stk-code_catmod/lib/bullet
hiker 884e966ab9 Added capability to handle setting the maximum speed first to 0, and then
later to a higher value (which happens in overworld, which sets max speed
to 0, but the value got later overwritten with the normal supertuxkart max_speed
handling.
2018-02-05 16:11:19 +11:00
..
src Added capability to handle setting the maximum speed first to 0, and then 2018-02-05 16:11:19 +11:00
AUTHORS Move libs to a new directory 2012-09-18 23:09:12 +00:00
BulletLicense.txt Move libs to a new directory 2012-09-18 23:09:12 +00:00
Changelog Move libs to a new directory 2012-09-18 23:09:12 +00:00
CMakeLists.txt Merge most modifications by egirsova to build 64-bits on OS X 2016-03-21 20:16:59 -04:00
copy_bullet_files Move libs to a new directory 2012-09-18 23:09:12 +00:00
LICENSE Move libs to a new directory 2012-09-18 23:09:12 +00:00
Makefile.am Move libs to a new directory 2012-09-18 23:09:12 +00:00
README Move libs to a new directory 2012-09-18 23:09:12 +00:00
stk.patch Move libs to a new directory 2012-09-18 23:09:12 +00:00
VERSION Move libs to a new directory 2012-09-18 23:09:12 +00:00

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including Playstation 3, open source under the ZLib License.

See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
http://bulletphysics.org