114 Commits
v0.7.2 ... v0.7

Author SHA1 Message Date
auria
ab97876deb Removed translations that are too incomplete (0.7 branch only)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7126 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-21 00:15:00 +00:00
hikerstk
63afd63572 Updated version number to 0.7.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7125 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 23:38:25 +00:00
hikerstk
8990f58bc0 Updated Asian fonts.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7124 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 23:14:05 +00:00
hikerstk
b4e5ea555d Updated donators.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7121 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 23:03:34 +00:00
hikerstk
7338747158 Fixed parts of a patch from trunk that should not have been committed
to 0.7. Now 0.7 compiles :)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7120 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 22:46:04 +00:00
hikerstk
4862f0af70 Updated version numbers to 0.7.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7119 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 22:05:22 +00:00
hikerstk
a851f3341d Auto-rescue will now not be counted as a hit in battle mode anymore
(see r7111 on trunk).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7118 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 22:02:46 +00:00
hikerstk
b793fe1603 n FTL: if the kart on position 1 was eliminated (i.e. it had
overtaken the leader), and the race is over, the leader was moved back
to position 1 (so that all points are given correct), but the ranks
were not adjusted properly, potentially resulting in duplicated ranks
(see r7110 on trunk).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7117 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 21:51:29 +00:00
auria
76a1bd729e Don't allow restartign a race in GP mode
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7116 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 17:52:47 +00:00
auria
f715c4ee3e Allow skipping feature unlocked animation while still seeing what was unlocked
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7113 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 16:41:58 +00:00
xapantu
36d51781c5 Updated translations in 0.7 branch
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7109 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 11:24:51 +00:00
hikerstk
128d0f8372 Remove non-existing texture (r7106 on trunk).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7107 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 03:31:19 +00:00
hikerstk
96bcf090e5 Fixed incorrect rescue positions in sandtrack (r7104 on trunk).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7105 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 03:22:16 +00:00
hikerstk
9a463dbb41 Fixed crash in battle mode due to invalid rescue positions (bug#3140030),
see r7102 on trunk.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7103 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 02:43:41 +00:00
auria
71d6bc4c3a Don't display rank in 3 strikes + fixed rand issue (for some reason my initial 3 strikes lap commit failed and I didn't notice, sorry -.-)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7101 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 02:13:39 +00:00
hikerstk
630ef682b5 Fixed problems with FTL GPs" GP rank of leader must be -1
(some GP ranks were not set at all), see r7098 on trunk.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7100 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 02:01:03 +00:00
auria
a5cb163675 At everyone's request, speed up feature unlocked screen
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7093 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-19 23:35:41 +00:00
auria
ade3e7a9b9 Removed old-format prehistoric and castle arenas, useless to keep them with the 0.6 format
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7090 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-19 20:37:15 +00:00
auria
9b1b95b889 Apply the new cyrillic characters to 0.7 branch too
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7089 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-19 20:32:15 +00:00
hikerstk
d5a1f79ff1 Fixed crashes in case of FTL GP (in 2nd races no number of laps was defined).
Note that the ordering in FTL GP is still broken and can still result in crashes
(see r7073 on trunk).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7086 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-19 10:47:17 +00:00
hikerstk
260aedd41d Fixed incorrect resue (see r7081 on trunk).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7085 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-19 10:46:17 +00:00
auria
1895ebb35d Apply kart model size computation fix + fixed gooey
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7080 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-18 23:09:04 +00:00
hikerstk
e8bbb5e078 Removed test GP.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7078 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-18 23:04:22 +00:00
auria
b7f809ba62 Added a few missing cyrillic characters
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7076 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-18 21:02:44 +00:00
auria
c83b90a947 Apply NetBSD fix from bug tracker
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7074 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-18 15:05:45 +00:00
auria
dbea050053 Give anchor a higher-res icon
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7069 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-18 00:49:52 +00:00
auria
8e275b673e User high-definition powerup icons (before they used to be blocky when scaled up; now they're blocky when scaled down *sigh* will need to check how to enable mipmaps)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7068 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-18 00:41:34 +00:00
auria
f699ba25fe Improved Nolok by Rudy
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7052 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-17 17:03:44 +00:00
auria
3f50f5caa1 Improved Mozilla by Rudy
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7050 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-17 16:58:53 +00:00
auria
0eb853942e Give credits to the new portugease translator so we don't forget him
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7036 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-16 00:22:26 +00:00
hikerstk
aa97a564e5 Committed code cleanup (r7027,7028,7030 on trunk).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7034 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-15 23:03:30 +00:00
hikerstk
a536869003 Added debugging of rescue positions (r7029 on trunk).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7033 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-15 23:01:26 +00:00
auria
cf42a8761e Save options before leaving options screen
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7025 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-15 00:23:18 +00:00
hikerstk
d97023ab91 Fixed incorrect file names (png instead of jpg).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7022 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-14 22:59:57 +00:00
hikerstk
eb9188dd40 Removed (unsupported) zipper tags from tracks.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7021 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-14 22:46:36 +00:00
hikerstk
e081cf9eef Updated configure version number to 0.7rc2.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7020 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-14 22:20:40 +00:00
hikerstk
b2fc91dc8c Updated version number to 0.7rc2.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7019 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-14 22:15:58 +00:00
auria
182f6c25ec Updated translations (po's)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7018 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-14 21:56:53 +00:00
auria
e2b5c502fc Updated translations (mos, pos coming)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7016 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-14 21:55:07 +00:00
auria
6836da6b42 Use transparent texture for Adiumy's window, fixing rendering issues
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7013 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-14 19:49:51 +00:00
hikerstk
7567edfe90 Fixed banana that was too low (ending up under the bridge)
See r7009 on trunk.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7010 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-14 00:55:07 +00:00
hikerstk
3ef55eb5d7 Fixed incorrect rescue in fort magma.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7007 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-13 22:59:14 +00:00
auria
09512f784e Add a few translation files I forgot to svn add
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7003 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-13 16:44:11 +00:00
hikerstk
8bd9159e5c Removed display of highest speed when kart wheels are not
on ground (6999 on trunk).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7001 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-13 11:52:51 +00:00
hikerstk
ea8703035d Updated icons, see 6994 on trunk.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@7000 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-13 11:50:57 +00:00
hikerstk
050ab08abf Updated Chinese fonts for updated Chinese translation, see r6997 on trunk.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6998 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-13 11:46:42 +00:00
auria
60173a552d Remove DEBUG menu item
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6992 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-13 00:44:06 +00:00
hikerstk
307b23d33f Updated version numbers, removed 'libre' from game
description in CREDITS.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6991 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 22:57:16 +00:00
auria
1e23d65898 Import translations from Launchpad
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6989 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 22:54:56 +00:00
hikerstk
ec13f7925c Resave with normals for proper illumination (r6974 on trunk).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6987 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 22:40:20 +00:00
hikerstk
bd6ab97dba Fixed duplicated characters in Chinese font.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6986 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 22:39:01 +00:00
hikerstk
384a531066 Fixed lap counting issue, which could happen if you fell of the track,
flying past the lap line: if the rescue would then not put you back
to before the rescue line, the lap wasn't counted.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6985 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 22:38:18 +00:00
hikerstk
17175df4ee Made lap reset line slightly wider (due to some reports of laps not
being counted, which could happen if you jump past the activation line
and then being rescued).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6984 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 22:36:48 +00:00
hikerstk
1e2364bd7b Removed code changed from trunk, which should not have been applied to
0.7 (sorry, I messed that up).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6983 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 22:34:00 +00:00
hikerstk
8fb07afa0a Fixed compiler warning (see r6862 on trunk).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6982 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 22:17:44 +00:00
hikerstk
5e9d506e08 Do not use/show nitro if no contact with ground.
This way saving nitro is automatic (ie, simpler controls).
See r6973 on trunk.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6981 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 22:16:52 +00:00
hikerstk
79699f5589 Bowling balls now explode if they are rolling on a reset material.
I also fixed a bug in the 'height above terrain' computation, which
might have caused bowling balls to be more bouncy than they should be.
(see r6950 on trunk).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6980 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 22:15:42 +00:00
auria
b16e28a2a4 Fixed name in credits
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6979 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 16:41:26 +00:00
hikerstk
7b6a6161c4 Fixed memory leak (r6975 on trunk).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6976 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 11:52:38 +00:00
auria
63c3fb920d Fixed more leaks
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6972 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 02:36:34 +00:00
auria
9cf9c66c4e Fixed another memory leak
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6970 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 02:23:54 +00:00
auria
400f0391dc Fixed leak (Joerg: I'm not 100% sure on this one, can you check if what I did makes sense?)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6968 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 02:14:47 +00:00
auria
0abd5b9c8c Fixed more memory leaks
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6966 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 02:01:33 +00:00
auria
f7fb016a21 Fixed more leaks
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6964 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 01:26:22 +00:00
auria
2b119e16e1 Fixed another memory leak
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6961 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 01:09:59 +00:00
auria
a3a34151c3 Fixed small memory leak
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6959 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 01:00:15 +00:00
auria
07a8944fa5 Fixed memory leak (Joerg: phew, I'm not the only one writing stupid code ;)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6957 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 00:53:46 +00:00
auria
690980604a Skyboxes and skydomes should be fog-free
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6955 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-11 21:52:52 +00:00
auria
f52cad6198 Give nolok smoother wheels
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6951 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-10 18:51:40 +00:00
hikerstk
3b066e1eb7 Fixed crash if history.dat file can not be written, see r6938 on trunk.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6939 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-10 00:05:45 +00:00
hikerstk
8d7d64d589 Fixed rank display in FTL race (kart number was not decreased when
a kart was eliminated).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6936 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-09 21:26:23 +00:00
auria
a33173308d Corrected more conflicts with chinese font
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6934 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-09 14:24:41 +00:00
auria
767d15d933 More fixes to chinese font
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6930 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-09 14:10:47 +00:00
auria
03e5bdcac3 Fixed chinese font
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6929 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-09 14:02:49 +00:00
hikerstk
7d2ef0a2d8 Fixed memory leak (r6926).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6927 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-09 05:50:01 +00:00
hikerstk
cad318f789 Added Chinese fonts (only containing the characters actually
used in the translations), modified svn:ignore for those files.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6922 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-09 03:33:21 +00:00
auria
69729f47f2 Minor tweak to peach skin
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6913 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-09 02:18:20 +00:00
auria
01953e08ac Reduce font size for long GP names to avoid clipping (long translations can still cause clipping though)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6911 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-09 02:06:25 +00:00
auria
5f106d1a93 Since peach is now the default skin, tweak it a little to make focus clearer at times
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6909 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-09 01:51:53 +00:00
auria
fcb88498df Fixed rare crash with explosions, when m_remaining_time is exactly equal to explosion_time
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6907 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-09 01:22:01 +00:00
auria
e2776d7466 Fixed gamepad input after changing resolutions
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6904 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-08 23:41:56 +00:00
auria
17c339f386 Fixed numerous leaks, especially audio leaks + add debug functions to be able to easily check for audio leaks
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6902 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-08 22:18:38 +00:00
auria
02f8d716cd Minor improvements to OpenAL error reporting
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6901 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-08 20:29:17 +00:00
auria
7943f7d941 Prevent a few shortcuts in crescent crossing
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6898 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-08 20:20:45 +00:00
auria
907e9fbfae Fixed little glitch that could cause explosions to be cut before they had time to fade out
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6889 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-08 02:04:06 +00:00
auria
2752dddbba Fixed white puff bug
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6887 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-08 01:54:48 +00:00
auria
bf8294cedf More from feedback on RC1 : rescue removes the plunger from your face
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6885 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-08 01:49:17 +00:00
auria
b57f2f6b9c Added 16:9 icon + icon for unknown ratios
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6883 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-08 01:15:12 +00:00
auria
c85e1dc247 Commit XR591 in 0.7 branch
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6882 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-08 01:14:59 +00:00
auria
a04cc9972c Reduced plunger in face time as per feedback on RC1
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6880 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-08 01:10:24 +00:00
hikerstk
57b8c628e4 Applied r6865 from trunk:
Fixed odd engine sfx at high speed (speed wasn't capped when it 
was used, resulting in a fraction becoming >1, resulting in incorrect
gear usage). See bug 3124797.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6874 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-07 04:23:24 +00:00
auria
48e0487ad7 Added electric fence to block shortcut on XR591. Rescue doesn't work when driving into fence, not sure why
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6871 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-07 02:11:05 +00:00
auria
94f4d141b9 Fixed challenge time
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6869 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-07 01:06:04 +00:00
auria
d2afad6bad Make timer in race gui resolution-independent + fixed some very fishy code along the way
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6859 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-05 16:25:32 +00:00
auria
fb646c37d3 Fixed crash when random kart was last used and then trying to play challenges + move error messages to where they belong, no error message should be printed when doing a valid check if a kart exists
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6857 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-05 16:10:56 +00:00
hikerstk
dd8a47ddff Fixed display of reset icon in the icons in the race gui.
(r6844+r6839 on trunk)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6856 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-03 02:25:33 +00:00
auria
f6b54d9f50 Merged r6848 (snow tux peak new screenshot). Woot, svn merge worked this time :o
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6855 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-03 02:23:28 +00:00
auria
79f597dd64 Merged revisions 6844 6845 from trunk
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6854 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-03 02:20:32 +00:00
auria
ce23c2869d Apply revision 6836 and 6840 to branch (no, I didn't use SVN's merge feature, I kept getting tree conflicts for a reason that eludes me. So expect hell to break lose if we ever try to merge back this branch into trunk)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6853 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-03 02:18:15 +00:00
hikerstk
3605faf257 Bugfix: paths were looked up using the file manager
even if is_full_path was true (and where then not found).
(r6843 on trunk, necessary for new texture for reset button).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6852 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-03 02:08:30 +00:00
hikerstk
a76ba38b88 Renmaed 0.7rc1 branch to 0.7. All further RC will be done on this
branch, and create tags.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7@6850 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-03 01:51:04 +00:00
hikerstk
cb2862f9d2 Reverted r6833 (turns out that the icon is used in the player icon
display, so the texture is actually used. So we accept the warning
"Texture not found" for now).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7rc1@6838 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-01 01:45:25 +00:00
hikerstk
b91dd6ad85 Removed unused/old file, fixed name of hacienda license file
so that it would be installed.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7rc1@6836 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-01 00:42:20 +00:00
hikerstk
e1e68276f8 Avoid warning message (printed for reset button which had no
icon defined. I added a dummy icon since it's not used anyway.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7rc1@6833 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-01 00:12:10 +00:00
auria
fa66b86f22 Add textures to prevent warnings
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7rc1@6832 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-30 23:59:10 +00:00
hikerstk
aca529d1d3 Added missing ChangeLog entries frmo 0.6.1a to 0.6.2a.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7rc1@6831 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-30 23:58:37 +00:00
hikerstk
c77d1377ea Minor updates to credits.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7rc1@6828 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-30 23:55:06 +00:00
auria
4e74868058 Update strings in branch
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7rc1@6826 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-30 23:42:58 +00:00
auria
221d752501 Apply spinner warparound change to branch
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7rc1@6825 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-30 23:40:19 +00:00
hikerstk
80b0b58758 Fixed lap counting, see r6821 on trunk.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7rc1@6824 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-30 23:39:54 +00:00
auria
9bab103e21 Apply lap count fix on branch
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7rc1@6823 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-30 23:38:27 +00:00
hikerstk
7e3aa76a06 Applied r6818 from trunk (fix rescue on acid lake in xr591, caused by incorrect
assembling a matrix).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7rc1@6819 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-30 09:44:34 +00:00
hikerstk
bd531d8933 Updated version number, started to update ChangeLog and NEWS.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7rc1@6815 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-30 04:31:20 +00:00
hikerstk
d8d3f7fc81 Created 0.7rc1 branch.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.7rc1@6814 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-30 04:09:40 +00:00
957 changed files with 55115 additions and 130398 deletions

