aec7ca0ce9
Fixes: https://github.com/supertuxkart/stk-code/issues/2528 Signed-off-by: Igor Gnatenko <i.gnatenko.brain@gmail.com>
5792 lines
156 KiB
C++
5792 lines
156 KiB
C++
/*
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AngelCode Scripting Library
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Copyright (c) 2003-2017 Andreas Jonsson
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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The original version of this library can be located at:
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http://www.angelcode.com/angelscript/
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Andreas Jonsson
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andreas@angelcode.com
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*/
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//
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// as_context.cpp
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//
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// This class handles the execution of the byte code
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//
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#include <math.h> // fmodf() pow()
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#include "as_config.h"
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#include "as_context.h"
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#include "as_scriptengine.h"
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#include "as_tokendef.h"
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#include "as_texts.h"
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#include "as_callfunc.h"
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#include "as_generic.h"
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#include "as_debug.h" // mkdir()
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#include "as_bytecode.h"
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#include "as_scriptobject.h"
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#ifdef _MSC_VER
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#pragma warning(disable:4702) // unreachable code
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#endif
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BEGIN_AS_NAMESPACE
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// We need at least 2 PTRs reserved for exception handling
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// We need at least 1 PTR reserved for calling system functions
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const int RESERVE_STACK = 2*AS_PTR_SIZE;
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// For each script function call we push 9 PTRs on the call stack
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const int CALLSTACK_FRAME_SIZE = 9;
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#if defined(AS_DEBUG)
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class asCDebugStats
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{
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public:
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asCDebugStats()
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{
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memset(instrCount, 0, sizeof(instrCount));
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memset(instrCount2, 0, sizeof(instrCount2));
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lastBC = 255;
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}
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~asCDebugStats()
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{
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// This code writes out some statistics for the VM.
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// It's useful for determining what needs to be optimized.
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_mkdir("AS_DEBUG");
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#if _MSC_VER >= 1500 && !defined(AS_MARMALADE)
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FILE *f;
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fopen_s(&f, "AS_DEBUG/stats.txt", "wt");
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#else
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FILE *f = fopen("AS_DEBUG/stats.txt", "wt");
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#endif
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if( f )
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{
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// Output instruction statistics
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fprintf(f, "\nTotal count\n");
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int n;
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for( n = 0; n < asBC_MAXBYTECODE; n++ )
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{
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if( asBCInfo[n].name && instrCount[n] > 0 )
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fprintf(f, "%-10.10s : %.0f\n", asBCInfo[n].name, instrCount[n]);
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}
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fprintf(f, "\nNever executed\n");
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for( n = 0; n < asBC_MAXBYTECODE; n++ )
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{
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if( asBCInfo[n].name && instrCount[n] == 0 )
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fprintf(f, "%-10.10s\n", asBCInfo[n].name);
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}
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fprintf(f, "\nSequences\n");
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for( n = 0; n < 256; n++ )
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{
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if( asBCInfo[n].name )
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{
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for( int m = 0; m < 256; m++ )
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{
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if( instrCount2[n][m] )
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fprintf(f, "%-10.10s, %-10.10s : %.0f\n", asBCInfo[n].name, asBCInfo[m].name, instrCount2[n][m]);
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}
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}
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}
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fclose(f);
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}
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}
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void Instr(asBYTE bc)
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{
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++instrCount[bc];
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++instrCount2[lastBC][bc];
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lastBC = bc;
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}
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// Instruction statistics
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double instrCount[256];
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double instrCount2[256][256];
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int lastBC;
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} stats;
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#endif
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// interface
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AS_API asIScriptContext *asGetActiveContext()
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{
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asCThreadLocalData *tld = asCThreadManager::GetLocalData();
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// tld can be 0 if asGetActiveContext is called before any engine has been created.
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// Observe! I've seen a case where an application linked with the library twice
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// and thus ended up with two separate instances of the code and global variables.
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// The application somehow mixed the two instances so that a function called from
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// a script ended up calling asGetActiveContext from the other instance that had
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// never been initialized.
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if( tld == 0 || tld->activeContexts.GetLength() == 0 )
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return 0;
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return tld->activeContexts[tld->activeContexts.GetLength()-1];
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}
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// internal
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asCThreadLocalData *asPushActiveContext(asIScriptContext *ctx)
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{
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asCThreadLocalData *tld = asCThreadManager::GetLocalData();
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asASSERT( tld );
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if( tld == 0 )
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return 0;
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tld->activeContexts.PushLast(ctx);
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return tld;
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}
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// internal
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void asPopActiveContext(asCThreadLocalData *tld, asIScriptContext *ctx)
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{
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UNUSED_VAR(ctx);
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asASSERT(tld && tld->activeContexts[tld->activeContexts.GetLength() - 1] == ctx);
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if (tld)
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tld->activeContexts.PopLast();
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}
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asCContext::asCContext(asCScriptEngine *engine, bool holdRef)
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{
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m_refCount.set(1);
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m_holdEngineRef = holdRef;
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if( holdRef )
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engine->AddRef();
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m_engine = engine;
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m_status = asEXECUTION_UNINITIALIZED;
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m_stackBlockSize = 0;
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m_originalStackPointer = 0;
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m_inExceptionHandler = false;
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m_isStackMemoryNotAllocated = false;
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m_needToCleanupArgs = false;
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m_currentFunction = 0;
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m_callingSystemFunction = 0;
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m_regs.objectRegister = 0;
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m_initialFunction = 0;
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m_lineCallback = false;
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m_exceptionCallback = false;
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m_regs.doProcessSuspend = false;
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m_doSuspend = false;
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m_userData = 0;
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m_regs.ctx = this;
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}
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asCContext::~asCContext()
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{
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DetachEngine();
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}
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// interface
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bool asCContext::IsNested(asUINT *nestCount) const
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{
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if( nestCount )
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*nestCount = 0;
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asUINT c = GetCallstackSize();
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if( c == 0 )
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return false;
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// Search for a marker on the call stack
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// This loop starts at 2 because the 0th entry is not stored in m_callStack,
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// and then we need to subtract one more to get the base of each frame
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for( asUINT n = 2; n <= c; n++ )
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{
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const asPWORD *s = m_callStack.AddressOf() + (c - n)*CALLSTACK_FRAME_SIZE;
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if( s && s[0] == 0 )
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{
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if( nestCount )
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(*nestCount)++;
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else
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return true;
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}
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}
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if( nestCount && *nestCount > 0 )
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return true;
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return false;
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}
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// interface
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int asCContext::AddRef() const
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{
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return m_refCount.atomicInc();
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}
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// interface
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int asCContext::Release() const
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{
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int r = m_refCount.atomicDec();
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if( r == 0 )
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{
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asDELETE(const_cast<asCContext*>(this),asCContext);
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return 0;
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}
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return r;
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}
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// internal
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void asCContext::DetachEngine()
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{
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if( m_engine == 0 ) return;
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// Clean up all calls, included nested ones
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do
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{
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// Abort any execution
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Abort();
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// Free all resources
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Unprepare();
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}
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while( IsNested() );
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// Free the stack blocks
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for( asUINT n = 0; n < m_stackBlocks.GetLength(); n++ )
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{
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if( m_stackBlocks[n] )
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{
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#ifndef WIP_16BYTE_ALIGN
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asDELETEARRAY(m_stackBlocks[n]);
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#else
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asDELETEARRAYALIGNED(m_stackBlocks[n]);
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#endif
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}
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}
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m_stackBlocks.SetLength(0);
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m_stackBlockSize = 0;
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// Clean the user data
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for( asUINT n = 0; n < m_userData.GetLength(); n += 2 )
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{
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if( m_userData[n+1] )
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{
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for( asUINT c = 0; c < m_engine->cleanContextFuncs.GetLength(); c++ )
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if( m_engine->cleanContextFuncs[c].type == m_userData[n] )
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m_engine->cleanContextFuncs[c].cleanFunc(this);
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}
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}
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m_userData.SetLength(0);
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// Clear engine pointer
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if( m_holdEngineRef )
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m_engine->Release();
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m_engine = 0;
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}
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// interface
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asIScriptEngine *asCContext::GetEngine() const
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{
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return m_engine;
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}
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// interface
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void *asCContext::SetUserData(void *data, asPWORD type)
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{
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// As a thread might add a new new user data at the same time as another
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// it is necessary to protect both read and write access to the userData member
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ACQUIREEXCLUSIVE(m_engine->engineRWLock);
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// It is not intended to store a lot of different types of userdata,
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// so a more complex structure like a associative map would just have
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// more overhead than a simple array.
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for( asUINT n = 0; n < m_userData.GetLength(); n += 2 )
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{
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if( m_userData[n] == type )
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{
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void *oldData = reinterpret_cast<void*>(m_userData[n+1]);
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m_userData[n+1] = reinterpret_cast<asPWORD>(data);
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RELEASEEXCLUSIVE(m_engine->engineRWLock);
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return oldData;
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}
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}
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m_userData.PushLast(type);
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m_userData.PushLast(reinterpret_cast<asPWORD>(data));
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RELEASEEXCLUSIVE(m_engine->engineRWLock);
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return 0;
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}
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// interface
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void *asCContext::GetUserData(asPWORD type) const
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{
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// There may be multiple threads reading, but when
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// setting the user data nobody must be reading.
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ACQUIRESHARED(m_engine->engineRWLock);
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for( asUINT n = 0; n < m_userData.GetLength(); n += 2 )
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{
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if( m_userData[n] == type )
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{
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RELEASESHARED(m_engine->engineRWLock);
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return reinterpret_cast<void*>(m_userData[n+1]);
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}
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}
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RELEASESHARED(m_engine->engineRWLock);
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return 0;
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}
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// interface
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asIScriptFunction *asCContext::GetSystemFunction()
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{
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return m_callingSystemFunction;
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}
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// interface
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int asCContext::Prepare(asIScriptFunction *func)
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{
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if( func == 0 )
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{
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asCString str;
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str.Format(TXT_FAILED_IN_FUNC_s_WITH_s_d, "Prepare", "null", asNO_FUNCTION);
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m_engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
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return asNO_FUNCTION;
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}
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if( m_status == asEXECUTION_ACTIVE || m_status == asEXECUTION_SUSPENDED )
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{
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asCString str;
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str.Format(TXT_FAILED_IN_FUNC_s_WITH_s_d, "Prepare", func->GetDeclaration(true, true), asCONTEXT_ACTIVE);
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m_engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
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return asCONTEXT_ACTIVE;
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}
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// Clean the stack if not done before
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if( m_status != asEXECUTION_FINISHED && m_status != asEXECUTION_UNINITIALIZED )
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CleanStack();
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// Release the returned object (if any)
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CleanReturnObject();
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// Release the object if it is a script object
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if( m_initialFunction && m_initialFunction->objectType && (m_initialFunction->objectType->flags & asOBJ_SCRIPT_OBJECT) )
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{
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asCScriptObject *obj = *(asCScriptObject**)&m_regs.stackFramePointer[0];
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if( obj )
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obj->Release();
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*(asPWORD*)&m_regs.stackFramePointer[0] = 0;
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}
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if( m_initialFunction && m_initialFunction == func )
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{
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// If the same function is executed again, we can skip a lot of the setup
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m_currentFunction = m_initialFunction;
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// Reset stack pointer
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m_regs.stackPointer = m_originalStackPointer;
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// Make sure the stack pointer is pointing to the original position,
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// otherwise something is wrong with the way it is being updated
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asASSERT( IsNested() || m_stackIndex > 0 || (m_regs.stackPointer == m_stackBlocks[0] + m_stackBlockSize) );
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}
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else
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{
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asASSERT( m_engine );
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// Make sure the function is from the same engine as the context to avoid mixups
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if( m_engine != func->GetEngine() )
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{
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asCString str;
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str.Format(TXT_FAILED_IN_FUNC_s_WITH_s_d, "Prepare", func->GetDeclaration(true, true), asINVALID_ARG);
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m_engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
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return asINVALID_ARG;
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}
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if( m_initialFunction )
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{
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m_initialFunction->Release();
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// Reset stack pointer
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m_regs.stackPointer = m_originalStackPointer;
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// Make sure the stack pointer is pointing to the original position,
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// otherwise something is wrong with the way it is being updated
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asASSERT( IsNested() || m_stackIndex > 0 || (m_regs.stackPointer == m_stackBlocks[0] + m_stackBlockSize) );
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}
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// We trust the application not to pass anything else but a asCScriptFunction
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m_initialFunction = reinterpret_cast<asCScriptFunction *>(func);
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m_initialFunction->AddRef();
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m_currentFunction = m_initialFunction;
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// TODO: runtime optimize: GetSpaceNeededForArguments() should be precomputed
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m_argumentsSize = m_currentFunction->GetSpaceNeededForArguments() + (m_currentFunction->objectType ? AS_PTR_SIZE : 0);
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// Reserve space for the arguments and return value
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if( m_currentFunction->DoesReturnOnStack() )
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{
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m_returnValueSize = m_currentFunction->returnType.GetSizeInMemoryDWords();
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m_argumentsSize += AS_PTR_SIZE;
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}
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else
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m_returnValueSize = 0;
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// Determine the minimum stack size needed
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int stackSize = m_argumentsSize + m_returnValueSize;
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if( m_currentFunction->scriptData )
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stackSize += m_currentFunction->scriptData->stackNeeded;
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// Make sure there is enough space on the stack for the arguments and return value
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if( !ReserveStackSpace(stackSize) )
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return asOUT_OF_MEMORY;
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}
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// Reset state
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// Most of the time the previous state will be asEXECUTION_FINISHED, in which case the values are already initialized
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if( m_status != asEXECUTION_FINISHED )
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{
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m_exceptionLine = -1;
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m_exceptionFunction = 0;
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m_doAbort = false;
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m_doSuspend = false;
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m_regs.doProcessSuspend = m_lineCallback;
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m_externalSuspendRequest = false;
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}
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m_status = asEXECUTION_PREPARED;
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m_regs.programPointer = 0;
