aec7ca0ce9
Fixes: https://github.com/supertuxkart/stk-code/issues/2528 Signed-off-by: Igor Gnatenko <i.gnatenko.brain@gmail.com>
271 lines
5.6 KiB
C++
271 lines
5.6 KiB
C++
/*
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AngelCode Scripting Library
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Copyright (c) 2003-2016 Andreas Jonsson
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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The original version of this library can be located at:
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http://www.angelcode.com/angelscript/
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Andreas Jonsson
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andreas@angelcode.com
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*/
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//
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// as_debug.h
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//
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#ifndef AS_DEBUG_H
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#define AS_DEBUG_H
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#include "as_config.h"
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#if defined(AS_DEBUG)
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#ifndef AS_WII
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// The Wii SDK doesn't have these, we'll survive without AS_DEBUG
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#ifndef _WIN32_WCE
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// Neither does WinCE
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#ifndef AS_PSVITA
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// Possible on PSVita, but requires SDK access
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#if !defined(_MSC_VER) && (defined(__GNUC__) || defined(AS_MARMALADE))
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#ifdef __ghs__
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// WIIU defines __GNUC__ but types are not defined here in 'conventional' way
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#include <types.h>
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef signed short int16_t;
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typedef unsigned short uint16_t;
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typedef signed int int32_t;
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typedef unsigned int uint32_t;
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typedef signed long long int64_t;
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typedef unsigned long long uint64_t;
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typedef float float32_t;
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typedef double float64_t;
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#else
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// Define mkdir for GNUC
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#include <sys/stat.h>
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#include <sys/types.h>
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#define _mkdir(dirname) mkdir(dirname, S_IRWXU)
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#endif
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#else
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#include <direct.h>
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#endif
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#endif // AS_PSVITA
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#endif // _WIN32_WCE
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#endif // AS_WII
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#endif // !defined(AS_DEBUG)
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#if defined(_MSC_VER) && defined(AS_PROFILE)
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// Currently only do profiling with MSVC++
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#include <mmsystem.h>
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#include <direct.h>
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#include "as_string.h"
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#include "as_map.h"
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#include "as_string_util.h"
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BEGIN_AS_NAMESPACE
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struct TimeCount
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{
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double time;
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int count;
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double max;
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double min;
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};
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class CProfiler
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{
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public:
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CProfiler()
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{
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// We need to know how often the clock is updated
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__int64 tps;
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if( !QueryPerformanceFrequency((LARGE_INTEGER *)&tps) )
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usePerformance = false;
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else
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{
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usePerformance = true;
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ticksPerSecond = double(tps);
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}
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timeOffset = GetTime();
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}
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~CProfiler()
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{
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WriteSummary();
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}
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double GetTime()
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{
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if( usePerformance )
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{
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__int64 ticks;
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QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
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return double(ticks)/ticksPerSecond - timeOffset;
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}
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return double(timeGetTime())/1000.0 - timeOffset;
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}
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double Begin(const char *name)
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{
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double time = GetTime();
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// Add the scope to the key
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if( key.GetLength() )
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key += "|";
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key += name;
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// Compensate for the time spent writing to the file
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timeOffset += GetTime() - time;
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return time;
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}
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void End(const char * /*name*/, double beginTime)
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{
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double time = GetTime();
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double elapsed = time - beginTime;
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// Update the profile info for this scope
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asSMapNode<asCString, TimeCount> *cursor;
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if( map.MoveTo(&cursor, key) )
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{
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cursor->value.time += elapsed;
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cursor->value.count++;
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if( cursor->value.max < elapsed )
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cursor->value.max = elapsed;
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if( cursor->value.min > elapsed )
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cursor->value.min = elapsed;
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}
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else
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{
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TimeCount tc = {elapsed, 1, elapsed, elapsed};
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map.Insert(key, tc);
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}
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// Remove the inner most scope from the key
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int n = key.FindLast("|");
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if( n > 0 )
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key.SetLength(n);
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else
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key.SetLength(0);
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// Compensate for the time spent writing to the file
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timeOffset += GetTime() - time;
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}
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protected:
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void WriteSummary()
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{
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// Write the analyzed info into a file for inspection
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_mkdir("AS_DEBUG");
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FILE *fp;
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#if _MSC_VER >= 1500 && !defined(AS_MARMALADE)
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fopen_s(&fp, "AS_DEBUG/profiling_summary.txt", "wt");
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#else
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fp = fopen("AS_DEBUG/profiling_summary.txt", "wt");
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#endif
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if( fp == 0 )
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return;
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fprintf(fp, "%-60s %10s %15s %15s %15s %15s\n\n", "Scope", "Count", "Tot time", "Avg time", "Max time", "Min time");
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asSMapNode<asCString, TimeCount> *cursor;
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map.MoveLast(&cursor);
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while( cursor )
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{
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asCString key = cursor->key;
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int count;
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int n = key.FindLast("|", &count);
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if( count )
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{
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key = asCString(" ", count) + key.SubString(n+1);
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}
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fprintf(fp, "%-60s %10d %15.6f %15.6f %15.6f %15.6f\n", key.AddressOf(), cursor->value.count, cursor->value.time, cursor->value.time / cursor->value.count, cursor->value.max, cursor->value.min);
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map.MovePrev(&cursor, cursor);
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}
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fclose(fp);
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}
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double timeOffset;
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double ticksPerSecond;
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bool usePerformance;
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asCString key;
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asCMap<asCString, TimeCount> map;
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};
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extern CProfiler g_profiler;
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class CProfilerScope
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{
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public:
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CProfilerScope(const char *name)
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{
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this->name = name;
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beginTime = g_profiler.Begin(name);
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}
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~CProfilerScope()
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{
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g_profiler.End(name, beginTime);
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}
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protected:
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const char *name;
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double beginTime;
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};
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#define TimeIt(x) CProfilerScope profilescope(x)
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END_AS_NAMESPACE
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#else // !(_MSC_VER && AS_PROFILE)
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// Define it so nothing is done
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#define TimeIt(x)
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#endif // !(_MSC_VER && AS_PROFILE)
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#endif // defined(AS_DEBUG_H)
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