View File

@@ -1,11 +1,11 @@
The SuperTuxKart code is released under GNU GPL (see full text below). The SuperTuxKart code is released under GNU GPL (see full text below).
SuperTuxKart data files (textures, models, sounds, music, etc.) are released under various licenses, see 'license.txt' files SuperTuxKart data files (textures, models, sounds, music, etc.) are released under various licenses, see 'license.txt' files through the various data subdirectories. Data files are released under a mixture of the following licenses :
through the various data subdirectories. Data files are released under a mixture of the following licenses :
Gnu GPL 2.0 and 3.0+ Gnu GPL 2.0 and 3.0+
Creative-Commons-BY(-SA) 3.0 Creative-Commons-BY(-SA) 3.0
Creative-Commons-Sampling+ 1.0 Creative-Commons-Sampling+ 1.0
FreeArt License
SoundSnap license SoundSnap license
Public Domain Public Domain

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@@ -1,39 +1,3 @@
SuperTuxKart 0.7.2
~~~~~~~~~~~~~~~~~~
* Added in-game addon manager
* Fixed major memory leaks
* New Snow Peak track by Samuncle
* Improved star track UFO by Rudy
* New Beastie kart.
* Show when you get a highscore
* Improve gamepad configuration under Windows (add ability to tell gamepads apart)
* Various other tweaks done and glitches fixed
SuperTuxkart 0.7.1b
~~~~~~~~~~~~~~~~~~~
* Fix circular dependency in challenges
* Updated translations
SuperTuxKart 0.7.1
~~~~~~~~~~~~~~~~~~
* Particle (smoke, splash, fire) and weather effects
* New Fort Magma by Samuncle, new Shiny Suburbs track by Horace
* New Beagle kart by wolterh
* Added internet news
* Support for live language switch
* Added optional minimal race UI
* Temporary invincibility after being hit
* Added support for full-screen anti-aliasing
* Clearer multiplayer setup
* Renamed many tracks to nicer names
* Basic level-of-detail (LOD) support
* Debug features for track makers
* Update to bullet 2.77
* Replace more sounds to be DFSG-compliant
* Fixed character names that contain non-ASCII characters
* Full RTL (right to left) support
* Various other tweaks done and glitches fixed
SuperTuxKart 0.7 (December 2010) SuperTuxKart 0.7 (December 2010)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Too many to list them all. Main points: Too many to list them all. Main points:

183
NEWS Normal file
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@@ -0,0 +1,183 @@
SuperTuxKart 0.7 (December 2010)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* New graphics using the irrlicht engine
* New GUI
* Animated karts, tracks, items
SuperTuxkart 0.6.2a (October 2009)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Bugfix: STK would crash while trying to save the config file
on Windows Vista.
SuperTuxkart 0.6.2 (July 2009)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Bugfix: battle mode would not display track groups.
SuperTuxkart 0.6.1 (Feburary 2009)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Added new kart ("Puffy"), new battle map ("Cave"), and new music
for Snow Mountain.
* Added slow-down for karts driving backwards.
* Somewhat reduced 'shaking' of AI driven karts.
* Fixed several bugs, including incorrect rescues, and track
and kart selection issues.
SuperTuxKart 0.5 (May 2008)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Six new tracks and one improved track: Fort Magma, SnowTux Peak, Amazonian Journey, City,
Canyon, Crescent Crossing and StarTrack
* Complete Challenges to unlock game modes, new tracks and a skidding preview
* New Follow the Leader game mode
* New Grand Prix
* Improved User Interface
* Improved game pad/joystick handling
* German, French, Dutch, Spanish, Italian and Swedish translations
* Additional music
* Many Bugfixes including:
a memory leak fix (Charlie Head)
an AI crash fix (Chris Morris)
SuperTuxKart 0.4 (February 2008)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* New physics handling using the bullet physics engine
* New kart: wilber
* Improved 'Shifting Sands' and 'Lighthouse' tracks
* Improved AI
* New GUI handling, including resolution switching GUI
* Improved input handling
* Jump and look-back featue
* Additional music and main theme
SuperTuxKart 0.3 (May 2007)
~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Highscore lists
* Shortcut detection
* Improved AI
* Fullscreen support
* New track: the island
* New penalty: bomb
* MacOSX support
* OpenAL and ogg-vorbis support
* Two new Grand Prixs
* Improved user interface:
- New racing interface
- Better track map
- Player kart dots in the track map are bigger than AI dots
- Track selection screen has topview pictures
- Added "Setup new race" option when a track is finished
- Added "Restart race" option when a track is finished
- The keyboard can skip vertical spaces between buttons
- Better control configuration
- Better in-game help
- Added .desktop file for menus and icon
* Bugfixes:
- Fixed bug in ssg_help::MinMax, which could cause a significant performance loss.
- Fixed bug that allowed the joystick to erase the main menu
- Fixed bug that allowed the joystick to "play the game while paused"
- Fixed screen_manager assert failure bug
- Fixed sound_manager assert failure bug
- Fixed keyboard keys unable to work on the first key press bug
- And others
SuperTuxKart 0.2 (22. Sep 2006)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Significant performance improvement by using display lists
* Improved AI
* Support for different grand prixs
* Too many bug fixes to list them all, but the important ones:
* Work around for 'karts fall through track' compiler bug
* Fixed rescue mode
* Two new collectables: parachute and anvil
* Track screen shots in the track select screen
* Keyboard handling allows gradual turning
* Improved physics (still work in progress)
* All hard-coded properties like maximum velocity have
been replaced by dynamically computed data dependent
on kart parameters, allowing for karts having different
characteristics.
* Added help and about screens, added credits to track designer
* Items were added to all tracks
SuperTuxKart 0.1 (04. May 2006) (not officially released)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Significant speedup by using a new HOT and collision algorithm
--> all tracks are now playable
* Removed all SDL dependencies, only plib is needed
* Single and multi-window menu can be used
* Code structure changes
* Some bug fixes and small improvements
* Added profile option to support automatic profiling
SuperTuxKart 0.0.0 (22. Dec 2004)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* new tracks
* new characters and karts
* new user-interface
* some additional effects (skid-marks, smoke)
TuxKart v0.4.0 (March 19th 2004)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Changes for compatibility with PLIB 1.8.0 and later.
* Removed some features that were only there to support
truly ancient graphics cards like 3Dfx Voodoo-1/2.
TuxKart v0.3.0 (??)
~~~~~~~~~~~~~~~~~~~
* Converted to use the new PLIB/PW library and thus
avoid the need to link to GLUT.
TuxKart v0.2.0 (Sept 3rd 2002)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Changes for compatibility with PLIB 1.6.0 and later.
TuxKart v0.0.5 (??)
~~~~~~~~~~~~~~~~~~~
* Changes for compatibility with PLIB 1.4.0 and later.
TuxKart v0.0.4 (??)
~~~~~~~~~~~~~~~~~~~
* Changes to suit rassin-frassin-Windoze-junk.
* Steady-cam camera - courtesy of cowtan@ysbl.york.ac.uk
* Changes for compatibility with PLIB 1.3.1 and later.
* Added new music courtesy of Matt Thomas.
TuxKart v0.0.3 (July 4th 2000)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Fixed bug in Keyboard driver when no
joystick driver is installed.
* More CygWin fixes.
* Started new feature to allow you to be
rescued from lava, etc.
TuxKart v0.0.2 (July 2nd 2000)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Added ability to add new tracks without
recompiling.
* Can now drive using keyboard only - no joystick
required.
* Should compile and run under Windoze using CygWin.
TuxKart v0.0.1 (July 1st 2000)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Fixed a couple of files missing in initial
Distro.
TuxKart v0.0.0 (June 29th 2000)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* First CVS release.
TuxKart (unnumbered) (April 13th 2000)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* First hack.
# EOF #

3
README
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@@ -21,7 +21,8 @@ HARDWARE REQUIREMENTS
===================== =====================
* You need a 3D graphics card that supports OpenGL or Mesa. * You need a 3D graphics card that supports OpenGL or Mesa.
* You should have a CPU that's running at 450MHz or better. * You should have a CPU that's running at 450MHz or better.
* You'll need at least 600 MB of free RAM. * You'll need at least 128Mb RAM.
* A sound card would be nice - but it's not essential.
* Ideally, you want a joystick with at least 6 buttons. * Ideally, you want a joystick with at least 6 buttons.

