- The code starting a tutorial race was duplicated in three places. Consolidate it in one place. - When launching the tutorial from the overworld, use the last used input device instead of the keyboard - Restore the old cmake policy. The new way to replace that code suggested by the cmake manual fails CI, and debugging MSVC fantasies without a local install is a nightmare. - Restrict this policy setting to MSVC as that's the only compile path that needs it, avoiding the warning for non-MSVC builds. - Add missing define guards - Remove some extraneous includes
62 lines
2.6 KiB
C++
62 lines
2.6 KiB
C++
// SuperTuxKart - a fun racing game with go-kart
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//
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// Copyright (C) 2024 Alayan
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "modes/tutorial_utils.hpp"
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#include "config/player_manager.hpp"
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#include "config/user_config.hpp"
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#include "karts/kart_properties_manager.hpp"
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#include "input/device_manager.hpp"
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#include "input/input_manager.hpp"
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#include "race/race_manager.hpp"
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namespace TutorialUtils
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{
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void startTutorial(bool from_overworld)
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{
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RaceManager::get()->setNumPlayers(1);
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RaceManager::get()->setMajorMode (RaceManager::MAJOR_MODE_SINGLE);
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RaceManager::get()->setMinorMode (RaceManager::MINOR_MODE_TUTORIAL);
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RaceManager::get()->setNumKarts( 1 );
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RaceManager::get()->setTrack( "tutorial" );
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RaceManager::get()->setDifficulty(RaceManager::DIFFICULTY_EASY);
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RaceManager::get()->setReverseTrack(false);
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// Use the last used device
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InputDevice* device = input_manager->getDeviceManager()->getLatestUsedDevice();
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// Create player and associate player with device
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StateManager::get()->createActivePlayer(PlayerManager::getCurrentPlayer(), device);
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if (kart_properties_manager->getKart(UserConfigParams::m_default_kart) == NULL)
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{
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Log::warn("HelpScreen1", "Cannot find kart '%s', will revert to default",
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UserConfigParams::m_default_kart.c_str());
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UserConfigParams::m_default_kart.revertToDefaults();
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}
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RaceManager::get()->setPlayerKart(0, UserConfigParams::m_default_kart);
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// ASSIGN should make sure that only input from assigned devices is read.
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input_manager->getDeviceManager()->setAssignMode(ASSIGN);
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input_manager->getDeviceManager()->setSinglePlayer( StateManager::get()->getActivePlayer(0) );
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StateManager::get()->enterGameState();
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RaceManager::get()->setupPlayerKartInfo();
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RaceManager::get()->startNew(from_overworld);
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}
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} |