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// Reserve space for the arguments and return value
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m_regs.stackFramePointer = m_regs.stackPointer - m_argumentsSize - m_returnValueSize;
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m_originalStackPointer = m_regs.stackPointer;
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m_regs.stackPointer = m_regs.stackFramePointer;
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// Set arguments to 0
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memset(m_regs.stackPointer, 0, 4*m_argumentsSize);
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if( m_returnValueSize )
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{
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// Set the address of the location where the return value should be put
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asDWORD *ptr = m_regs.stackFramePointer;
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if( m_currentFunction->objectType )
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ptr += AS_PTR_SIZE;
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*(void**)ptr = (void*)(m_regs.stackFramePointer + m_argumentsSize);
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}
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return asSUCCESS;
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}
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// Free all resources
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int asCContext::Unprepare()
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{
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if( m_status == asEXECUTION_ACTIVE || m_status == asEXECUTION_SUSPENDED )
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return asCONTEXT_ACTIVE;
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// Set the context as active so that any clean up code can use access it if desired
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asCThreadLocalData *tld = asPushActiveContext((asIScriptContext *)this);
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asDWORD count = m_refCount.get();
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UNUSED_VAR(count);
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// Only clean the stack if the context was prepared but not executed until the end
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if( m_status != asEXECUTION_UNINITIALIZED &&
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m_status != asEXECUTION_FINISHED )
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CleanStack();
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asASSERT( m_needToCleanupArgs == false );
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// Release the returned object (if any)
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CleanReturnObject();
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// TODO: Unprepare is called during destruction, so nobody
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// must be allowed to keep an extra reference
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asASSERT(m_refCount.get() == count);
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asPopActiveContext(tld, this);
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// Release the object if it is a script object
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if( m_initialFunction && m_initialFunction->objectType && (m_initialFunction->objectType->flags & asOBJ_SCRIPT_OBJECT) )
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{
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asCScriptObject *obj = *(asCScriptObject**)&m_regs.stackFramePointer[0];
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|
if( obj )
|
|
obj->Release();
|
|
}
|
|
|
|
// Release the initial function
|
|
if( m_initialFunction )
|
|
{
|
|
m_initialFunction->Release();
|
|
|
|
// Reset stack pointer
|
|
m_regs.stackPointer = m_originalStackPointer;
|
|
|
|
// Make sure the stack pointer is pointing to the original position,
|
|
// otherwise something is wrong with the way it is being updated
|
|
asASSERT( IsNested() || m_stackIndex > 0 || (m_regs.stackPointer == m_stackBlocks[0] + m_stackBlockSize) );
|
|
}
|
|
|
|
// Clear function pointers
|
|
m_initialFunction = 0;
|
|
m_currentFunction = 0;
|
|
m_exceptionFunction = 0;
|
|
m_regs.programPointer = 0;
|
|
|
|
// Reset status
|
|
m_status = asEXECUTION_UNINITIALIZED;
|
|
|
|
m_regs.stackFramePointer = 0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
asBYTE asCContext::GetReturnByte()
|
|
{
|
|
if( m_status != asEXECUTION_FINISHED ) return 0;
|
|
|
|
asCDataType *dt = &m_initialFunction->returnType;
|
|
|
|
if( dt->IsObject() || dt->IsFuncdef() || dt->IsReference() ) return 0;
|
|
|
|
return *(asBYTE*)&m_regs.valueRegister;
|
|
}
|
|
|
|
asWORD asCContext::GetReturnWord()
|
|
{
|
|
if( m_status != asEXECUTION_FINISHED ) return 0;
|
|
|
|
asCDataType *dt = &m_initialFunction->returnType;
|
|
|
|
if( dt->IsObject() || dt->IsFuncdef() || dt->IsReference() ) return 0;
|
|
|
|
return *(asWORD*)&m_regs.valueRegister;
|
|
}
|
|
|
|
asDWORD asCContext::GetReturnDWord()
|
|
{
|
|
if( m_status != asEXECUTION_FINISHED ) return 0;
|
|
|
|
asCDataType *dt = &m_initialFunction->returnType;
|
|
|
|
if( dt->IsObject() || dt->IsFuncdef() || dt->IsReference() ) return 0;
|
|
|
|
return *(asDWORD*)&m_regs.valueRegister;
|
|
}
|
|
|
|
asQWORD asCContext::GetReturnQWord()
|
|
{
|
|
if( m_status != asEXECUTION_FINISHED ) return 0;
|
|
|
|
asCDataType *dt = &m_initialFunction->returnType;
|
|
|
|
if( dt->IsObject() || dt->IsFuncdef() || dt->IsReference() ) return 0;
|
|
|
|
return m_regs.valueRegister;
|
|
}
|
|
|
|
float asCContext::GetReturnFloat()
|
|
{
|
|
if( m_status != asEXECUTION_FINISHED ) return 0;
|
|
|
|
asCDataType *dt = &m_initialFunction->returnType;
|
|
|
|
if( dt->IsObject() || dt->IsFuncdef() || dt->IsReference() ) return 0;
|
|
|
|
return *(float*)&m_regs.valueRegister;
|
|
}
|
|
|
|
double asCContext::GetReturnDouble()
|
|
{
|
|
if( m_status != asEXECUTION_FINISHED ) return 0;
|
|
|
|
asCDataType *dt = &m_initialFunction->returnType;
|
|
|
|
if( dt->IsObject() || dt->IsFuncdef() || dt->IsReference() ) return 0;
|
|
|
|
return *(double*)&m_regs.valueRegister;
|
|
}
|
|
|
|
void *asCContext::GetReturnAddress()
|
|
{
|
|
if( m_status != asEXECUTION_FINISHED ) return 0;
|
|
|
|
asCDataType *dt = &m_initialFunction->returnType;
|
|
|
|
if( dt->IsReference() )
|
|
return *(void**)&m_regs.valueRegister;
|
|
else if( dt->IsObject() || dt->IsFuncdef() )
|
|
{
|
|
if( m_initialFunction->DoesReturnOnStack() )
|
|
{
|
|
// The address of the return value was passed as the first argument, after the object pointer
|
|
int offset = 0;
|
|
if( m_initialFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
return *(void**)(&m_regs.stackFramePointer[offset]);
|
|
}
|
|
|
|
return m_regs.objectRegister;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void *asCContext::GetReturnObject()
|
|
{
|
|
if( m_status != asEXECUTION_FINISHED ) return 0;
|
|
|
|
asCDataType *dt = &m_initialFunction->returnType;
|
|
|
|
if( !dt->IsObject() && !dt->IsFuncdef() ) return 0;
|
|
|
|
if( dt->IsReference() )
|
|
return *(void**)(asPWORD)m_regs.valueRegister;
|
|
else
|
|
{
|
|
if( m_initialFunction->DoesReturnOnStack() )
|
|
{
|
|
// The address of the return value was passed as the first argument, after the object pointer
|
|
int offset = 0;
|
|
if( m_initialFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
return *(void**)(&m_regs.stackFramePointer[offset]);
|
|
}
|
|
|
|
return m_regs.objectRegister;
|
|
}
|
|
}
|
|
|
|
void *asCContext::GetAddressOfReturnValue()
|
|
{
|
|
if( m_status != asEXECUTION_FINISHED ) return 0;
|
|
|
|
asCDataType *dt = &m_initialFunction->returnType;
|
|
|
|
// An object is stored in the objectRegister
|
|
if( !dt->IsReference() && (dt->IsObject() || dt->IsFuncdef()) )
|
|
{
|
|
// Need to dereference objects
|
|
if( !dt->IsObjectHandle() )
|
|
{
|
|
if( m_initialFunction->DoesReturnOnStack() )
|
|
{
|
|
// The address of the return value was passed as the first argument, after the object pointer
|
|
int offset = 0;
|
|
if( m_initialFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
return *(void**)(&m_regs.stackFramePointer[offset]);
|
|
}
|
|
|
|
return *(void**)&m_regs.objectRegister;
|
|
}
|
|
return &m_regs.objectRegister;
|
|
}
|
|
|
|
// Primitives and references are stored in valueRegister
|
|
return &m_regs.valueRegister;
|
|
}
|
|
|
|
int asCContext::SetObject(void *obj)
|
|
{
|
|
if( m_status != asEXECUTION_PREPARED )
|
|
return asCONTEXT_NOT_PREPARED;
|
|
|
|
if( !m_initialFunction->objectType )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asERROR;
|
|
}
|
|
|
|
asASSERT( *(asPWORD*)&m_regs.stackFramePointer[0] == 0 );
|
|
|
|
*(asPWORD*)&m_regs.stackFramePointer[0] = (asPWORD)obj;
|
|
|
|
// TODO: This should be optional by having a flag where the application can chose whether it should be done or not
|
|
// The flag could be named something like takeOwnership and have default value of true
|
|
if( obj && (m_initialFunction->objectType->flags & asOBJ_SCRIPT_OBJECT) )
|
|
reinterpret_cast<asCScriptObject*>(obj)->AddRef();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int asCContext::SetArgByte(asUINT arg, asBYTE value)
|
|
{
|
|
if( m_status != asEXECUTION_PREPARED )
|
|
return asCONTEXT_NOT_PREPARED;
|
|
|
|
if( arg >= (unsigned)m_initialFunction->parameterTypes.GetLength() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_ARG;
|
|
}
|
|
|
|
// Verify the type of the argument
|
|
asCDataType *dt = &m_initialFunction->parameterTypes[arg];
|
|
if( dt->IsObject() || dt->IsFuncdef() || dt->IsReference() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
if( dt->GetSizeInMemoryBytes() != 1 )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
// Determine the position of the argument
|
|
int offset = 0;
|
|
if( m_initialFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
// If function returns object by value an extra pointer is pushed on the stack
|
|
if( m_returnValueSize )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
for( asUINT n = 0; n < arg; n++ )
|
|
offset += m_initialFunction->parameterTypes[n].GetSizeOnStackDWords();
|
|
|
|
// Set the value
|
|
*(asBYTE*)&m_regs.stackFramePointer[offset] = value;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int asCContext::SetArgWord(asUINT arg, asWORD value)
|
|
{
|
|
if( m_status != asEXECUTION_PREPARED )
|
|
return asCONTEXT_NOT_PREPARED;
|
|
|
|
if( arg >= m_initialFunction->parameterTypes.GetLength() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_ARG;
|
|
}
|
|
|
|
// Verify the type of the argument
|
|
asCDataType *dt = &m_initialFunction->parameterTypes[arg];
|
|
if( dt->IsObject() || dt->IsFuncdef() || dt->IsReference() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
if( dt->GetSizeInMemoryBytes() != 2 )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
// Determine the position of the argument
|
|
int offset = 0;
|
|
if( m_initialFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
// If function returns object by value an extra pointer is pushed on the stack
|
|
if( m_returnValueSize )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
for( asUINT n = 0; n < arg; n++ )
|
|
offset += m_initialFunction->parameterTypes[n].GetSizeOnStackDWords();
|
|
|
|
// Set the value
|
|
*(asWORD*)&m_regs.stackFramePointer[offset] = value;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int asCContext::SetArgDWord(asUINT arg, asDWORD value)
|
|
{
|
|
if( m_status != asEXECUTION_PREPARED )
|
|
return asCONTEXT_NOT_PREPARED;
|
|
|
|
if( arg >= (unsigned)m_initialFunction->parameterTypes.GetLength() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_ARG;
|
|
}
|
|
|
|
// Verify the type of the argument
|
|
asCDataType *dt = &m_initialFunction->parameterTypes[arg];
|
|
if( dt->IsObject() || dt->IsFuncdef() || dt->IsReference() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
if( dt->GetSizeInMemoryBytes() != 4 )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
// Determine the position of the argument
|
|
int offset = 0;
|
|
if( m_initialFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
// If function returns object by value an extra pointer is pushed on the stack
|
|
if( m_returnValueSize )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
for( asUINT n = 0; n < arg; n++ )
|
|
offset += m_initialFunction->parameterTypes[n].GetSizeOnStackDWords();
|
|
|
|
// Set the value
|
|
*(asDWORD*)&m_regs.stackFramePointer[offset] = value;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int asCContext::SetArgQWord(asUINT arg, asQWORD value)
|
|
{
|
|
if( m_status != asEXECUTION_PREPARED )
|
|
return asCONTEXT_NOT_PREPARED;
|
|
|
|
if( arg >= (unsigned)m_initialFunction->parameterTypes.GetLength() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_ARG;
|
|
}
|
|
|
|
// Verify the type of the argument
|
|
asCDataType *dt = &m_initialFunction->parameterTypes[arg];
|
|
if( dt->IsObject() || dt->IsFuncdef() || dt->IsReference() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
if( dt->GetSizeOnStackDWords() != 2 )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
// Determine the position of the argument
|
|
int offset = 0;
|
|
if( m_initialFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
// If function returns object by value an extra pointer is pushed on the stack
|
|
if( m_returnValueSize )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
for( asUINT n = 0; n < arg; n++ )
|
|
offset += m_initialFunction->parameterTypes[n].GetSizeOnStackDWords();
|
|
|
|
// Set the value
|
|
*(asQWORD*)(&m_regs.stackFramePointer[offset]) = value;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int asCContext::SetArgFloat(asUINT arg, float value)
|
|
{
|
|
if( m_status != asEXECUTION_PREPARED )
|
|
return asCONTEXT_NOT_PREPARED;
|
|
|
|
if( arg >= (unsigned)m_initialFunction->parameterTypes.GetLength() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_ARG;
|
|
}
|
|
|
|
// Verify the type of the argument
|
|
asCDataType *dt = &m_initialFunction->parameterTypes[arg];
|
|
if( dt->IsObject() || dt->IsFuncdef() || dt->IsReference() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
if( dt->GetSizeOnStackDWords() != 1 )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
// Determine the position of the argument
|
|
int offset = 0;
|
|
if( m_initialFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
// If function returns object by value an extra pointer is pushed on the stack
|
|
if( m_returnValueSize )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
for( asUINT n = 0; n < arg; n++ )
|
|
offset += m_initialFunction->parameterTypes[n].GetSizeOnStackDWords();
|
|
|
|
// Set the value
|
|
*(float*)(&m_regs.stackFramePointer[offset]) = value;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int asCContext::SetArgDouble(asUINT arg, double value)
|
|
{
|
|
if( m_status != asEXECUTION_PREPARED )
|
|
return asCONTEXT_NOT_PREPARED;
|
|
|
|
if( arg >= (unsigned)m_initialFunction->parameterTypes.GetLength() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_ARG;
|
|
}
|
|
|
|
// Verify the type of the argument
|
|
asCDataType *dt = &m_initialFunction->parameterTypes[arg];
|
|
if( dt->IsObject() || dt->IsFuncdef() || dt->IsReference() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
if( dt->GetSizeOnStackDWords() != 2 )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
// Determine the position of the argument
|
|
int offset = 0;
|
|
if( m_initialFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
// If function returns object by value an extra pointer is pushed on the stack
|
|
if( m_returnValueSize )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
for( asUINT n = 0; n < arg; n++ )
|
|
offset += m_initialFunction->parameterTypes[n].GetSizeOnStackDWords();
|
|
|
|
// Set the value
|
|
*(double*)(&m_regs.stackFramePointer[offset]) = value;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int asCContext::SetArgAddress(asUINT arg, void *value)
|
|
{
|
|
if( m_status != asEXECUTION_PREPARED )
|
|
return asCONTEXT_NOT_PREPARED;
|
|
|
|
if( arg >= (unsigned)m_initialFunction->parameterTypes.GetLength() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_ARG;
|
|
}
|
|
|
|
// Verify the type of the argument
|
|
asCDataType *dt = &m_initialFunction->parameterTypes[arg];
|
|
if( !dt->IsReference() && !dt->IsObjectHandle() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
// Determine the position of the argument
|
|
int offset = 0;
|
|
if( m_initialFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
// If function returns object by value an extra pointer is pushed on the stack
|
|
if( m_returnValueSize )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
for( asUINT n = 0; n < arg; n++ )
|
|
offset += m_initialFunction->parameterTypes[n].GetSizeOnStackDWords();
|
|
|
|
// Set the value
|
|
*(asPWORD*)(&m_regs.stackFramePointer[offset]) = (asPWORD)value;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int asCContext::SetArgObject(asUINT arg, void *obj)
|
|
{
|
|
if( m_status != asEXECUTION_PREPARED )
|
|
return asCONTEXT_NOT_PREPARED;
|
|
|
|
if( arg >= (unsigned)m_initialFunction->parameterTypes.GetLength() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_ARG;
|
|
}
|
|
|
|
// Verify the type of the argument
|
|
asCDataType *dt = &m_initialFunction->parameterTypes[arg];
|
|
if( !dt->IsObject() && !dt->IsFuncdef() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
// If the object should be sent by value we must make a copy of it
|
|
if( !dt->IsReference() )
|
|
{
|
|
if( dt->IsObjectHandle() )
|
|
{
|
|
// Increase the reference counter
|
|
if (obj && dt->IsFuncdef())
|
|
((asIScriptFunction*)obj)->AddRef();
|
|
else
|
|
{
|
|
asSTypeBehaviour *beh = &CastToObjectType(dt->GetTypeInfo())->beh;
|
|
if (obj && beh->addref)
|
|
m_engine->CallObjectMethod(obj, beh->addref);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
obj = m_engine->CreateScriptObjectCopy(obj, dt->GetTypeInfo());
|
|
}
|
|
}
|
|
|
|
// Determine the position of the argument
|
|
int offset = 0;
|
|
if( m_initialFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
// If function returns object by value an extra pointer is pushed on the stack
|
|
if( m_returnValueSize )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
for( asUINT n = 0; n < arg; n++ )
|
|
offset += m_initialFunction->parameterTypes[n].GetSizeOnStackDWords();
|
|
|
|
// Set the value
|
|
*(asPWORD*)(&m_regs.stackFramePointer[offset]) = (asPWORD)obj;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int asCContext::SetArgVarType(asUINT arg, void *ptr, int typeId)
|
|
{
|
|
if( m_status != asEXECUTION_PREPARED )
|
|
return asCONTEXT_NOT_PREPARED;
|
|
|
|
if( arg >= (unsigned)m_initialFunction->parameterTypes.GetLength() )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_ARG;
|
|
}
|
|
|
|
// Verify the type of the argument
|
|
asCDataType *dt = &m_initialFunction->parameterTypes[arg];
|
|
if( dt->GetTokenType() != ttQuestion )
|
|
{
|
|
m_status = asEXECUTION_ERROR;
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
// Determine the position of the argument
|
|
int offset = 0;
|
|
if( m_initialFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
// If function returns object by value an extra pointer is pushed on the stack
|
|
if( m_returnValueSize )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
for( asUINT n = 0; n < arg; n++ )
|
|
offset += m_initialFunction->parameterTypes[n].GetSizeOnStackDWords();
|
|
|
|
// Set the typeId and pointer
|
|
*(asPWORD*)(&m_regs.stackFramePointer[offset]) = (asPWORD)ptr;
|
|
offset += AS_PTR_SIZE;
|
|
*(int*)(&m_regs.stackFramePointer[offset]) = typeId;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// TODO: Instead of GetAddressOfArg, maybe we need a SetArgValue(int arg, void *value, bool takeOwnership) instead.
|
|
|
|
// interface
|
|
void *asCContext::GetAddressOfArg(asUINT arg)
|
|
{
|
|
if( m_status != asEXECUTION_PREPARED )
|
|
return 0;
|
|
|
|
if( arg >= (unsigned)m_initialFunction->parameterTypes.GetLength() )
|
|
return 0;
|
|
|
|
// Determine the position of the argument
|
|
int offset = 0;
|
|
if( m_initialFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
// If function returns object by value an extra pointer is pushed on the stack
|
|
if( m_returnValueSize )
|
|
offset += AS_PTR_SIZE;
|
|
|
|
for( asUINT n = 0; n < arg; n++ )
|
|
offset += m_initialFunction->parameterTypes[n].GetSizeOnStackDWords();
|
|
|
|
// We should return the address of the location where the argument value will be placed
|
|
|
|
// All registered types are always sent by reference, even if
|
|
// the function is declared to receive the argument by value.
|
|
return &m_regs.stackFramePointer[offset];
|
|
}
|
|
|
|
|
|
int asCContext::Abort()
|
|
{
|
|
if( m_engine == 0 ) return asERROR;
|
|
|
|
// TODO: multithread: Make thread safe. There is a chance that the status
|
|
// changes to something else after being set to ABORTED here.
|
|
if( m_status == asEXECUTION_SUSPENDED )
|
|
m_status = asEXECUTION_ABORTED;
|
|
|
|
m_doSuspend = true;
|
|
m_regs.doProcessSuspend = true;
|
|
m_externalSuspendRequest = true;
|
|
m_doAbort = true;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCContext::Suspend()
|
|
{
|
|
// This function just sets some internal flags and is safe
|
|
// to call from a secondary thread, even if the library has
|
|
// been built without multi-thread support.
|
|
|
|
if( m_engine == 0 ) return asERROR;
|
|
|
|
m_doSuspend = true;
|
|
m_externalSuspendRequest = true;
|
|
m_regs.doProcessSuspend = true;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCContext::Execute()
|
|
{
|
|
asASSERT( m_engine != 0 );
|
|
|
|
if( m_status != asEXECUTION_SUSPENDED && m_status != asEXECUTION_PREPARED )
|
|
{
|
|
asCString str;
|
|
str.Format(TXT_FAILED_IN_FUNC_s_d, "Execute", asCONTEXT_NOT_PREPARED);
|
|
m_engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
|
|
return asCONTEXT_NOT_PREPARED;
|
|
}
|
|
|
|
m_status = asEXECUTION_ACTIVE;
|
|
|
|
asCThreadLocalData *tld = asPushActiveContext((asIScriptContext *)this);
|
|
|
|
// Make sure there are not too many nested calls, as it could crash the application
|
|
// by filling up the thread call stack
|
|
if (tld->activeContexts.GetLength() > m_engine->ep.maxNestedCalls)
|
|
SetInternalException(TXT_TOO_MANY_NESTED_CALLS);
|
|
else if( m_regs.programPointer == 0 )
|
|
{
|
|
if( m_currentFunction->funcType == asFUNC_DELEGATE )
|
|
{
|
|
// Push the object pointer onto the stack
|
|
asASSERT( m_regs.stackPointer - AS_PTR_SIZE >= m_stackBlocks[m_stackIndex] );
|
|
m_regs.stackPointer -= AS_PTR_SIZE;
|
|
m_regs.stackFramePointer -= AS_PTR_SIZE;
|
|
*(asPWORD*)m_regs.stackPointer = asPWORD(m_currentFunction->objForDelegate);
|
|
|
|
// Make the call to the delegated object method
|
|
m_currentFunction = m_currentFunction->funcForDelegate;
|
|
}
|
|
|
|
if( m_currentFunction->funcType == asFUNC_VIRTUAL ||
|
|
m_currentFunction->funcType == asFUNC_INTERFACE )
|
|
{
|
|
// The currentFunction is a virtual method
|
|
|
|
// Determine the true function from the object
|
|
asCScriptObject *obj = *(asCScriptObject**)(asPWORD*)m_regs.stackFramePointer;
|
|
if( obj == 0 )
|
|
{
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
}
|
|
else
|
|
{
|
|
asCObjectType *objType = obj->objType;
|
|
asCScriptFunction *realFunc = 0;
|
|
|
|
if( m_currentFunction->funcType == asFUNC_VIRTUAL )
|
|
{
|
|
if( objType->virtualFunctionTable.GetLength() > (asUINT)m_currentFunction->vfTableIdx )
|
|
{
|
|
realFunc = objType->virtualFunctionTable[m_currentFunction->vfTableIdx];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Search the object type for a function that matches the interface function
|
|
for( asUINT n = 0; n < objType->methods.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *f2 = m_engine->scriptFunctions[objType->methods[n]];
|
|
if( f2->signatureId == m_currentFunction->signatureId )
|
|
{
|
|
if( f2->funcType == asFUNC_VIRTUAL )
|
|
realFunc = objType->virtualFunctionTable[f2->vfTableIdx];
|
|
else
|
|
realFunc = f2;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( realFunc && realFunc->signatureId == m_currentFunction->signatureId )
|
|
m_currentFunction = realFunc;
|
|
else
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
}
|
|
}
|
|
else if( m_currentFunction->funcType == asFUNC_IMPORTED )
|
|
{
|
|
int funcId = m_engine->importedFunctions[m_currentFunction->id & ~FUNC_IMPORTED]->boundFunctionId;
|
|
if( funcId > 0 )
|
|
m_currentFunction = m_engine->scriptFunctions[funcId];
|
|
else
|
|
SetInternalException(TXT_UNBOUND_FUNCTION);
|
|
}
|
|
|
|
if( m_currentFunction->funcType == asFUNC_SCRIPT )
|
|
{
|
|
m_regs.programPointer = m_currentFunction->scriptData->byteCode.AddressOf();
|
|
|
|
// Set up the internal registers for executing the script function
|
|
PrepareScriptFunction();
|
|
}
|
|
else if( m_currentFunction->funcType == asFUNC_SYSTEM )
|
|
{
|
|
// The current function is an application registered function
|
|
|
|
// Call the function directly
|
|
CallSystemFunction(m_currentFunction->id, this);
|
|
|
|
// Was the call successful?
|
|
if( m_status == asEXECUTION_ACTIVE )
|
|
{
|
|
m_status = asEXECUTION_FINISHED;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// This shouldn't happen unless there was an error in which
|
|
// case an exception should have been raised already
|
|
asASSERT( m_status == asEXECUTION_EXCEPTION );
|
|
}
|
|
}
|
|
|
|
asUINT gcPreObjects = 0;
|
|
if( m_engine->ep.autoGarbageCollect )
|
|
m_engine->gc.GetStatistics(&gcPreObjects, 0, 0, 0, 0);
|
|
|
|
while( m_status == asEXECUTION_ACTIVE )
|
|
ExecuteNext();
|
|
|
|
if( m_lineCallback )
|
|
{
|
|
// Call the line callback one last time before leaving
|
|
// so anyone listening can catch the state change
|
|
CallLineCallback();
|
|
m_regs.doProcessSuspend = true;
|
|
}
|
|
else
|
|
m_regs.doProcessSuspend = false;
|
|
|
|
m_doSuspend = false;
|
|
|
|
if( m_engine->ep.autoGarbageCollect )
|
|
{
|
|
asUINT gcPosObjects = 0;
|
|
m_engine->gc.GetStatistics(&gcPosObjects, 0, 0, 0, 0);
|
|
if( gcPosObjects > gcPreObjects )
|
|
{
|
|
// Execute as many steps as there were new objects created
|
|
m_engine->GarbageCollect(asGC_ONE_STEP | asGC_DESTROY_GARBAGE | asGC_DETECT_GARBAGE, gcPosObjects - gcPreObjects);
|
|
}
|
|
else if( gcPosObjects > 0 )
|
|
{
|
|
// Execute at least one step, even if no new objects were created
|
|
m_engine->GarbageCollect(asGC_ONE_STEP | asGC_DESTROY_GARBAGE | asGC_DETECT_GARBAGE, 1);
|
|
}
|
|
}
|
|
|
|
// Pop the active context
|
|
asPopActiveContext(tld, this);
|
|
|
|
if( m_status == asEXECUTION_FINISHED )
|
|
{
|
|
m_regs.objectType = m_initialFunction->returnType.GetTypeInfo();
|
|
return asEXECUTION_FINISHED;
|
|
}
|
|
|
|
if( m_doAbort )
|
|
{
|
|
m_doAbort = false;
|
|
|
|
m_status = asEXECUTION_ABORTED;
|
|
return asEXECUTION_ABORTED;
|
|
}
|
|
|
|
if( m_status == asEXECUTION_SUSPENDED )
|
|
return asEXECUTION_SUSPENDED;
|
|
|
|
if( m_status == asEXECUTION_EXCEPTION )
|
|
return asEXECUTION_EXCEPTION;
|
|
|
|
return asERROR;
|
|
}
|
|
|
|
int asCContext::PushState()
|
|
{
|
|
// Only allow the state to be pushed when active
|
|
// TODO: Can we support a suspended state too? So the reuse of
|
|
// the context can be done outside the Execute() call?
|
|
if( m_status != asEXECUTION_ACTIVE )
|
|
{
|
|
// TODO: Write message. Wrong usage
|
|
return asERROR;
|
|
}
|
|
|
|
// Push the current script function that is calling the system function
|
|
PushCallState();
|
|
|
|
// Push the system function too, which will serve both as a marker and
|
|
// informing which system function that created the nested call
|
|
if( m_callStack.GetLength() == m_callStack.GetCapacity() )
|
|
{
|
|
// Allocate space for 10 call states at a time to save time
|
|
m_callStack.AllocateNoConstruct(m_callStack.GetLength() + 10*CALLSTACK_FRAME_SIZE, true);
|
|
}
|
|
m_callStack.SetLengthNoConstruct(m_callStack.GetLength() + CALLSTACK_FRAME_SIZE);
|
|
|
|
// Need to push m_initialFunction as it must be restored later
|
|
asPWORD *tmp = m_callStack.AddressOf() + m_callStack.GetLength() - CALLSTACK_FRAME_SIZE;
|
|
tmp[0] = 0;
|
|
tmp[1] = (asPWORD)m_callingSystemFunction;
|
|
tmp[2] = (asPWORD)m_initialFunction;
|
|
tmp[3] = (asPWORD)m_originalStackPointer;
|
|
tmp[4] = (asPWORD)m_argumentsSize;
|
|
|
|
// Need to push the value of registers so they can be restored
|
|
tmp[5] = (asPWORD)asDWORD(m_regs.valueRegister);
|
|
tmp[6] = (asPWORD)asDWORD(m_regs.valueRegister>>32);
|
|
tmp[7] = (asPWORD)m_regs.objectRegister;
|
|
tmp[8] = (asPWORD)m_regs.objectType;
|
|
|
|
// Decrease stackpointer to prevent the top value from being overwritten
|
|
m_regs.stackPointer -= 2;
|
|
|
|
// Clear the initial function so that Prepare() knows it must do all validations
|
|
m_initialFunction = 0;
|
|
|
|
// After this the state should appear as if uninitialized
|
|
m_callingSystemFunction = 0;
|
|
|
|
m_regs.objectRegister = 0;
|
|
m_regs.objectType = 0;
|
|
|
|
// Set the status to uninitialized as application
|
|
// should call Prepare() after this to reuse the context
|
|
m_status = asEXECUTION_UNINITIALIZED;
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
int asCContext::PopState()
|
|
{
|
|
if( !IsNested() )
|
|
return asERROR;
|
|
|
|
// Clean up the current execution
|
|
Unprepare();
|
|
|
|
// The topmost state must be a marker for nested call
|
|
asASSERT( m_callStack[m_callStack.GetLength() - CALLSTACK_FRAME_SIZE] == 0 );
|
|
|
|
// Restore the previous state
|
|
asPWORD *tmp = &m_callStack[m_callStack.GetLength() - CALLSTACK_FRAME_SIZE];
|
|
m_callingSystemFunction = reinterpret_cast<asCScriptFunction*>(tmp[1]);
|
|
m_callStack.SetLength(m_callStack.GetLength() - CALLSTACK_FRAME_SIZE);
|
|
|
|
// Restore the previous initial function and the associated values
|
|
m_initialFunction = reinterpret_cast<asCScriptFunction*>(tmp[2]);
|
|
m_originalStackPointer = (asDWORD*)tmp[3];
|
|
m_argumentsSize = (int)tmp[4];
|
|
|
|
m_regs.valueRegister = asQWORD(asDWORD(tmp[5]));
|
|
m_regs.valueRegister |= asQWORD(tmp[6])<<32;
|
|
m_regs.objectRegister = (void*)tmp[7];
|
|
m_regs.objectType = (asITypeInfo*)tmp[8];
|
|
|
|
// Calculate the returnValueSize
|
|
if( m_initialFunction->DoesReturnOnStack() )
|
|
m_returnValueSize = m_initialFunction->returnType.GetSizeInMemoryDWords();
|
|
else
|
|
m_returnValueSize = 0;
|
|
|
|
// Pop the current script function. This will also restore the previous stack pointer
|
|
PopCallState();
|
|
|
|
m_status = asEXECUTION_ACTIVE;
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
void asCContext::PushCallState()
|
|
{
|
|
if( m_callStack.GetLength() == m_callStack.GetCapacity() )
|
|
{
|
|
// Allocate space for 10 call states at a time to save time
|
|
m_callStack.AllocateNoConstruct(m_callStack.GetLength() + 10*CALLSTACK_FRAME_SIZE, true);
|
|
}
|
|
m_callStack.SetLengthNoConstruct(m_callStack.GetLength() + CALLSTACK_FRAME_SIZE);
|
|
|
|
// Separating the loads and stores limits data cache trash, and with a smart compiler
|
|
// could turn into SIMD style loading/storing if available.
|
|
// The compiler can't do this itself due to potential pointer aliasing between the pointers,
|
|
// ie writing to tmp could overwrite the data contained in registers.stackFramePointer for example
|
|
// for all the compiler knows. So introducing the local variable s, which is never referred to by
|
|
// its address we avoid this issue.