52
TODO
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@@ -39,5 +39,53 @@ Thanks in advance!
The SuperTuxKart-Team The SuperTuxKart-Team
For details, see ********************************
http://supertuxkart.sourceforge.net/Get_involved ********************************
** **
** Incomplete(!!) TODO List **
** **
********************************
********************************
Things that would be nice to fix, but are not urgent
=====================================================
- Write some documentation.
- Display skid marks again (currently disabled due to problems of
skid marks being 'in the air').
- Added settings menu (e.g. for MPH vs KPH (vs. KM/H), ...)
- Add a tutorial course
- Valgrind for memory bugs.
- Update the web page, make more screen shots, ...
- Tight/wide corner steering for AI. The AI is hitting the wall
in very tight corners (e.g. subseatrack) [coz]
long term
=========
- Add network multiplayer
- Make full use of OpenAL
- Performance tuning
- Support for multi-core CPUs
(while this is not strictly necessary, it might be a nice headline
for news entries. The physics/collision detection would be
easy to parallelise)
- More gadgets
- Positive: - squirt oil on track to make karts slip, ...
- Negative: - 'dirt on windscreen' - partial blackout of screen
- More flexibility for items. E.g.
- Tracks might hard code some items, change the distribution of some
others (e.g. only a rocket at a certain location, but random choice
which one the kart gets. Instead of just specifying
GREENHERRING, one could write: ZIPPER:ANVIL and one of the listed
things would be picked randomly)
- Grand prixs might want to overwrite this, e.g.:
"war" grand prix: only rockets for all gadgets
- Perhaps make good and bad things indistinguishable?
- sound/music manager needed
Make it easy to replace sounds (which are currently hardcoded), e.g
via a config file. Sound/music should be selectable for a track,
but a grand prix should be able to overwrite this to create a consistent
ambience, ...
- More tracks
- More grand prixs
- Code cleanup

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@@ -1,6 +1,6 @@
# Process this file with autogen.sh to produce a configure script. # Process this file with autogen.sh to produce a configure script.
AC_INIT(supertuxkart,0.7.2) AC_INIT(supertuxkart, 0.7)
AC_CONFIG_SRCDIR([src/main.cpp]) AC_CONFIG_SRCDIR([src/main.cpp])
AC_PREREQ(2.61) AC_PREREQ(2.61)
@@ -303,10 +303,9 @@ AC_TRY_RUN(
# include "irrlicht.h" # include "irrlicht.h"
int main() { int main() {
#if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR == 7) #if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR == 7)
#error "STK needs irrlicht 1.8* to work properly (which might be only available"
#error "as svn trunk atm"
#else
// ok // ok
#else
#error "You need irrLicht 1.7.* to build STK, irrlicht 1.8 is not supported yet"
#endif #endif
return 0; return 0;
} }
@@ -316,9 +315,7 @@ AC_TRY_RUN(
) )
if test x$irrlicht_min_version_met = xfalse; then if test x$irrlicht_min_version_met = xfalse; then
AC_MSG_ERROR([Your irrLicht is too old, please update irrLicht. AC_MSG_ERROR([Your irrLicht is too old, please update irrLicht.])
You need irrlicht 1.8.
While irrlicht 1.8 is not released, we recommend using version 3843 from irrlicht SVN trunk.])
else else
echo "yes" echo "yes"
fi fi
@@ -354,8 +351,6 @@ fi
LIBS=$save_LIBS LIBS=$save_LIBS
# Libcurl is needed in all build modes
PKG_CHECK_MODULES(LIBCURL, libcurl >= 0.1)
# ====================================================== # ======================================================
# Try to supply the SVN revision number for the compiler # Try to supply the SVN revision number for the compiler
@@ -370,6 +365,7 @@ fi
# Bullet physics # Bullet physics
# ============== # ==============
AC_DEFINE([BT_NO_PROFILE], [], [Disable bullet internal profiling]) AC_DEFINE([BT_NO_PROFILE], [], [Disable bullet internal profiling])
SUMMARY="$SUMMARY\nUsing bullet physics."
BULLETTREE="src/bullet" BULLETTREE="src/bullet"
bullet_LIBS="-Lbullet/src -lbulletdynamics -lbulletcollision -lbulletmath" bullet_LIBS="-Lbullet/src -lbulletdynamics -lbulletcollision -lbulletmath"
@@ -402,8 +398,21 @@ case "${host}" in
enet_LIBS="-Lenet -lenet" enet_LIBS="-Lenet -lenet"
;; ;;
esac esac
SUMMARY="$SUMMARY\nUsing enet network support."
ENETTREE="src/enet" ENETTREE="src/enet"
# =================
# Check for gettext
# =================
CHECK_GETTEXT(external)
#disable/enable addons support
AC_ARG_WITH(addons,[AS_HELP_STRING([--with-addons],
[This option is used to enable/disable addons support])])
if test "x$with_addons" == "xyes" ; then
PKG_CHECK_MODULES(LIBCURL, libcurl >= 0.1)
echo "STK will compile with addons support"
AC_DEFINE(ADDONS_MANAGER)
fi
# ========================================== # ==========================================
# Check for a known compiler bug, details in # Check for a known compiler bug, details in
# src/bullet/src/Makefile.am # src/bullet/src/Makefile.am
@@ -436,9 +445,7 @@ AC_SUBST(ENETTREE)
AC_CONFIG_FILES([ \ AC_CONFIG_FILES([ \
Makefile \ Makefile \
data/Makefile \ data/Makefile \
data/challenges/Makefile \
data/fonts/Makefile \ data/fonts/Makefile \
data/gfx/Makefile \
data/grandprix/Makefile \ data/grandprix/Makefile \
data/gui/Makefile \ data/gui/Makefile \
data/karts/Makefile \ data/karts/Makefile \

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@@ -1,6 +1,6 @@
# data/ # data/
SUBDIRS = challenges fonts gfx gui karts models music po sfx textures tracks grandprix SUBDIRS = fonts gui karts models music po sfx textures tracks grandprix
pkgdatadir = $(datadir)/games/$(PACKAGE)/data pkgdatadir = $(datadir)/games/$(PACKAGE)/data
dist_pkgdata_DATA = \ dist_pkgdata_DATA = \

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@@ -1,5 +0,0 @@
# challenges/
pkgdatadir = $(datadir)/games/$(PACKAGE)/data/challenges
nobase_dist_pkgdata_DATA = $(shell find $(srcdir) -name "*.challenge")

View File

@@ -1,18 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="tollway"
name="Win a race on Tux Tollway"
description="Win a 3 lap race on Tux Tollway against 4 Expert level AI karts."
depend-on="lighthousetime tothemoonandbackgp"
unlock-track="canyon"
major="single"
minor="quickrace"
track="tuxtollway"
difficulty="hard"
laps="3"
karts="5"
position="1"
/>

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@@ -1,19 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="energymathclass"
name="Collect Nitro in Math Class"
description="Finish with at least 10 points of nitro on three laps of Oliver's Math Class in under 55 seconds."
unlock-track="crescentcrossing"
depend-on="penguinplaygroundgp"
major="single"
minor="quickrace"
track="olivermath"
difficulty="hard"
laps="3"
karts="1"
energy="10"
time="55"
/>

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@@ -1,18 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="minestime"
name="Finish Mines in 3:00"
description="Finish 3 laps in mines with 3 expert AI karts in under 3:00 minutes."
depend-on="energyxr591"
unlock-track="fortmagma"
major="single"
minor="quickrace"
track="mines"
difficulty="hard"
laps="3"
karts="4"
time="180"
/>

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@@ -1,18 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="fortmagma"
name="Win a race on Fort Magma"
description="Win a 3 lap race on Fort Magma against 3 Expert level AI karts."
depend-on="worldsend"
unlock-kart="gnu"
major="single"
minor="quickrace"
track="fortmagma"
difficulty="hard"
laps="3"
karts="4"
position="1"
/>

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@@ -1,17 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="farmtracktime"
name="Finish Farm in 2:30"
description="Finish 3 laps in Farm with 3 easy AI karts in under 2:30 minutes."
unlock-track="hacienda"
major="single"
minor="quickrace"
track="farm"
difficulty="easy"
laps="3"
karts="4"
time="150"
/>

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@@ -1,17 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="snowmountain"
name="Win a race on Snow Mountain"
description="Win a 3 lap race on Snow Mountain under 3:05 against 3 medium AI karts."
unlock-track="islandtrack"
major="single"
minor="quickrace"
track="snowmountain"
difficulty="medium"
laps="3"
karts="4"
time="185"
/>

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@@ -1,19 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="starfollow"
name="Follow the Leader around the Solar System"
description="Win a Follow the Leader race with 5 AI karts on Star track"
unlock-track="lighthouse"
depend-on="farmtracktime penguinplaygroundgp"
major="single"
minor="followtheleader"
track="startrack"
difficulty="medium"
laps="3"
karts="6"
position="2"
/>

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@@ -1,19 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="energyxr591"
name="Collect fuel for your rocket"
description="Finish with at least 16 nitro points on 2 laps of XR591 in under 2:30 minutes."
unlock-track="mines"
depend-on="lighthousetime canyon"
major="single"
minor="quickrace"
track="xr591"
difficulty="hard"
karts="1"
laps="2"
energy="16"
time="150"
/>

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@@ -1,18 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="gardenhead"
name="Win a Head to Head in the Secret Garden"
description="Win a 1 lap Head to Head in the Secret Garden against 1 easy level AI kart."
depend-on="snowmountain"
unlock-track="skyline"
major="single"
minor="timetrial"
track="secretgarden"
difficulty="easy"
laps="1"
karts="2"
position="1"
/>

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@@ -1,18 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="lighthousetime"
name="Finish Lighthouse in 1:30"
description="Finish 3 laps in Lighthouse with 3 Expert AI karts in under 1:30 minutes."
unlock-track="tuxtollway"
depend-on="starfollow"
major="single"
minor="quickrace"
track="lighthouse"
difficulty="hard"
laps="3"
karts="4"
time="90"
/>

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@@ -1,18 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="canyon"
name="Win a race on Canyon"
description="Win a 3 lap race on Canyon against 4 Expert level AI karts."
depend-on="tollway"
unlock-track="xr591"
major="single"
minor="quickrace"
track="canyon"
difficulty="hard"
laps="3"
karts="5"
position="1"
/>

10
data/coin_sign.items Normal file
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@@ -0,0 +1,10 @@
;; -*- mode: lisp -*-
(item
(gold "nitrotank-big" )
(silver "nitrotank-small")
(green "warning" )
(red "bonusblock2")
)
;; EOF ;;

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@@ -1,7 +1,6 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<challenge <challenge
version="1"
id="penguinplaygroundgp" id="penguinplaygroundgp"
name="Win Penguin Playground Grand Prix" name="Win Penguin Playground Grand Prix"
description="Win Penguin Playground Grand Prix with 3 Expert Level AI karts." description="Win Penguin Playground Grand Prix with 3 Expert Level AI karts."

