884e966ab9
later to a higher value (which happens in overworld, which sets max speed to 0, but the value got later overwritten with the normal supertuxkart max_speed handling. |
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.. | ||
src | ||
AUTHORS | ||
BulletLicense.txt | ||
Changelog | ||
CMakeLists.txt | ||
copy_bullet_files | ||
LICENSE | ||
Makefile.am | ||
README | ||
stk.patch | ||
VERSION |
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.org