|
|
|
|
asPWORD s[5];
|
|
s[0] = (asPWORD)m_regs.stackFramePointer;
|
|
s[1] = (asPWORD)m_currentFunction;
|
|
s[2] = (asPWORD)m_regs.programPointer;
|
|
s[3] = (asPWORD)m_regs.stackPointer;
|
|
s[4] = m_stackIndex;
|
|
|
|
asPWORD *tmp = m_callStack.AddressOf() + m_callStack.GetLength() - CALLSTACK_FRAME_SIZE;
|
|
tmp[0] = s[0];
|
|
tmp[1] = s[1];
|
|
tmp[2] = s[2];
|
|
tmp[3] = s[3];
|
|
tmp[4] = s[4];
|
|
}
|
|
|
|
void asCContext::PopCallState()
|
|
{
|
|
// See comments in PushCallState about pointer aliasing and data cache trashing
|
|
asPWORD *tmp = m_callStack.AddressOf() + m_callStack.GetLength() - CALLSTACK_FRAME_SIZE;
|
|
asPWORD s[5];
|
|
s[0] = tmp[0];
|
|
s[1] = tmp[1];
|
|
s[2] = tmp[2];
|
|
s[3] = tmp[3];
|
|
s[4] = tmp[4];
|
|
|
|
m_regs.stackFramePointer = (asDWORD*)s[0];
|
|
m_currentFunction = (asCScriptFunction*)s[1];
|
|
m_regs.programPointer = (asDWORD*)s[2];
|
|
m_regs.stackPointer = (asDWORD*)s[3];
|
|
m_stackIndex = (int)s[4];
|
|
|
|
m_callStack.SetLength(m_callStack.GetLength() - CALLSTACK_FRAME_SIZE);
|
|
}
|
|
|
|
// interface
|
|
asUINT asCContext::GetCallstackSize() const
|
|
{
|
|
if( m_currentFunction == 0 ) return 0;
|
|
|
|
// The current function is accessed at stackLevel 0
|
|
return asUINT(1 + m_callStack.GetLength() / CALLSTACK_FRAME_SIZE);
|
|
}
|
|
|
|
// interface
|
|
asIScriptFunction *asCContext::GetFunction(asUINT stackLevel)
|
|
{
|
|
if( stackLevel >= GetCallstackSize() ) return 0;
|
|
|
|
if( stackLevel == 0 ) return m_currentFunction;
|
|
|
|
asPWORD *s = m_callStack.AddressOf() + (GetCallstackSize() - stackLevel - 1)*CALLSTACK_FRAME_SIZE;
|
|
asCScriptFunction *func = (asCScriptFunction*)s[1];
|
|
|
|
return func;
|
|
}
|
|
|
|
// interface
|
|
int asCContext::GetLineNumber(asUINT stackLevel, int *column, const char **sectionName)
|
|
{
|
|
if( stackLevel >= GetCallstackSize() ) return asINVALID_ARG;
|
|
|
|
asCScriptFunction *func;
|
|
asDWORD *bytePos;
|
|
if( stackLevel == 0 )
|
|
{
|
|
func = m_currentFunction;
|
|
if( func->scriptData == 0 ) return 0;
|
|
bytePos = m_regs.programPointer;
|
|
}
|
|
else
|
|
{
|
|
asPWORD *s = m_callStack.AddressOf() + (GetCallstackSize()-stackLevel-1)*CALLSTACK_FRAME_SIZE;
|
|
func = (asCScriptFunction*)s[1];
|
|
if( func->scriptData == 0 ) return 0;
|
|
bytePos = (asDWORD*)s[2];
|
|
|
|
// Subract 1 from the bytePos, because we want the line where
|
|
// the call was made, and not the instruction after the call
|
|
bytePos -= 1;
|
|
}
|
|
|
|
// For nested calls it is possible that func is null
|
|
if( func == 0 )
|
|
{
|
|
if( column ) *column = 0;
|
|
if( sectionName ) *sectionName = 0;
|
|
return 0;
|
|
}
|
|
|
|
int sectionIdx;
|
|
asDWORD line = func->GetLineNumber(int(bytePos - func->scriptData->byteCode.AddressOf()), §ionIdx);
|
|
if( column ) *column = (line >> 20);
|
|
if( sectionName )
|
|
{
|
|
asASSERT( sectionIdx < int(m_engine->scriptSectionNames.GetLength()) );
|
|
if( sectionIdx >= 0 && asUINT(sectionIdx) < m_engine->scriptSectionNames.GetLength() )
|
|
*sectionName = m_engine->scriptSectionNames[sectionIdx]->AddressOf();
|
|
else
|
|
*sectionName = 0;
|
|
}
|
|
return (line & 0xFFFFF);
|
|
}
|
|
|
|
// internal
|
|
bool asCContext::ReserveStackSpace(asUINT size)
|
|
{
|
|
#ifdef WIP_16BYTE_ALIGN
|
|
// Pad size to a multiple of MAX_TYPE_ALIGNMENT.
|
|
const asUINT remainder = size % MAX_TYPE_ALIGNMENT;
|
|
if(remainder != 0)
|
|
{
|
|
size = size + (MAX_TYPE_ALIGNMENT - (size % MAX_TYPE_ALIGNMENT));
|
|
}
|
|
#endif
|
|
|
|
// Make sure the first stack block is allocated
|
|
if( m_stackBlocks.GetLength() == 0 )
|
|
{
|
|
m_stackBlockSize = m_engine->initialContextStackSize;
|
|
asASSERT( m_stackBlockSize > 0 );
|
|
|
|
#ifndef WIP_16BYTE_ALIGN
|
|
asDWORD *stack = asNEWARRAY(asDWORD,m_stackBlockSize);
|
|
#else
|
|
asDWORD *stack = asNEWARRAYALIGNED(asDWORD, m_stackBlockSize, MAX_TYPE_ALIGNMENT);
|
|
#endif
|
|
if( stack == 0 )
|
|
{
|
|
// Out of memory
|
|
return false;
|
|
}
|
|
|
|
#ifdef WIP_16BYTE_ALIGN
|
|
asASSERT( isAligned(stack, MAX_TYPE_ALIGNMENT) );
|
|
#endif
|
|
|
|
m_stackBlocks.PushLast(stack);
|
|
m_stackIndex = 0;
|
|
m_regs.stackPointer = m_stackBlocks[0] + m_stackBlockSize;
|
|
|
|
#ifdef WIP_16BYTE_ALIGN
|
|
// Align the stack pointer. This is necessary as the m_stackBlockSize is not necessarily evenly divisable with the max alignment
|
|
((asPWORD&)m_regs.stackPointer) &= ~(MAX_TYPE_ALIGNMENT-1);
|
|
|
|
asASSERT( isAligned(m_regs.stackPointer, MAX_TYPE_ALIGNMENT) );
|
|
#endif
|
|
}
|
|
|
|
// Check if there is enough space on the current stack block, otherwise move
|
|
// to the next one. New and larger blocks will be allocated as necessary
|
|
while( m_regs.stackPointer - (size + RESERVE_STACK) < m_stackBlocks[m_stackIndex] )
|
|
{
|
|
// Make sure we don't allocate more space than allowed
|
|
if( m_engine->ep.maximumContextStackSize )
|
|
{
|
|
// This test will only stop growth once it has already crossed the limit
|
|
if( m_stackBlockSize * ((1 << (m_stackIndex+1)) - 1) > m_engine->ep.maximumContextStackSize )
|
|
{
|
|
m_isStackMemoryNotAllocated = true;
|
|
|
|
// Set the stackFramePointer, even though the stackPointer wasn't updated
|
|
m_regs.stackFramePointer = m_regs.stackPointer;
|
|
|
|
SetInternalException(TXT_STACK_OVERFLOW);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
m_stackIndex++;
|
|
if( m_stackBlocks.GetLength() == m_stackIndex )
|
|
{
|
|
// Allocate the new stack block, with twice the size of the previous
|
|
#ifndef WIP_16BYTE_ALIGN
|
|
asDWORD *stack = asNEWARRAY(asDWORD, (m_stackBlockSize << m_stackIndex));
|
|
#else
|
|
asDWORD *stack = asNEWARRAYALIGNED(asDWORD, (m_stackBlockSize << m_stackIndex), MAX_TYPE_ALIGNMENT);
|
|
#endif
|
|
if( stack == 0 )
|
|
{
|
|
// Out of memory
|
|
m_isStackMemoryNotAllocated = true;
|
|
|
|
// Set the stackFramePointer, even though the stackPointer wasn't updated
|
|
m_regs.stackFramePointer = m_regs.stackPointer;
|
|
|
|
SetInternalException(TXT_STACK_OVERFLOW);
|
|
return false;
|
|
}
|
|
|
|
#ifdef WIP_16BYTE_ALIGN
|
|
asASSERT( isAligned(stack, MAX_TYPE_ALIGNMENT) );
|
|
#endif
|
|
|
|
m_stackBlocks.PushLast(stack);
|
|
}
|
|
|
|
// Update the stack pointer to point to the new block.
|
|
// Leave enough room above the stackpointer to copy the arguments from the previous stackblock
|
|
m_regs.stackPointer = m_stackBlocks[m_stackIndex] +
|
|
(m_stackBlockSize<<m_stackIndex) -
|
|
m_currentFunction->GetSpaceNeededForArguments() -
|
|
(m_currentFunction->objectType ? AS_PTR_SIZE : 0) -
|
|
(m_currentFunction->DoesReturnOnStack() ? AS_PTR_SIZE : 0);
|
|
|
|
#ifdef WIP_16BYTE_ALIGN
|
|
// Align the stack pointer
|
|
(asPWORD&)m_regs.stackPointer &= ~(MAX_TYPE_ALIGNMENT-1);
|
|
|
|
asASSERT( isAligned(m_regs.stackPointer, MAX_TYPE_ALIGNMENT) );
|
|
#endif
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// internal
|
|
void asCContext::CallScriptFunction(asCScriptFunction *func)
|
|
{
|
|
asASSERT( func->scriptData );
|
|
|
|
// Push the framepointer, function id and programCounter on the stack
|
|
PushCallState();
|
|
|
|
// Update the current function and program position before increasing the stack
|
|
// so the exception handler will know what to do if there is a stack overflow
|
|
m_currentFunction = func;
|
|
m_regs.programPointer = m_currentFunction->scriptData->byteCode.AddressOf();
|
|
|
|
PrepareScriptFunction();
|
|
}
|
|
|
|
void asCContext::PrepareScriptFunction()
|
|
{
|
|
asASSERT( m_currentFunction->scriptData );
|
|
|
|
// Make sure there is space on the stack to execute the function
|
|
asDWORD *oldStackPointer = m_regs.stackPointer;
|
|
if( !ReserveStackSpace(m_currentFunction->scriptData->stackNeeded) )
|
|
return;
|
|
|
|
// If a new stack block was allocated then we'll need to move
|
|
// over the function arguments to the new block.
|
|
if( m_regs.stackPointer != oldStackPointer )
|
|
{
|
|
int numDwords = m_currentFunction->GetSpaceNeededForArguments() +
|
|
(m_currentFunction->objectType ? AS_PTR_SIZE : 0) +
|
|
(m_currentFunction->DoesReturnOnStack() ? AS_PTR_SIZE : 0);
|
|
memcpy(m_regs.stackPointer, oldStackPointer, sizeof(asDWORD)*numDwords);
|
|
}
|
|
|
|
// Update framepointer
|
|
m_regs.stackFramePointer = m_regs.stackPointer;
|
|
|
|
// Set all object variables to 0 to guarantee that they are null before they are used
|
|
// Only variables on the heap should be cleared. The rest will be cleared by calling the constructor
|
|
asUINT n = m_currentFunction->scriptData->objVariablesOnHeap;
|
|
while( n-- > 0 )
|
|
{
|
|
int pos = m_currentFunction->scriptData->objVariablePos[n];
|
|
*(asPWORD*)&m_regs.stackFramePointer[-pos] = 0;
|
|
}
|
|
|
|
// Initialize the stack pointer with the space needed for local variables
|
|
m_regs.stackPointer -= m_currentFunction->scriptData->variableSpace;
|
|
|
|
// Call the line callback for each script function, to guarantee that infinitely recursive scripts can
|
|
// be interrupted, even if the scripts have been compiled with asEP_BUILD_WITHOUT_LINE_CUES
|
|
if( m_regs.doProcessSuspend )
|
|
{
|
|
if( m_lineCallback )
|
|
CallLineCallback();
|
|
if( m_doSuspend )
|
|
m_status = asEXECUTION_SUSPENDED;
|
|
}
|
|
}
|
|
|
|
void asCContext::CallInterfaceMethod(asCScriptFunction *func)
|
|
{
|
|
// Resolve the interface method using the current script type
|
|
asCScriptObject *obj = *(asCScriptObject**)(asPWORD*)m_regs.stackPointer;
|
|
if( obj == 0 )
|
|
{
|
|
// Tell the exception handler to clean up the arguments to this method
|
|
m_needToCleanupArgs = true;
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return;
|
|
}
|
|
|
|
asCObjectType *objType = obj->objType;
|
|
|
|
// Search the object type for a function that matches the interface function
|
|
asCScriptFunction *realFunc = 0;
|
|
if( func->funcType == asFUNC_INTERFACE )
|
|
{
|
|
// Find the offset for the interface's virtual function table chunk
|
|
asUINT offset = 0;
|
|
bool found = false;
|
|
asCObjectType *findInterface = func->objectType;
|
|
|
|
// TODO: runtime optimize: The list of interfaces should be ordered by the address
|
|
// Then a binary search pattern can be used.
|
|
asUINT intfCount = asUINT(objType->interfaces.GetLength());
|
|
for( asUINT n = 0; n < intfCount; n++ )
|
|
{
|
|
if( objType->interfaces[n] == findInterface )
|
|
{
|
|
offset = objType->interfaceVFTOffsets[n];
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( !found )
|
|
{
|
|
// Tell the exception handler to clean up the arguments to this method
|
|
m_needToCleanupArgs = true;
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return;
|
|
}
|
|
|
|
// Find the real function in the virtual table chunk with the found offset
|
|
realFunc = objType->virtualFunctionTable[func->vfTableIdx + offset];
|
|
|
|
// Since the interface was implemented by the class, it shouldn't
|
|
// be possible that the real function isn't found
|
|
asASSERT( realFunc );
|
|
|
|
asASSERT( realFunc->signatureId == func->signatureId );
|
|
}
|
|
else // if( func->funcType == asFUNC_VIRTUAL )
|
|
{
|
|
realFunc = objType->virtualFunctionTable[func->vfTableIdx];
|
|
}
|
|
|
|
// Then call the true script function
|
|
CallScriptFunction(realFunc);
|
|
}
|
|
|
|
void asCContext::ExecuteNext()
|
|
{
|
|
asDWORD *l_bc = m_regs.programPointer;
|
|
asDWORD *l_sp = m_regs.stackPointer;
|
|
asDWORD *l_fp = m_regs.stackFramePointer;
|
|
|
|
for(;;)
|
|
{
|
|
|
|
#ifdef AS_DEBUG
|
|
// Gather statistics on executed bytecode
|
|
stats.Instr(*(asBYTE*)l_bc);
|
|
|
|
// Used to verify that the size of the instructions are correct
|
|
asDWORD *old = l_bc;
|
|
#endif
|
|
|
|
|
|
// Remember to keep the cases in order and without
|
|
// gaps, because that will make the switch faster.
|
|
// It will be faster since only one lookup will be
|
|
// made to find the correct jump destination. If not
|
|
// in order, the switch will make two lookups.
|
|
switch( *(asBYTE*)l_bc )
|
|
{
|
|
//--------------
|
|
// memory access functions
|
|
|
|
case asBC_PopPtr:
|
|
// Pop a pointer from the stack
|
|
l_sp += AS_PTR_SIZE;
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_PshGPtr:
|
|
// Replaces PGA + RDSPtr
|
|
l_sp -= AS_PTR_SIZE;
|
|
*(asPWORD*)l_sp = *(asPWORD*)asBC_PTRARG(l_bc);
|
|
l_bc += 1 + AS_PTR_SIZE;
|
|
break;
|
|
|
|
// Push a dword value on the stack
|
|
case asBC_PshC4:
|
|
--l_sp;
|
|
*l_sp = asBC_DWORDARG(l_bc);
|
|
l_bc += 2;
|
|
break;
|
|
|
|
// Push the dword value of a variable on the stack
|
|
case asBC_PshV4:
|
|
--l_sp;
|
|
*l_sp = *(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
// Push the address of a variable on the stack
|
|
case asBC_PSF:
|
|
l_sp -= AS_PTR_SIZE;
|
|
*(asPWORD*)l_sp = asPWORD(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
// Swap the top 2 pointers on the stack
|
|
case asBC_SwapPtr:
|
|
{
|
|
asPWORD p = *(asPWORD*)l_sp;
|
|
*(asPWORD*)l_sp = *(asPWORD*)(l_sp+AS_PTR_SIZE);
|
|
*(asPWORD*)(l_sp+AS_PTR_SIZE) = p;
|
|
l_bc++;
|
|
}
|
|
break;
|
|
|
|
// Do a boolean not operation, modifying the value of the variable
|
|
case asBC_NOT:
|
|
#if AS_SIZEOF_BOOL == 1
|
|
{
|
|
// Set the value to true if it is equal to 0
|
|
|
|
// We need to use volatile here to tell the compiler it cannot
|
|
// change the order of read and write operations on the pointer.
|
|
|
|
volatile asBYTE *ptr = (asBYTE*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
asBYTE val = (ptr[0] == 0) ? VALUE_OF_BOOLEAN_TRUE : 0;
|
|
ptr[0] = val; // The result is stored in the lower byte
|
|
ptr[1] = 0; // Make sure the rest of the DWORD is 0
|
|
ptr[2] = 0;
|
|
ptr[3] = 0;
|
|
}
|
|
#else
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = (*(l_fp - asBC_SWORDARG0(l_bc)) == 0 ? VALUE_OF_BOOLEAN_TRUE : 0);
|
|
#endif
|
|
l_bc++;
|
|
break;
|
|
|
|
// Push the dword value of a global variable on the stack
|
|
case asBC_PshG4:
|
|
--l_sp;
|
|
*l_sp = *(asDWORD*)asBC_PTRARG(l_bc);
|
|
l_bc += 1 + AS_PTR_SIZE;
|
|
break;
|
|
|
|
// Load the address of a global variable in the register, then
|
|
// copy the value of the global variable into a local variable
|
|
case asBC_LdGRdR4:
|
|
*(void**)&m_regs.valueRegister = (void*)asBC_PTRARG(l_bc);
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = **(asDWORD**)&m_regs.valueRegister;
|
|
l_bc += 1+AS_PTR_SIZE;
|
|
break;
|
|
|
|
//----------------
|
|
// path control instructions
|
|
|
|
// Begin execution of a script function
|
|
case asBC_CALL:
|
|
{
|
|
int i = asBC_INTARG(l_bc);
|
|
l_bc += 2;
|
|
|
|
asASSERT( i >= 0 );
|
|
asASSERT( (i & FUNC_IMPORTED) == 0 );
|
|
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
CallScriptFunction(m_engine->scriptFunctions[i]);
|
|
|
|
// Extract the values from the context again
|
|
l_bc = m_regs.programPointer;
|
|
l_sp = m_regs.stackPointer;
|
|
l_fp = m_regs.stackFramePointer;
|
|
|
|
// If status isn't active anymore then we must stop
|
|
if( m_status != asEXECUTION_ACTIVE )
|
|
return;
|
|
}
|
|
break;
|
|
|
|
// Return to the caller, and remove the arguments from the stack
|
|
case asBC_RET:
|
|
{
|
|
// Return if this was the first function, or a nested execution
|
|
if( m_callStack.GetLength() == 0 ||
|
|
m_callStack[m_callStack.GetLength() - CALLSTACK_FRAME_SIZE] == 0 )
|
|
{
|
|
m_status = asEXECUTION_FINISHED;
|
|
return;
|
|
}
|
|
|
|
asWORD w = asBC_WORDARG0(l_bc);
|
|
|
|
// Read the old framepointer, functionid, and programCounter from the call stack
|
|
PopCallState();
|
|
|
|
// Extract the values from the context again
|
|
l_bc = m_regs.programPointer;
|
|
l_sp = m_regs.stackPointer;
|
|
l_fp = m_regs.stackFramePointer;
|
|
|
|
// Pop arguments from stack
|
|
l_sp += w;
|
|
}
|
|
break;
|
|
|
|
// Jump to a relative position
|
|
case asBC_JMP:
|
|
l_bc += 2 + asBC_INTARG(l_bc);
|
|
break;
|
|
|
|
//----------------
|
|
// Conditional jumps
|
|
|
|
// Jump to a relative position if the value in the register is 0
|
|
case asBC_JZ:
|
|
if( *(int*)&m_regs.valueRegister == 0 )
|
|
l_bc += asBC_INTARG(l_bc) + 2;
|
|
else
|
|
l_bc += 2;
|
|
break;
|
|
|
|
// Jump to a relative position if the value in the register is not 0
|
|
case asBC_JNZ:
|
|
if( *(int*)&m_regs.valueRegister != 0 )
|
|
l_bc += asBC_INTARG(l_bc) + 2;
|
|
else
|
|
l_bc += 2;
|
|
break;
|
|
|
|
// Jump to a relative position if the value in the register is negative
|
|
case asBC_JS:
|
|
if( *(int*)&m_regs.valueRegister < 0 )
|
|
l_bc += asBC_INTARG(l_bc) + 2;
|
|
else
|
|
l_bc += 2;
|
|
break;
|
|
|
|
// Jump to a relative position if the value in the register it not negative
|
|
case asBC_JNS:
|
|
if( *(int*)&m_regs.valueRegister >= 0 )
|
|
l_bc += asBC_INTARG(l_bc) + 2;
|
|
else
|
|
l_bc += 2;
|
|
break;
|
|
|
|
// Jump to a relative position if the value in the register is greater than 0
|
|
case asBC_JP:
|
|
if( *(int*)&m_regs.valueRegister > 0 )
|
|
l_bc += asBC_INTARG(l_bc) + 2;
|
|
else
|
|
l_bc += 2;
|
|
break;
|
|
|
|
// Jump to a relative position if the value in the register is not greater than 0
|
|
case asBC_JNP:
|
|
if( *(int*)&m_regs.valueRegister <= 0 )
|
|
l_bc += asBC_INTARG(l_bc) + 2;
|
|
else
|
|
l_bc += 2;
|
|
break;
|
|
//--------------------
|
|
// test instructions
|
|
|
|
// If the value in the register is 0, then set the register to 1, else to 0
|
|
case asBC_TZ:
|
|
#if AS_SIZEOF_BOOL == 1
|
|
{
|
|
// Set the value to true if it is equal to 0
|
|
|
|
// We need to use volatile here to tell the compiler it cannot
|
|
// change the order of read and write operations on valueRegister.