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data/fonts/Rahel.png Normal file

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@@ -1,5 +0,0 @@
#data/gfx
pkgdatadir = $(datadir)/games/$(PACKAGE)/data/gfx
dist_pkgdata_DATA = $(shell find $(srcdir) -name "*.xml")

View File

@@ -1,30 +0,0 @@
<?xml version="1.0"?>
<particles emitter="box" box_x="0.75" box_y="0.75" box_z="0.75">
<spreading angle="25" />
<velocity x="0.000"
y="0.002"
z="0.000" />
<material file="smoke_acid.png" />
<!-- Amount of particles emitted per second -->
<rate min="300"
max="400" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="1000"
max="1000" />
<!-- Size of the particles -->
<size min="0.2"
max="0.66" />
<color min="255 255 255"
max="0 0 0" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="500" />
</particles>

View File

@@ -1,29 +0,0 @@
<?xml version="1.0"?>
<particles emitter="point">
<spreading angle="24" />
<velocity x="0.000"
y="0.005"
z="0.000" />
<material file="explode.png" />
<!-- Amount of particles emitted per second -->
<rate min="30"
max="50" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="300"
max="500" />
<!-- Size of the particles -->
<size min="0.6"
max="0.8" />
<color min="255 255 255"
max="255 255 255" />
<fadeout time="300" />
</particles>

View File

@@ -1,30 +0,0 @@
<?xml version="1.0"?>
<particles emitter="box" box_x="0.35" box_y="0.2" box_z="0.2">
<spreading angle="30" />
<velocity x="0.0"
y="0.001"
z="-0.003" />
<material file="nitro-particle.png" />
<!-- Amount of particles emitted per second -->
<rate min="400"
max="600" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="400"
max="600" />
<!-- Size of the particles -->
<size min="0.20"
max="0.40" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="100" />
</particles>

View File

@@ -1,40 +0,0 @@
<?xml version="1.0"?>
<!--
Particle system to simulate it's raining heavily in the ground.
Current tests done as kart particles, but this should be per camera
and placed like the cylinders that have rain drop textures, maybe
with some speed compensation, so it never wastes particles (out
of view) when camera moves really fast. Then rate can be trimmed
down to 150/180 or 100/120, with smaller box.
-->
<particles emitter="box" box_x="12.0" box_y="0.5" box_z="12.0">
<spreading angle="20" />
<velocity x="0.000"
y="0.005"
z="0.000" />
<material file="water-splash.png" />
<!-- Amount of particles emitted per second -->
<rate min="200"
max="240" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="1000"
max="1000" />
<!-- Size of the particles -->
<size min="0.35"
max="0.70" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="750" />
<gravity strength="-0.01"
only-force-time="500" />
</particles>

View File

@@ -1,39 +0,0 @@
<?xml version="1.0"?>
<!--
Particle system to simulate it's raining heavily over an item/kart.
It should be applied no matter if kart is flying or on (any) ground,
and rotate to always fire up, it just simulates the rain bouncing
off the kart and being fired by wheels. It could also be applied to
bowling balls, for example.
-->
<particles emitter="box" box_x="0.5" box_y="1.0" box_z="1.0">
<spreading angle="10" />
<velocity x="0.000"
y="0.009"
z="0.000" />
<material file="water-splash.png" />
<!-- Amount of particles emitted per second -->
<rate min="50"
max="60" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="1000"
max="1000" />
<!-- Size of the particles -->
<size min="0.35"
max="0.70" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="750" />
<gravity strength="-0.01"
only-force-time="500" />
</particles>

View File

@@ -1,30 +0,0 @@
<?xml version="1.0"?>
<particles emitter="point">
<spreading angle="90" />
<velocity x="0.003"
y="0.003"
z="0.003" />
<material file="smoke.png" />
<!-- Amount of particles emitted per second -->
<rate min="100"
max="250" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="300"
max="500" />
<!-- Size of the particles -->
<size min="0.2"
max="0.66" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="500" />
</particles>

View File

@@ -1,30 +0,0 @@
<?xml version="1.0"?>
<particles emitter="point">
<spreading angle="90" />
<velocity x="0.003"
y="0.0047"
z="0.003" />
<material file="smoke_brown.png" />
<!-- Amount of particles emitted per second -->
<rate min="150"
max="300" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="300"
max="500" />
<!-- Size of the particles -->
<size min="0.6"
max="0.9" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="500" />
</particles>

View File

@@ -1,30 +0,0 @@
<?xml version="1.0"?>
<particles emitter="point">
<spreading angle="90" />
<velocity x="0.003"
y="0.0047"
z="0.003" />
<material file="smoke_red.png" />
<!-- Amount of particles emitted per second -->
<rate min="150"
max="300" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="300"
max="500" />
<!-- Size of the particles -->
<size min="0.6"
max="0.9" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="500" />
</particles>

View File

@@ -1,30 +0,0 @@
<?xml version="1.0"?>
<particles emitter="point">
<spreading angle="90" />
<velocity x="0.003"
y="0.0047"
z="0.003" />
<material file="smoke_yellow.png" />
<!-- Amount of particles emitted per second -->
<rate min="150"
max="300" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="300"
max="500" />
<!-- Size of the particles -->
<size min="0.6"
max="0.9" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="500" />
</particles>

View File

@@ -1,32 +0,0 @@
<?xml version="1.0"?>
<!-- For sky particles, the size of the box is ignored -->
<particles emitter="box">
<spreading angle="3" />
<velocity x="0.0"
y="-0.01"
z="0.0" />
<material file="snowflake.png"/>
<!-- Amount of particles emitted per second -->
<rate min="400"
max="500" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="9000"
max="9000" />
<!-- Size of the particles -->
<size min="0.40"
max="0.60" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="100" />
</particles>

View File

@@ -1,32 +0,0 @@
<?xml version="1.0"?>
<particles emitter="box" box_x="0.75" box_y="0.75" box_z="0.75">
<spreading angle="120" />
<velocity x="0.000"
y="0.009"
z="0.000" />
<material file="water-splash.png" />
<!-- Amount of particles emitted per second -->
<rate min="1000"
max="1200" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="1600"
max="1900" />
<!-- Size of the particles -->
<size min="0.60"
max="0.90" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="500" />
<gravity strength="-0.01"
only-force-time="1000" />
</particles>

View File

@@ -3,5 +3,4 @@
pkgdatadir = $(datadir)/games/$(PACKAGE)/data/grandprix pkgdatadir = $(datadir)/games/$(PACKAGE)/data/grandprix
dist_pkgdata_DATA = $(shell find $(srcdir) -name "*.grandprix") \ dist_pkgdata_DATA = $(shell find $(srcdir) -name "*.grandprix") \
$(shell find $(srcdir) -name "*.challenge") \ $(shell find $(srcdir) -name "*.challenge")
$(shell find $(srcdir) -name "*.tutorial" )

View File

@@ -1,12 +1,11 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<challenge <challenge
version="1"
id="worldsend" id="worldsend"
name="Win the At World's End Grand Prix" name="Win the At World's End Grand Prix"
description="Come first in the At World's End Grand Prix with 3 Expert AI karts." description="Come first in the At World's End Grand Prix with 3 Expert AI karts."
unlock-gp="alltracks" unlock-gp="alltracks"
depend-on="islandfollow minestime" depend-on="islandfollow"
major="grandprix" major="grandprix"
minor="quickrace" minor="quickrace"
gp="atworldsend" gp="atworldsend"

View File

@@ -1,5 +1,5 @@
<supertuxkart_grand_prix name="All Tracks"> <supertuxkart_grand_prix name="All tracks">
<track id="hacienda" laps="3" /> <track id="hacienda" laps="3" />
<track id="scotland" laps="3" /> <track id="scotland" laps="3" />
@@ -15,7 +15,6 @@
<track id="olivermath" laps="4" /> <track id="olivermath" laps="4" />
<track id="farm" laps="3" /> <track id="farm" laps="3" />
<track id="secretgarden" laps="3" /> <track id="secretgarden" laps="3" />
<track id="city" laps="3" />
<track id="xr591" laps="3" /> <track id="xr591" laps="3" />
<track id="canyon" laps="2" /> <track id="canyon" laps="2" />
<track id="snowmountain" laps="3" /> <track id="snowmountain" laps="3" />

View File

@@ -1,7 +1,6 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<challenge <challenge
version="1"
id="islandfollow" id="islandfollow"
name="Follow the Leader on a Desert Island" name="Follow the Leader on a Desert Island"
description="Win a Follow the Leader race with 3 AI karts on a Desert Island." description="Win a Follow the Leader race with 3 AI karts on a Desert Island."

View File

@@ -4,8 +4,7 @@
<track id="fortmagma" laps="3" /> <track id="fortmagma" laps="3" />
<track id="canyon" laps="2" /> <track id="canyon" laps="2" />
<track id="xr591" laps="3" /> <track id="xr591" laps="3" />
<track id="mines" laps="3" /> <track id="mines" laps="3" />
<track id="city" laps="3" />
</supertuxkart_grand_prix> </supertuxkart_grand_prix>

View File

@@ -1,14 +0,0 @@
<?xml version="1.0"?>
<tutorial
id="basicdriving"
name="Win the At World's End Grand Prix"
description="Come first in the At World's End Grand Prix with 3 Expert AI karts."
major="single"
minor="normal"
gp="canyon"
difficulty="easy"
karts="1"
position="1"
num_laps="99"
num_players="1"
/>

View File

@@ -1,7 +1,6 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<challenge <challenge
version="1"
id="tothemoonandbackgp" id="tothemoonandbackgp"
name="Win To the Moon and Back Grand Prix" name="Win To the Moon and Back Grand Prix"
description="Win the To the Moon and Back Grand Prix with 3 Expert Level AI karts." description="Win the To the Moon and Back Grand Prix with 3 Expert Level AI karts."

View File

@@ -1,7 +1,6 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<challenge <challenge
version="1"
id="energyshiftingsands" id="energyshiftingsands"
name="Collect the Pharaohs Treasure" name="Collect the Pharaohs Treasure"
description="Finish with at least 12 nitro points on 3 laps of Shifting Sands in under 2:20 minutes." description="Finish with at least 12 nitro points on 3 laps of Shifting Sands in under 2:20 minutes."

View File

@@ -4,8 +4,7 @@ released under CC-BY-SA 3+
Except : Except :
main_*.png icons, hourglass, back, back_addons, next_addons, package.png main_*.png icons, released under Creative-Commons BY-SA 3, By yeKcim (Anthony Carré)
released under Creative-Commons BY-SA 3, By yeKcim (Anthony Carré)
mode_tt, released under Creative-Commons BY-SA 3, incorporatings artwork from yeKcim and onyum.com mode_tt, released under Creative-Commons BY-SA 3, incorporatings artwork from yeKcim and onyum.com
@@ -17,8 +16,6 @@ title_font, by Marianne Gagnon (Auria), released under CC-BY-SA 3+
screen*.png, by Marianne Gagnon (Auria), including elements from the public domain Tango icon set screen*.png, by Marianne Gagnon (Auria), including elements from the public domain Tango icon set
Gauge and bar by Dakal, released under CC-BY-SA 3
==== ====
Glass Skin by Auria, under CC-BY-SA 3+ Glass Skin by Auria, under CC-BY-SA 3+

0
data/gui/addons.png Normal file → Executable file
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data/gui/addons.stkgui Normal file
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@@ -0,0 +1,30 @@
<stkgui>
<div x="2%" y="2%" width="96%" height="96%" layout="vertical-row" >
<header text_align="center" width="100%" text="SuperTuxKart Addons"/>
<spacer height="15" width="10"/>
<tabs id="category" height="10%" max_height="110" width="100%" align="center">
<icon-button id="tab_kart" width="128" height="128" icon="gui/karts.png"
I18N="Section in the addons menu" text="Karts"/>
<icon-button id="tab_track" width="128" height="128" icon="gui/mode_normal.png"
I18N="Section in the addons menu" text="Tracks"/>
<icon-button id="tab_update" width="128" height="128" icon="gui/package.png"
I18N="Section in the addons menu" text="Update"/>
</tabs>
<box proportion="1" width="100%" layout="vertical-row">
<label id="update_status" width="100%" height="10%" text_align="left" />
<spacer height="5%" width="100%"/>
<list id="list_addons" height="50%" proportion="5" width="100%" align="center"/>
<spacer height="15%" width="100%"/>
</box>
<spacer width="50" height="45" />
</div>
<button id="back" x="20" y="-40" width="250" height="35" align="left"
I18N="In the options menu, to go back to the main menu or game" text="Back"/>
</stkgui>

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@@ -1,32 +0,0 @@
<stkgui>
<div x="5%" y="5%" width="90%" height="90%" layout="vertical-row">
<div x="5%" y="0%" width="90%" proportion="6" layout="horizontal-row" >
<div width="50%" height="100%" layout="vertical-row" >
<icon id="icon" align="center" proportion="8" width="100%" icon="gui/loading.png"/>
<spacer proportion="1" />
</div>
<spacer proportion="1" />
<div width="50%" height="50%" layout="vertical-row" >
<label id="name" width="100%" text_align="left"/>
<label id="size" width="100%" text=""/>
<label id="revision" width="100%" text=""/>
<spacer height="10"/>
<label id="flags" width="100%" text="" word_wrap="true"/>
</div>
</div>
<bubble word_wrap="true" id="description" height="100%" width="90%" proportion="6" align="center" />
<div width="90%" proportion="2" align="center">
<button id="install" x="0" y="0" width="100%" height="100%" I18N="Addons" text="Install"/>
<progressbar id="progress" x="0" y="20%" width="100%" height="60%" />
</div>
<spacer height="10" />
<button id="cancel" proportion="2" width="90%" I18N="Addons" text="Back" align="center"/>
</div>
</stkgui>

