynamic_cast<DriveGraph*>(m_graph); }
// ------------------------------------------------------------------------
DriveGraph(const std::string &quad_file_name,
const std::string &graph_file_name, const bool reverse);
// ------------------------------------------------------------------------
virtual ~DriveGraph() {}
// ------------------------------------------------------------------------
void getSuccessors(int node_number, std::vector<unsigned int>& succ,
bool for_ai=false) const;
// ------------------------------------------------------------------------
void spatialToTrack(Vec3 *dst, const Vec3& xyz, const int sector) const;
// ------------------------------------------------------------------------
void setDefaultStartPositions(AlignedArray<btTransform> *start_transforms,
unsigned int karts_per_row,
float forwards_distance = 1.5f,
float sidewards_distance = 1.5f,
float upwards_distance=0.0f) const;
// ------------------------------------------------------------------------
void updateDistancesForAllSuccessors(unsigned int indx, float delta,
unsigned int count);
// ------------------------------------------------------------------------
void setupPaths();
// ------------------------------------------------------------------------
void computeChecklineRequirements();
// ------------------------------------------------------------------------
/** Return the distance to the j-th successor of node n. */
float getDistanceToNext(int n, int j) const;
// ------------------------------------------------------------------------
/** Returns the angle of the line between node n and its j-th.
* successor. */
float getAngleToNext(int n, int j) const;
// ------------------------------------------------------------------------
/** Returns the number of successors of a node n. */
int getNumberOfSuccessors(int n) const;
// ------------------------------------------------------------------------
/** Returns the quad that belongs to a graph node. */
DriveNode* getNode(unsigned int j) const;
// ------------------------------------------------------------------------
/** Returns the distance from the start to the beginning of a quad. */
float getDistanceFromStart(int j) const;
// ------------------------------------------------------------------------
/** Returns the length of the main driveline. */
float getLapLength() const { return m_lap_length; }
// ------------------------------------------------------------------------
bool isReverse() const { return m_reverse; }
}; // DriveGraph
#endif