|
|
|
|
volatile int *regPtr = (int*)&m_regs.valueRegister;
|
|
volatile asBYTE *regBptr = (asBYTE*)&m_regs.valueRegister;
|
|
asBYTE val = (regPtr[0] == 0) ? VALUE_OF_BOOLEAN_TRUE : 0;
|
|
regBptr[0] = val; // The result is stored in the lower byte
|
|
regBptr[1] = 0; // Make sure the rest of the register is 0
|
|
regBptr[2] = 0;
|
|
regBptr[3] = 0;
|
|
regBptr[4] = 0;
|
|
regBptr[5] = 0;
|
|
regBptr[6] = 0;
|
|
regBptr[7] = 0;
|
|
}
|
|
#else
|
|
*(int*)&m_regs.valueRegister = (*(int*)&m_regs.valueRegister == 0 ? VALUE_OF_BOOLEAN_TRUE : 0);
|
|
#endif
|
|
l_bc++;
|
|
break;
|
|
|
|
// If the value in the register is not 0, then set the register to 1, else to 0
|
|
case asBC_TNZ:
|
|
#if AS_SIZEOF_BOOL == 1
|
|
{
|
|
// Set the value to true if it is not equal to 0
|
|
|
|
// We need to use volatile here to tell the compiler it cannot
|
|
// change the order of read and write operations on valueRegister.
|
|
|
|
volatile int *regPtr = (int*)&m_regs.valueRegister;
|
|
volatile asBYTE *regBptr = (asBYTE*)&m_regs.valueRegister;
|
|
asBYTE val = (regPtr[0] == 0) ? 0 : VALUE_OF_BOOLEAN_TRUE;
|
|
regBptr[0] = val; // The result is stored in the lower byte
|
|
regBptr[1] = 0; // Make sure the rest of the register is 0
|
|
regBptr[2] = 0;
|
|
regBptr[3] = 0;
|
|
regBptr[4] = 0;
|
|
regBptr[5] = 0;
|
|
regBptr[6] = 0;
|
|
regBptr[7] = 0;
|
|
}
|
|
#else
|
|
*(int*)&m_regs.valueRegister = (*(int*)&m_regs.valueRegister == 0 ? 0 : VALUE_OF_BOOLEAN_TRUE);
|
|
#endif
|
|
l_bc++;
|
|
break;
|
|
|
|
// If the value in the register is negative, then set the register to 1, else to 0
|
|
case asBC_TS:
|
|
#if AS_SIZEOF_BOOL == 1
|
|
{
|
|
// Set the value to true if it is less than 0
|
|
|
|
// We need to use volatile here to tell the compiler it cannot
|
|
// change the order of read and write operations on valueRegister.
|
|
|
|
volatile int *regPtr = (int*)&m_regs.valueRegister;
|
|
volatile asBYTE *regBptr = (asBYTE*)&m_regs.valueRegister;
|
|
asBYTE val = (regPtr[0] < 0) ? VALUE_OF_BOOLEAN_TRUE : 0;
|
|
regBptr[0] = val; // The result is stored in the lower byte
|
|
regBptr[1] = 0; // Make sure the rest of the register is 0
|
|
regBptr[2] = 0;
|
|
regBptr[3] = 0;
|
|
regBptr[4] = 0;
|
|
regBptr[5] = 0;
|
|
regBptr[6] = 0;
|
|
regBptr[7] = 0;
|
|
}
|
|
#else
|
|
*(int*)&m_regs.valueRegister = (*(int*)&m_regs.valueRegister < 0 ? VALUE_OF_BOOLEAN_TRUE : 0);
|
|
#endif
|
|
l_bc++;
|
|
break;
|
|
|
|
// If the value in the register is not negative, then set the register to 1, else to 0
|
|
case asBC_TNS:
|
|
#if AS_SIZEOF_BOOL == 1
|
|
{
|
|
// Set the value to true if it is not less than 0
|
|
|
|
// We need to use volatile here to tell the compiler it cannot
|
|
// change the order of read and write operations on valueRegister.
|
|
|
|
volatile int *regPtr = (int*)&m_regs.valueRegister;
|
|
volatile asBYTE *regBptr = (asBYTE*)&m_regs.valueRegister;
|
|
asBYTE val = (regPtr[0] >= 0) ? VALUE_OF_BOOLEAN_TRUE : 0;
|
|
regBptr[0] = val; // The result is stored in the lower byte
|
|
regBptr[1] = 0; // Make sure the rest of the register is 0
|
|
regBptr[2] = 0;
|
|
regBptr[3] = 0;
|
|
regBptr[4] = 0;
|
|
regBptr[5] = 0;
|
|
regBptr[6] = 0;
|
|
regBptr[7] = 0;
|
|
}
|
|
#else
|
|
*(int*)&m_regs.valueRegister = (*(int*)&m_regs.valueRegister < 0 ? 0 : VALUE_OF_BOOLEAN_TRUE);
|
|
#endif
|
|
l_bc++;
|
|
break;
|
|
|
|
// If the value in the register is greater than 0, then set the register to 1, else to 0
|
|
case asBC_TP:
|
|
#if AS_SIZEOF_BOOL == 1
|
|
{
|
|
// Set the value to true if it is greater than 0
|
|
|
|
// We need to use volatile here to tell the compiler it cannot
|
|
// change the order of read and write operations on valueRegister.
|
|
|
|
volatile int *regPtr = (int*)&m_regs.valueRegister;
|
|
volatile asBYTE *regBptr = (asBYTE*)&m_regs.valueRegister;
|
|
asBYTE val = (regPtr[0] > 0) ? VALUE_OF_BOOLEAN_TRUE : 0;
|
|
regBptr[0] = val; // The result is stored in the lower byte
|
|
regBptr[1] = 0; // Make sure the rest of the register is 0
|
|
regBptr[2] = 0;
|
|
regBptr[3] = 0;
|
|
regBptr[4] = 0;
|
|
regBptr[5] = 0;
|
|
regBptr[6] = 0;
|
|
regBptr[7] = 0;
|
|
}
|
|
#else
|
|
*(int*)&m_regs.valueRegister = (*(int*)&m_regs.valueRegister > 0 ? VALUE_OF_BOOLEAN_TRUE : 0);
|
|
#endif
|
|
l_bc++;
|
|
break;
|
|
|
|
// If the value in the register is not greater than 0, then set the register to 1, else to 0
|
|
case asBC_TNP:
|
|
#if AS_SIZEOF_BOOL == 1
|
|
{
|
|
// Set the value to true if it is not greater than 0
|
|
|
|
// We need to use volatile here to tell the compiler it cannot
|
|
// change the order of read and write operations on valueRegister.
|
|
|
|
volatile int *regPtr = (int*)&m_regs.valueRegister;
|
|
volatile asBYTE *regBptr = (asBYTE*)&m_regs.valueRegister;
|
|
asBYTE val = (regPtr[0] <= 0) ? VALUE_OF_BOOLEAN_TRUE : 0;
|
|
regBptr[0] = val; // The result is stored in the lower byte
|
|
regBptr[1] = 0; // Make sure the rest of the register is 0
|
|
regBptr[2] = 0;
|
|
regBptr[3] = 0;
|
|
regBptr[4] = 0;
|
|
regBptr[5] = 0;
|
|
regBptr[6] = 0;
|
|
regBptr[7] = 0;
|
|
}
|
|
#else
|
|
*(int*)&m_regs.valueRegister = (*(int*)&m_regs.valueRegister > 0 ? 0 : VALUE_OF_BOOLEAN_TRUE);
|
|
#endif
|
|
l_bc++;
|
|
break;
|
|
|
|
//--------------------
|
|
// negate value
|
|
|
|
// Negate the integer value in the variable
|
|
case asBC_NEGi:
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = asDWORD(-int(*(l_fp - asBC_SWORDARG0(l_bc))));
|
|
l_bc++;
|
|
break;
|
|
|
|
// Negate the float value in the variable
|
|
case asBC_NEGf:
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = -*(float*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
// Negate the double value in the variable
|
|
case asBC_NEGd:
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = -*(double*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
//-------------------------
|
|
// Increment value pointed to by address in register
|
|
|
|
// Increment the short value pointed to by the register
|
|
case asBC_INCi16:
|
|
(**(short**)&m_regs.valueRegister)++;
|
|
l_bc++;
|
|
break;
|
|
|
|
// Increment the byte value pointed to by the register
|
|
case asBC_INCi8:
|
|
(**(char**)&m_regs.valueRegister)++;
|
|
l_bc++;
|
|
break;
|
|
|
|
// Decrement the short value pointed to by the register
|
|
case asBC_DECi16:
|
|
(**(short**)&m_regs.valueRegister)--;
|
|
l_bc++;
|
|
break;
|
|
|
|
// Decrement the byte value pointed to by the register
|
|
case asBC_DECi8:
|
|
(**(char**)&m_regs.valueRegister)--;
|
|
l_bc++;
|
|
break;
|
|
|
|
// Increment the integer value pointed to by the register
|
|
case asBC_INCi:
|
|
++(**(int**)&m_regs.valueRegister);
|
|
l_bc++;
|
|
break;
|
|
|
|
// Decrement the integer value pointed to by the register
|
|
case asBC_DECi:
|
|
--(**(int**)&m_regs.valueRegister);
|
|
l_bc++;
|
|
break;
|
|
|
|
// Increment the float value pointed to by the register
|
|
case asBC_INCf:
|
|
++(**(float**)&m_regs.valueRegister);
|
|
l_bc++;
|
|
break;
|
|
|
|
// Decrement the float value pointed to by the register
|
|
case asBC_DECf:
|
|
--(**(float**)&m_regs.valueRegister);
|
|
l_bc++;
|
|
break;
|
|
|
|
// Increment the double value pointed to by the register
|
|
case asBC_INCd:
|
|
++(**(double**)&m_regs.valueRegister);
|
|
l_bc++;
|
|
break;
|
|
|
|
// Decrement the double value pointed to by the register
|
|
case asBC_DECd:
|
|
--(**(double**)&m_regs.valueRegister);
|
|
l_bc++;
|
|
break;
|
|
|
|
// Increment the local integer variable
|
|
case asBC_IncVi:
|
|
(*(int*)(l_fp - asBC_SWORDARG0(l_bc)))++;
|
|
l_bc++;
|
|
break;
|
|
|
|
// Decrement the local integer variable
|
|
case asBC_DecVi:
|
|
(*(int*)(l_fp - asBC_SWORDARG0(l_bc)))--;
|
|
l_bc++;
|
|
break;
|
|
|
|
//--------------------
|
|
// bits instructions
|
|
|
|
// Do a bitwise not on the value in the variable
|
|
case asBC_BNOT:
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = ~*(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
// Do a bitwise and of two variables and store the result in a third variable
|
|
case asBC_BAND:
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = *(l_fp - asBC_SWORDARG1(l_bc)) & *(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
// Do a bitwise or of two variables and store the result in a third variable
|
|
case asBC_BOR:
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = *(l_fp - asBC_SWORDARG1(l_bc)) | *(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
// Do a bitwise xor of two variables and store the result in a third variable
|
|
case asBC_BXOR:
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = *(l_fp - asBC_SWORDARG1(l_bc)) ^ *(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
// Do a logical shift left of two variables and store the result in a third variable
|
|
case asBC_BSLL:
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = *(l_fp - asBC_SWORDARG1(l_bc)) << *(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
// Do a logical shift right of two variables and store the result in a third variable
|
|
case asBC_BSRL:
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = *(l_fp - asBC_SWORDARG1(l_bc)) >> *(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
// Do an arithmetic shift right of two variables and store the result in a third variable
|
|
case asBC_BSRA:
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = int(*(l_fp - asBC_SWORDARG1(l_bc))) >> *(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_COPY:
|
|
{
|
|
void *d = (void*)*(asPWORD*)l_sp; l_sp += AS_PTR_SIZE;
|
|
void *s = (void*)*(asPWORD*)l_sp;
|
|
if( s == 0 || d == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return;
|
|
}
|
|
memcpy(d, s, asBC_WORDARG0(l_bc)*4);
|
|
|
|
// replace the pointer on the stack with the lvalue
|
|
*(asPWORD**)l_sp = (asPWORD*)d;
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_PshC8:
|
|
l_sp -= 2;
|
|
*(asQWORD*)l_sp = asBC_QWORDARG(l_bc);
|
|
l_bc += 3;
|
|
break;
|
|
|
|
case asBC_PshVPtr:
|
|
l_sp -= AS_PTR_SIZE;
|
|
*(asPWORD*)l_sp = *(asPWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_RDSPtr:
|
|
{
|
|
// The pointer must not be null
|
|
asPWORD a = *(asPWORD*)l_sp;
|
|
if( a == 0 )
|
|
{
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return;
|
|
}
|
|
// Pop an address from the stack, read a pointer from that address and push it on the stack
|
|
*(asPWORD*)l_sp = *(asPWORD*)a;
|
|
}
|
|
l_bc++;
|
|
break;
|
|
|
|
//----------------------------
|
|
// Comparisons
|
|
case asBC_CMPd:
|
|
{
|
|
// Do a comparison of the values, rather than a subtraction
|
|
// in order to get proper behaviour for infinity values.
|
|
double dbl1 = *(double*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
double dbl2 = *(double*)(l_fp - asBC_SWORDARG1(l_bc));
|
|
if( dbl1 == dbl2 ) *(int*)&m_regs.valueRegister = 0;
|
|
else if( dbl1 < dbl2 ) *(int*)&m_regs.valueRegister = -1;
|
|
else *(int*)&m_regs.valueRegister = 1;
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
case asBC_CMPu:
|
|
{
|
|
asDWORD d1 = *(asDWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
asDWORD d2 = *(asDWORD*)(l_fp - asBC_SWORDARG1(l_bc));
|
|
if( d1 == d2 ) *(int*)&m_regs.valueRegister = 0;
|
|
else if( d1 < d2 ) *(int*)&m_regs.valueRegister = -1;
|
|
else *(int*)&m_regs.valueRegister = 1;
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
case asBC_CMPf:
|
|
{
|
|
// Do a comparison of the values, rather than a subtraction
|
|
// in order to get proper behaviour for infinity values.
|
|
float f1 = *(float*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
float f2 = *(float*)(l_fp - asBC_SWORDARG1(l_bc));
|
|
if( f1 == f2 ) *(int*)&m_regs.valueRegister = 0;
|
|
else if( f1 < f2 ) *(int*)&m_regs.valueRegister = -1;
|
|
else *(int*)&m_regs.valueRegister = 1;
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
case asBC_CMPi:
|
|
{
|
|
int i1 = *(int*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
int i2 = *(int*)(l_fp - asBC_SWORDARG1(l_bc));
|
|
if( i1 == i2 ) *(int*)&m_regs.valueRegister = 0;
|
|
else if( i1 < i2 ) *(int*)&m_regs.valueRegister = -1;
|
|
else *(int*)&m_regs.valueRegister = 1;
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
//----------------------------
|
|
// Comparisons with constant value
|
|
case asBC_CMPIi:
|
|
{
|
|
int i1 = *(int*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
int i2 = asBC_INTARG(l_bc);
|
|
if( i1 == i2 ) *(int*)&m_regs.valueRegister = 0;
|
|
else if( i1 < i2 ) *(int*)&m_regs.valueRegister = -1;
|
|
else *(int*)&m_regs.valueRegister = 1;
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
case asBC_CMPIf:
|
|
{
|
|
// Do a comparison of the values, rather than a subtraction
|
|
// in order to get proper behaviour for infinity values.
|
|
float f1 = *(float*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
float f2 = asBC_FLOATARG(l_bc);
|
|
if( f1 == f2 ) *(int*)&m_regs.valueRegister = 0;
|
|
else if( f1 < f2 ) *(int*)&m_regs.valueRegister = -1;
|
|
else *(int*)&m_regs.valueRegister = 1;
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
case asBC_CMPIu:
|
|
{
|
|
asDWORD d1 = *(asDWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
asDWORD d2 = asBC_DWORDARG(l_bc);
|
|
if( d1 == d2 ) *(int*)&m_regs.valueRegister = 0;
|
|
else if( d1 < d2 ) *(int*)&m_regs.valueRegister = -1;
|
|
else *(int*)&m_regs.valueRegister = 1;
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
case asBC_JMPP:
|
|
l_bc += 1 + (*(int*)(l_fp - asBC_SWORDARG0(l_bc)))*2;
|
|
break;
|
|
|
|
case asBC_PopRPtr:
|
|
*(asPWORD*)&m_regs.valueRegister = *(asPWORD*)l_sp;
|
|
l_sp += AS_PTR_SIZE;
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_PshRPtr:
|
|
l_sp -= AS_PTR_SIZE;
|
|
*(asPWORD*)l_sp = *(asPWORD*)&m_regs.valueRegister;
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_STR:
|
|
// TODO: NEWSTRING: Deprecate this instruction
|
|
asASSERT(false);
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_CALLSYS:
|
|
{
|
|
// Get function ID from the argument
|
|
int i = asBC_INTARG(l_bc);
|
|
|
|
// Need to move the values back to the context as the called functions
|
|
// may use the debug interface to inspect the registers
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
l_sp += CallSystemFunction(i, this);
|
|
|
|
// Update the program position after the call so that line number is correct
|
|
l_bc += 2;
|
|
|
|
if( m_regs.doProcessSuspend )
|
|
{
|
|
// Should the execution be suspended?
|
|
if( m_doSuspend )
|
|
{
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
m_status = asEXECUTION_SUSPENDED;
|
|
return;
|
|
}
|
|
// An exception might have been raised
|
|
if( m_status != asEXECUTION_ACTIVE )
|
|
{
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case asBC_CALLBND:
|
|
{
|
|
// TODO: Clean-up: This code is very similar to asBC_CallPtr. Create a shared method for them
|
|
// Get the function ID from the stack
|
|
int i = asBC_INTARG(l_bc);
|
|
|
|
asASSERT( i >= 0 );
|
|
asASSERT( i & FUNC_IMPORTED );
|
|
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
int funcId = m_engine->importedFunctions[i & ~FUNC_IMPORTED]->boundFunctionId;
|
|
if( funcId == -1 )
|
|
{
|
|
// Need to update the program pointer for the exception handler
|
|
m_regs.programPointer += 2;
|
|
|
|
// Tell the exception handler to clean up the arguments to this function
|
|
m_needToCleanupArgs = true;
|
|
SetInternalException(TXT_UNBOUND_FUNCTION);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
asCScriptFunction *func = m_engine->GetScriptFunction(funcId);
|
|
if( func->funcType == asFUNC_SCRIPT )
|
|
{
|
|
m_regs.programPointer += 2;
|
|
CallScriptFunction(func);
|
|
}
|
|
else if( func->funcType == asFUNC_DELEGATE )
|
|
{
|
|
// Push the object pointer on the stack. There is always a reserved space for this so
|
|
// we don't don't need to worry about overflowing the allocated memory buffer
|
|
asASSERT( m_regs.stackPointer - AS_PTR_SIZE >= m_stackBlocks[m_stackIndex] );
|
|
m_regs.stackPointer -= AS_PTR_SIZE;
|
|
*(asPWORD*)m_regs.stackPointer = asPWORD(func->objForDelegate);
|
|
|
|
// Call the delegated method
|
|
if( func->funcForDelegate->funcType == asFUNC_SYSTEM )
|
|
{
|
|
m_regs.stackPointer += CallSystemFunction(func->funcForDelegate->id, this);
|
|
|
|
// Update program position after the call so the line number
|
|
// is correct in case the system function queries it
|
|
m_regs.programPointer += 2;
|
|
}
|
|
else
|
|
{
|
|
m_regs.programPointer += 2;
|
|
|
|
// TODO: run-time optimize: The true method could be figured out when creating the delegate
|
|
CallInterfaceMethod(func->funcForDelegate);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
asASSERT( func->funcType == asFUNC_SYSTEM );
|
|
|
|
m_regs.stackPointer += CallSystemFunction(func->id, this);
|
|
|
|
// Update program position after the call so the line number
|
|
// is correct in case the system function queries it
|
|
m_regs.programPointer += 2;
|
|
}
|
|
}
|
|
|
|
// Extract the values from the context again
|
|
l_bc = m_regs.programPointer;
|
|
l_sp = m_regs.stackPointer;
|
|
l_fp = m_regs.stackFramePointer;
|
|
|
|
// If status isn't active anymore then we must stop
|
|
if( m_status != asEXECUTION_ACTIVE )
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case asBC_SUSPEND:
|
|
if( m_regs.doProcessSuspend )
|
|
{
|
|
if( m_lineCallback )
|
|
{
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
CallLineCallback();
|
|
}
|
|
if( m_doSuspend )
|
|
{
|
|
l_bc++;
|
|
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
m_status = asEXECUTION_SUSPENDED;
|
|
return;
|
|
}
|
|
}
|
|
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_ALLOC:
|
|
{
|
|
asCObjectType *objType = (asCObjectType*)asBC_PTRARG(l_bc);
|
|
int func = asBC_INTARG(l_bc+AS_PTR_SIZE);
|
|
|
|
if( objType->flags & asOBJ_SCRIPT_OBJECT )
|
|
{
|
|
// Need to move the values back to the context as the construction
|
|
// of the script object may reuse the context for nested calls.