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@@ -1,28 +0,0 @@
<stkgui>
<div x="0%" y="0%" width="100%" height="98%" layout="vertical-row" >
<div x="0" y="0" width="100%" layout="horizontal-row" height="8%">
<icon-button id="back" height="100%" icon="gui/back.png"/>
<header text_align="center" proportion="1" text="SuperTuxKart Addons" align="center"/>
<button id="reload" I18N="Reload button to reload addon data" text="Reload" />
<spacer width="15" height="10" />
</div>
<spacer height="15" width="10"/>
<tabs id="category" height="10%" max_height="110" width="90%" align="center">
<icon-button id="tab_kart" width="128" height="128" icon="gui/karts.png"
I18N="Section in the addons menu" text="Karts"/>
<icon-button id="tab_track" width="128" height="128" icon="gui/mode_normal.png"
I18N="Section in the addons menu" text="Tracks"/>
</tabs>
<spacer height="5" width="10"/>
<list id="list_addons" proportion="1" width="97%" align="center"/>
<spacer width="1" height="8" />
</div>
</stkgui>

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@@ -0,0 +1,30 @@
<stkgui>
<div x="2%" y="2%" width="96%" height="96%" layout="vertical-row" >
<header text_align="center" width="100%" text="SuperTuxKart Addons"/>
<spacer height="15" width="10"/>
<tabs id="category" height="10%" max_height="110" width="100%" align="center">
<icon-button id="tab_kart" width="128" height="128" icon="gui/karts.png"
I18N="Section in the addons menu" text="Karts"/>
<icon-button id="tab_track" width="128" height="128" icon="gui/mode_normal.png"
I18N="Section in the addons menu" text="Tracks"/>
<icon-button id="tab_update" width="128" height="128" icon="gui/package.png"
I18N="Section in the addons menu" text="Update"/>
</tabs>
<box proportion="1" width="100%" layout="vertical-row">
<label id="update_status" width="100%" height="10%" text_align="left" />
<spacer height="5%" width="100%"/>
<list id="list_addons" height="50%" proportion="5" width="100%" align="center"/>
<spacer height="15%" width="100%"/>
</box>
<spacer width="50" height="45" />
</div>
<button id="back" x="20" y="-40" width="250" height="35" align="left"
I18N="In the options menu, to go back to the main menu or game" text="Back"/>
</stkgui>

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@@ -0,0 +1,27 @@
<stkgui>
<div x="5%" y="0%" width="90%" height="80%" layout="horizontal-row" >
<div width="50%" height="90%" layout="vertical-row" >
<spacer height="22%" />
<icon id="icon" align="center" proportion="8" width="100%" icon="gui/loading.png"/>
</div>
<div width="50%" height="90%" layout="vertical-row" >
<label id="name" width="100%" text="Name:" proportion="1" />
<label word_wrap="true" id="description" width="100%" text="Description:" proportion="1" />
<label id="version" width="100%" text="Version:" proportion="1" />
</div>
</div>
<div x="5%" y="80%" width="40%" height="10%" layout="horizontal-row">
<spacer proportion="1" />
<button id="cancel" width="70%" I18N="Addons" text="Back" align="center"/>
<spacer proportion="1" />
</div>
<div x="50%" y="80%" width="40%" height="10%" layout="horizontal-row" >
<spacer proportion="1" />
<button id="install" width="70%" I18N="Addons" text="Install" align="center"/>
<spacer proportion="1" />
</div>
</stkgui>

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@@ -1,14 +1,10 @@
<stkgui> <stkgui>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
<div x="2%" y="1%" width="96%" height="99%" layout="vertical-row" > <div x="2%" y="1%" width="96%" height="99%" layout="vertical-row" >
<header width="80%" I18N="Section in arena tracks selection screen" text="Arenas" <header width="100%" I18N="Section in arena tracks selection screen" text="Arenas"
align="center" text_align="center" /> align="center" text_align="center" />
<spacer width="20" height="5" />
<box proportion="1" width="100%" layout="vertical-row"> <box proportion="1" width="100%" layout="vertical-row">
<ribbon_grid id="tracks" proportion="1" width="100%" square_items="true" <ribbon_grid id="tracks" proportion="1" width="100%" square_items="true"
label_location="bottom" align="center" child_width="160" child_height="120" /> label_location="bottom" align="center" child_width="160" child_height="120" />
@@ -21,7 +17,7 @@
<button id="all" I18N="track group" text="All"/> <button id="all" I18N="track group" text="All"/>
</tabs> </tabs>
<spacer width="20" height="3%" /> <spacer width="20" height="13" />
</div> </div>

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<stkgui> <stkgui>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
<div x="5%" y="2%" width="90%" height="96%" layout="vertical-row" > <div x="5%" y="2%" width="90%" height="96%" layout="vertical-row" >
<header I18N="Title for challenges screen" text="Challenges : Trophy Room" text_align="center" align="center" width="80%" /> <header I18N="Title for challenges screen" text="Challenges : Trophy Room" text_align="center" width="100%" />
<spacer height="5" width="100%"/> <box id="animated_area" width="100%" proportion="1" layout="vertical-row">
<box width="100%" proportion="5" layout="vertical-row"> <ribbon_grid id="challenges" proportion="3" width="100%"
label_location="bottom" align="center" child_width="128" child_height="128" />
<ribbon_grid id="challenges" proportion="8" width="100%" <spacer proportion="1" width="100%"/>
label_location="bottom" align="center" child_width="128" child_height="128" />
<spacer proportion="1" width="100%"/>
</box> </box>
<spacer width="100%" height="45"/>
</div> </div>
<button id="back" x="20" y="-40" height="35" align="left" text="Back to main menu"/>
</stkgui> </stkgui>

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@@ -1,6 +1,4 @@
<stkgui> <stkgui>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
<div x="5%" y="2%" width="90%" height="96%" layout="vertical-row" > <div x="5%" y="2%" width="90%" height="96%" layout="vertical-row" >
@@ -11,7 +9,11 @@
<box id="animated_area" width="100%" proportion="10"> <box id="animated_area" width="100%" proportion="10">
</box> </box>
<spacer width="50" height="45" />
</div> </div>
<button id="back" x="20" y="-40" height="35" align="left" text="Back to main menu"/>
</stkgui> </stkgui>

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@@ -15,7 +15,7 @@
<button id="cancel" I18N="When configuring input" text="Press ESC to cancel" align="center"/> <button id="cancel" I18N="When configuring input" text="Press ESC to cancel" align="center"/>
<spacer height="15" width="20" /> <spacer height="20" width="20" />
</div> </div>

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@@ -2,12 +2,20 @@
<div x="2%" y="1%" width="96%" height="99%" layout="vertical-row" > <div x="2%" y="1%" width="96%" height="99%" layout="vertical-row" >
<header width="80%" <header width="100%"
I18N="In the kart selection (player setup) screen" I18N="In the kart selection (player setup) screen"
text="Choose a Kart" text="Choose a Kart"
align="center" text_align="center" /> align="center" text_align="center" />
<!-- FIXME: don't hardcode height -->
<box height="30" width="100%" layout="vertical-row">
<label width="100%" proportion="1"
I18N="In the kart selection (player setup) screen"
text="(more players can join by pressing 'fire' now)"
align="center" text_align="center" />
</box>
<placeholder id="playerskarts" width="100%" align="center" proportion="4"> <placeholder id="playerskarts" width="100%" proportion="4">
<!-- Contents is added programatically --> <!-- Contents is added programatically -->
</placeholder> </placeholder>
@@ -15,15 +23,21 @@
<box proportion="2" width="100%" layout="vertical-row"> <box proportion="2" width="100%" layout="vertical-row">
<ribbon_grid id="karts" proportion="1" square_items="true" width="100%" align="center" <ribbon_grid id="karts" proportion="1" square_items="true" width="100%" align="center"
child_width="90" child_height="90" max_rows="3"/> child_width="80" child_height="80" max_rows="3"/>
</box> </box>
<!-- Groups will be added dynamically at runtime --> <!-- Groups will be added dynamically at runtime -->
<tabs width="100%" height="25" id="kartgroups"> <tabs width="100%" height="25" id="kartgroups">
<!--
<button id="standard" I18N="Kart group" text="Standard"/>
<button id="addons" I18N="Kart group" text="Add-Ons"/>
<button id="special" I18N="Kart group" text="Special"/>
<button id="all" I18N="Kart group" text="All"/>
-->
</tabs> </tabs>
<spacer width="100%" height="2%"/>
<spacer height="15" width="25"/>
</div> </div>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
</stkgui> </stkgui>

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@@ -1,26 +1,22 @@
<stkgui> <stkgui>
<div x="5%" y="0" width="90%" height="100%" layout="vertical-row" > <div x="5%" y="0" width="90%" height="98%" layout="vertical-row" >
<icon id="logo" align="center" proportion="8" width="100%" icon="gui/logo.png"/> <icon id="logo" align="center" proportion="8" width="100%" icon="gui/logo.png"/>
<buttonbar id="menu_toprow" proportion="3" width="75%" align="center"> <buttonbar id="menu_toprow" proportion="3" width="75%" align="center">
<icon-button id="new" width="128" height="128" icon="gui/main_race.png" <icon-button id="new" width="128" height="128" icon="gui/main_race.png"
I18N="Main menu button" text="Race"/> I18N="Main menu button" text="Race"/>
<icon-button id="multiplayer" width="128" height="128" icon="gui/main_race_multi.png"
I18N="Main menu button" text="Multiplayer Race"/>
<icon-button id="challenges" width="128" height="128" <icon-button id="challenges" width="128" height="128"
icon="gui/challenge.png" icon="gui/challenge.png"
I18N="Main menu button" text="Challenges"/> I18N="Main menu button" text="Challenges"/>
<icon-button id="addons" width="128" height="128" <icon-button id="options" width="128" height="128" icon="gui/main_options.png"
icon="gui/addons.png" I18N="Main menu button" text="Options"/>
I18N="Main menu button" text="Addons"/>
</buttonbar> </buttonbar>
<spacer width="10" proportion="1"/> <spacer width="10" proportion="1"/>
<buttonbar id="menu_bottomrow" proportion="3" width="85%" align="center"> <buttonbar id="menu_bottomrow" proportion="3" width="85%" align="center">
<icon-button id="options" width="128" height="128" icon="gui/main_options.png"
I18N="Main menu button" text="Options"/>
<icon-button id="help" width="128" height="128" icon="gui/main_help.png" <icon-button id="help" width="128" height="128" icon="gui/main_help.png"
I18N="Main menu button" text="Help"/> I18N="Main menu button" text="Help"/>
<icon-button id="about" width="128" height="128" icon="gui/main_about.png" <icon-button id="about" width="128" height="128" icon="gui/main_about.png"
@@ -31,24 +27,6 @@
<spacer width="10" proportion="1"/> <spacer width="10" proportion="1"/>
<bottombar width="100%" height="10%" layout="horizontal-row">
<div proportion="1" height="100%" layout="horizontal-row">
<icon-button id="lang_combo" icon="gui/dropdown.png" height="100%" align="center"/>
</div>
<spacer width="10" height="10" />
<label proportion="3" height="100%" id="info_addons"
I18N="In the main screen"
text=""
align="center" text_align="left" />
<spacer width="10" height="10" />
<placeholder id="empty_for_now" proportion="1">
</placeholder>
</bottombar>
</div> </div>
</stkgui> </stkgui>

