Commit Graph

  • aa3a041560 - added 3d models to the character select screen, still needs lots and lots of cleanup and fixing, but at least it shows the characters already grumbel 2004-08-17 14:30:35 +0000
  • 88db9b89a8 - moved Kart data loading into seperate manager class grumbel 2004-08-17 13:37:37 +0000
  • bc16a1151b - fixed little bug in drv loading - added reverse() and mirror() calls to TrackData grumbel 2004-08-17 12:10:47 +0000
  • 40a40df2db - move driveline loading code into TrackData, added support for 3d-drivelines grumbel 2004-08-17 11:58:00 +0000
  • f5bb8110cb - fixed fog loading from datafile grumbel 2004-08-16 15:07:39 +0000
  • b21d9e5aa9 - tweaked little volcano a bit grumbel 2004-08-16 15:07:16 +0000
  • 7305da8a31 - added function to handle the visible position, skidmarks and smoke are now in the right places grumbel 2004-08-16 11:33:43 +0000
  • 45ceb0219a - added a new cam-mode that doesn't use fake-drifting grumbel 2004-08-16 00:17:22 +0000
  • 7bc62b0380 just cleaning up after my self straver 2004-08-15 23:33:34 +0000
  • 7d0f80c92c might have broken cvs for a while straver 2004-08-15 23:19:49 +0000
  • b95bc7f9cd the smoke is now always at fix position behind the kart straver 2004-08-15 22:27:30 +0000
  • e477f89bbb - fixed the collision/physic problem, caused by moving delta handling out of world grumbel 2004-08-15 18:06:38 +0000
  • 628eedc1a1 - just some minimal cleanup grumbel 2004-08-15 17:36:41 +0000
  • 489c35ee86 - fixed camera position grumbel 2004-08-15 16:46:51 +0000
  • 2917f72f32 - seperated World::update() a bit grumbel 2004-08-15 16:06:15 +0000
  • 3318fa0033 - moved some GFX code to World and WorldScreen grumbel 2004-08-15 15:25:07 +0000
  • 5c56e0a71d - little makefile.am fix grumbel 2004-08-15 13:59:56 +0000
  • 37ce9e21c2 - moved curr_track into Track class - moved delta handling outside of World class and added a seperate WorldScreen class - removed some update() calls from the input handling, added a seperate processInput() function in KartDriver - this breaks collision detection a little bit, going to fix it with the next commit grumbel 2004-08-15 13:57:55 +0000
  • 6850f26cbe removed obsolete levels.dat matzebraun 2004-08-15 13:17:32 +0000
  • d31fc4133f found the cause for the win32 problems: listing paths with / at the end doesn't work here :-/ matzebraun 2004-08-15 13:16:18 +0000
  • 90193fc78d - moved driveline into the Track class grumbel 2004-08-14 23:25:19 +0000
  • 27e8883843 - moved race state to World.cxx grumbel 2004-08-14 23:24:34 +0000
  • 5cc2863ea8 more drv data grumbel 2004-08-14 22:15:23 +0000
  • 8206038b68 you now only leave skidmarks when you turn straver 2004-08-14 20:59:27 +0000
  • 0c224a2a36 more drv data grumbel 2004-08-14 20:34:12 +0000
  • 191f485493 - more drv data grumbel 2004-08-14 20:20:40 +0000
  • 649903fe9b - more drv data grumbel 2004-08-14 20:11:08 +0000
  • 931492ca68 The physics get updated more frequently when there a low framerate. I imagine that it's easier to turn now straver 2004-08-14 20:08:07 +0000
  • f219803ec3 - more drv data grumbel 2004-08-14 20:01:40 +0000
  • 52af8b5472 - little script that sorts the point in a drv file after there minimum distance to the next point grumbel 2004-08-14 19:55:07 +0000
  • e998bc4051 - added lighthouse drv data grumbel 2004-08-14 19:54:25 +0000
  • 425a5e0ef3 - added racetrack drv info grumbel 2004-08-14 18:43:37 +0000
  • 08d9bc39a1 - added some primitve display for ready/set/go grumbel 2004-08-14 17:40:39 +0000
  • 2516ce0278 - added very simple and not yet 100% working ready/set/go phases into the game grumbel 2004-08-14 14:10:49 +0000
  • e903245418 - moved AutoKartDriver and NetworkKartDriver out of the Driver-hierachy and inserted them into te Controller one grumbel 2004-08-14 12:53:30 +0000