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Pre-allocate the memory
|
|
asDWORD *mem = (asDWORD*)m_engine->CallAlloc(objType);
|
|
|
|
// Pre-initialize the memory by calling the constructor for asCScriptObject
|
|
ScriptObject_Construct(objType, (asCScriptObject*)mem);
|
|
|
|
// Call the constructor to initalize the memory
|
|
asCScriptFunction *f = m_engine->scriptFunctions[func];
|
|
|
|
asDWORD **a = (asDWORD**)*(asPWORD*)(m_regs.stackPointer + f->GetSpaceNeededForArguments());
|
|
if( a ) *a = mem;
|
|
|
|
// Push the object pointer on the stack
|
|
m_regs.stackPointer -= AS_PTR_SIZE;
|
|
*(asPWORD*)m_regs.stackPointer = (asPWORD)mem;
|
|
|
|
m_regs.programPointer += 2+AS_PTR_SIZE;
|
|
|
|
CallScriptFunction(f);
|
|
|
|
// Extract the values from the context again
|
|
l_bc = m_regs.programPointer;
|
|
l_sp = m_regs.stackPointer;
|
|
l_fp = m_regs.stackFramePointer;
|
|
|
|
// If status isn't active anymore then we must stop
|
|
if( m_status != asEXECUTION_ACTIVE )
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
// Pre-allocate the memory
|
|
asDWORD *mem = (asDWORD*)m_engine->CallAlloc(objType);
|
|
|
|
if( func )
|
|
{
|
|
// Push the object pointer on the stack (it will be popped by the function)
|
|
l_sp -= AS_PTR_SIZE;
|
|
*(asPWORD*)l_sp = (asPWORD)mem;
|
|
|
|
// Need to move the values back to the context as the called functions
|
|
// may use the debug interface to inspect the registers
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
l_sp += CallSystemFunction(func, this);
|
|
}
|
|
|
|
// Pop the variable address from the stack
|
|
asDWORD **a = (asDWORD**)*(asPWORD*)l_sp;
|
|
l_sp += AS_PTR_SIZE;
|
|
if( a ) *a = mem;
|
|
|
|
l_bc += 2+AS_PTR_SIZE;
|
|
|
|
if( m_regs.doProcessSuspend )
|
|
{
|
|
// Should the execution be suspended?
|
|
if( m_doSuspend )
|
|
{
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
m_status = asEXECUTION_SUSPENDED;
|
|
return;
|
|
}
|
|
// An exception might have been raised
|
|
if( m_status != asEXECUTION_ACTIVE )
|
|
{
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
m_engine->CallFree(mem);
|
|
*a = 0;
|
|
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case asBC_FREE:
|
|
{
|
|
// Get the variable that holds the object handle/reference
|
|
asPWORD *a = (asPWORD*)asPWORD(l_fp - asBC_SWORDARG0(l_bc));
|
|
if( *a )
|
|
{
|
|
asCObjectType *objType = (asCObjectType*)asBC_PTRARG(l_bc);
|
|
asSTypeBehaviour *beh = &objType->beh;
|
|
|
|
// Need to move the values back to the context as the called functions
|
|
// may use the debug interface to inspect the registers
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
if( objType->flags & asOBJ_REF )
|
|
{
|
|
asASSERT( (objType->flags & asOBJ_NOCOUNT) || beh->release );
|
|
if( beh->release )
|
|
m_engine->CallObjectMethod((void*)(asPWORD)*a, beh->release);
|
|
}
|
|
else
|
|
{
|
|
if( beh->destruct )
|
|
m_engine->CallObjectMethod((void*)(asPWORD)*a, beh->destruct);
|
|
else if( objType->flags & asOBJ_LIST_PATTERN )
|
|
m_engine->DestroyList((asBYTE*)(asPWORD)*a, objType);
|
|
|
|
m_engine->CallFree((void*)(asPWORD)*a);
|
|
}
|
|
|
|
// Clear the variable
|
|
*a = 0;
|
|
}
|
|
}
|
|
l_bc += 1+AS_PTR_SIZE;
|
|
break;
|
|
|
|
case asBC_LOADOBJ:
|
|
{
|
|
// Move the object pointer from the object variable into the object register
|
|
void **a = (void**)(l_fp - asBC_SWORDARG0(l_bc));
|
|
m_regs.objectType = 0;
|
|
m_regs.objectRegister = *a;
|
|
*a = 0;
|
|
}
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_STOREOBJ:
|
|
// Move the object pointer from the object register to the object variable
|
|
*(asPWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = asPWORD(m_regs.objectRegister);
|
|
m_regs.objectRegister = 0;
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_GETOBJ:
|
|
{
|
|
// Read variable index from location on stack
|
|
asPWORD *a = (asPWORD*)(l_sp + asBC_WORDARG0(l_bc));
|
|
asPWORD offset = *a;
|
|
// Move pointer from variable to the same location on the stack
|
|
asPWORD *v = (asPWORD*)(l_fp - offset);
|
|
*a = *v;
|
|
// Clear variable
|
|
*v = 0;
|
|
}
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_REFCPY:
|
|
{
|
|
asCObjectType *objType = (asCObjectType*)asBC_PTRARG(l_bc);
|
|
asSTypeBehaviour *beh = &objType->beh;
|
|
|
|
// Pop address of destination pointer from the stack
|
|
void **d = (void**)*(asPWORD*)l_sp;
|
|
l_sp += AS_PTR_SIZE;
|
|
|
|
// Read wanted pointer from the stack
|
|
void *s = (void*)*(asPWORD*)l_sp;
|
|
|
|
// Need to move the values back to the context as the called functions
|
|
// may use the debug interface to inspect the registers
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
if( !(objType->flags & asOBJ_NOCOUNT) )
|
|
{
|
|
// Release previous object held by destination pointer
|
|
if( *d != 0 )
|
|
m_engine->CallObjectMethod(*d, beh->release);
|
|
// Increase ref counter of wanted object
|
|
if( s != 0 )
|
|
m_engine->CallObjectMethod(s, beh->addref);
|
|
}
|
|
|
|
// Set the new object in the destination
|
|
*d = s;
|
|
}
|
|
l_bc += 1+AS_PTR_SIZE;
|
|
break;
|
|
|
|
case asBC_CHKREF:
|
|
{
|
|
// Verify if the pointer on the stack is null
|
|
// This is used when validating a pointer that an operator will work on
|
|
asPWORD a = *(asPWORD*)l_sp;
|
|
if( a == 0 )
|
|
{
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return;
|
|
}
|
|
}
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_GETOBJREF:
|
|
{
|
|
// Get the location on the stack where the reference will be placed
|
|
asPWORD *a = (asPWORD*)(l_sp + asBC_WORDARG0(l_bc));
|
|
|
|
// Replace the variable index with the object handle held in the variable
|
|
*(asPWORD**)a = *(asPWORD**)(l_fp - *a);
|
|
}
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_GETREF:
|
|
{
|
|
// Get the location on the stack where the reference will be placed
|
|
asPWORD *a = (asPWORD*)(l_sp + asBC_WORDARG0(l_bc));
|
|
|
|
// Replace the variable index with the address of the variable
|
|
*(asPWORD**)a = (asPWORD*)(l_fp - (int)*a);
|
|
}
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_PshNull:
|
|
// Push a null pointer on the stack
|
|
l_sp -= AS_PTR_SIZE;
|
|
*(asPWORD*)l_sp = 0;
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_ClrVPtr:
|
|
// TODO: runtime optimize: Is this instruction really necessary?
|
|
// CallScriptFunction() can clear the null handles upon entry, just as is done for
|
|
// all other object variables
|
|
// Clear pointer variable
|
|
*(asPWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = 0;
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_OBJTYPE:
|
|
// Push the object type on the stack
|
|
l_sp -= AS_PTR_SIZE;
|
|
*(asPWORD*)l_sp = asBC_PTRARG(l_bc);
|
|
l_bc += 1+AS_PTR_SIZE;
|
|
break;
|
|
|
|
case asBC_TYPEID:
|
|
// Equivalent to PshC4, but kept as separate instruction for bytecode serialization
|
|
--l_sp;
|
|
*l_sp = asBC_DWORDARG(l_bc);
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_SetV4:
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = asBC_DWORDARG(l_bc);
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_SetV8:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = asBC_QWORDARG(l_bc);
|
|
l_bc += 3;
|
|
break;
|
|
|
|
case asBC_ADDSi:
|
|
{
|
|
// The pointer must not be null
|
|
asPWORD a = *(asPWORD*)l_sp;
|
|
if( a == 0 )
|
|
{
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return;
|
|
}
|
|
// Add an offset to the pointer
|
|
*(asPWORD*)l_sp = a + asBC_SWORDARG0(l_bc);
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_CpyVtoV4:
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = *(l_fp - asBC_SWORDARG1(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_CpyVtoV8:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_CpyVtoR4:
|
|
*(asDWORD*)&m_regs.valueRegister = *(asDWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_CpyVtoR8:
|
|
*(asQWORD*)&m_regs.valueRegister = *(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_CpyVtoG4:
|
|
*(asDWORD*)asBC_PTRARG(l_bc) = *(asDWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc += 1 + AS_PTR_SIZE;
|
|
break;
|
|
|
|
case asBC_CpyRtoV4:
|
|
*(asDWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asDWORD*)&m_regs.valueRegister;
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_CpyRtoV8:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = m_regs.valueRegister;
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_CpyGtoV4:
|
|
*(asDWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asDWORD*)asBC_PTRARG(l_bc);
|
|
l_bc += 1 + AS_PTR_SIZE;
|
|
break;
|
|
|
|
case asBC_WRTV1:
|
|
// The pointer in the register points to a byte, and *(l_fp - offset) too
|
|
**(asBYTE**)&m_regs.valueRegister = *(asBYTE*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_WRTV2:
|
|
// The pointer in the register points to a word, and *(l_fp - offset) too
|
|
**(asWORD**)&m_regs.valueRegister = *(asWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_WRTV4:
|
|
**(asDWORD**)&m_regs.valueRegister = *(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_WRTV8:
|
|
**(asQWORD**)&m_regs.valueRegister = *(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_RDR1:
|
|
{
|
|
// The pointer in the register points to a byte, and *(l_fp - offset) will also point to a byte
|
|
asBYTE *bPtr = (asBYTE*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
bPtr[0] = **(asBYTE**)&m_regs.valueRegister; // read the byte
|
|
bPtr[1] = 0; // 0 the rest of the DWORD
|
|
bPtr[2] = 0;
|
|
bPtr[3] = 0;
|
|
}
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_RDR2:
|
|
{
|
|
// The pointer in the register points to a word, and *(l_fp - offset) will also point to a word
|
|
asWORD *wPtr = (asWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
wPtr[0] = **(asWORD**)&m_regs.valueRegister; // read the word
|
|
wPtr[1] = 0; // 0 the rest of the DWORD
|
|
}
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_RDR4:
|
|
*(asDWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = **(asDWORD**)&m_regs.valueRegister;
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_RDR8:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = **(asQWORD**)&m_regs.valueRegister;
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_LDG:
|
|
*(asPWORD*)&m_regs.valueRegister = asBC_PTRARG(l_bc);
|
|
l_bc += 1+AS_PTR_SIZE;
|
|
break;
|
|
|
|
case asBC_LDV:
|
|
*(asDWORD**)&m_regs.valueRegister = (l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_PGA:
|
|
l_sp -= AS_PTR_SIZE;
|
|
*(asPWORD*)l_sp = asBC_PTRARG(l_bc);
|
|
l_bc += 1+AS_PTR_SIZE;
|
|
break;
|
|
|
|
case asBC_CmpPtr:
|
|
{
|
|
// TODO: runtime optimize: This instruction should really just be an equals, and return true or false.
|
|
// The instruction is only used for is and !is tests anyway.
|
|
asPWORD p1 = *(asPWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
asPWORD p2 = *(asPWORD*)(l_fp - asBC_SWORDARG1(l_bc));
|
|
if( p1 == p2 ) *(int*)&m_regs.valueRegister = 0;
|
|
else if( p1 < p2 ) *(int*)&m_regs.valueRegister = -1;
|
|
else *(int*)&m_regs.valueRegister = 1;
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
case asBC_VAR:
|
|
l_sp -= AS_PTR_SIZE;
|
|
*(asPWORD*)l_sp = (asPWORD)asBC_SWORDARG0(l_bc);
|
|
l_bc++;
|
|
break;
|
|
|
|
//----------------------------
|
|
// Type conversions
|
|
case asBC_iTOf:
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = float(*(int*)(l_fp - asBC_SWORDARG0(l_bc)));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_fTOi:
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = int(*(float*)(l_fp - asBC_SWORDARG0(l_bc)));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_uTOf:
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = float(*(l_fp - asBC_SWORDARG0(l_bc)));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_fTOu:
|
|
// We must cast to int first, because on some compilers the cast of a negative float value to uint result in 0
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = asUINT(int(*(float*)(l_fp - asBC_SWORDARG0(l_bc))));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_sbTOi:
|
|
// *(l_fp - offset) points to a char, and will point to an int afterwards
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = *(signed char*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_swTOi:
|
|
// *(l_fp - offset) points to a short, and will point to an int afterwards
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = *(short*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_ubTOi:
|
|
// (l_fp - offset) points to a byte, and will point to an int afterwards
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = *(asBYTE*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_uwTOi:
|
|
// *(l_fp - offset) points to a word, and will point to an int afterwards
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = *(asWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_dTOi:
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = int(*(double*)(l_fp - asBC_SWORDARG1(l_bc)));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_dTOu:
|
|
// We must cast to int first, because on some compilers the cast of a negative float value to uint result in 0
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = asUINT(int(*(double*)(l_fp - asBC_SWORDARG1(l_bc))));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_dTOf:
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = float(*(double*)(l_fp - asBC_SWORDARG1(l_bc)));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_iTOd:
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = double(*(int*)(l_fp - asBC_SWORDARG1(l_bc)));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_uTOd:
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = double(*(asUINT*)(l_fp - asBC_SWORDARG1(l_bc)));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_fTOd:
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = double(*(float*)(l_fp - asBC_SWORDARG1(l_bc)));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
//------------------------------
|
|
// Math operations
|
|
case asBC_ADDi:
|
|
*(int*)(l_fp - asBC_SWORDARG0(l_bc)) = *(int*)(l_fp - asBC_SWORDARG1(l_bc)) + *(int*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_SUBi:
|
|
*(int*)(l_fp - asBC_SWORDARG0(l_bc)) = *(int*)(l_fp - asBC_SWORDARG1(l_bc)) - *(int*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_MULi:
|
|
*(int*)(l_fp - asBC_SWORDARG0(l_bc)) = *(int*)(l_fp - asBC_SWORDARG1(l_bc)) * *(int*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_DIVi:
|
|
{
|
|
int divider = *(int*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
if( divider == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_BY_ZERO);
|
|
return;
|
|
}
|
|
else if( divider == -1 )
|
|
{
|
|
// Need to check if the value that is divided is 0x80000000
|
|
// as dividing it with -1 will cause an overflow exception
|
|
if( *(int*)(l_fp - asBC_SWORDARG1(l_bc)) == int(0x80000000) )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_OVERFLOW);
|
|
return;
|
|
}
|
|
}
|
|
*(int*)(l_fp - asBC_SWORDARG0(l_bc)) = *(int*)(l_fp - asBC_SWORDARG1(l_bc)) / divider;
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_MODi:
|
|
{
|
|
int divider = *(int*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
if( divider == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_BY_ZERO);
|
|
return;
|
|
}
|
|
else if( divider == -1 )
|
|
{
|
|
// Need to check if the value that is divided is 0x80000000
|
|
// as dividing it with -1 will cause an overflow exception
|
|
if( *(int*)(l_fp - asBC_SWORDARG1(l_bc)) == int(0x80000000) )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_OVERFLOW);
|
|
return;
|
|
}
|
|
}
|
|
*(int*)(l_fp - asBC_SWORDARG0(l_bc)) = *(int*)(l_fp - asBC_SWORDARG1(l_bc)) % divider;
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_ADDf:
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = *(float*)(l_fp - asBC_SWORDARG1(l_bc)) + *(float*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_SUBf:
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = *(float*)(l_fp - asBC_SWORDARG1(l_bc)) - *(float*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_MULf:
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = *(float*)(l_fp - asBC_SWORDARG1(l_bc)) * *(float*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_DIVf:
|
|
{
|
|
float divider = *(float*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
if( divider == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_BY_ZERO);
|
|
return;
|
|
}
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = *(float*)(l_fp - asBC_SWORDARG1(l_bc)) / divider;
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_MODf:
|
|
{
|
|
float divider = *(float*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
if( divider == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_BY_ZERO);
|
|
return;
|
|
}
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = fmodf(*(float*)(l_fp - asBC_SWORDARG1(l_bc)), divider);
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_ADDd:
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = *(double*)(l_fp - asBC_SWORDARG1(l_bc)) + *(double*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_SUBd:
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = *(double*)(l_fp - asBC_SWORDARG1(l_bc)) - *(double*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_MULd:
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = *(double*)(l_fp - asBC_SWORDARG1(l_bc)) * *(double*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_DIVd:
|
|
{
|
|
double divider = *(double*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
if( divider == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_BY_ZERO);
|
|
return;
|
|
}
|
|
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = *(double*)(l_fp - asBC_SWORDARG1(l_bc)) / divider;
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
case asBC_MODd:
|
|
{
|
|
double divider = *(double*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
if( divider == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_BY_ZERO);
|
|
return;
|
|
}
|
|
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = fmod(*(double*)(l_fp - asBC_SWORDARG1(l_bc)), divider);
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
//------------------------------
|
|
// Math operations with constant value
|
|
case asBC_ADDIi:
|
|
*(int*)(l_fp - asBC_SWORDARG0(l_bc)) = *(int*)(l_fp - asBC_SWORDARG1(l_bc)) + asBC_INTARG(l_bc+1);
|
|
l_bc += 3;
|
|
break;
|
|
|
|
case asBC_SUBIi:
|
|
*(int*)(l_fp - asBC_SWORDARG0(l_bc)) = *(int*)(l_fp - asBC_SWORDARG1(l_bc)) - asBC_INTARG(l_bc+1);
|
|
l_bc += 3;
|
|
break;
|
|
|
|
case asBC_MULIi:
|
|
*(int*)(l_fp - asBC_SWORDARG0(l_bc)) = *(int*)(l_fp - asBC_SWORDARG1(l_bc)) * asBC_INTARG(l_bc+1);
|
|
l_bc += 3;
|
|
break;
|
|
|
|
case asBC_ADDIf:
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = *(float*)(l_fp - asBC_SWORDARG1(l_bc)) + asBC_FLOATARG(l_bc+1);
|
|
l_bc += 3;
|
|
break;
|
|
|
|
case asBC_SUBIf:
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = *(float*)(l_fp - asBC_SWORDARG1(l_bc)) - asBC_FLOATARG(l_bc+1);
|
|
l_bc += 3;
|
|
break;
|
|
|
|
case asBC_MULIf:
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = *(float*)(l_fp - asBC_SWORDARG1(l_bc)) * asBC_FLOATARG(l_bc+1);
|
|
l_bc += 3;
|
|
break;
|
|
|
|
//-----------------------------------
|
|
case asBC_SetG4:
|
|
*(asDWORD*)asBC_PTRARG(l_bc) = asBC_DWORDARG(l_bc+AS_PTR_SIZE);
|
|
l_bc += 2 + AS_PTR_SIZE;
|
|
break;
|
|
|
|
case asBC_ChkRefS:
|
|
{
|
|
// Verify if the pointer on the stack refers to a non-null value
|
|
// This is used to validate a reference to a handle
|
|
asPWORD *a = (asPWORD*)*(asPWORD*)l_sp;
|
|
if( *a == 0 )
|
|
{
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return;
|
|
}
|
|
}
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_ChkNullV:
|
|
{
|
|
// Verify if variable (on the stack) is not null
|
|
asDWORD *a = *(asDWORD**)(l_fp - asBC_SWORDARG0(l_bc));
|
|
if( a == 0 )
|
|
{
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return;
|
|
}
|
|
}
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_CALLINTF:
|
|
{
|
|
int i = asBC_INTARG(l_bc);
|
|
l_bc += 2;
|
|
|
|
asASSERT( i >= 0 );
|
|
asASSERT( (i & FUNC_IMPORTED) == 0 );
|
|
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
CallInterfaceMethod(m_engine->GetScriptFunction(i));
|
|
|
|
// Extract the values from the context again
|
|
l_bc = m_regs.programPointer;
|
|
l_sp = m_regs.stackPointer;
|
|
l_fp = m_regs.stackFramePointer;
|
|
|
|
// If status isn't active anymore then we must stop
|
|
if( m_status != asEXECUTION_ACTIVE )
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case asBC_iTOb:
|
|
{
|
|
// *(l_fp - offset) points to an int, and will point to a byte afterwards
|
|
|
|
// We need to use volatile here to tell the compiler not to rearrange
|
|
// read and write operations during optimizations.
|
|
volatile asDWORD val = *(l_fp - asBC_SWORDARG0(l_bc));
|
|
volatile asBYTE *bPtr = (asBYTE*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
bPtr[0] = (asBYTE)val; // write the byte
|
|
bPtr[1] = 0; // 0 the rest of the DWORD
|
|
bPtr[2] = 0;
|
|
bPtr[3] = 0;
|
|
}
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_iTOw:
|
|
{
|
|
// *(l_fp - offset) points to an int, and will point to word afterwards
|
|
|
|
// We need to use volatile here to tell the compiler not to rearrange
|
|
// read and write operations during optimizations.
|
|
volatile asDWORD val = *(l_fp - asBC_SWORDARG0(l_bc));
|
|
volatile asWORD *wPtr = (asWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
wPtr[0] = (asWORD)val; // write the word
|
|
wPtr[1] = 0; // 0 the rest of the DWORD
|
|
}
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_SetV1:
|
|
// TODO: This is exactly the same as SetV4. This is a left over from the time
|
|
// when the bytecode instructions were more tightly packed. It can now
|
|
// be removed. When removing it, make sure the value is correctly converted
|
|
// on big-endian CPUs.
|
|
|
|
// The byte is already stored correctly in the argument
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = asBC_DWORDARG(l_bc);
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_SetV2:
|
|
// TODO: This is exactly the same as SetV4. This is a left over from the time
|
|
// when the bytecode instructions were more tightly packed. It can now
|
|
// be removed. When removing it, make sure the value is correctly converted
|
|
// on big-endian CPUs.
|
|
|
|
// The word is already stored correctly in the argument
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = asBC_DWORDARG(l_bc);
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_Cast:
|
|
// Cast the handle at the top of the stack to the type in the argument
|
|
{
|
|
asDWORD **a = (asDWORD**)*(asPWORD*)l_sp;
|
|
if( a && *a )
|
|
{
|
|
asDWORD typeId = asBC_DWORDARG(l_bc);
|
|
|
|
asCScriptObject *obj = (asCScriptObject *)* a;
|
|
asCObjectType *objType = obj->objType;
|
|
asCObjectType *to = m_engine->GetObjectTypeFromTypeId(typeId);
|
|
|
|
// This instruction can only be used with script classes and interfaces
|
|
asASSERT( objType->flags & asOBJ_SCRIPT_OBJECT );
|
|
asASSERT( to->flags & asOBJ_SCRIPT_OBJECT );
|
|
|
|
if( objType->Implements(to) || objType->DerivesFrom(to) )
|
|
{
|
|
m_regs.objectType = 0;
|
|
m_regs.objectRegister = obj;
|
|
obj->AddRef();
|
|
}
|
|
else
|
|
{
|
|
// The object register should already be null, so there
|
|
// is no need to clear it if the cast is unsuccessful
|
|
asASSERT( m_regs.objectRegister == 0 );
|
|
}
|
|
}
|
|
l_sp += AS_PTR_SIZE;
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_i64TOi:
|
|
*(l_fp - asBC_SWORDARG0(l_bc)) = int(*(asINT64*)(l_fp - asBC_SWORDARG1(l_bc)));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_uTOi64:
|
|
*(asINT64*)(l_fp - asBC_SWORDARG0(l_bc)) = asINT64(*(asUINT*)(l_fp - asBC_SWORDARG1(l_bc)));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_iTOi64:
|
|
*(asINT64*)(l_fp - asBC_SWORDARG0(l_bc)) = asINT64(*(int*)(l_fp - asBC_SWORDARG1(l_bc)));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_fTOi64:
|
|
*(asINT64*)(l_fp - asBC_SWORDARG0(l_bc)) = asINT64(*(float*)(l_fp - asBC_SWORDARG1(l_bc)));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_dTOi64:
|
|
*(asINT64*)(l_fp - asBC_SWORDARG0(l_bc)) = asINT64(*(double*)(l_fp - asBC_SWORDARG0(l_bc)));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_fTOu64:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = asQWORD(asINT64(*(float*)(l_fp - asBC_SWORDARG1(l_bc))));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_dTOu64:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = asQWORD(asINT64(*(double*)(l_fp - asBC_SWORDARG0(l_bc))));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_i64TOf:
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = float(*(asINT64*)(l_fp - asBC_SWORDARG1(l_bc)));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_u64TOf:
|
|
#if defined(_MSC_VER) && _MSC_VER <= 1200 // MSVC6
|
|
{
|
|
// MSVC6 doesn't permit UINT64 to double
|
|
asINT64 v = *(asINT64*)(l_fp - asBC_SWORDARG1(l_bc));
|
|
if( v < 0 )
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = 18446744073709551615.0f+float(v);
|
|
else
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = float(v);
|
|
}
|
|
#else
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = float(*(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc)));
|
|
#endif
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_i64TOd:
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = double(*(asINT64*)(l_fp - asBC_SWORDARG0(l_bc)));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_u64TOd:
|
|
#if defined(_MSC_VER) && _MSC_VER <= 1200 // MSVC6
|
|
{
|
|
// MSVC6 doesn't permit UINT64 to double
|
|
asINT64 v = *(asINT64*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
if( v < 0 )
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = 18446744073709551615.0+double(v);
|
|
else
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = double(v);
|
|
}
|
|
#else
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = double(*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)));
|
|
#endif
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_NEGi64:
|
|
*(asINT64*)(l_fp - asBC_SWORDARG0(l_bc)) = -*(asINT64*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_INCi64:
|
|
++(**(asQWORD**)&m_regs.valueRegister);
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_DECi64:
|
|
--(**(asQWORD**)&m_regs.valueRegister);
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_BNOT64:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = ~*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_ADDi64:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc)) + *(asQWORD*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_SUBi64:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc)) - *(asQWORD*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_MULi64:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc)) * *(asQWORD*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_DIVi64:
|
|
{
|
|
asINT64 divider = *(asINT64*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
if( divider == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_BY_ZERO);
|
|
return;
|
|
}
|
|
else if( divider == -1 )
|
|
{
|
|
// Need to check if the value that is divided is 1<<63
|
|
// as dividing it with -1 will cause an overflow exception
|
|
if( *(asINT64*)(l_fp - asBC_SWORDARG1(l_bc)) == (asINT64(1)<<63) )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_OVERFLOW);
|
|
return;
|
|
}
|
|
}
|
|
|
|
*(asINT64*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asINT64*)(l_fp - asBC_SWORDARG1(l_bc)) / divider;
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_MODi64:
|
|
{
|
|
asINT64 divider = *(asINT64*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
if( divider == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_BY_ZERO);
|
|
return;
|
|
}
|
|
else if( divider == -1 )
|
|
{
|
|
// Need to check if the value that is divided is 1<<63
|
|
// as dividing it with -1 will cause an overflow exception
|
|
if( *(asINT64*)(l_fp - asBC_SWORDARG1(l_bc)) == (asINT64(1)<<63) )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_OVERFLOW);
|
|
return;
|
|
}
|
|
}
|
|
*(asINT64*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asINT64*)(l_fp - asBC_SWORDARG1(l_bc)) % divider;
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_BAND64:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc)) & *(asQWORD*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_BOR64:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc)) | *(asQWORD*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_BXOR64:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc)) ^ *(asQWORD*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_BSLL64:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc)) << *(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_BSRL64:
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc)) >> *(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_BSRA64:
|
|
*(asINT64*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asINT64*)(l_fp - asBC_SWORDARG1(l_bc)) >> *(l_fp - asBC_SWORDARG2(l_bc));
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_CMPi64:
|
|
{
|
|
asINT64 i1 = *(asINT64*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
asINT64 i2 = *(asINT64*)(l_fp - asBC_SWORDARG1(l_bc));
|
|
if( i1 == i2 ) *(int*)&m_regs.valueRegister = 0;
|
|
else if( i1 < i2 ) *(int*)&m_regs.valueRegister = -1;
|
|
else *(int*)&m_regs.valueRegister = 1;
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
case asBC_CMPu64:
|
|
{
|
|
asQWORD d1 = *(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
asQWORD d2 = *(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc));
|
|
if( d1 == d2 ) *(int*)&m_regs.valueRegister = 0;
|
|
else if( d1 < d2 ) *(int*)&m_regs.valueRegister = -1;
|
|
else *(int*)&m_regs.valueRegister = 1;
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
case asBC_ChkNullS:
|
|
{
|
|
// Verify if the pointer on the stack is null
|
|
// This is used for example when validating handles passed as function arguments
|
|
asPWORD a = *(asPWORD*)(l_sp + asBC_WORDARG0(l_bc));
|
|
if( a == 0 )
|
|
{
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return;
|
|
}
|
|
}
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_ClrHi:
|
|
#if AS_SIZEOF_BOOL == 1
|
|
{
|
|
// Clear the upper bytes, so that trash data don't interfere with boolean operations
|
|
|
|
// We need to use volatile here to tell the compiler it cannot
|
|
// change the order of read and write operations on the pointer.