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@@ -0,0 +1,40 @@
<stkgui>
<div x="5%" y="0" width="90%" height="98%" layout="vertical-row" >
<icon id="logo" align="center" proportion="8" width="100%" icon="gui/logo.png"/>
<label width="100%" height="10%" id="info_addons"
I18N="In the main screen"
text="Loading news from stkaddons..."
align="center" text_align="center" />
<buttonbar id="menu_toprow" proportion="3" width="75%" align="center">
<icon-button id="new" width="128" height="128" icon="gui/main_race.png"
I18N="Main menu button" text="Race"/>
<icon-button id="network" width="128" height="128" icon="gui/main_options.png"
I18N="Main menu button" text="DEBUG"/>
<icon-button id="challenges" width="128" height="128"
icon="gui/challenge.png"
I18N="Main menu button" text="Challenges"/>
<icon-button id="addons" width="128" height="128"
icon="gui/addons.png"
I18N="Main menu button" text="Addons"/>
</buttonbar>
<spacer width="10" proportion="1"/>
<buttonbar id="menu_bottomrow" proportion="3" width="85%" align="center">
<icon-button id="options" width="128" height="128" icon="gui/main_options.png"
I18N="Main menu button" text="Options"/>
<icon-button id="help" width="128" height="128" icon="gui/main_help.png"
I18N="Main menu button" text="Help"/>
<icon-button id="about" width="128" height="128" icon="gui/main_about.png"
I18N="Main menu button" text="About"/>
<icon-button id="quit" width="128" height="128" icon="gui/main_quit.png"
I18N="Main menu button" text="Quit"/>
</buttonbar>
<spacer width="10" proportion="1"/>
</div>
</stkgui>

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@@ -1,61 +1,60 @@
<stkgui> <stkgui>
<div x="2%" y="2%" width="96%" height="97%" layout="vertical-row" > <div x="2%" y="2%" width="96%" height="96%" layout="vertical-row" >
<header text_align="center" width="80%" align="center" text="SuperTuxKart Options"/> <header text_align="center" width="100%" text="SuperTuxKart Options"/>
<spacer height="15" width="10"/> <spacer height="15" width="10"/>
<tabs id="options_choice" height="10%" max_height="110" width="100%" align="center"> <tabs id="options_choice" height="10%" max_height="110" width="100%" align="center">
<icon-button id="tab_video" width="128" height="128" icon="gui/options_video.png"/> <icon-button id="tab_video" width="128" height="128" icon="gui/options_video.png"
I18N="Section in the settings menu" text="Graphics"/>
<icon-button id="tab_audio" width="128" height="128" icon="gui/options_audio.png" <icon-button id="tab_audio" width="128" height="128" icon="gui/options_audio.png"
I18N="Section in the settings menu" text="Audio"/> I18N="Section in the settings menu" text="Audio"/>
<icon-button id="tab_ui" width="128" height="128" icon="gui/options_ui.png"/> <icon-button id="tab_players" width="128" height="128" icon="gui/options_players.png"
<icon-button id="tab_players" width="128" height="128" icon="gui/options_players.png"/> I18N="Section in the settings menu" text="Players"/>
<icon-button id="tab_controls" width="128" height="128" icon="gui/options_input.png"/> <icon-button id="tab_controls" width="128" height="128" icon="gui/options_input.png"
I18N="Section in the settings menu" text="Controls"/>
</tabs> </tabs>
<box proportion="1" width="100%" layout="vertical-row"> <box proportion="1" width="100%" layout="vertical-row">
<spacer height="15" width="10"/> <spacer height="15" width="10"/>
<!-- ******** Music ******** -->
<label width="100%" I18N="Section in the audio/video settings submenu" text="Music"/> <label width="100%" I18N="Section in the audio/video settings submenu" text="Music"/>
<div width="75%" height="fit" layout="horizontal-row" > <!-- FIXME: don't hardcode height! -->
<div width="75%" height="40" layout="horizontal-row" >
<label proportion="1" height="100%" text_align="right" I18N="Next to checkbox in settings menu" text="Enabled"/> <label proportion="1" height="100%" text_align="right" I18N="Next to checkbox in settings menu" text="Enabled"/>
<div proportion="1" height="fit" layout="horizontal-row" > <div proportion="1" height="40" layout="horizontal-row" >
<spacer width="40" height="100%" /> <spacer width="40" height="100%" />
<!-- FIXME: don't hardcode height -->
<checkbox id="music_enabled" width="40" height="40"/> <checkbox id="music_enabled" width="40" height="40"/>
</div> </div>
</div> </div>
<div width="75%" height="fit" layout="horizontal-row" > <div width="75%" height="30" layout="horizontal-row" >
<label proportion="1" height="100%" text_align="right" I18N="Music volume in options" text="Volume"/> <label proportion="1" height="100%" text_align="right" I18N="Music volume in options" text="Volume"/>
<div proportion="1" height="fit" layout="horizontal-row" > <div proportion="1" height="40" layout="horizontal-row" >
<spacer width="40" height="100%" /> <spacer width="40" height="100%" />
<gauge id="music_volume" proportion="1" min_value="1" max_value="10"/> <gauge id="music_volume" proportion="1" height="100%" min_value="1" max_value="10"/>
</div> </div>
</div> </div>
<spacer height="15" width="10"/> <spacer height="15" width="10"/>
<!-- ******** SFX ******** -->
<label width="100%" I18N="Section in audio/video settings submenu" text="Sound Effects"/> <label width="100%" I18N="Section in audio/video settings submenu" text="Sound Effects"/>
<div width="75%" height="fit" layout="horizontal-row" > <div width="75%" height="40" layout="horizontal-row" >
<label proportion="1" height="100%" text_align="right" I18N="Next to checkbox in settings menu" text="Enabled"/> <label proportion="1" height="100%" text_align="right" I18N="Next to checkbox in settings menu" text="Enabled"/>
<div proportion="1" height="fit" layout="horizontal-row" > <div proportion="1" height="40" layout="horizontal-row" >
<spacer width="40" height="100%" /> <spacer width="40" height="100%" />
<!-- FIXME: don't hardcode height -->
<checkbox id="sfx_enabled" width="40" height="40"/> <checkbox id="sfx_enabled" width="40" height="40"/>
</div> </div>
</div> </div>
<div width="75%" height="fit" layout="horizontal-row" > <div width="75%" height="30" layout="horizontal-row" >
<label proportion="1" height="100%" text_align="right" I18N="Sound volume in options" text="Volume"/> <label proportion="1" height="100%" text_align="right" I18N="Sound volume in options" text="Volume"/>
<div proportion="1" height="fit" layout="horizontal-row" > <div proportion="1" height="40" layout="horizontal-row" >
<spacer width="40" height="100%" /> <spacer width="40" height="100%" />
<gauge id="sfx_volume" proportion="1" min_value="1" max_value="10"/> <gauge id="sfx_volume" proportion="1" height="100%" min_value="1" max_value="10"/>
</div> </div>
</div> </div>
@@ -63,8 +62,11 @@
<spacer height="20" width="10"/> <spacer height="20" width="10"/>
</box> </box>
<spacer width="50" height="10" />
<button id="back" x="20" width="250" align="left"
I18N="In the options menu, to go back to the main menu or game" text="Back"/>
</div> </div>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
</stkgui> </stkgui>

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@@ -1,15 +1,17 @@
<stkgui> <stkgui>
<div x="2%" y="2%" width="96%" height="97%" layout="vertical-row" > <div x="2%" y="2%" width="96%" height="96%" layout="vertical-row" >
<header text_align="center" width="80%" align="center" text="SuperTuxKart Options"/> <header text_align="center" width="100%" text="SuperTuxKart Options"/>
<spacer height="15" width="10"/> <spacer height="15" width="10"/>
<tabs id="options_choice" height="10%" max_height="110" width="100%" align="center"> <tabs id="options_choice" height="10%" max_height="110" width="100%" align="center">
<icon-button id="tab_video" width="128" height="128" icon="gui/options_video.png"/> <icon-button id="tab_video" width="128" height="128" icon="gui/options_video.png"
<icon-button id="tab_audio" width="128" height="128" icon="gui/options_audio.png"/> I18N="Section in the settings menu" text="Graphics"/>
<icon-button id="tab_ui" width="128" height="128" icon="gui/options_ui.png"/> <icon-button id="tab_audio" width="128" height="128" icon="gui/options_audio.png"
<icon-button id="tab_players" width="128" height="128" icon="gui/options_players.png"/> I18N="Section in the settings menu" text="Audio"/>
<icon-button id="tab_players" width="128" height="128" icon="gui/options_players.png"
I18N="Section in the settings menu" text="Players"/>
<icon-button id="tab_controls" width="128" height="128" icon="gui/options_input.png" <icon-button id="tab_controls" width="128" height="128" icon="gui/options_input.png"
I18N="Section in the settings menu" text="Controls"/> I18N="Section in the settings menu" text="Controls"/>
</tabs> </tabs>
@@ -33,8 +35,11 @@
<spacer width="50" height="10" /> <spacer width="50" height="10" />
</box> </box>
<spacer width="50" height="10" />
<button id="back" x="20" width="250" align="left"
I18N="In the options menu, to go back to the main menu or game" text="Back"/>
</div> </div>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
</stkgui> </stkgui>

View File

@@ -1,15 +1,17 @@
<stkgui> <stkgui>
<div x="2%" y="2%" width="96%" height="97%" layout="vertical-row" > <div x="2%" y="2%" width="96%" height="96%" layout="vertical-row" >
<header text_align="center" width="80%" align="center" text="SuperTuxKart Options"/> <header text_align="center" width="100%" text="SuperTuxKart Options"/>
<spacer height="15" width="10"/> <spacer height="15" width="10"/>
<tabs id="options_choice" height="10%" max_height="110" width="100%" align="center"> <tabs id="options_choice" height="10%" max_height="110" width="100%" align="center">
<icon-button id="tab_video" width="128" height="128" icon="gui/options_video.png"/> <icon-button id="tab_video" width="128" height="128" icon="gui/options_video.png"
<icon-button id="tab_audio" width="128" height="128" icon="gui/options_audio.png"/> I18N="Section in the settings menu" text="Graphics"/>
<icon-button id="tab_ui" width="128" height="128" icon="gui/options_ui.png"/> <icon-button id="tab_audio" width="128" height="128" icon="gui/options_audio.png"
<icon-button id="tab_players" width="128" height="128" icon="gui/options_players.png"/> I18N="Section in the settings menu" text="Audio"/>
<icon-button id="tab_players" width="128" height="128" icon="gui/options_players.png"
I18N="Section in the settings menu" text="Players"/>
<icon-button id="tab_controls" width="128" height="128" icon="gui/options_input.png" <icon-button id="tab_controls" width="128" height="128" icon="gui/options_input.png"
I18N="Section in the settings menu" text="Controls"/> I18N="Section in the settings menu" text="Controls"/>
</tabs> </tabs>
@@ -27,13 +29,16 @@
<list id="devices" proportion="5" width="75%" align="center"/> <list id="devices" proportion="5" width="75%" align="center"/>
<spacer width="50" height="25" /> <spacer width="50" height="25" />
<button id="add_device" I18N="In the input configuration screen" text="Add a device" align="center"/> <button id="add_device" I18N="In the input configuration screen" text="Add a device"/>
<label text="* Which config to use will be inferred from which 'fire' key is pressed to join the game." <label text="* Which config to use will be inferred from which 'fire' key is pressed to join the game."
proportion="2" word_wrap="true"/> proportion="2" word_wrap="true"/>
</box> </box>
<spacer width="50" height="10" />
<button id="back" x="20" width="250" align="left"
I18N="In the options menu, to go back to the main menu or game" text="Back"/>
</div> </div>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
</stkgui> </stkgui>