  • a0e9989646 - moved PlayerKartDriver out of the Driver-hierachy, to seperate input from the actual simulation, will do the same with AutoDriver stuff grumbel 2004-08-14 12:26:22 +0000
  • 16301e109d made smoke less transparent straver 2004-08-13 23:42:45 +0000
  • 385b911dbb made skidmarks transparent straver 2004-08-13 23:34:19 +0000
  • 22ba6cc739 fixed collision with particles. straver 2004-08-13 23:14:22 +0000
  • 368a2ad156 - changed skidmark code a bit, now much faster, not sure exactly why grumbel 2004-08-13 22:58:16 +0000
  • bbbf54dd96 - changed some collision code to only check against the track, not the whole scene grumbel 2004-08-13 22:19:03 +0000
  • 25581991a5 - fixed particle bug (bsphere was overwritten in recalcBSphere()) - moved ParticleSystem code from plib into tuxkart, mainly to make it easier to trick down this bug, might however better for flexibility as well grumbel 2004-08-13 21:57:40 +0000
  • 4c99d1b9a3 - fixed crash on-startup bug, StartScreen::current()->raceSetup should only be used for guis inside the startscreen, world::current is for the current race grumbel 2004-08-13 20:03:39 +0000
  • a7efb54f33 - some more skidmark support, works fine with GL_LINE_STRIP however gets completly unusable slow quite quickly with GL_QUAD_STRIP grumbel 2004-08-13 18:57:04 +0000
  • 98ffdb5c48 - started work on skidmark support - added time trial to the menu grumbel 2004-08-13 17:25:51 +0000
  • 85ad2415f5 - switched from rgb to png grumbel 2004-08-13 14:02:39 +0000
  • 7c812119d5 fixed bug with uninitialized var in gui code matzebraun 2004-08-12 15:14:12 +0000
  • 8d187fadc7 fixed some warnings and errors. Please don't use uint!! matzebraun 2004-08-12 14:54:55 +0000
  • 2bcc54b5da Oops, removed argument from net disconnection function jamesgregory 2004-08-11 22:11:53 +0000
  • d3b11e7fac raceSetup is now public rather than private jamesgregory 2004-08-11 22:08:01 +0000
  • e9048e4774 Moved in-game GUI stuff from status.cxx to RaceGUI class jamesgregory 2004-08-11 22:07:30 +0000
  • 16bb268627 - tweaked the particle system a bit, still far from useable grumbel 2004-08-11 17:37:36 +0000
  • 768ee4014c - added nolokkart grumbel 2004-08-11 14:27:41 +0000
  • 3e105a2e8f - added some more options to the .track files grumbel 2004-08-11 12:33:17 +0000
  • 4a2a21c6e8 - exiting the race now leads back to the StartScreen, seems to work, might however memleak a lot, can be fixed by fixing the World class's destructor grumbel 2004-08-11 11:36:40 +0000
  • 72916570aa - added screenmanager and screen classes for managing the gameflow, should allow to switch tracks and characters shortly grumbel 2004-08-11 11:27:22 +0000
  • 7345e4097c Just a temporary line to make it possible to quit when in fullscreen mode jamesgregory 2004-08-11 02:55:17 +0000
  • e9b2c0743c - a new texture for subsea grumbel 2004-08-11 01:02:17 +0000
  • db21a5dcbe - moved some more stuff into the world class grumbel 2004-08-11 00:57:56 +0000
  • 13cb50c864 - moved some more stuff into World grumbel 2004-08-11 00:36:19 +0000
  • bc72c5ac32 - moved tuxkart.h/cxx content into a World class grumbel 2004-08-11 00:13:05 +0000
  • 151d18f5a2 - moved some startscreen code into a seperate class grumbel 2004-08-10 23:17:33 +0000
  • 653504c16d - fixed particle system a bit grumbel 2004-08-10 22:23:21 +0000
  • 0fa8f33628 adding unfunctional particle system straver 2004-08-10 21:57:25 +0000
  • 030cf3d562 - switched .track format to s-expr grumbel 2004-08-10 19:55:47 +0000
  • 29e280f17d - new track grumbel 2004-08-10 19:41:05 +0000
  • 4cb4c4ebf7 - added missing endif grumbel 2004-08-10 16:59:19 +0000
  • dcf043e26f - added a TrackData class which should hold track name, sky color and other track related data in the future - some other cleanup grumbel 2004-08-10 16:54:36 +0000