|
|
|
|
volatile asBYTE *ptr = (asBYTE*)&m_regs.valueRegister;
|
|
ptr[1] = 0; // The boolean value is stored in the lower byte, so we clear the rest
|
|
ptr[2] = 0;
|
|
ptr[3] = 0;
|
|
}
|
|
#else
|
|
// We don't have anything to do here
|
|
#endif
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_JitEntry:
|
|
{
|
|
if( m_currentFunction->scriptData->jitFunction )
|
|
{
|
|
asPWORD jitArg = asBC_PTRARG(l_bc);
|
|
|
|
if( jitArg )
|
|
{
|
|
// Resume JIT operation
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
(m_currentFunction->scriptData->jitFunction)(&m_regs, jitArg);
|
|
|
|
l_bc = m_regs.programPointer;
|
|
l_sp = m_regs.stackPointer;
|
|
l_fp = m_regs.stackFramePointer;
|
|
|
|
// If status isn't active anymore then we must stop
|
|
if( m_status != asEXECUTION_ACTIVE )
|
|
return;
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Not a JIT resume point, treat as nop
|
|
l_bc += 1+AS_PTR_SIZE;
|
|
}
|
|
break;
|
|
|
|
case asBC_CallPtr:
|
|
{
|
|
// Get the function pointer from the local variable
|
|
asCScriptFunction *func = *(asCScriptFunction**)(l_fp - asBC_SWORDARG0(l_bc));
|
|
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
if( func == 0 )
|
|
{
|
|
// Need to update the program pointer anyway for the exception handler
|
|
m_regs.programPointer++;
|
|
|
|
// Tell the exception handler to clean up the arguments to this method
|
|
m_needToCleanupArgs = true;
|
|
|
|
// TODO: funcdef: Should we have a different exception string?
|
|
SetInternalException(TXT_UNBOUND_FUNCTION);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
if( func->funcType == asFUNC_SCRIPT )
|
|
{
|
|
m_regs.programPointer++;
|
|
CallScriptFunction(func);
|
|
}
|
|
else if( func->funcType == asFUNC_DELEGATE )
|
|
{
|
|
// Push the object pointer on the stack. There is always a reserved space for this so
|
|
// we don't don't need to worry about overflowing the allocated memory buffer
|
|
asASSERT( m_regs.stackPointer - AS_PTR_SIZE >= m_stackBlocks[m_stackIndex] );
|
|
m_regs.stackPointer -= AS_PTR_SIZE;
|
|
*(asPWORD*)m_regs.stackPointer = asPWORD(func->objForDelegate);
|
|
|
|
// Call the delegated method
|
|
if( func->funcForDelegate->funcType == asFUNC_SYSTEM )
|
|
{
|
|
m_regs.stackPointer += CallSystemFunction(func->funcForDelegate->id, this);
|
|
|
|
// Update program position after the call so the line number
|
|
// is correct in case the system function queries it
|
|
m_regs.programPointer++;
|
|
}
|
|
else
|
|
{
|
|
m_regs.programPointer++;
|
|
|
|
// TODO: run-time optimize: The true method could be figured out when creating the delegate
|
|
CallInterfaceMethod(func->funcForDelegate);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
asASSERT( func->funcType == asFUNC_SYSTEM );
|
|
|
|
m_regs.stackPointer += CallSystemFunction(func->id, this);
|
|
|
|
// Update program position after the call so the line number
|
|
// is correct in case the system function queries it
|
|
m_regs.programPointer++;
|
|
}
|
|
}
|
|
|
|
// Extract the values from the context again
|
|
l_bc = m_regs.programPointer;
|
|
l_sp = m_regs.stackPointer;
|
|
l_fp = m_regs.stackFramePointer;
|
|
|
|
// If status isn't active anymore then we must stop
|
|
if( m_status != asEXECUTION_ACTIVE )
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case asBC_FuncPtr:
|
|
// Push the function pointer on the stack. The pointer is in the argument
|
|
l_sp -= AS_PTR_SIZE;
|
|
*(asPWORD*)l_sp = asBC_PTRARG(l_bc);
|
|
l_bc += 1+AS_PTR_SIZE;
|
|
break;
|
|
|
|
case asBC_LoadThisR:
|
|
{
|
|
// PshVPtr 0
|
|
asPWORD tmp = *(asPWORD*)l_fp;
|
|
|
|
// Make sure the pointer is not null
|
|
if( tmp == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return;
|
|
}
|
|
|
|
// ADDSi
|
|
tmp = tmp + asBC_SWORDARG0(l_bc);
|
|
|
|
// PopRPtr
|
|
*(asPWORD*)&m_regs.valueRegister = tmp;
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
// Push the qword value of a variable on the stack
|
|
case asBC_PshV8:
|
|
l_sp -= 2;
|
|
*(asQWORD*)l_sp = *(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
l_bc++;
|
|
break;
|
|
|
|
case asBC_DIVu:
|
|
{
|
|
asUINT divider = *(asUINT*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
if( divider == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_BY_ZERO);
|
|
return;
|
|
}
|
|
*(asUINT*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asUINT*)(l_fp - asBC_SWORDARG1(l_bc)) / divider;
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_MODu:
|
|
{
|
|
asUINT divider = *(asUINT*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
if( divider == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_BY_ZERO);
|
|
return;
|
|
}
|
|
*(asUINT*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asUINT*)(l_fp - asBC_SWORDARG1(l_bc)) % divider;
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_DIVu64:
|
|
{
|
|
asQWORD divider = *(asQWORD*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
if( divider == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_BY_ZERO);
|
|
return;
|
|
}
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc)) / divider;
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_MODu64:
|
|
{
|
|
asQWORD divider = *(asQWORD*)(l_fp - asBC_SWORDARG2(l_bc));
|
|
if( divider == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_DIVIDE_BY_ZERO);
|
|
return;
|
|
}
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = *(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc)) % divider;
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_LoadRObjR:
|
|
{
|
|
// PshVPtr x
|
|
asPWORD tmp = *(asPWORD*)(l_fp - asBC_SWORDARG0(l_bc));
|
|
|
|
// Make sure the pointer is not null
|
|
if( tmp == 0 )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return;
|
|
}
|
|
|
|
// ADDSi y
|
|
tmp = tmp + asBC_SWORDARG1(l_bc);
|
|
|
|
// PopRPtr
|
|
*(asPWORD*)&m_regs.valueRegister = tmp;
|
|
l_bc += 3;
|
|
}
|
|
break;
|
|
|
|
case asBC_LoadVObjR:
|
|
{
|
|
// PSF x
|
|
asPWORD tmp = (asPWORD)(l_fp - asBC_SWORDARG0(l_bc));
|
|
|
|
// ADDSi y
|
|
tmp = tmp + asBC_SWORDARG1(l_bc);
|
|
|
|
// PopRPtr
|
|
*(asPWORD*)&m_regs.valueRegister = tmp;
|
|
l_bc += 3;
|
|
}
|
|
break;
|
|
|
|
case asBC_RefCpyV:
|
|
// Same as PSF v, REFCPY
|
|
{
|
|
asCObjectType *objType = (asCObjectType*)asBC_PTRARG(l_bc);
|
|
asSTypeBehaviour *beh = &objType->beh;
|
|
|
|
// Determine destination from argument
|
|
void **d = (void**)asPWORD(l_fp - asBC_SWORDARG0(l_bc));
|
|
|
|
// Read wanted pointer from the stack
|
|
void *s = (void*)*(asPWORD*)l_sp;
|
|
|
|
// Need to move the values back to the context as the called functions
|
|
// may use the debug interface to inspect the registers
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
if( !(objType->flags & asOBJ_NOCOUNT) )
|
|
{
|
|
// Release previous object held by destination pointer
|
|
if( *d != 0 )
|
|
m_engine->CallObjectMethod(*d, beh->release);
|
|
// Increase ref counter of wanted object
|
|
if( s != 0 )
|
|
m_engine->CallObjectMethod(s, beh->addref);
|
|
}
|
|
|
|
// Set the new object in the destination
|
|
*d = s;
|
|
}
|
|
l_bc += 1+AS_PTR_SIZE;
|
|
break;
|
|
|
|
case asBC_JLowZ:
|
|
if( *(asBYTE*)&m_regs.valueRegister == 0 )
|
|
l_bc += asBC_INTARG(l_bc) + 2;
|
|
else
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_JLowNZ:
|
|
if( *(asBYTE*)&m_regs.valueRegister != 0 )
|
|
l_bc += asBC_INTARG(l_bc) + 2;
|
|
else
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_AllocMem:
|
|
// Allocate a buffer and store the pointer in the local variable
|
|
{
|
|
// TODO: runtime optimize: As the list buffers are going to be short lived, it may be interesting
|
|
// to use a memory pool to avoid reallocating the memory all the time
|
|
|
|
asUINT size = asBC_DWORDARG(l_bc);
|
|
asBYTE **var = (asBYTE**)(l_fp - asBC_SWORDARG0(l_bc));
|
|
#ifndef WIP_16BYTE_ALIGN
|
|
*var = asNEWARRAY(asBYTE, size);
|
|
#else
|
|
*var = asNEWARRAYALIGNED(asBYTE, size, MAX_TYPE_ALIGNMENT);
|
|
#endif
|
|
|
|
// Clear the buffer for the pointers that will be placed in it
|
|
memset(*var, 0, size);
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_SetListSize:
|
|
{
|
|
// Set the size element in the buffer
|
|
asBYTE *var = *(asBYTE**)(l_fp - asBC_SWORDARG0(l_bc));
|
|
asUINT off = asBC_DWORDARG(l_bc);
|
|
asUINT size = asBC_DWORDARG(l_bc+1);
|
|
|
|
asASSERT( var );
|
|
|
|
*(asUINT*)(var+off) = size;
|
|
}
|
|
l_bc += 3;
|
|
break;
|
|
|
|
case asBC_PshListElmnt:
|
|
{
|
|
// Push the pointer to the list element on the stack
|
|
// In essence it does the same as PSF, RDSPtr, ADDSi
|
|
asBYTE *var = *(asBYTE**)(l_fp - asBC_SWORDARG0(l_bc));
|
|
asUINT off = asBC_DWORDARG(l_bc);
|
|
|
|
asASSERT( var );
|
|
|
|
l_sp -= AS_PTR_SIZE;
|
|
*(asPWORD*)l_sp = asPWORD(var+off);
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_SetListType:
|
|
{
|
|
// Set the type id in the buffer
|
|
asBYTE *var = *(asBYTE**)(l_fp - asBC_SWORDARG0(l_bc));
|
|
asUINT off = asBC_DWORDARG(l_bc);
|
|
asUINT type = asBC_DWORDARG(l_bc+1);
|
|
|
|
asASSERT( var );
|
|
|
|
*(asUINT*)(var+off) = type;
|
|
}
|
|
l_bc += 3;
|
|
break;
|
|
|
|
//------------------------------
|
|
// Exponent operations
|
|
case asBC_POWi:
|
|
{
|
|
bool isOverflow;
|
|
*(int*)(l_fp - asBC_SWORDARG0(l_bc)) = as_powi(*(int*)(l_fp - asBC_SWORDARG1(l_bc)), *(int*)(l_fp - asBC_SWORDARG2(l_bc)), isOverflow);
|
|
if( isOverflow )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_POW_OVERFLOW);
|
|
return;
|
|
}
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_POWu:
|
|
{
|
|
bool isOverflow;
|
|
*(asDWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = as_powu(*(asDWORD*)(l_fp - asBC_SWORDARG1(l_bc)), *(asDWORD*)(l_fp - asBC_SWORDARG2(l_bc)), isOverflow);
|
|
if( isOverflow )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_POW_OVERFLOW);
|
|
return;
|
|
}
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_POWf:
|
|
{
|
|
float r = powf(*(float*)(l_fp - asBC_SWORDARG1(l_bc)), *(float*)(l_fp - asBC_SWORDARG2(l_bc)));
|
|
*(float*)(l_fp - asBC_SWORDARG0(l_bc)) = r;
|
|
if( r == float(HUGE_VAL) )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_POW_OVERFLOW);
|
|
return;
|
|
}
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_POWd:
|
|
{
|
|
double r = pow(*(double*)(l_fp - asBC_SWORDARG1(l_bc)), *(double*)(l_fp - asBC_SWORDARG2(l_bc)));
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = r;
|
|
if( r == HUGE_VAL )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_POW_OVERFLOW);
|
|
return;
|
|
}
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_POWdi:
|
|
{
|
|
double r = pow(*(double*)(l_fp - asBC_SWORDARG1(l_bc)), *(int*)(l_fp - asBC_SWORDARG2(l_bc)));
|
|
*(double*)(l_fp - asBC_SWORDARG0(l_bc)) = r;
|
|
if( r == HUGE_VAL )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_POW_OVERFLOW);
|
|
return;
|
|
}
|
|
l_bc += 2;
|
|
}
|
|
break;
|
|
|
|
case asBC_POWi64:
|
|
{
|
|
bool isOverflow;
|
|
*(asINT64*)(l_fp - asBC_SWORDARG0(l_bc)) = as_powi64(*(asINT64*)(l_fp - asBC_SWORDARG1(l_bc)), *(asINT64*)(l_fp - asBC_SWORDARG2(l_bc)), isOverflow);
|
|
if( isOverflow )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_POW_OVERFLOW);
|
|
return;
|
|
}
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
|
|
case asBC_POWu64:
|
|
{
|
|
bool isOverflow;
|
|
*(asQWORD*)(l_fp - asBC_SWORDARG0(l_bc)) = as_powu64(*(asQWORD*)(l_fp - asBC_SWORDARG1(l_bc)), *(asQWORD*)(l_fp - asBC_SWORDARG2(l_bc)), isOverflow);
|
|
if( isOverflow )
|
|
{
|
|
// Need to move the values back to the context
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Raise exception
|
|
SetInternalException(TXT_POW_OVERFLOW);
|
|
return;
|
|
}
|
|
}
|
|
l_bc += 2;
|
|
break;
|
|
case asBC_Thiscall1:
|
|
// This instruction is a faster version of asBC_CALLSYS. It is faster because
|
|
// it has much less runtime overhead with determining the calling convention
|
|
// and no dynamic code for loading the parameters. The instruction can only
|
|
// be used to call functions with the following signatures:
|
|
//
|
|
// type &obj::func(int)
|
|
// type &obj::func(uint)
|
|
// void obj::func(int)
|
|
// void obj::func(uint)
|
|
{
|
|
// Get function ID from the argument
|
|
int i = asBC_INTARG(l_bc);
|
|
|
|
// Need to move the values back to the context as the called functions
|
|
// may use the debug interface to inspect the registers
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
// Pop the thispointer from the stack
|
|
void *obj = *(void**)l_sp;
|
|
if (obj == 0)
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
else
|
|
{
|
|
// Only update the stack pointer if all is OK so the
|
|
// exception handler can properly clean up the stack
|
|
l_sp += AS_PTR_SIZE;
|
|
|
|
// Pop the int arg from the stack
|
|
int arg = *(int*)l_sp;
|
|
l_sp++;
|
|
|
|
// Call the method
|
|
m_callingSystemFunction = m_engine->scriptFunctions[i];
|
|
void *ptr = m_engine->CallObjectMethodRetPtr(obj, arg, m_callingSystemFunction);
|
|
m_callingSystemFunction = 0;
|
|
*(asPWORD*)&m_regs.valueRegister = (asPWORD)ptr;
|
|
}
|
|
|
|
// Update the program position after the call so that line number is correct
|
|
l_bc += 2;
|
|
|
|
if( m_regs.doProcessSuspend )
|
|
{
|
|
// Should the execution be suspended?
|
|
if( m_doSuspend )
|
|
{
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
m_status = asEXECUTION_SUSPENDED;
|
|
return;
|
|
}
|
|
// An exception might have been raised
|
|
if( m_status != asEXECUTION_ACTIVE )
|
|
{
|
|
m_regs.programPointer = l_bc;
|
|
m_regs.stackPointer = l_sp;
|
|
m_regs.stackFramePointer = l_fp;
|
|
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
// Don't let the optimizer optimize for size,
|
|
// since it requires extra conditions and jumps
|
|
case 201: l_bc = (asDWORD*)201; break;
|
|
case 202: l_bc = (asDWORD*)202; break;
|
|
case 203: l_bc = (asDWORD*)203; break;
|
|
case 204: l_bc = (asDWORD*)204; break;
|
|
case 205: l_bc = (asDWORD*)205; break;
|
|
case 206: l_bc = (asDWORD*)206; break;
|
|
case 207: l_bc = (asDWORD*)207; break;
|
|
case 208: l_bc = (asDWORD*)208; break;
|
|
case 209: l_bc = (asDWORD*)209; break;
|
|
case 210: l_bc = (asDWORD*)210; break;
|
|
case 211: l_bc = (asDWORD*)211; break;
|
|
case 212: l_bc = (asDWORD*)212; break;
|
|
case 213: l_bc = (asDWORD*)213; break;
|
|
case 214: l_bc = (asDWORD*)214; break;
|
|
case 215: l_bc = (asDWORD*)215; break;
|
|
case 216: l_bc = (asDWORD*)216; break;
|
|
case 217: l_bc = (asDWORD*)217; break;
|
|
case 218: l_bc = (asDWORD*)218; break;
|
|
case 219: l_bc = (asDWORD*)219; break;
|
|
case 220: l_bc = (asDWORD*)220; break;
|
|
case 221: l_bc = (asDWORD*)221; break;
|
|
case 222: l_bc = (asDWORD*)222; break;
|
|
case 223: l_bc = (asDWORD*)223; break;
|
|
case 224: l_bc = (asDWORD*)224; break;
|
|
case 225: l_bc = (asDWORD*)225; break;
|
|
case 226: l_bc = (asDWORD*)226; break;
|
|
case 227: l_bc = (asDWORD*)227; break;
|
|
case 228: l_bc = (asDWORD*)228; break;
|
|
case 229: l_bc = (asDWORD*)229; break;
|
|
case 230: l_bc = (asDWORD*)230; break;
|
|
case 231: l_bc = (asDWORD*)231; break;
|
|
case 232: l_bc = (asDWORD*)232; break;
|
|
case 233: l_bc = (asDWORD*)233; break;
|
|
case 234: l_bc = (asDWORD*)234; break;
|
|
case 235: l_bc = (asDWORD*)235; break;
|
|
case 236: l_bc = (asDWORD*)236; break;
|
|
case 237: l_bc = (asDWORD*)237; break;
|
|
case 238: l_bc = (asDWORD*)238; break;
|
|
case 239: l_bc = (asDWORD*)239; break;
|
|
case 240: l_bc = (asDWORD*)240; break;
|
|
case 241: l_bc = (asDWORD*)241; break;
|
|
case 242: l_bc = (asDWORD*)242; break;
|
|
case 243: l_bc = (asDWORD*)243; break;
|
|
case 244: l_bc = (asDWORD*)244; break;
|
|
case 245: l_bc = (asDWORD*)245; break;
|
|
case 246: l_bc = (asDWORD*)246; break;
|
|
case 247: l_bc = (asDWORD*)247; break;
|
|
case 248: l_bc = (asDWORD*)248; break;
|
|
case 249: l_bc = (asDWORD*)249; break;
|
|
case 250: l_bc = (asDWORD*)250; break;
|
|
case 251: l_bc = (asDWORD*)251; break;
|
|
case 252: l_bc = (asDWORD*)252; break;
|
|
case 253: l_bc = (asDWORD*)253; break;
|
|
case 254: l_bc = (asDWORD*)254; break;
|
|
case 255: l_bc = (asDWORD*)255; break;
|
|
|
|
#ifdef AS_DEBUG
|
|
default:
|
|
asASSERT(false);
|
|
SetInternalException(TXT_UNRECOGNIZED_BYTE_CODE);
|
|
#endif
|
|
#if defined(_MSC_VER) && !defined(AS_DEBUG)
|
|
default:
|
|
// This Microsoft specific code allows the
|
|
// compiler to optimize the switch case as
|
|
// it will know that the code will never
|
|
// reach this point
|
|
__assume(0);
|
|
#endif
|
|
}
|
|
|
|
#ifdef AS_DEBUG
|
|
asDWORD instr = *(asBYTE*)old;
|
|
if( instr != asBC_JMP && instr != asBC_JMPP && (instr < asBC_JZ || instr > asBC_JNP) && instr != asBC_JLowZ && instr != asBC_JLowNZ &&
|
|
instr != asBC_CALL && instr != asBC_CALLBND && instr != asBC_CALLINTF && instr != asBC_RET && instr != asBC_ALLOC && instr != asBC_CallPtr &&
|
|
instr != asBC_JitEntry )
|
|
{
|
|
asASSERT( (l_bc - old) == asBCTypeSize[asBCInfo[instr].type] );
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
int asCContext::SetException(const char *descr)
|
|
{
|
|
// Only allow this if we're executing a CALL byte code
|
|
if( m_callingSystemFunction == 0 ) return asERROR;
|
|
|
|
SetInternalException(descr);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void asCContext::SetInternalException(const char *descr)
|
|
{
|
|
if( m_inExceptionHandler )
|
|
{
|
|
asASSERT(false); // Shouldn't happen
|
|
return; // but if it does, at least this will not crash the application
|
|
}
|
|
|
|
m_status = asEXECUTION_EXCEPTION;
|
|
m_regs.doProcessSuspend = true;
|
|
|
|
m_exceptionString = descr;
|
|
m_exceptionFunction = m_currentFunction->id;
|
|
|
|
if( m_currentFunction->scriptData )
|
|
{
|
|
m_exceptionLine = m_currentFunction->GetLineNumber(int(m_regs.programPointer - m_currentFunction->scriptData->byteCode.AddressOf()), &m_exceptionSectionIdx);
|
|
m_exceptionColumn = m_exceptionLine >> 20;
|
|
m_exceptionLine &= 0xFFFFF;
|
|
}
|
|
else
|
|
{
|
|
m_exceptionSectionIdx = 0;
|
|
m_exceptionLine = 0;
|
|
m_exceptionColumn = 0;
|
|
}
|
|
|
|
if( m_exceptionCallback )
|
|
CallExceptionCallback();
|
|
}
|
|
|
|
void asCContext::CleanReturnObject()
|
|
{
|
|
if( m_initialFunction && m_initialFunction->DoesReturnOnStack() && m_status == asEXECUTION_FINISHED )
|
|
{
|
|
// If function returns on stack we need to call the destructor on the returned object
|
|
if(CastToObjectType(m_initialFunction->returnType.GetTypeInfo())->beh.destruct )
|
|
m_engine->CallObjectMethod(GetReturnObject(), CastToObjectType(m_initialFunction->returnType.GetTypeInfo())->beh.destruct);
|
|
|
|
return;
|
|
}
|
|
|
|
if( m_regs.objectRegister == 0 ) return;
|
|
|
|
asASSERT( m_regs.objectType != 0 );
|
|
|
|
if( m_regs.objectType )
|
|
{
|
|
if (m_regs.objectType->GetFlags() & asOBJ_FUNCDEF)
|
|
{
|
|
// Release the function pointer
|
|
reinterpret_cast<asIScriptFunction*>(m_regs.objectRegister)->Release();
|
|
m_regs.objectRegister = 0;
|
|
}
|
|
else
|
|
{
|
|
// Call the destructor on the object
|
|
asSTypeBehaviour *beh = &(CastToObjectType(reinterpret_cast<asCTypeInfo*>(m_regs.objectType))->beh);
|
|
if (m_regs.objectType->GetFlags() & asOBJ_REF)
|
|
{
|
|
asASSERT(beh->release || (m_regs.objectType->GetFlags() & asOBJ_NOCOUNT));
|
|
|
|
if (beh->release)
|
|
m_engine->CallObjectMethod(m_regs.objectRegister, beh->release);
|
|
|
|
m_regs.objectRegister = 0;
|
|
}
|
|
else
|
|
{
|
|
if (beh->destruct)
|
|
m_engine->CallObjectMethod(m_regs.objectRegister, beh->destruct);
|
|
|
|
// Free the memory
|
|
m_engine->CallFree(m_regs.objectRegister);
|
|
m_regs.objectRegister = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void asCContext::CleanStack()
|
|
{
|
|
m_inExceptionHandler = true;
|
|
|
|
// Run the clean up code for each of the functions called
|
|
CleanStackFrame();
|
|
|
|
// Set the status to exception so that the stack unwind is done correctly.