View File

@@ -1,17 +1,19 @@
<stkgui> <stkgui>
<div x="2%" y="2%" width="96%" height="97%" layout="vertical-row" > <div x="2%" y="2%" width="96%" height="96%" layout="vertical-row" >
<header text_align="center" width="80%" align="center" text="SuperTuxKart Options"/> <header text_align="center" width="100%" text="SuperTuxKart Options"/>
<spacer height="15" width="10"/> <spacer height="15" width="10"/>
<tabs id="options_choice" height="10%" max_height="110" width="100%" align="center"> <tabs id="options_choice" height="10%" max_height="110" width="100%" align="center">
<icon-button id="tab_video" width="128" height="128" icon="gui/options_video.png"/> <icon-button id="tab_video" width="128" height="128" icon="gui/options_video.png"
<icon-button id="tab_audio" width="128" height="128" icon="gui/options_audio.png"/> I18N="Section in the settings menu" text="Graphics"/>
<icon-button id="tab_ui" width="128" height="128" icon="gui/options_ui.png"/> <icon-button id="tab_audio" width="128" height="128" icon="gui/options_audio.png"
I18N="Section in the settings menu" text="Audio"/>
<icon-button id="tab_players" width="128" height="128" icon="gui/options_players.png" <icon-button id="tab_players" width="128" height="128" icon="gui/options_players.png"
I18N="Section in the settings menu" text="Players"/> I18N="Section in the settings menu" text="Players"/>
<icon-button id="tab_controls" width="128" height="128" icon="gui/options_input.png"/> <icon-button id="tab_controls" width="128" height="128" icon="gui/options_input.png"
I18N="Section in the settings menu" text="Controls"/>
</tabs> </tabs>
<box proportion="1" width="100%" layout="vertical-row"> <box proportion="1" width="100%" layout="vertical-row">
@@ -30,11 +32,20 @@
<button id="addplayer" x="20" <button id="addplayer" x="20"
I18N="In players configuration menu" I18N="In players configuration menu"
text="Add Player" align="center"/> text="Add Player" align="center"/>
<!--
<spacer width="50" height="10" />
<button id="renameplayer" x="20" width="35%" height="30" text="Rename Player" align="center"/>
<spacer width="50" height="10" />
<button id="rempayer" x="20" width="35%" height="30" text="Remove Player" align="center"/>
-->
<spacer width="20" height="15"/> <spacer width="20" height="15"/>
</box> </box>
<spacer width="50" height="10" />
<button id="back" x="20" width="250" align="left"
I18N="In the options menu, to go back to the main menu or game" text="Back"/>
</div> </div>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
</stkgui> </stkgui>

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@@ -1,53 +0,0 @@
<stkgui>
<div x="2%" y="2%" width="96%" height="97%" layout="vertical-row" >
<header text_align="center" width="80%" align="center" text="SuperTuxKart Options"/>
<spacer height="15" width="10"/>
<tabs id="options_choice" height="10%" max_height="110" width="100%" align="center">
<icon-button id="tab_video" width="128" height="128" icon="gui/options_video.png"/>
<icon-button id="tab_audio" width="128" height="128" icon="gui/options_audio.png"/>
<icon-button id="tab_ui" width="128" height="128" icon="gui/options_ui.png"
I18N="Section in the settings menu" text="User Interface"/>
<icon-button id="tab_players" width="128" height="128" icon="gui/options_players.png"/>
<icon-button id="tab_controls" width="128" height="128" icon="gui/options_input.png"/>
</tabs>
<box proportion="1" width="100%" layout="vertical-row">
<spacer height="20" width="10"/>
<!-- ************ SKIN CHOICE ************ -->
<label I18N="In the graphics settings" text="Skin"/>
<spinner id="skinchoice" width="30%"/>
<spacer width="20" height="40" />
<div width="75%" height="fit" layout="horizontal-row" >
<checkbox id="showfps"/>
<spacer width="20" height="100%" />
<label height="100%" I18N="In the ui settings" text="Display FPS"/>
</div>
<div width="75%" height="fit" layout="horizontal-row" >
<checkbox id="enable-internet"/>
<spacer width="20" height="100%" />
<label height="100%" I18N="In the ui settings" text="Internet STK news"/>
</div>
<div width="75%" height="fit" layout="horizontal-row" >
<checkbox id="minimal-racegui"/>
<spacer width="20" height="100%" />
<label height="100%" I18N="In the ui settings" text="Minimal Race GUI"/>
</div>
<spacer height="4" width="4"/>
</box>
</div>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
</stkgui>

View File

@@ -1,50 +1,55 @@
<stkgui> <stkgui>
<div x="2%" y="2%" width="96%" height="97%" layout="vertical-row" > <div x="2%" y="2%" width="96%" height="96%" layout="vertical-row" >
<header text_align="center" width="80%" align="center" text="SuperTuxKart Options"/> <header text_align="center" width="100%" text="SuperTuxKart Options"/>
<spacer height="15" width="10"/> <spacer height="15" width="10"/>
<tabs id="options_choice" height="10%" max_height="110" width="100%" align="center"> <tabs id="options_choice" height="10%" max_height="110" width="100%" align="center">
<icon-button id="tab_video" width="128" height="128" icon="gui/options_video.png" <icon-button id="tab_video" width="128" height="128" icon="gui/options_video.png"
I18N="Section in the settings menu" text="Graphics"/> I18N="Section in the settings menu" text="Graphics"/>
<icon-button id="tab_audio" width="128" height="128" icon="gui/options_audio.png"/> <icon-button id="tab_audio" width="128" height="128" icon="gui/options_audio.png"
<icon-button id="tab_ui" width="128" height="128" icon="gui/options_ui.png"/> I18N="Section in the settings menu" text="Audio"/>
<icon-button id="tab_players" width="128" height="128" icon="gui/options_players.png"/> <icon-button id="tab_players" width="128" height="128" icon="gui/options_players.png"
<icon-button id="tab_controls" width="128" height="128" icon="gui/options_input.png"/> I18N="Section in the settings menu" text="Players"/>
<icon-button id="tab_controls" width="128" height="128" icon="gui/options_input.png"
I18N="Section in the settings menu" text="Controls"/>
</tabs> </tabs>
<box proportion="1" width="100%" layout="vertical-row"> <box proportion="1" width="100%" layout="vertical-row">
<spacer height="20" width="10"/> <spacer height="20" width="10"/>
<!-- ************ GRAPHICAL EFFECTS SETTINGS ************ --> <!-- FIXME don't hardcode height, should depend on text height -->
<div width="75%" height="50" layout="horizontal-row" > <div width="100%" proportion="2" layout="horizontal-row" >
<label I18N="In the graphics settings" text="Graphical Effects Level" align="center"/>
<spacer width="20" height="20"/> <!-- ************ SKIN CHOICE ************ -->
<gauge id="gfx_level" min_value="1" max_value="5" width="300" /> <div layout="vertical-row" proportion="2" height="100%">
<label width="100%" I18N="In the graphics settings" text="Skin"/>
<!-- FIXME: don't hardcode size -->
<spinner id="skinchoice" width="300" height="50" />
</div>
<!-- ************ GRAPHICAL EFFECTS SETTINGS ************ -->
<div layout="vertical-row" proportion="3" height="100%">
<label width="100%" I18N="In the graphics settings" text="Graphical Effects Settings"/>
<div width="100%" proportion="1" layout="horizontal-row" >
<checkbox id="anim" width="40" height="40" />
<spacer width="20" height="100%" />
<label proportion="1" height="100%" I18N="In the video settings" text="Animated Karts"/>
</div>
<div width="100%" proportion="1" layout="horizontal-row" >
<checkbox id="gfx" width="40" height="40" />
<spacer width="20" height="100%" />
<label proportion="1" height="100%" I18N="In the video settings" text="Animated Effects and Scenery"/>
</div>
</div>
</div> </div>
<spacer height="10" width="10"/>
<!-- ************ VSYNC ************ -->
<div width="75%" height="fit" layout="horizontal-row" >
<checkbox id="vsync"/>
<spacer width="20" height="100%" />
<label height="100%" I18N="In the video settings" text="Vertical Sync (requires restart)"/>
</div>
<spacer height="5" width="10"/>
<!-- ************ FBO ************ -->
<div width="75%" height="fit" layout="horizontal-row" >
<checkbox id="fbos"/>
<spacer width="20" height="100%" />
<label height="100%" I18N="In the video settings" text="Use Frame Buffer Objects (requires restart)"/>
</div>
<spacer height="10" width="10"/>
<!-- ************ RESOLUTION CHOICE ************ --> <!-- ************ RESOLUTION CHOICE ************ -->
<spacer height="10" width="10"/> <spacer height="10" width="10"/>
<label width="100%" I18N="In the graphics settings" text="Resolution"/> <label width="100%" I18N="In the graphics settings" text="Resolution"/>
@@ -55,26 +60,27 @@
<spacer height="10" width="10"/> <spacer height="10" width="10"/>
<div width="75%" height="fit" layout="horizontal-row" > <!-- FIXME don't hardcode height, should depend on text height -->
<div width="75%" height="40" layout="horizontal-row" >
<spacer width="40" height="100%" /> <spacer width="40" height="100%" />
<checkbox id="fullscreen"/> <checkbox id="fullscreen" width="40" height="40"/>
<spacer width="20" height="100%" /> <spacer width="20" height="100%" />
<label height="100%" I18N="In the video settings" text="Fullscreen"/> <label proportion="1" height="100%" I18N="In the video settings" text="Fullscreen"/>
</div> </div>
<spacer height="10" width="10"/> <spacer height="10" width="10"/>
<div width="100%" height="fit" layout="horizontal-row" > <button id="apply_resolution"
<spacer width="40" height="100%" />
<button id="apply_resolution"
I18N="In the video settings menu" text="Apply new resolution" /> I18N="In the video settings menu" text="Apply new resolution" />
</div>
<spacer height="4" width="4"/> <spacer height="4" width="4"/>
</box> </box>
<spacer width="50" height="10" />
<button id="back" x="20" width="250" align="left"
I18N="In the options menu, to go back to the main menu or game" text="Back"/>
</div> </div>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
</stkgui> </stkgui>

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@@ -2,7 +2,7 @@
<div x="5%" y="5%" width="90%" height="90%" layout="vertical-row" > <div x="5%" y="5%" width="90%" height="90%" layout="vertical-row" >
<header width="80%" text="Race Setup" align="center" text_align="center" /> <header width="100%" text="Race Setup" align="center" text_align="center" />
<spacer proportion="1" width="25"/> <spacer proportion="1" width="25"/>
@@ -33,9 +33,9 @@
<scrollable_toolbar id="gamemode" height="135" width="85%" label_location="bottom" align="center" <scrollable_toolbar id="gamemode" height="135" width="85%" label_location="bottom" align="center"
child_width="135" child_height="135" /> child_width="135" child_height="135" />
<spacer proportion="1" width="25" />
<spacer proportion="2" width="25"/>
</div> </div>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
</stkgui> </stkgui>

View File

@@ -2,7 +2,6 @@
Glass skin by Marianne Gagnon, released under creative-commons BY-SA 3.0+ Glass skin by Marianne Gagnon, released under creative-commons BY-SA 3.0+
Except background.jpg, by elisee Except background.jpg, by elisee
Except left_arrow, right_arrow and list_sort_up by Dakal
To make your own skin, I suggest simply duplicating this file and modifying it as needed. To make your own skin, I suggest simply duplicating this file and modifying it as needed.
There are two types of images : some will be simply stretched as a whole, others will There are two types of images : some will be simply stretched as a whole, others will
@@ -78,12 +77,12 @@ when the border that intersect at this corner are enabled.
<element type="textbubble" state="neutral" image="glass/textbubble.png" <element type="textbubble" state="neutral" image="glass/textbubble.png"
left_border="13" right_border="13" top_border="13" bottom_border="13" left_border="28" right_border="28" top_border="28" bottom_border="28"
hborder_out_portion="0.7" vborder_out_portion="0.3" /> hborder_out_portion="0.1" vborder_out_portion="0.1" />
<element type="textbubble" state="focused" image="glass/textbubble2.png" <element type="textbubble" state="focused" image="glass/textbubble2.png"
left_border="13" right_border="13" top_border="13" bottom_border="13" left_border="28" right_border="28" top_border="28" bottom_border="28"
hborder_out_portion="0.7" vborder_out_portion="0.3" /> hborder_out_portion="0.1" vborder_out_portion="0.1" />
<element type="progress" state="fill" image="glass/glassprogress_fill.png" <element type="progress" state="fill" image="glass/glassprogress_fill.png"
left_border="80" right_border="80" top_border="0" bottom_border="36" left_border="80" right_border="80" top_border="0" bottom_border="36"
@@ -156,6 +155,11 @@ when the border that intersect at this corner are enabled.
<element type="listitem" state="focused" image="glass/glasssgauge_fill.png" <element type="listitem" state="focused" image="glass/glasssgauge_fill.png"
left_border="0" right_border="0" top_border="0" bottom_border="0" left_border="0" right_border="0" top_border="0" bottom_border="0"
hborder_out_portion="0.0" vborder_out_portion="0.0" /> hborder_out_portion="0.0" vborder_out_portion="0.0" />
<element type="listitem" state="down" image="glass/glassbutton.png"
left_border="80" right_border="80" top_border="0" bottom_border="36"
hborder_out_portion="1.0" vborder_out_portion="1.0"
areas="body" />
<!-- Scrollbars. Background and thumb have no state (always neutral state). <!-- Scrollbars. Background and thumb have no state (always neutral state).
The buttons are the top and bottom arrows. Image must be top arrow, will The buttons are the top and bottom arrows. Image must be top arrow, will
@@ -167,15 +171,6 @@ when the border that intersect at this corner are enabled.
<element type="scrollbar_button" image="glass/scrollbar_btn.png" /> <element type="scrollbar_button" image="glass/scrollbar_btn.png" />
<element type="scrollbar_button" state="down" image="glass/scrollbar_btn_down.png" /> <element type="scrollbar_button" state="down" image="glass/scrollbar_btn_down.png" />
<element type="left_arrow" state="neutral" image="glass/left_arrow.png" />
<element type="right_arrow" state="neutral" image="glass/right_arrow.png" />
<element type="left_arrow" state="focus" image="glass/left_arrow_focus.png" />
<element type="right_arrow" state="focus" image="glass/right_arrow_focus.png" />
<element type="list_header" state="neutral" image="glass/table_header.png" />
<element type="list_header" state="down" image="glass/table_header_down.png" />
<element type="list_sort_up" state="neutral" image="glass/list_sort_up.png" />
<!-- Stateless --> <!-- Stateless -->
<element type="section" image="glass/glass_section.png" <element type="section" image="glass/glass_section.png"
left_border="15" right_border="15" top_border="15" bottom_border="15" left_border="15" right_border="15" top_border="15" bottom_border="15"
@@ -190,12 +185,7 @@ when the border that intersect at this corner are enabled.
<element type="window" image="glass/dialog.png" <element type="window" image="glass/dialog.png"
left_border="7" right_border="7" top_border="50" bottom_border="50" left_border="7" right_border="7" top_border="50" bottom_border="50"
hborder_out_portion="1.0" vborder_out_portion="0.2" /> hborder_out_portion="1.0" vborder_out_portion="0.2" />
<!-- Stateless -->
<element type="tooltip" image="glass/tooltip.png"
left_border="10" right_border="10" top_border="10" bottom_border="10"
hborder_out_portion="1.0" vborder_out_portion="1.0" />
<!-- Colors --> <!-- Colors -->
<color type="text" state="neutral" r="0" g="0" b="0" /> <color type="text" state="neutral" r="0" g="0" b="0" />
<color type="brighttext" state="neutral" r="255" g="145" b="0" /> <color type="brighttext" state="neutral" r="255" g="145" b="0" />