  • 60cf1bb5b5 Added ability to configure keyboard controls jamesgregory 2004-08-10 16:46:29 +0000
  • 6de71a64c7 - added ability to configure keyboard controls (joystick controls are still hard coded) - added ability to select menu items with keyboard fire button - changed "status" key to F10, wireframe mode key to F11 jamesgregory 2004-08-10 16:45:42 +0000
  • 69ed1f75a8 - moved RaceSetup into an own file, removed global RaceSetup variable, needs some more refactoring however grumbel 2004-08-10 16:22:32 +0000
  • 10d1c74cbc - moved a few global variables into classes grumbel 2004-08-10 15:35:54 +0000
  • f0ff56ad99 - some cleanup of no longer needed variables grumbel 2004-08-10 14:56:00 +0000
  • 9a01510201 - added new track grumbel 2004-08-10 11:49:09 +0000
  • f605629c35 - added tuxkart model that supports wheels grumbel 2004-08-09 23:08:13 +0000
  • fb345fd1dc - added support for rotating wheels, only mrcube supports them so far however grumbel 2004-08-09 17:22:28 +0000
  • 32dae4ea98 - moved some of the driver classes to their own .h file - switched the kart loader from ssgLoad() to ssgLoadAC() to get the structure of the underlying file preserved, will be used for wheel rotation and steering at a later point grumbel 2004-08-09 15:24:02 +0000
  • 745d1b49f7 - cutted beach and littlevolcano into pieces, helps the slow-on-startup problem, but doesn't help too much with the framerate grumbel 2004-08-09 12:20:57 +0000
  • eba542873c - added some magic to check for right automake version grumbel 2004-08-09 11:39:28 +0000
  • a1943dc42f - only use loader if already available grumbel 2004-08-09 11:25:35 +0000
  • 81389bb16d - more stuff grumbel 2004-08-08 22:29:26 +0000
  • acd9d13c93 - use new karts in races grumbel 2004-08-08 21:33:49 +0000
  • 934008205c - moved character loading from gui files to init-code grumbel 2004-08-08 21:25:27 +0000
  • 5b3f36e6dd - removed obsolete file grumbel 2004-08-08 21:13:56 +0000
  • 99fe046c0d - added yeti kart grumbel 2004-08-08 21:11:05 +0000
  • 935e4d22c2 - made the character screen work grumbel 2004-08-08 20:27:00 +0000
  • cf06debf16 - another missing file grumbel 2004-08-08 17:39:12 +0000
  • 6bb3975439 - added missing texture grumbel 2004-08-08 17:37:41 +0000
  • fe11c79440 Added non-functional control config screen jamesgregory 2004-08-08 16:36:23 +0000
  • c75f3026a9 The game is now paused by bringing up the mid-race menu rather than by pressing p Depending what sort of mood OpenGL is in pausing the game may also darken the screen jamesgregory 2004-08-08 16:35:27 +0000
  • 35d53711ae If you choose to have 3 players then the 4th camera follow the computer player jamesgregory 2004-08-08 16:33:58 +0000
  • 6cd37b45ed Pause widget no longer draws PAUSED on the screen jamesgregory 2004-08-08 16:32:53 +0000
  • f4a4ce483d erm, added a missing bracket in a comment jamesgregory 2004-08-08 16:32:05 +0000
  • 570ddb1668 New files to do in-game keyboard config, don't actually do anything yet jamesgregory 2004-08-08 16:31:19 +0000
  • 2c9141d83c - yet another wip-kart grumbel 2004-08-08 16:29:00 +0000
  • a493256328 - added a '--kart FILE' flag to change to a different kart - fixed shadow handling via resource file grumbel 2004-08-08 16:04:08 +0000
  • 4018277387 - added another wip-kart grumbel 2004-08-08 16:03:08 +0000
  • cbcf85240f - added penny kart and datafiles, just another work-in-progress grumbel 2004-08-08 13:56:00 +0000
  • 888f4102ed - added support to read kart properties from file grumbel 2004-08-08 13:34:09 +0000
  • a7663a4040 - added lispreader, a simple parser for s-expr files, should be usefull for config and datafiles grumbel 2004-08-08 12:59:59 +0000