|
|
// This shouldn't be done for the current function, which is why we only
|
|
// do this after the first CleanStackFrame() is done.
|
|
m_status = asEXECUTION_EXCEPTION;
|
|
|
|
while( m_callStack.GetLength() > 0 )
|
|
{
|
|
// Only clean up until the top most marker for a nested call
|
|
asPWORD *s = m_callStack.AddressOf() + m_callStack.GetLength() - CALLSTACK_FRAME_SIZE;
|
|
if( s[0] == 0 )
|
|
break;
|
|
|
|
PopCallState();
|
|
|
|
CleanStackFrame();
|
|
}
|
|
|
|
m_inExceptionHandler = false;
|
|
}
|
|
|
|
// Interface
|
|
bool asCContext::IsVarInScope(asUINT varIndex, asUINT stackLevel)
|
|
{
|
|
// Don't return anything if there is no bytecode, e.g. before calling Execute()
|
|
if( m_regs.programPointer == 0 ) return false;
|
|
|
|
if( stackLevel >= GetCallstackSize() ) return false;
|
|
|
|
asCScriptFunction *func;
|
|
asUINT pos;
|
|
|
|
if( stackLevel == 0 )
|
|
{
|
|
func = m_currentFunction;
|
|
if( func->scriptData == 0 ) return false;
|
|
pos = asUINT(m_regs.programPointer - func->scriptData->byteCode.AddressOf());
|
|
}
|
|
else
|
|
{
|
|
asPWORD *s = m_callStack.AddressOf() + (GetCallstackSize()-stackLevel-1)*CALLSTACK_FRAME_SIZE;
|
|
func = (asCScriptFunction*)s[1];
|
|
if( func->scriptData == 0 ) return false;
|
|
pos = asUINT((asDWORD*)s[2] - func->scriptData->byteCode.AddressOf());
|
|
}
|
|
|
|
// First determine if the program position is after the variable declaration
|
|
if( func->scriptData->variables.GetLength() <= varIndex ) return false;
|
|
if( func->scriptData->variables[varIndex]->declaredAtProgramPos > pos ) return false;
|
|
|
|
asUINT declaredAt = func->scriptData->variables[varIndex]->declaredAtProgramPos;
|
|
|
|
// If the program position is after the variable declaration it is necessary
|
|
// determine if the program position is still inside the statement block where
|
|
// the variable was delcared.
|
|
for( int n = 0; n < (int)func->scriptData->objVariableInfo.GetLength(); n++ )
|
|
{
|
|
if( func->scriptData->objVariableInfo[n].programPos >= declaredAt )
|
|
{
|
|
// If the current block ends between the declaredAt and current
|
|
// program position, then we know the variable is no longer visible
|
|
int level = 0;
|
|
for( ; n < (int)func->scriptData->objVariableInfo.GetLength(); n++ )
|
|
{
|
|
if( func->scriptData->objVariableInfo[n].programPos > pos )
|
|
break;
|
|
|
|
if( func->scriptData->objVariableInfo[n].option == asBLOCK_BEGIN ) level++;
|
|
if( func->scriptData->objVariableInfo[n].option == asBLOCK_END && --level < 0 )
|
|
return false;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Variable is visible
|
|
return true;
|
|
}
|
|
|
|
// Internal
|
|
void asCContext::DetermineLiveObjects(asCArray<int> &liveObjects, asUINT stackLevel)
|
|
{
|
|
asASSERT( stackLevel < GetCallstackSize() );
|
|
|
|
asCScriptFunction *func;
|
|
asUINT pos;
|
|
|
|
if( stackLevel == 0 )
|
|
{
|
|
func = m_currentFunction;
|
|
if( func->scriptData == 0 )
|
|
return;
|
|
|
|
pos = asUINT(m_regs.programPointer - func->scriptData->byteCode.AddressOf());
|
|
|
|
if( m_status == asEXECUTION_EXCEPTION )
|
|
{
|
|
// Don't consider the last instruction as executed, as it failed with an exception
|
|
// It's not actually necessary to decrease the exact size of the instruction. Just
|
|
// before the current position is enough to disconsider it.
|
|
pos--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
asPWORD *s = m_callStack.AddressOf() + (GetCallstackSize()-stackLevel-1)*CALLSTACK_FRAME_SIZE;
|
|
func = (asCScriptFunction*)s[1];
|
|
if( func->scriptData == 0 )
|
|
return;
|
|
|
|
pos = asUINT((asDWORD*)s[2] - func->scriptData->byteCode.AddressOf());
|
|
|
|
// Don't consider the last instruction as executed, as the function that was called by it
|
|
// is still being executed. If we consider it as executed already, then a value object
|
|
// returned by value would be considered alive, which it is not.
|
|
pos--;
|
|
}
|
|
|
|
// Determine which object variables that are really live ones
|
|
liveObjects.SetLength(func->scriptData->objVariablePos.GetLength());
|
|
memset(liveObjects.AddressOf(), 0, sizeof(int)*liveObjects.GetLength());
|
|
for( int n = 0; n < (int)func->scriptData->objVariableInfo.GetLength(); n++ )
|
|
{
|
|
// Find the first variable info with a larger position than the current
|
|
// As the variable info are always placed on the instruction right after the
|
|
// one that initialized or freed the object, the current position needs to be
|
|
// considered as valid.
|
|
if( func->scriptData->objVariableInfo[n].programPos > pos )
|
|
{
|
|
// We've determined how far the execution ran, now determine which variables are alive
|
|
for( --n; n >= 0; n-- )
|
|
{
|
|
switch( func->scriptData->objVariableInfo[n].option )
|
|
{
|
|
case asOBJ_UNINIT: // Object was destroyed
|
|
{
|
|
// TODO: optimize: This should have been done by the compiler already
|
|
// Which variable is this?
|
|
asUINT var = 0;
|
|
for( asUINT v = 0; v < func->scriptData->objVariablePos.GetLength(); v++ )
|
|
if( func->scriptData->objVariablePos[v] == func->scriptData->objVariableInfo[n].variableOffset )
|
|
{
|
|
var = v;
|
|
break;
|
|
}
|
|
liveObjects[var] -= 1;
|
|
}
|
|
break;
|
|
case asOBJ_INIT: // Object was created
|
|
{
|
|
// Which variable is this?
|
|
asUINT var = 0;
|
|
for( asUINT v = 0; v < func->scriptData->objVariablePos.GetLength(); v++ )
|
|
if( func->scriptData->objVariablePos[v] == func->scriptData->objVariableInfo[n].variableOffset )
|
|
{
|
|
var = v;
|
|
break;
|
|
}
|
|
liveObjects[var] += 1;
|
|
}
|
|
break;
|
|
case asBLOCK_BEGIN: // Start block
|
|
// We should ignore start blocks, since it just means the
|
|
// program was within the block when the exception ocurred
|
|
break;
|
|
case asBLOCK_END: // End block
|
|
// We need to skip the entire block, as the objects created
|
|
// and destroyed inside this block are already out of scope
|
|
{
|
|
int nested = 1;
|
|
while( nested > 0 )
|
|
{
|
|
int option = func->scriptData->objVariableInfo[--n].option;
|
|
if( option == 3 )
|
|
nested++;
|
|
if( option == 2 )
|
|
nested--;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// We're done with the investigation
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void asCContext::CleanArgsOnStack()
|
|
{
|
|
if( !m_needToCleanupArgs )
|
|
return;
|
|
|
|
asASSERT( m_currentFunction->scriptData );
|
|
|
|
// Find the instruction just before the current program pointer
|
|
asDWORD *instr = m_currentFunction->scriptData->byteCode.AddressOf();
|
|
asDWORD *prevInstr = 0;
|
|
while( instr < m_regs.programPointer )
|
|
{
|
|
prevInstr = instr;
|
|
instr += asBCTypeSize[asBCInfo[*(asBYTE*)(instr)].type];
|
|
}
|
|
|
|
// Determine what function was being called
|
|
asCScriptFunction *func = 0;
|
|
asBYTE bc = *(asBYTE*)prevInstr;
|
|
if( bc == asBC_CALL || bc == asBC_CALLSYS || bc == asBC_CALLINTF )
|
|
{
|
|
int funcId = asBC_INTARG(prevInstr);
|
|
func = m_engine->scriptFunctions[funcId];
|
|
}
|
|
else if( bc == asBC_CALLBND )
|
|
{
|
|
int funcId = asBC_INTARG(prevInstr);
|
|
func = m_engine->importedFunctions[funcId & ~FUNC_IMPORTED]->importedFunctionSignature;
|
|
}
|
|
else if( bc == asBC_CallPtr )
|
|
{
|
|
asUINT v;
|
|
int var = asBC_SWORDARG0(prevInstr);
|
|
|
|
// Find the funcdef from the local variable
|
|
for( v = 0; v < m_currentFunction->scriptData->objVariablePos.GetLength(); v++ )
|
|
if( m_currentFunction->scriptData->objVariablePos[v] == var )
|
|
{
|
|
func = CastToFuncdefType(m_currentFunction->scriptData->objVariableTypes[v])->funcdef;
|
|
break;
|
|
}
|
|
|
|
if( func == 0 )
|
|
{
|
|
// Look in parameters
|
|
int paramPos = 0;
|
|
if( m_currentFunction->objectType )
|
|
paramPos -= AS_PTR_SIZE;
|
|
if( m_currentFunction->DoesReturnOnStack() )
|
|
paramPos -= AS_PTR_SIZE;
|
|
for( v = 0; v < m_currentFunction->parameterTypes.GetLength(); v++ )
|
|
{
|
|
if( var == paramPos )
|
|
{
|
|
if (m_currentFunction->parameterTypes[v].IsFuncdef())
|
|
func = CastToFuncdefType(m_currentFunction->parameterTypes[v].GetTypeInfo())->funcdef;
|
|
break;
|
|
}
|
|
paramPos -= m_currentFunction->parameterTypes[v].GetSizeOnStackDWords();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
asASSERT( false );
|
|
|
|
asASSERT( func );
|
|
|
|
// Clean parameters
|
|
int offset = 0;
|
|
if( func->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
if( func->DoesReturnOnStack() )
|
|
offset += AS_PTR_SIZE;
|
|
for( asUINT n = 0; n < func->parameterTypes.GetLength(); n++ )
|
|
{
|
|
if( (func->parameterTypes[n].IsObject() || func->parameterTypes[n].IsFuncdef()) && !func->parameterTypes[n].IsReference() )
|
|
{
|
|
// TODO: cleanup: This logic is repeated twice in CleanStackFrame too. Should create a common function to share the code
|
|
if( *(asPWORD*)&m_regs.stackPointer[offset] )
|
|
{
|
|
// Call the object's destructor
|
|
asSTypeBehaviour *beh = func->parameterTypes[n].GetBehaviour();
|
|
if (func->parameterTypes[n].GetTypeInfo()->flags & asOBJ_FUNCDEF)
|
|
{
|
|
(*(asCScriptFunction**)&m_regs.stackPointer[offset])->Release();
|
|
}
|
|
else if( func->parameterTypes[n].GetTypeInfo()->flags & asOBJ_REF )
|
|
{
|
|
asASSERT( (func->parameterTypes[n].GetTypeInfo()->flags & asOBJ_NOCOUNT) || beh->release );
|
|
|
|
if( beh->release )
|
|
m_engine->CallObjectMethod((void*)*(asPWORD*)&m_regs.stackPointer[offset], beh->release);
|
|
}
|
|
else
|
|
{
|
|
if( beh->destruct )
|
|
m_engine->CallObjectMethod((void*)*(asPWORD*)&m_regs.stackPointer[offset], beh->destruct);
|
|
|
|
// Free the memory
|
|
m_engine->CallFree((void*)*(asPWORD*)&m_regs.stackPointer[offset]);
|
|
}
|
|
*(asPWORD*)&m_regs.stackPointer[offset] = 0;
|
|
}
|
|
}
|
|
|
|
offset += func->parameterTypes[n].GetSizeOnStackDWords();
|
|
}
|
|
|
|
m_needToCleanupArgs = false;
|
|
}
|
|
|
|
void asCContext::CleanStackFrame()
|
|
{
|
|
// Clean object variables on the stack
|
|
// If the stack memory is not allocated or the program pointer
|
|
// is not set, then there is nothing to clean up on the stack frame
|
|
if( !m_isStackMemoryNotAllocated && m_regs.programPointer )
|
|
{
|
|
// If the exception occurred while calling a function it is necessary
|
|
// to clean up the arguments that were put on the stack.
|
|
CleanArgsOnStack();
|
|
|
|
// Restore the stack pointer
|
|
asASSERT( m_currentFunction->scriptData );
|
|
m_regs.stackPointer += m_currentFunction->scriptData->variableSpace;
|
|
|
|
// Determine which object variables that are really live ones
|
|
asCArray<int> liveObjects;
|
|
DetermineLiveObjects(liveObjects, 0);
|
|
|
|
for( asUINT n = 0; n < m_currentFunction->scriptData->objVariablePos.GetLength(); n++ )
|
|
{
|
|
int pos = m_currentFunction->scriptData->objVariablePos[n];
|
|
if( n < m_currentFunction->scriptData->objVariablesOnHeap )
|
|
{
|
|
// Check if the pointer is initialized
|
|
if( *(asPWORD*)&m_regs.stackFramePointer[-pos] )
|
|
{
|
|
// Call the object's destructor
|
|
if (m_currentFunction->scriptData->objVariableTypes[n]->flags & asOBJ_FUNCDEF)
|
|
{
|
|
(*(asCScriptFunction**)&m_regs.stackFramePointer[-pos])->Release();
|
|
}
|
|
else if( m_currentFunction->scriptData->objVariableTypes[n]->flags & asOBJ_REF )
|
|
{
|
|
asSTypeBehaviour *beh = &CastToObjectType(m_currentFunction->scriptData->objVariableTypes[n])->beh;
|
|
asASSERT( (m_currentFunction->scriptData->objVariableTypes[n]->flags & asOBJ_NOCOUNT) || beh->release );
|
|
if( beh->release )
|
|
m_engine->CallObjectMethod((void*)*(asPWORD*)&m_regs.stackFramePointer[-pos], beh->release);
|
|
}
|
|
else
|
|
{
|
|
asSTypeBehaviour *beh = &CastToObjectType(m_currentFunction->scriptData->objVariableTypes[n])->beh;
|
|
if( beh->destruct )
|
|
m_engine->CallObjectMethod((void*)*(asPWORD*)&m_regs.stackFramePointer[-pos], beh->destruct);
|
|
else if( m_currentFunction->scriptData->objVariableTypes[n]->flags & asOBJ_LIST_PATTERN )
|
|
m_engine->DestroyList((asBYTE*)*(asPWORD*)&m_regs.stackFramePointer[-pos], CastToObjectType(m_currentFunction->scriptData->objVariableTypes[n]));
|
|
|
|
// Free the memory
|
|
m_engine->CallFree((void*)*(asPWORD*)&m_regs.stackFramePointer[-pos]);
|
|
}
|
|
*(asPWORD*)&m_regs.stackFramePointer[-pos] = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
asASSERT( m_currentFunction->scriptData->objVariableTypes[n]->GetFlags() & asOBJ_VALUE );
|
|
|
|
// Only destroy the object if it is truly alive
|
|
if( liveObjects[n] > 0 )
|
|
{
|
|
asSTypeBehaviour *beh = &CastToObjectType(m_currentFunction->scriptData->objVariableTypes[n])->beh;
|
|
if( beh->destruct )
|
|
m_engine->CallObjectMethod((void*)(asPWORD*)&m_regs.stackFramePointer[-pos], beh->destruct);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
m_isStackMemoryNotAllocated = false;
|
|
|
|
// Functions that do not own the object and parameters shouldn't do any clean up
|
|
if( m_currentFunction->dontCleanUpOnException )
|
|
return;
|
|
|
|
// Clean object and parameters
|
|
int offset = 0;
|
|
if( m_currentFunction->objectType )
|
|
offset += AS_PTR_SIZE;
|
|
if( m_currentFunction->DoesReturnOnStack() )
|
|
offset += AS_PTR_SIZE;
|
|
for( asUINT n = 0; n < m_currentFunction->parameterTypes.GetLength(); n++ )
|
|
{
|
|
if( (m_currentFunction->parameterTypes[n].IsObject() ||m_currentFunction->parameterTypes[n].IsFuncdef()) && !m_currentFunction->parameterTypes[n].IsReference() )
|
|
{
|
|
if( *(asPWORD*)&m_regs.stackFramePointer[offset] )
|
|
{
|
|
// Call the object's destructor
|
|
asSTypeBehaviour *beh = m_currentFunction->parameterTypes[n].GetBehaviour();
|
|
if (m_currentFunction->parameterTypes[n].GetTypeInfo()->flags & asOBJ_FUNCDEF)
|
|
{
|
|
(*(asCScriptFunction**)&m_regs.stackFramePointer[offset])->Release();
|
|
}
|
|
else if( m_currentFunction->parameterTypes[n].GetTypeInfo()->flags & asOBJ_REF )
|
|
{
|
|
asASSERT( (m_currentFunction->parameterTypes[n].GetTypeInfo()->flags & asOBJ_NOCOUNT) || beh->release );
|
|
|
|
if( beh->release )
|
|
m_engine->CallObjectMethod((void*)*(asPWORD*)&m_regs.stackFramePointer[offset], beh->release);
|
|
}
|
|
else
|
|
{
|
|
if( beh->destruct )
|
|
m_engine->CallObjectMethod((void*)*(asPWORD*)&m_regs.stackFramePointer[offset], beh->destruct);
|
|
|
|
// Free the memory
|
|
m_engine->CallFree((void*)*(asPWORD*)&m_regs.stackFramePointer[offset]);
|
|
}
|
|
*(asPWORD*)&m_regs.stackFramePointer[offset] = 0;
|
|
}
|
|
}
|
|
|
|
offset += m_currentFunction->parameterTypes[n].GetSizeOnStackDWords();
|
|
}
|
|
}
|
|
|
|
// interface
|
|
int asCContext::GetExceptionLineNumber(int *column, const char **sectionName)
|
|
{
|
|
if( GetState() != asEXECUTION_EXCEPTION ) return asERROR;
|
|
|
|
if( column ) *column = m_exceptionColumn;
|
|
|
|
if( sectionName )
|
|
{
|
|
// The section index can be -1 if the exception was raised in a generated function, e.g. $fact for templates
|
|
if( m_exceptionSectionIdx >= 0 )
|
|
*sectionName = m_engine->scriptSectionNames[m_exceptionSectionIdx]->AddressOf();
|
|
else
|
|
*sectionName = 0;
|
|
}
|
|
|
|
return m_exceptionLine;
|
|
}
|
|
|
|
// interface
|
|
asIScriptFunction *asCContext::GetExceptionFunction()
|
|
{
|
|
if( GetState() != asEXECUTION_EXCEPTION ) return 0;
|
|
|
|
return m_engine->scriptFunctions[m_exceptionFunction];
|
|
}
|
|
|
|
// interface
|
|
const char *asCContext::GetExceptionString()
|
|
{
|
|
if( GetState() != asEXECUTION_EXCEPTION ) return 0;
|
|
|
|
return m_exceptionString.AddressOf();
|
|
}
|
|
|
|
// interface
|
|
asEContextState asCContext::GetState() const
|
|
{
|
|
return m_status;
|
|
}
|
|
|
|
// interface
|
|
int asCContext::SetLineCallback(asSFuncPtr callback, void *obj, int callConv)
|
|
{
|
|
// First turn off the line callback to avoid a second thread
|
|
// attempting to call it while the new one is still being set
|
|
m_lineCallback = false;
|
|
|
|
m_lineCallbackObj = obj;
|
|
bool isObj = false;
|
|
if( (unsigned)callConv == asCALL_GENERIC || (unsigned)callConv == asCALL_THISCALL_OBJFIRST || (unsigned)callConv == asCALL_THISCALL_OBJLAST )
|
|
{
|
|
m_regs.doProcessSuspend = m_doSuspend;
|
|
return asNOT_SUPPORTED;
|
|
}
|
|
if( (unsigned)callConv >= asCALL_THISCALL )
|
|
{
|
|
isObj = true;
|
|
if( obj == 0 )
|
|
{
|
|
m_regs.doProcessSuspend = m_doSuspend;
|
|
return asINVALID_ARG;
|
|
}
|
|
}
|
|
|
|
int r = DetectCallingConvention(isObj, callback, callConv, 0, &m_lineCallbackFunc);
|
|
|
|
// Turn on the line callback after setting both the function pointer and object pointer
|
|
if( r >= 0 ) m_lineCallback = true;
|
|
|
|
// The BC_SUSPEND instruction should be processed if either line
|
|
// callback is set or if the application has requested a suspension
|
|
m_regs.doProcessSuspend = m_doSuspend || m_lineCallback;
|
|
|
|
return r;
|
|
}
|
|
|
|
void asCContext::CallLineCallback()
|
|
{
|
|
if( m_lineCallbackFunc.callConv < ICC_THISCALL )
|
|
m_engine->CallGlobalFunction(this, m_lineCallbackObj, &m_lineCallbackFunc, 0);
|
|
else
|
|
m_engine->CallObjectMethod(m_lineCallbackObj, this, &m_lineCallbackFunc, 0);
|
|
}
|
|
|
|
// interface
|
|
int asCContext::SetExceptionCallback(asSFuncPtr callback, void *obj, int callConv)
|
|
{
|
|
m_exceptionCallback = true;
|
|
m_exceptionCallbackObj = obj;
|
|
bool isObj = false;
|
|
if( (unsigned)callConv == asCALL_GENERIC || (unsigned)callConv == asCALL_THISCALL_OBJFIRST || (unsigned)callConv == asCALL_THISCALL_OBJLAST )
|
|
return asNOT_SUPPORTED;
|
|
if( (unsigned)callConv >= asCALL_THISCALL )
|
|
{
|
|
isObj = true;
|
|
if( obj == 0 )
|
|
{
|
|
m_exceptionCallback = false;
|
|
return asINVALID_ARG;
|
|
}
|
|
}
|
|
int r = DetectCallingConvention(isObj, callback, callConv, 0, &m_exceptionCallbackFunc);
|
|
if( r < 0 ) m_exceptionCallback = false;
|
|
return r;
|
|
}
|
|
|
|
void asCContext::CallExceptionCallback()
|
|
{
|
|
if( m_exceptionCallbackFunc.callConv < ICC_THISCALL )
|
|
m_engine->CallGlobalFunction(this, m_exceptionCallbackObj, &m_exceptionCallbackFunc, 0);
|
|
else
|
|
m_engine->CallObjectMethod(m_exceptionCallbackObj, this, &m_exceptionCallbackFunc, 0);
|
|
}
|
|
|
|
// interface
|
|
void asCContext::ClearLineCallback()
|
|
{
|
|
m_lineCallback = false;
|
|
m_regs.doProcessSuspend = m_doSuspend;
|
|
}
|
|
|
|
// interface
|
|
void asCContext::ClearExceptionCallback()
|
|
{
|
|
m_exceptionCallback = false;
|
|
}
|
|
|
|
int asCContext::CallGeneric(asCScriptFunction *descr)
|
|
{
|
|
asSSystemFunctionInterface *sysFunc = descr->sysFuncIntf;
|
|
void (*func)(asIScriptGeneric*) = (void (*)(asIScriptGeneric*))sysFunc->func;
|
|
int popSize = sysFunc->paramSize;
|
|
asDWORD *args = m_regs.stackPointer;
|
|
|
|
// Verify the object pointer if it is a class method
|
|
void *currentObject = 0;
|
|
asASSERT( sysFunc->callConv == ICC_GENERIC_FUNC || sysFunc->callConv == ICC_GENERIC_METHOD );
|
|
if( sysFunc->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
// The object pointer should be popped from the context stack
|
|
popSize += AS_PTR_SIZE;
|
|
|
|
// Check for null pointer
|
|
currentObject = (void*)*(asPWORD*)(args);
|
|
if( currentObject == 0 )
|
|
{
|
|
SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
return 0;
|
|
}
|
|
|
|
asASSERT( sysFunc->baseOffset == 0 );
|
|
|
|
// Skip object pointer
|
|
args += AS_PTR_SIZE;
|
|
}
|
|
|
|
if( descr->DoesReturnOnStack() )
|
|
{
|
|
// Skip the address where the return value will be stored
|
|
args += AS_PTR_SIZE;
|
|
popSize += AS_PTR_SIZE;
|
|
}
|
|
|
|
asCGeneric gen(m_engine, descr, currentObject, args);
|
|
|
|
m_callingSystemFunction = descr;
|
|
#ifdef AS_NO_EXCEPTIONS
|
|
func(&gen);
|
|
#else
|
|
// This try/catch block is to catch potential exception that may
|
|
// be thrown by the registered function.