View File

@@ -76,12 +76,12 @@ when the border that intersect at this corner are enabled.
<!-- TODO : buttons could support 'pressed' state --> <!-- TODO : buttons could support 'pressed' state -->
<element type="textbubble" state="neutral" image="ocean/textbubble.png" <element type="textbubble" state="neutral" image="ocean/textbubble.png"
left_border="13" right_border="13" top_border="13" bottom_border="13" left_border="28" right_border="28" top_border="28" bottom_border="28"
hborder_out_portion="0.7" vborder_out_portion="0.3" /> hborder_out_portion="0.1" vborder_out_portion="0.1" />
<element type="textbubble" state="focused" image="ocean/textbubble2.png" <element type="textbubble" state="focused" image="ocean/textbubble2.png"
left_border="13" right_border="13" top_border="13" bottom_border="13" left_border="28" right_border="28" top_border="28" bottom_border="28"
hborder_out_portion="0.7" vborder_out_portion="0.3" /> hborder_out_portion="0.1" vborder_out_portion="0.1" />
<element type="progress" state="fill" image="ocean/glasssgauge_fill.png" <element type="progress" state="fill" image="ocean/glasssgauge_fill.png"
left_border="20" right_border="20" top_border="0" bottom_border="0" left_border="20" right_border="20" top_border="0" bottom_border="0"
@@ -149,13 +149,17 @@ when the border that intersect at this corner are enabled.
<!-- Lists are always in neutral state for now --> <!-- Lists are always in neutral state for now -->
<element type="list" image="ocean/glass_section.png" <element type="list" image="ocean/glass_section.png"
left_border="15" right_border="15" top_border="7" bottom_border="7" left_border="15" right_border="15" top_border="15" bottom_border="15"
hborder_out_portion="0.5" vborder_out_portion="1.0" /> hborder_out_portion="0.5" vborder_out_portion="1.0" />
<element type="listitem" state="focused" image="ocean/select.png" <element type="listitem" state="focused" image="ocean/select.png"
left_border="0" right_border="0" top_border="0" bottom_border="0" left_border="0" right_border="0" top_border="0" bottom_border="0"
hborder_out_portion="0.0" vborder_out_portion="0.0" /> hborder_out_portion="0.0" vborder_out_portion="0.0" />
<element type="listitem" state="down" image="ocean/glassbutton.png"
left_border="80" right_border="80" top_border="0" bottom_border="36"
hborder_out_portion="1.0" vborder_out_portion="1.0"
areas="body" />
<!-- Scrollbars. Background and thumb have no state (always neutral state). <!-- Scrollbars. Background and thumb have no state (always neutral state).
The buttons are the top and bottom arrows. Image must be top arrow, will The buttons are the top and bottom arrows. Image must be top arrow, will
@@ -167,15 +171,6 @@ when the border that intersect at this corner are enabled.
<element type="scrollbar_button" image="ocean/scrollbar_btn.png" /> <element type="scrollbar_button" image="ocean/scrollbar_btn.png" />
<element type="scrollbar_button" state="down" image="ocean/scrollbar_btn_down.png" /> <element type="scrollbar_button" state="down" image="ocean/scrollbar_btn_down.png" />
<element type="left_arrow" state="neutral" image="ocean/left_arrow.png" />
<element type="right_arrow" state="neutral" image="ocean/right_arrow.png" />
<element type="left_arrow" state="focus" image="ocean/left_arrow_focus.png" />
<element type="right_arrow" state="focus" image="ocean/right_arrow_focus.png" />
<element type="list_header" state="neutral" image="ocean/table_header.png" />
<element type="list_sort_up" state="neutral" image="ocean/list_sort_up.png" />
<element type="list_header" state="down" image="ocean/table_header_down.png" />
<!-- Stateless --> <!-- Stateless -->
<element type="section" image="ocean/glass_section.png" <element type="section" image="ocean/glass_section.png"
left_border="15" right_border="15" top_border="15" bottom_border="15" left_border="15" right_border="15" top_border="15" bottom_border="15"
@@ -190,12 +185,7 @@ when the border that intersect at this corner are enabled.
<element type="window" image="ocean/dialog.png" <element type="window" image="ocean/dialog.png"
left_border="7" right_border="7" top_border="50" bottom_border="50" left_border="7" right_border="7" top_border="50" bottom_border="50"
hborder_out_portion="1.0" vborder_out_portion="0.2" /> hborder_out_portion="1.0" vborder_out_portion="0.2" />
<!-- Stateless -->
<element type="tooltip" image="ocean/tooltip.png"
left_border="10" right_border="10" top_border="10" bottom_border="10"
hborder_out_portion="1.0" vborder_out_portion="1.0" />
<!-- Colors --> <!-- Colors -->
<color type="text" state="neutral" r="0" g="0" b="0" /> <color type="text" state="neutral" r="0" g="0" b="0" />
<color type="brighttext" state="neutral" r="28" g="176" b="255" /> <color type="brighttext" state="neutral" r="28" g="176" b="255" />

View File

@@ -76,12 +76,12 @@ when the border that intersect at this corner are enabled.
<!-- TODO : buttons could support 'pressed' state --> <!-- TODO : buttons could support 'pressed' state -->
<element type="textbubble" state="neutral" image="peach/textbubble.png" <element type="textbubble" state="neutral" image="peach/textbubble.png"
left_border="13" right_border="13" top_border="13" bottom_border="13" left_border="28" right_border="28" top_border="28" bottom_border="28"
hborder_out_portion="0.7" vborder_out_portion="0.3" /> hborder_out_portion="0.1" vborder_out_portion="0.1" />
<element type="textbubble" state="focused" image="peach/textbubble2.png" <element type="textbubble" state="focused" image="peach/textbubble2.png"
left_border="13" right_border="13" top_border="13" bottom_border="13" left_border="28" right_border="28" top_border="28" bottom_border="28"
hborder_out_portion="0.7" vborder_out_portion="0.3" /> hborder_out_portion="0.1" vborder_out_portion="0.1" />
<element type="progress" state="fill" image="peach/glasssgauge_fill.png" <element type="progress" state="fill" image="peach/glasssgauge_fill.png"
left_border="15" right_border="15" top_border="15" bottom_border="15" left_border="15" right_border="15" top_border="15" bottom_border="15"
@@ -149,13 +149,18 @@ when the border that intersect at this corner are enabled.
<!-- Lists are always in neutral state for now --> <!-- Lists are always in neutral state for now -->
<element type="list" image="peach/glass_section.png" <element type="list" image="peach/glass_section.png"
left_border="15" right_border="15" top_border="7" bottom_border="7" left_border="15" right_border="15" top_border="15" bottom_border="15"
hborder_out_portion="0.5" vborder_out_portion="1.0" /> hborder_out_portion="0.5" vborder_out_portion="1.0" />
<element type="listitem" state="focused" image="peach/select.png" <element type="listitem" state="focused" image="peach/select.png"
left_border="0" right_border="0" top_border="0" bottom_border="0" left_border="0" right_border="0" top_border="0" bottom_border="0"
hborder_out_portion="0.0" vborder_out_portion="0.0" /> hborder_out_portion="0.0" vborder_out_portion="0.0" />
<element type="listitem" state="down" image="peach/glassbutton.png"
left_border="80" right_border="80" top_border="0" bottom_border="36"
hborder_out_portion="1.0" vborder_out_portion="1.0"
areas="body" />
<!-- Scrollbars. Background and thumb have no state (always neutral state). <!-- Scrollbars. Background and thumb have no state (always neutral state).
The buttons are the top and bottom arrows. Image must be top arrow, will The buttons are the top and bottom arrows. Image must be top arrow, will
be mirrorred for bottom. Buttons can be in neutral or down state. be mirrorred for bottom. Buttons can be in neutral or down state.
@@ -166,15 +171,6 @@ when the border that intersect at this corner are enabled.
<element type="scrollbar_button" image="peach/scrollbar_btn.png" /> <element type="scrollbar_button" image="peach/scrollbar_btn.png" />
<element type="scrollbar_button" state="down" image="peach/scrollbar_btn_down.png" /> <element type="scrollbar_button" state="down" image="peach/scrollbar_btn_down.png" />
<element type="left_arrow" state="neutral" image="peach/left_arrow.png" />
<element type="right_arrow" state="neutral" image="peach/right_arrow.png" />
<element type="left_arrow" state="focus" image="peach/left_arrow_focus.png" />
<element type="right_arrow" state="focus" image="peach/right_arrow_focus.png" />
<element type="list_header" state="neutral" image="peach/table_header.png" />
<element type="list_sort_up" state="neutral" image="peach/list_sort_up.png" />
<element type="list_header" state="down" image="peach/table_header_down.png" />
<!-- Stateless --> <!-- Stateless -->
<element type="section" image="peach/glass_section.png" <element type="section" image="peach/glass_section.png"
left_border="15" right_border="15" top_border="15" bottom_border="15" left_border="15" right_border="15" top_border="15" bottom_border="15"
@@ -189,12 +185,7 @@ when the border that intersect at this corner are enabled.
<element type="window" image="peach/dialog.png" <element type="window" image="peach/dialog.png"
left_border="7" right_border="7" top_border="50" bottom_border="50" left_border="7" right_border="7" top_border="50" bottom_border="50"
hborder_out_portion="1.0" vborder_out_portion="0.2" /> hborder_out_portion="1.0" vborder_out_portion="0.2" />
<!-- Stateless -->
<element type="tooltip" image="peach/tooltip.png"
left_border="10" right_border="10" top_border="10" bottom_border="10"
hborder_out_portion="1.0" vborder_out_portion="1.0" />
<!-- Colors --> <!-- Colors -->
<color type="text" state="neutral" r="0" g="0" b="0" /> <color type="text" state="neutral" r="0" g="0" b="0" />
<color type="brighttext" state="neutral" r="255" g="145" b="0" /> <color type="brighttext" state="neutral" r="255" g="145" b="0" />

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