|
|
try
|
|
{
|
|
func(&gen);
|
|
}
|
|
catch (...)
|
|
{
|
|
// Convert the exception to a script exception so the VM can
|
|
// properly report the error to the application and then clean up
|
|
SetException(TXT_EXCEPTION_CAUGHT);
|
|
}
|
|
#endif
|
|
m_callingSystemFunction = 0;
|
|
|
|
m_regs.valueRegister = gen.returnVal;
|
|
m_regs.objectRegister = gen.objectRegister;
|
|
m_regs.objectType = descr->returnType.GetTypeInfo();
|
|
|
|
// Clean up arguments
|
|
const asUINT cleanCount = sysFunc->cleanArgs.GetLength();
|
|
if( cleanCount )
|
|
{
|
|
asSSystemFunctionInterface::SClean *clean = sysFunc->cleanArgs.AddressOf();
|
|
for( asUINT n = 0; n < cleanCount; n++, clean++ )
|
|
{
|
|
void **addr = (void**)&args[clean->off];
|
|
if( clean->op == 0 )
|
|
{
|
|
if( *addr != 0 )
|
|
{
|
|
m_engine->CallObjectMethod(*addr, clean->ot->beh.release);
|
|
*addr = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
asASSERT( clean->op == 1 || clean->op == 2 );
|
|
asASSERT( *addr );
|
|
|
|
if( clean->op == 2 )
|
|
m_engine->CallObjectMethod(*addr, clean->ot->beh.destruct);
|
|
|
|
m_engine->CallFree(*addr);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Return how much should be popped from the stack
|
|
return popSize;
|
|
}
|
|
|
|
// interface
|
|
int asCContext::GetVarCount(asUINT stackLevel)
|
|
{
|
|
asIScriptFunction *func = GetFunction(stackLevel);
|
|
if( func == 0 ) return asINVALID_ARG;
|
|
|
|
return func->GetVarCount();
|
|
}
|
|
|
|
// interface
|
|
const char *asCContext::GetVarName(asUINT varIndex, asUINT stackLevel)
|
|
{
|
|
asIScriptFunction *func = GetFunction(stackLevel);
|
|
if( func == 0 ) return 0;
|
|
|
|
const char *name = 0;
|
|
int r = func->GetVar(varIndex, &name);
|
|
return r >= 0 ? name : 0;
|
|
}
|
|
|
|
// interface
|
|
const char *asCContext::GetVarDeclaration(asUINT varIndex, asUINT stackLevel, bool includeNamespace)
|
|
{
|
|
asIScriptFunction *func = GetFunction(stackLevel);
|
|
if( func == 0 ) return 0;
|
|
|
|
return func->GetVarDecl(varIndex, includeNamespace);
|
|
}
|
|
|
|
// interface
|
|
int asCContext::GetVarTypeId(asUINT varIndex, asUINT stackLevel)
|
|
{
|
|
asIScriptFunction *func = GetFunction(stackLevel);
|
|
if( func == 0 ) return asINVALID_ARG;
|
|
|
|
int typeId;
|
|
int r = func->GetVar(varIndex, 0, &typeId);
|
|
return r < 0 ? r : typeId;
|
|
}
|
|
|
|
// interface
|
|
void *asCContext::GetAddressOfVar(asUINT varIndex, asUINT stackLevel)
|
|
{
|
|
// Don't return anything if there is no bytecode, e.g. before calling Execute()
|
|
if( m_regs.programPointer == 0 ) return 0;
|
|
|
|
if( stackLevel >= GetCallstackSize() ) return 0;
|
|
|
|
asCScriptFunction *func;
|
|
asDWORD *sf;
|
|
if( stackLevel == 0 )
|
|
{
|
|
func = m_currentFunction;
|
|
sf = m_regs.stackFramePointer;
|
|
}
|
|
else
|
|
{
|
|
asPWORD *s = m_callStack.AddressOf() + (GetCallstackSize()-stackLevel-1)*CALLSTACK_FRAME_SIZE;
|
|
func = (asCScriptFunction*)s[1];
|
|
sf = (asDWORD*)s[0];
|
|
}
|
|
|
|
if( func == 0 )
|
|
return 0;
|
|
|
|
if( func->scriptData == 0 )
|
|
return 0;
|
|
|
|
if( varIndex >= func->scriptData->variables.GetLength() )
|
|
return 0;
|
|
|
|
// For object variables it's necessary to dereference the pointer to get the address of the value
|
|
// Reference parameters must also be dereferenced to give the address of the value
|
|
int pos = func->scriptData->variables[varIndex]->stackOffset;
|
|
if( (func->scriptData->variables[varIndex]->type.IsObject() && !func->scriptData->variables[varIndex]->type.IsObjectHandle()) || (pos <= 0) )
|
|
{
|
|
// Determine if the object is really on the heap
|
|
bool onHeap = false;
|
|
if( func->scriptData->variables[varIndex]->type.IsObject() &&
|
|
!func->scriptData->variables[varIndex]->type.IsObjectHandle() )
|
|
{
|
|
onHeap = true;
|
|
if( func->scriptData->variables[varIndex]->type.GetTypeInfo()->GetFlags() & asOBJ_VALUE )
|
|
{
|
|
for( asUINT n = 0; n < func->scriptData->objVariablePos.GetLength(); n++ )
|
|
{
|
|
if( func->scriptData->objVariablePos[n] == pos )
|
|
{
|
|
onHeap = n < func->scriptData->objVariablesOnHeap;
|
|
|
|
if( !onHeap )
|
|
{
|
|
// If the object on the stack is not initialized return a null pointer instead
|
|
asCArray<int> liveObjects;
|
|
DetermineLiveObjects(liveObjects, stackLevel);
|
|
|
|
if( liveObjects[n] <= 0 )
|
|
return 0;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// If it wasn't an object on the heap, then check if it is a reference parameter
|
|
if( !onHeap && pos <= 0 )
|
|
{
|
|
// Determine what function argument this position matches
|
|
int stackPos = 0;
|
|
if( func->objectType )
|
|
stackPos -= AS_PTR_SIZE;
|
|
|
|
if( func->DoesReturnOnStack() )
|
|
stackPos -= AS_PTR_SIZE;
|
|
|
|
for( asUINT n = 0; n < func->parameterTypes.GetLength(); n++ )
|
|
{
|
|
if( stackPos == pos )
|
|
{
|
|
// The right argument was found. Is this a reference parameter?
|
|
if( func->inOutFlags[n] != asTM_NONE )
|
|
onHeap = true;
|
|
|
|
break;
|
|
}
|
|
stackPos -= func->parameterTypes[n].GetSizeOnStackDWords();
|
|
}
|
|
}
|
|
|
|
if( onHeap )
|
|
return *(void**)(sf - func->scriptData->variables[varIndex]->stackOffset);
|
|
}
|
|
|
|
return sf - func->scriptData->variables[varIndex]->stackOffset;
|
|
}
|
|
|
|
// interface
|
|
// returns the typeId of the 'this' object at the given call stack level (-1 for current)
|
|
// returns 0 if the function call at the given stack level is not a method
|
|
int asCContext::GetThisTypeId(asUINT stackLevel)
|
|
{
|
|
asIScriptFunction *func = GetFunction(stackLevel);
|
|
if( func == 0 ) return asINVALID_ARG;
|
|
|
|
if( func->GetObjectType() == 0 )
|
|
return 0; // not in a method
|
|
|
|
// create a datatype
|
|
asCDataType dt = asCDataType::CreateType((asCObjectType*)func->GetObjectType(), false);
|
|
|
|
// return a typeId from the data type
|
|
return m_engine->GetTypeIdFromDataType(dt);
|
|
}
|
|
|
|
// interface
|
|
// returns the 'this' object pointer at the given call stack level (-1 for current)
|
|
// returns 0 if the function call at the given stack level is not a method
|
|
void *asCContext::GetThisPointer(asUINT stackLevel)
|
|
{
|
|
if( stackLevel >= GetCallstackSize() )
|
|
return 0;
|
|
|
|
asCScriptFunction *func;
|
|
asDWORD *sf;
|
|
if( stackLevel == 0 )
|
|
{
|
|
func = m_currentFunction;
|
|
sf = m_regs.stackFramePointer;
|
|
}
|
|
else
|
|
{
|
|
asPWORD *s = m_callStack.AddressOf() + (GetCallstackSize()-stackLevel-1)*CALLSTACK_FRAME_SIZE;
|
|
func = (asCScriptFunction*)s[1];
|
|
sf = (asDWORD*)s[0];
|
|
}
|
|
|
|
if( func == 0 )
|
|
return 0;
|
|
|
|
if( func->objectType == 0 )
|
|
return 0; // not in a method
|
|
|
|
void *thisPointer = (void*)*(asPWORD*)(sf);
|
|
if( thisPointer == 0 )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// NOTE: this returns the pointer to the 'this' while the GetVarPointer functions return
|
|
// a pointer to a pointer. I can't imagine someone would want to change the 'this'
|
|
return thisPointer;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO: Move these to as_utils.cpp
|
|
|
|
struct POW_INFO
|
|
{
|
|
asQWORD MaxBaseu64;
|
|
asDWORD MaxBasei64;
|
|
asWORD MaxBaseu32;
|
|
asWORD MaxBasei32;
|
|
char HighBit;
|
|
};
|
|
|
|
const POW_INFO pow_info[] =
|
|
{
|
|
{ 0ULL, 0UL, 0, 0, 0 }, // 0 is a special case
|
|
{ 0ULL, 0UL, 0, 0, 1 }, // 1 is a special case
|
|
{ 3037000499ULL, 2147483647UL, 65535, 46340, 2 }, // 2
|
|
{ 2097152ULL, 1664510UL, 1625, 1290, 2 }, // 3
|
|
{ 55108ULL, 46340UL, 255, 215, 3 }, // 4
|
|
{ 6208ULL, 5404UL, 84, 73, 3 }, // 5
|
|
{ 1448ULL, 1290UL, 40, 35, 3 }, // 6
|
|
{ 511ULL, 463UL, 23, 21, 3 }, // 7
|
|
{ 234ULL, 215UL, 15, 14, 4 }, // 8
|
|
{ 128ULL, 118UL, 11, 10, 4 }, // 9
|
|
{ 78ULL, 73UL, 9, 8, 4 }, // 10
|
|
{ 52ULL, 49UL, 7, 7, 4 }, // 11
|
|
{ 38ULL, 35UL, 6, 5, 4 }, // 12
|
|
{ 28ULL, 27UL, 5, 5, 4 }, // 13
|
|
{ 22ULL, 21UL, 4, 4, 4 }, // 14
|
|
{ 18ULL, 17UL, 4, 4, 4 }, // 15
|
|
{ 15ULL, 14UL, 3, 3, 5 }, // 16
|
|
{ 13ULL, 12UL, 3, 3, 5 }, // 17
|
|
{ 11ULL, 10UL, 3, 3, 5 }, // 18
|
|
{ 9ULL, 9UL, 3, 3, 5 }, // 19
|
|
{ 8ULL, 8UL, 3, 2, 5 }, // 20
|
|
{ 8ULL, 7UL, 2, 2, 5 }, // 21
|
|
{ 7ULL, 7UL, 2, 2, 5 }, // 22
|
|
{ 6ULL, 6UL, 2, 2, 5 }, // 23
|
|
{ 6ULL, 5UL, 2, 2, 5 }, // 24
|
|
{ 5ULL, 5UL, 2, 2, 5 }, // 25
|
|
{ 5ULL, 5UL, 2, 2, 5 }, // 26
|
|
{ 5ULL, 4UL, 2, 2, 5 }, // 27
|
|
{ 4ULL, 4UL, 2, 2, 5 }, // 28
|
|
{ 4ULL, 4UL, 2, 2, 5 }, // 29
|
|
{ 4ULL, 4UL, 2, 2, 5 }, // 30
|
|
{ 4ULL, 4UL, 2, 1, 5 }, // 31
|
|
{ 3ULL, 3UL, 1, 1, 6 }, // 32
|
|
{ 3ULL, 3UL, 1, 1, 6 }, // 33
|
|
{ 3ULL, 3UL, 1, 1, 6 }, // 34
|
|
{ 3ULL, 3UL, 1, 1, 6 }, // 35
|
|
{ 3ULL, 3UL, 1, 1, 6 }, // 36
|
|
{ 3ULL, 3UL, 1, 1, 6 }, // 37
|
|
{ 3ULL, 3UL, 1, 1, 6 }, // 38
|
|
{ 3ULL, 3UL, 1, 1, 6 }, // 39
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 40
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 41
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 42
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 43
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 44
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 45
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 46
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 47
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 48
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 49
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 50
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 51
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 52
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 53
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 54
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 55
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 56
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 57
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 58
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 59
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 60
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 61
|
|
{ 2ULL, 2UL, 1, 1, 6 }, // 62
|
|
{ 2ULL, 1UL, 1, 1, 6 }, // 63
|
|
};
|
|
|
|
int as_powi(int base, int exponent, bool& isOverflow)
|
|
{
|
|
if( exponent < 0 )
|
|
{
|
|
if( base == 0 )
|
|
// Divide by zero
|
|
isOverflow = true;
|
|
else
|
|
// Result is less than 1, so it truncates to 0
|
|
isOverflow = false;
|
|
|
|
return 0;
|
|
}
|
|
else if( exponent == 0 && base == 0 )
|
|
{
|
|
// Domain error
|
|
isOverflow = true;
|
|
return 0;
|
|
}
|
|
else if( exponent >= 31 )
|
|
{
|
|
switch( base )
|
|
{
|
|
case -1:
|
|
isOverflow = false;
|
|
return exponent & 1 ? -1 : 1;
|
|
case 0:
|
|
isOverflow = false;
|
|
break;
|
|
case 1:
|
|
isOverflow = false;
|
|
return 1;
|
|
default:
|
|
isOverflow = true;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
const asWORD max_base = pow_info[exponent].MaxBasei32;
|
|
const char high_bit = pow_info[exponent].HighBit;
|
|
if( max_base != 0 && max_base < (base < 0 ? -base : base) )
|
|
{
|
|
isOverflow = true;
|
|
return 0; // overflow
|
|
}
|
|
|
|
int result = 1;
|
|
switch( high_bit )
|
|
{
|
|
case 5:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 4:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 3:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 2:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 1:
|
|
if( exponent ) result *= base;
|
|
default:
|
|
isOverflow = false;
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
|
|
asDWORD as_powu(asDWORD base, asDWORD exponent, bool& isOverflow)
|
|
{
|
|
if( exponent == 0 && base == 0 )
|
|
{
|
|
// Domain error
|
|
isOverflow = true;
|
|
return 0;
|
|
}
|
|
else if( exponent >= 32 )
|
|
{
|
|
switch( base )
|
|
{
|
|
case 0:
|
|
isOverflow = false;
|
|
break;
|
|
case 1:
|
|
isOverflow = false;
|
|
return 1;
|
|
default:
|
|
isOverflow = true;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
const asWORD max_base = pow_info[exponent].MaxBaseu32;
|
|
const char high_bit = pow_info[exponent].HighBit;
|
|
if( max_base != 0 && max_base < base )
|
|
{
|
|
isOverflow = true;
|
|
return 0; // overflow
|
|
}
|
|
|
|
asDWORD result = 1;
|
|
switch( high_bit )
|
|
{
|
|
case 5:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 4:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 3:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 2:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 1:
|
|
if( exponent ) result *= base;
|
|
default:
|
|
isOverflow = false;
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
|
|
asINT64 as_powi64(asINT64 base, asINT64 exponent, bool& isOverflow)
|
|
{
|
|
if( exponent < 0 )
|
|
{
|
|
if( base == 0 )
|
|
// Divide by zero
|
|
isOverflow = true;
|
|
else
|
|
// Result is less than 1, so it truncates to 0
|
|
isOverflow = false;
|
|
|
|
return 0;
|
|
}
|
|
else if( exponent == 0 && base == 0 )
|
|
{
|
|
// Domain error
|
|
isOverflow = true;
|
|
return 0;
|
|
}
|
|
else if( exponent >= 63 )
|
|
{
|
|
switch( base )
|
|
{
|
|
case -1:
|
|
isOverflow = false;
|
|
return exponent & 1 ? -1 : 1;
|
|
case 0:
|
|
isOverflow = false;
|
|
break;
|
|
case 1:
|
|
isOverflow = false;
|
|
return 1;
|
|
default:
|
|
isOverflow = true;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
const asDWORD max_base = pow_info[exponent].MaxBasei64;
|
|
const char high_bit = pow_info[exponent].HighBit;
|
|
if( max_base != 0 && max_base < (base < 0 ? -base : base) )
|
|
{
|
|
isOverflow = true;
|
|
return 0; // overflow
|
|
}
|
|
|
|
asINT64 result = 1;
|
|
switch( high_bit )
|
|
{
|
|
case 6:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 5:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 4:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 3:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 2:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 1:
|
|
if( exponent ) result *= base;
|
|
default:
|
|
isOverflow = false;
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
|
|
asQWORD as_powu64(asQWORD base, asQWORD exponent, bool& isOverflow)
|
|
{
|
|
if( exponent == 0 && base == 0 )
|
|
{
|
|
// Domain error
|
|
isOverflow = true;
|
|
return 0;
|
|
}
|
|
else if( exponent >= 64 )
|
|
{
|
|
switch( base )
|
|
{
|
|
case 0:
|
|
isOverflow = false;
|
|
break;
|
|
case 1:
|
|
isOverflow = false;
|
|
return 1;
|
|
default:
|
|
isOverflow = true;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
const asQWORD max_base = pow_info[exponent].MaxBaseu64;
|
|
const char high_bit = pow_info[exponent].HighBit;
|
|
if( max_base != 0 && max_base < base )
|
|
{
|
|
isOverflow = true;
|
|
return 0; // overflow
|
|
}
|
|
|
|
asQWORD result = 1;
|
|
switch( high_bit )
|
|
{
|
|
case 6:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 5:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 4:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 3:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 2:
|
|
if( exponent & 1 ) result *= base;
|
|
exponent >>= 1;
|
|
base *= base;
|
|
case 1:
|
|
if( exponent ) result *= base;
|
|
default:
|
|
isOverflow = false;
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
|
|
END_AS_NAMESPACE
|
|
|
|
|
|
|